Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / drivers / svga / svga_resource_buffer_upload.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "os/os_thread.h"
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "util/u_math.h"
32 #include "util/u_memory.h"
33
34 #include "svga_cmd.h"
35 #include "svga_context.h"
36 #include "svga_debug.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_screen.h"
40 #include "svga_winsys.h"
41
42 /**
43 * Describes a complete SVGA_3D_CMD_UPDATE_GB_IMAGE command
44 *
45 */
46 struct svga_3d_update_gb_image {
47 SVGA3dCmdHeader header;
48 SVGA3dCmdUpdateGBImage body;
49 };
50
51 struct svga_3d_invalidate_gb_image {
52 SVGA3dCmdHeader header;
53 SVGA3dCmdInvalidateGBImage body;
54 };
55
56
57 /**
58 * Allocate a winsys_buffer (ie. DMA, aka GMR memory).
59 *
60 * It will flush and retry in case the first attempt to create a DMA buffer
61 * fails, so it should not be called from any function involved in flushing
62 * to avoid recursion.
63 */
64 struct svga_winsys_buffer *
65 svga_winsys_buffer_create( struct svga_context *svga,
66 unsigned alignment,
67 unsigned usage,
68 unsigned size )
69 {
70 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
71 struct svga_winsys_screen *sws = svgascreen->sws;
72 struct svga_winsys_buffer *buf;
73
74 /* Just try */
75 buf = sws->buffer_create(sws, alignment, usage, size);
76 if (!buf) {
77 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n",
78 size);
79
80 /* Try flushing all pending DMAs */
81 svga_context_flush(svga, NULL);
82 buf = sws->buffer_create(sws, alignment, usage, size);
83 }
84
85 return buf;
86 }
87
88
89 /**
90 * Destroy HW storage if separate from the host surface.
91 * In the GB case, the HW storage is associated with the host surface
92 * and is therefore a No-op.
93 */
94 void
95 svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
96 {
97 struct svga_winsys_screen *sws = ss->sws;
98
99 assert(!sbuf->map.count);
100 assert(sbuf->hwbuf);
101 if (sbuf->hwbuf) {
102 sws->buffer_destroy(sws, sbuf->hwbuf);
103 sbuf->hwbuf = NULL;
104 }
105 }
106
107
108
109 /**
110 * Allocate DMA'ble or Updatable storage for the buffer.
111 *
112 * Called before mapping a buffer.
113 */
114 enum pipe_error
115 svga_buffer_create_hw_storage(struct svga_screen *ss,
116 struct svga_buffer *sbuf)
117 {
118 assert(!sbuf->user);
119
120 if (ss->sws->have_gb_objects) {
121 assert(sbuf->handle || !sbuf->dma.pending);
122 return svga_buffer_create_host_surface(ss, sbuf);
123 }
124 if (!sbuf->hwbuf) {
125 struct svga_winsys_screen *sws = ss->sws;
126 unsigned alignment = 16;
127 unsigned usage = 0;
128 unsigned size = sbuf->b.b.width0;
129
130 sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
131 if (!sbuf->hwbuf)
132 return PIPE_ERROR_OUT_OF_MEMORY;
133
134 assert(!sbuf->dma.pending);
135 }
136
137 return PIPE_OK;
138 }
139
140
141
142 enum pipe_error
143 svga_buffer_create_host_surface(struct svga_screen *ss,
144 struct svga_buffer *sbuf)
145 {
146 assert(!sbuf->user);
147
148 if (!sbuf->handle) {
149 sbuf->key.flags = 0;
150
151 sbuf->key.format = SVGA3D_BUFFER;
152 if (sbuf->bind_flags & PIPE_BIND_VERTEX_BUFFER) {
153 sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
154 sbuf->key.flags |= SVGA3D_SURFACE_BIND_VERTEX_BUFFER;
155 }
156 if (sbuf->bind_flags & PIPE_BIND_INDEX_BUFFER) {
157 sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
158 sbuf->key.flags |= SVGA3D_SURFACE_BIND_INDEX_BUFFER;
159 }
160 if (sbuf->bind_flags & PIPE_BIND_CONSTANT_BUFFER)
161 sbuf->key.flags |= SVGA3D_SURFACE_BIND_CONSTANT_BUFFER;
162
163 if (sbuf->bind_flags & PIPE_BIND_STREAM_OUTPUT)
164 sbuf->key.flags |= SVGA3D_SURFACE_BIND_STREAM_OUTPUT;
165
166 if (sbuf->bind_flags & PIPE_BIND_SAMPLER_VIEW)
167 sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE;
168
169 sbuf->key.size.width = sbuf->b.b.width0;
170 sbuf->key.size.height = 1;
171 sbuf->key.size.depth = 1;
172
173 sbuf->key.numFaces = 1;
174 sbuf->key.numMipLevels = 1;
175 sbuf->key.cachable = 1;
176 sbuf->key.arraySize = 1;
177
178 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0);
179
180 sbuf->handle = svga_screen_surface_create(ss, sbuf->b.b.bind,
181 sbuf->b.b.usage, &sbuf->key);
182 if (!sbuf->handle)
183 return PIPE_ERROR_OUT_OF_MEMORY;
184
185 /* Always set the discard flag on the first time the buffer is written
186 * as svga_screen_surface_create might have passed a recycled host
187 * buffer.
188 */
189 sbuf->dma.flags.discard = TRUE;
190
191 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0);
192 }
193
194 return PIPE_OK;
195 }
196
197
198 void
199 svga_buffer_destroy_host_surface(struct svga_screen *ss,
200 struct svga_buffer *sbuf)
201 {
202 if (sbuf->handle) {
203 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0);
204 svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle);
205 }
206 }
207
208
209 /**
210 * Insert a number of preliminary UPDATE_GB_IMAGE commands in the
211 * command buffer, equal to the current number of mapped ranges.
212 * The UPDATE_GB_IMAGE commands will be patched with the
213 * actual ranges just before flush.
214 */
215 static enum pipe_error
216 svga_buffer_upload_gb_command(struct svga_context *svga,
217 struct svga_buffer *sbuf)
218 {
219 struct svga_winsys_context *swc = svga->swc;
220 SVGA3dCmdUpdateGBImage *update_cmd;
221 struct svga_3d_update_gb_image *whole_update_cmd = NULL;
222 uint32 numBoxes = sbuf->map.num_ranges;
223 struct pipe_resource *dummy;
224 unsigned i;
225
226 assert(numBoxes);
227 assert(sbuf->dma.updates == NULL);
228
229 if (sbuf->dma.flags.discard) {
230 struct svga_3d_invalidate_gb_image *cicmd = NULL;
231 SVGA3dCmdInvalidateGBImage *invalidate_cmd;
232 const unsigned total_commands_size =
233 sizeof(*invalidate_cmd) + numBoxes * sizeof(*whole_update_cmd);
234
235 /* Allocate FIFO space for one INVALIDATE_GB_IMAGE command followed by
236 * 'numBoxes' UPDATE_GB_IMAGE commands. Allocate all at once rather
237 * than with separate commands because we need to properly deal with
238 * filling the command buffer.
239 */
240 invalidate_cmd = SVGA3D_FIFOReserve(swc,
241 SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
242 total_commands_size, 1 + numBoxes);
243 if (!invalidate_cmd)
244 return PIPE_ERROR_OUT_OF_MEMORY;
245
246 cicmd = container_of(invalidate_cmd, cicmd, body);
247 cicