svga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer_upload.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "os/os_thread.h"
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "util/u_math.h"
32 #include "util/u_memory.h"
33
34 #include "svga_cmd.h"
35 #include "svga_context.h"
36 #include "svga_debug.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_screen.h"
40 #include "svga_winsys.h"
41
42 /**
43 * Describes a complete SVGA_3D_CMD_UPDATE_GB_IMAGE command
44 *
45 */
46 struct svga_3d_update_gb_image {
47 SVGA3dCmdHeader header;
48 SVGA3dCmdUpdateGBImage body;
49 };
50
51 struct svga_3d_invalidate_gb_image {
52 SVGA3dCmdHeader header;
53 SVGA3dCmdInvalidateGBImage body;
54 };
55
56
57 /**
58 * Allocate a winsys_buffer (ie. DMA, aka GMR memory).
59 *
60 * It will flush and retry in case the first attempt to create a DMA buffer
61 * fails, so it should not be called from any function involved in flushing
62 * to avoid recursion.
63 */
64 struct svga_winsys_buffer *
65 svga_winsys_buffer_create( struct svga_context *svga,
66 unsigned alignment,
67 unsigned usage,
68 unsigned size )
69 {
70 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
71 struct svga_winsys_screen *sws = svgascreen->sws;
72 struct svga_winsys_buffer *buf;
73
74 /* Just try */
75 buf = sws->buffer_create(sws, alignment, usage, size);
76 if (!buf) {
77 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n",
78 size);
79
80 /* Try flushing all pending DMAs */
81 svga_context_flush(svga, NULL);
82 buf = sws->buffer_create(sws, alignment, usage, size);
83 }
84
85 return buf;
86 }
87
88
89 /**
90 * Destroy HW storage if separate from the host surface.
91 * In the GB case, the HW storage is associated with the host surface
92 * and is therefore a No-op.
93 */
94 void
95 svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
96 {
97 struct svga_winsys_screen *sws = ss->sws;
98
99 assert(!sbuf->map.count);
100 assert(sbuf->hwbuf);
101 if (sbuf->hwbuf) {
102 sws->buffer_destroy(sws, sbuf->hwbuf);
103 sbuf->hwbuf = NULL;
104 }
105 }
106
107
108
109 /**
110 * Allocate DMA'ble or Updatable storage for the buffer.
111 *
112 * Called before mapping a buffer.
113 */
114 enum pipe_error
115 svga_buffer_create_hw_storage(struct svga_screen *ss,
116 struct svga_buffer *sbuf)
117 {
118 assert(!sbuf->user);
119
120 if (ss->sws->have_gb_objects) {
121 assert(sbuf->handle || !sbuf->dma.pending);
122 return svga_buffer_create_host_surface(ss, sbuf);
123 }
124 if (!sbuf->hwbuf) {
125 struct svga_winsys_screen *sws = ss->sws;
126 unsigned alignment = 16;
127 unsigned usage = 0;
128 unsigned size = sbuf->b.b.width0;
129
130 sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
131 if (!sbuf->hwbuf)
132 return PIPE_ERROR_OUT_OF_MEMORY;
133
134 assert(!sbuf->dma.pending);
135 }
136
137 return PIPE_OK;
138 }
139
140
141
142 enum pipe_error
143 svga_buffer_create_host_surface(struct svga_screen *ss,
144 struct svga_buffer *sbuf)
145 {
146 assert(!sbuf->user);
147
148 if (!sbuf->handle) {
149 sbuf->key.flags = 0;
150
151 sbuf->key.format = SVGA3D_BUFFER;
152 if (sbuf->bind_flags & PIPE_BIND_VERTEX_BUFFER) {
153 sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
154 sbuf->key.flags |= SVGA3D_SURFACE_BIND_VERTEX_BUFFER;
155 }
156 if (sbuf->bind_flags & PIPE_BIND_INDEX_BUFFER) {
157 sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
158 sbuf->key.flags |= SVGA3D_SURFACE_BIND_INDEX_BUFFER;
159 }
160 if (sbuf->bind_flags & PIPE_BIND_CONSTANT_BUFFER)
161 sbuf->key.flags |= SVGA3D_SURFACE_BIND_CONSTANT_BUFFER;
162
163 if (sbuf->bind_flags & PIPE_BIND_STREAM_OUTPUT)
164 sbuf->key.flags |= SVGA3D_SURFACE_BIND_STREAM_OUTPUT;
165
166 if (sbuf->bind_flags & PIPE_BIND_SAMPLER_VIEW)
167 sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE;
168
169 sbuf->key.size.width = sbuf->b.b.width0;
170 sbuf->key.size.height = 1;
171 sbuf->key.size.depth = 1;
172
173 sbuf->key.numFaces = 1;
174 sbuf->key.numMipLevels = 1;
175 sbuf->key.cachable = 1;
176 sbuf->key.arraySize = 1;
177
178 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0);
179
180 sbuf->handle = svga_screen_surface_create(ss, sbuf->b.b.bind,
181 sbuf->b.b.usage, &sbuf->key);
182 if (!sbuf->handle)
183 return PIPE_ERROR_OUT_OF_MEMORY;
184
185 /* Always set the discard flag on the first time the buffer is written
186 * as svga_screen_surface_create might have passed a recycled host
187 * buffer.
188 */
189 sbuf->dma.flags.discard = TRUE;
190
191 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0);
192 }
193
194 return PIPE_OK;
195 }
196
197
198 void
199 svga_buffer_destroy_host_surface(struct svga_screen *ss,
200 struct svga_buffer *sbuf)
201 {
202 if (sbuf->handle) {
203 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0);
204 svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
205 }
206 }
207
208
209 /**
210 * Insert a number of preliminary UPDATE_GB_IMAGE commands in the
211 * command buffer, equal to the current number of mapped ranges.
212 * The UPDATE_GB_IMAGE commands will be patched with the
213 * actual ranges just before flush.
214 */
215 static enum pipe_error
216 svga_buffer_upload_gb_command(struct svga_context *svga,
217 struct svga_buffer *sbuf)
218 {
219 struct svga_winsys_context *swc = svga->swc;
220 SVGA3dCmdUpdateGBImage *update_cmd;
221 struct svga_3d_update_gb_image *whole_update_cmd = NULL;
222 uint32 numBoxes = sbuf->map.num_ranges;
223 struct pipe_resource *dummy;
224 unsigned i;
225
226 assert(numBoxes);
227 assert(sbuf->dma.updates == NULL);
228
229 if (sbuf->dma.flags.discard) {
230 struct svga_3d_invalidate_gb_image *cicmd = NULL;
231 SVGA3dCmdInvalidateGBImage *invalidate_cmd;
232 const unsigned total_commands_size =
233 sizeof(*invalidate_cmd) + numBoxes * sizeof(*whole_update_cmd);
234
235 /* Allocate FIFO space for one INVALIDATE_GB_IMAGE command followed by
236 * 'numBoxes' UPDATE_GB_IMAGE commands. Allocate all at once rather
237 * than with separate commands because we need to properly deal with
238 * filling the command buffer.
239 */
240 invalidate_cmd = SVGA3D_FIFOReserve(swc,
241 SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
242 total_commands_size, 1 + numBoxes);
243 if (!invalidate_cmd)
244 return PIPE_ERROR_OUT_OF_MEMORY;
245
246 cicmd = container_of(invalidate_cmd, cicmd, body);
247 cicmd->header.size = sizeof(*invalidate_cmd);
248 swc->surface_relocation(swc, &invalidate_cmd->image.sid, NULL, sbuf->handle,
249 (SVGA_RELOC_WRITE |
250 SVGA_RELOC_INTERNAL |
251 SVGA_RELOC_DMA));
252 invalidate_cmd->image.face = 0;
253 invalidate_cmd->image.mipmap = 0;
254
255 /* The whole_update_command is a SVGA3dCmdHeader plus the
256 * SVGA3dCmdUpdateGBImage command.
257 */
258 whole_update_cmd = (struct svga_3d_update_gb_image *) &invalidate_cmd[1];
259 /* initialize the first UPDATE_GB_IMAGE command */
260 whole_update_cmd->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
261 update_cmd = &whole_update_cmd->body;
262
263 } else {
264 /* Allocate FIFO space for 'numBoxes' UPDATE_GB_IMAGE commands */
265 const unsigned total_commands_size =
266 sizeof(*update_cmd) + (numBoxes - 1) * sizeof(*whole_update_cmd);
267
268 update_cmd = SVGA3D_FIFOReserve(swc,
269 SVGA_3D_CMD_UPDATE_GB_IMAGE,
270 total_commands_size, numBoxes);
271 if (!update_cmd)
272 return PIPE_ERROR_OUT_OF_MEMORY;
273
274 /* The whole_update_command is a SVGA3dCmdHeader plus the
275 * SVGA3dCmdUpdateGBImage command.
276 */
277 whole_update_cmd = container_of(update_cmd, whole_update_cmd, body);
278 }
279
280 /* Init the first UPDATE_GB_IMAGE command */
281 whole_update_cmd->header.size = sizeof(*update_cmd);
282 swc->surface_relocation(swc, &update_cmd->image.sid, NULL, sbuf->handle,
283 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
284 update_cmd->image.face = 0;
285 update_cmd->image.mipmap = 0;
286
287 /* Save pointer to the first UPDATE_GB_IMAGE command so that we can
288 * fill in the box info below.
289 */
290 sbuf->dma.updates = whole_update_cmd;
291
292 /*
293 * Copy the face, mipmap, etc. info to all subsequent commands.
294 * Also do the surface relocation for each subsequent command.
295 */
296 for (i = 1; i < numBoxes; ++i) {
297 whole_update_cmd++;
298 memcpy(whole_update_cmd, sbuf->dma.updates, sizeof(*whole_update_cmd));
299
300 swc->surface_relocation(swc, &whole_update_cmd->body.image.sid, NULL,
301 sbuf->handle,
302 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
303 }
304
305 /* Increment reference count */
306 sbuf->dma.svga = svga;
307 dummy = NULL;
308 pipe_resource_reference(&dummy, &sbuf->b.b);
309 SVGA_FIFOCommitAll(swc);
310
311 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
312 sbuf->dma.flags.discard = FALSE;
313
314 return PIPE_OK;
315 }
316
317
318 /**
319 * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
320 */
321 static enum pipe_error
322 svga_buffer_upload_command(struct svga_context *svga,
323 struct svga_buffer *sbuf)
324 {
325 struct svga_winsys_context *swc = svga->swc;
326 struct svga_winsys_buffer *guest = sbuf->hwbuf;
327 struct svga_winsys_surface *host = sbuf->handle;
328 SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
329 SVGA3dCmdSurfaceDMA *cmd;
330 uint32 numBoxes = sbuf->map.num_ranges;
331 SVGA3dCopyBox *boxes;
332 SVGA3dCmdSurfaceDMASuffix *pSuffix;
333 unsigned region_flags;
334 unsigned surface_flags;
335 struct pipe_resource *dummy;
336
337 if (svga_have_gb_objects(svga))
338 return svga_buffer_upload_gb_command(svga, sbuf);
339
340 if (transfer == SVGA3D_WRITE_HOST_VRAM) {
341 region_flags = SVGA_RELOC_READ;
342 surface_flags = SVGA_RELOC_WRITE;
343 }
344 else if (transfer == SVGA3D_READ_HOST_VRAM) {
345 region_flags = SVGA_RELOC_WRITE;
346 surface_flags = SVGA_RELOC_READ;
347 }
348 else {
349 assert(0);
350 return PIPE_ERROR_BAD_INPUT;
351 }
352
353 assert(numBoxes);
354
355 cmd = SVGA3D_FIFOReserve(swc,
356 SVGA_3D_CMD_SURFACE_DMA,
357 sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
358 2);
359 if (!cmd)
360 return PIPE_ERROR_OUT_OF_MEMORY;
361
362 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
363 cmd->guest.pitch = 0;
364
365 swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags);
366 cmd->host.face = 0;
367 cmd->host.mipmap = 0;
368
369 cmd->transfer = transfer;
370
371 sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
372 sbuf->dma.svga = svga;
373
374 /* Increment reference count */
375 dummy = NULL;
376 pipe_resource_reference(&dummy, &sbuf->b.b);
377
378 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
379 pSuffix->suffixSize = sizeof *pSuffix;
380 pSuffix->maximumOffset = sbuf->b.b.width0;
381 pSuffix->flags = sbuf->dma.flags;
382
383 SVGA_FIFOCommitAll(swc);
384
385 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
386 sbuf->dma.flags.discard = FALSE;
387
388 return PIPE_OK;
389 }
390
391
392 /**
393 * Patch up the upload DMA command reserved by svga_buffer_upload_command
394 * with the final ranges.
395 */
396 void
397 svga_buffer_upload_flush(struct svga_context *svga,
398 struct svga_buffer *sbuf)
399 {
400 unsigned i;
401 struct pipe_resource *dummy;
402
403 if (!sbuf->dma.pending) {
404 //debug_printf("no dma pending on buffer\n");
405 return;
406 }
407
408 assert(sbuf->handle);
409 assert(sbuf->map.num_ranges);
410 assert(sbuf->dma.svga == svga);
411
412 /*
413 * Patch the DMA/update command with the final copy box.
414 */
415 if (svga_have_gb_objects(svga)) {
416 struct svga_3d_update_gb_image *update = sbuf->dma.updates;
417 assert(update);
418
419 for (i = 0; i < sbuf->map.num_ranges; ++i, ++update) {
420 SVGA3dBox *box = &update->body.box;
421
422 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
423 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
424
425 box->x = sbuf->map.ranges[i].start;
426 box->y = 0;
427 box->z = 0;
428 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
429 box->h = 1;
430 box->d = 1;
431
432 assert(box->x <= sbuf->b.b.width0);
433 assert(box->x + box->w <= sbuf->b.b.width0);
434
435 svga->hud.num_bytes_uploaded += box->w;
436 }
437 }
438 else {
439 assert(sbuf->hwbuf);
440 assert(sbuf->dma.boxes);
441 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
442
443 for (i = 0; i < sbuf->map.num_ranges; ++i) {
444 SVGA3dCopyBox *box = sbuf->dma.boxes + i;
445
446 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
447 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
448
449 box->x = sbuf->map.ranges[i].start;
450 box->y = 0;
451 box->z = 0;
452 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
453 box->h = 1;
454 box->d = 1;
455 box->srcx = sbuf->map.ranges[i].start;
456 box->srcy = 0;
457 box->srcz = 0;
458
459 assert(box->x <= sbuf->b.b.width0);
460 assert(box->x + box->w <= sbuf->b.b.width0);
461
462 svga->hud.num_bytes_uploaded += box->w;
463 }
464 }
465
466 /* Reset sbuf for next use/upload */
467
468 sbuf->map.num_ranges = 0;
469
470 assert(sbuf->head.prev && sbuf->head.next);
471 LIST_DEL(&sbuf->head); /* remove from svga->dirty_buffers list */
472 #ifdef DEBUG
473 sbuf->head.next = sbuf->head.prev = NULL;
474 #endif
475 sbuf->dma.pending = FALSE;
476 sbuf->dma.flags.discard = FALSE;
477 sbuf->dma.flags.unsynchronized = FALSE;
478
479 sbuf->dma.svga = NULL;
480 sbuf->dma.boxes = NULL;
481 sbuf->dma.updates = NULL;
482
483 /* Decrement reference count (and potentially destroy) */
484 dummy = &sbuf->b.b;
485 pipe_resource_reference(&dummy, NULL);
486 }
487
488
489 /**
490 * Note a dirty range.
491 *
492 * This function only notes the range down. It doesn't actually emit a DMA
493 * upload command. That only happens when a context tries to refer to this
494 * buffer, and the DMA upload command is added to that context's command
495 * buffer.
496 *
497 * We try to lump as many contiguous DMA transfers together as possible.
498 */
499 void
500 svga_buffer_add_range(struct svga_buffer *sbuf,
501 unsigned start,
502 unsigned end)
503 {
504 unsigned i;
505 unsigned nearest_range;
506 unsigned nearest_dist;
507
508 assert(end > start);
509
510 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
511 nearest_range = sbuf->map.num_ranges;
512 nearest_dist = ~0;
513 } else {
514 nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
515 nearest_dist = 0;
516 }
517
518 /*
519 * Try to grow one of the ranges.
520 */
521
522 for (i = 0; i < sbuf->map.num_ranges; ++i) {
523 int left_dist;
524 int right_dist;
525 int dist;
526
527 left_dist = start - sbuf->map.ranges[i].end;
528 right_dist = sbuf->map.ranges[i].start - end;
529 dist = MAX2(left_dist, right_dist);
530
531 if (dist <= 0) {
532 /*
533 * Ranges are contiguous or overlapping -- extend this one and return.
534 *
535 * Note that it is not this function's task to prevent overlapping
536 * ranges, as the GMR was already given so it is too late to do
537 * anything. If the ranges overlap here it must surely be because
538 * PIPE_TRANSFER_UNSYNCHRONIZED was set.
539 */
540
541 sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
542 sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
543 return;
544 }
545 else {
546 /*
547 * Discontiguous ranges -- keep track of the nearest range.
548 */
549
550 if (dist < nearest_dist) {
551 nearest_range = i;
552 nearest_dist = dist;
553 }
554 }
555 }
556
557 /*
558 * We cannot add a new range to an existing DMA command, so patch-up the
559 * pending DMA upload and start clean.
560 */
561
562 svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
563
564 assert(!sbuf->dma.pending);
565 assert(!sbuf->dma.svga);
566 assert(!sbuf->dma.boxes);
567
568 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
569 /*
570 * Add a new range.
571 */
572
573 sbuf->map.ranges[sbuf->map.num_ranges].start = start;
574 sbuf->map.ranges[sbuf->map.num_ranges].end = end;
575 ++sbuf->map.num_ranges;
576 } else {
577 /*
578 * Everything else failed, so just extend the nearest range.
579 *
580 * It is OK to do this because we always keep a local copy of the
581 * host buffer data, for SW TNL, and the host never modifies the buffer.
582 */
583
584 assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
585 assert(nearest_range < sbuf->map.num_ranges);
586 sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
587 sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
588 }
589 }
590
591
592
593 /**
594 * Copy the contents of the malloc buffer to a hardware buffer.
595 */
596 static enum pipe_error
597 svga_buffer_update_hw(struct svga_context *svga, struct svga_buffer *sbuf)
598 {
599 assert(!sbuf->user);
600 if (!svga_buffer_has_hw_storage(sbuf)) {
601 struct svga_screen *ss = svga_screen(sbuf->b.b.screen);
602 enum pipe_error ret;
603 boolean retry;
604 void *map;
605
606 assert(sbuf->swbuf);
607 if (!sbuf->swbuf)
608 return PIPE_ERROR;
609
610 ret = svga_buffer_create_hw_storage(svga_screen(sbuf->b.b.screen),
611 sbuf);
612 if (ret != PIPE_OK)
613 return ret;
614
615 pipe_mutex_lock(ss->swc_mutex);
616 map = svga_buffer_hw_storage_map(svga, sbuf, PIPE_TRANSFER_WRITE, &retry);
617 assert(map);
618 assert(!retry);
619 if (!map) {
620 pipe_mutex_unlock(ss->swc_mutex);
621 svga_buffer_destroy_hw_storage(ss, sbuf);
622 return PIPE_ERROR;
623 }
624
625 memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
626 svga_buffer_hw_storage_unmap(svga, sbuf);
627
628 /* This user/malloc buffer is now indistinguishable from a gpu buffer */
629 assert(!sbuf->map.count);
630 if (!sbuf->map.count) {
631 if (sbuf->user)
632 sbuf->user = FALSE;
633 else
634 align_free(sbuf->swbuf);
635 sbuf->swbuf = NULL;
636 }
637
638 pipe_mutex_unlock(ss->swc_mutex);
639 }
640
641 return PIPE_OK;
642 }
643
644
645 /**
646 * Upload the buffer to the host in a piecewise fashion.
647 *
648 * Used when the buffer is too big to fit in the GMR aperture.
649 * This function should never get called in the guest-backed case
650 * since we always have a full-sized hardware storage backing the
651 * host surface.
652 */
653 static enum pipe_error
654 svga_buffer_upload_piecewise(struct svga_screen *ss,
655 struct svga_context *svga,
656 struct svga_buffer *sbuf)
657 {
658 struct svga_winsys_screen *sws = ss->sws;
659 const unsigned alignment = sizeof(void *);
660 const unsigned usage = 0;
661 unsigned i;
662
663 assert(sbuf->map.num_ranges);
664 assert(!sbuf->dma.pending);
665 assert(!svga_have_gb_objects(svga));
666
667 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
668
669 for (i = 0; i < sbuf->map.num_ranges; ++i) {
670 struct svga_buffer_range *range = &sbuf->map.ranges[i];
671 unsigned offset = range->start;
672 unsigned size = range->end - range->start;
673
674 while (offset < range->end) {
675 struct svga_winsys_buffer *hwbuf;
676 uint8_t *map;
677 enum pipe_error ret;
678
679 if (offset + size > range->end)
680 size = range->end - offset;
681
682 hwbuf = sws->buffer_create(sws, alignment, usage, size);
683 while (!hwbuf) {
684 size /= 2;
685 if (!size)
686 return PIPE_ERROR_OUT_OF_MEMORY;
687 hwbuf = sws->buffer_create(sws, alignment, usage, size);
688 }
689
690 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
691 offset, offset + size);
692
693 map = sws->buffer_map(sws, hwbuf,
694 PIPE_TRANSFER_WRITE |
695 PIPE_TRANSFER_DISCARD_RANGE);
696 assert(map);
697 if (map) {
698 memcpy(map, (const char *) sbuf->swbuf + offset, size);
699 sws->buffer_unmap(sws, hwbuf);
700 }
701
702 ret = SVGA3D_BufferDMA(svga->swc,
703 hwbuf, sbuf->handle,
704 SVGA3D_WRITE_HOST_VRAM,
705 size, 0, offset, sbuf->dma.flags);
706 if (ret != PIPE_OK) {
707 svga_context_flush(svga, NULL);
708 ret = SVGA3D_BufferDMA(svga->swc,
709 hwbuf, sbuf->handle,
710 SVGA3D_WRITE_HOST_VRAM,
711 size, 0, offset, sbuf->dma.flags);
712 assert(ret == PIPE_OK);
713 }
714
715 sbuf->dma.flags.discard = FALSE;
716
717 sws->buffer_destroy(sws, hwbuf);
718
719 offset += size;
720 }
721 }
722
723 sbuf->map.num_ranges = 0;
724
725 return PIPE_OK;
726 }
727
728
729 /**
730 * Get (or create/upload) the winsys surface handle so that we can
731 * refer to this buffer in fifo commands.
732 * This function will create the host surface, and in the GB case also the
733 * hardware storage. In the non-GB case, the hardware storage will be created
734 * if there are mapped ranges and the data is currently in a malloc'ed buffer.
735 */
736 struct svga_winsys_surface *
737 svga_buffer_handle(struct svga_context *svga,
738 struct pipe_resource *buf)
739 {
740 struct pipe_screen *screen = svga->pipe.screen;
741 struct svga_screen *ss = svga_screen(screen);
742 struct svga_buffer *sbuf;
743 enum pipe_error ret;
744
745 if (!buf)
746 return NULL;
747
748 sbuf = svga_buffer(buf);
749
750 assert(!sbuf->user);
751
752 if (!sbuf->handle) {
753 /* This call will set sbuf->handle */
754 if (svga_have_gb_objects(svga)) {
755 ret = svga_buffer_update_hw(svga, sbuf);
756 } else {
757 ret = svga_buffer_create_host_surface(ss, sbuf);
758 }
759 if (ret != PIPE_OK)
760 return NULL;
761 }
762
763 assert(sbuf->handle);
764
765 if (sbuf->map.num_ranges) {
766 if (!sbuf->dma.pending) {
767 /*
768 * No pending DMA upload yet, so insert a DMA upload command now.
769 */
770
771 /*
772 * Migrate the data from swbuf -> hwbuf if necessary.
773 */
774 ret = svga_buffer_update_hw(svga, sbuf);
775 if (ret == PIPE_OK) {
776 /*
777 * Queue a dma command.
778 */
779
780 ret = svga_buffer_upload_command(svga, sbuf);
781 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
782 svga_context_flush(svga, NULL);
783 ret = svga_buffer_upload_command(svga, sbuf);
784 assert(ret == PIPE_OK);
785 }
786 if (ret == PIPE_OK) {
787 sbuf->dma.pending = TRUE;
788 assert(!sbuf->head.prev && !sbuf->head.next);
789 LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
790 }
791 }
792 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
793 /*
794 * The buffer is too big to fit in the GMR aperture, so break it in
795 * smaller pieces.
796 */
797 ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
798 }
799
800 if (ret != PIPE_OK) {
801 /*
802 * Something unexpected happened above. There is very little that
803 * we can do other than proceeding while ignoring the dirty ranges.
804 */
805 assert(0);
806 sbuf->map.num_ranges = 0;
807 }
808 }
809 else {
810 /*
811 * There a pending dma already. Make sure it is from this context.
812 */
813 assert(sbuf->dma.svga == svga);
814 }
815 }
816
817 assert(!sbuf->map.num_ranges || sbuf->dma.pending);
818
819 return sbuf->handle;
820 }
821
822
823
824 void
825 svga_context_flush_buffers(struct svga_context *svga)
826 {
827 struct list_head *curr, *next;
828 struct svga_buffer *sbuf;
829
830 curr = svga->dirty_buffers.next;
831 next = curr->next;
832 while(curr != &svga->dirty_buffers) {
833 sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
834
835 assert(p_atomic_read(&sbuf->b.b.reference.count) != 0);
836 assert(sbuf->dma.pending);
837
838 svga_buffer_upload_flush(svga, sbuf);
839
840 curr = next;
841 next = curr->next;
842 }
843 }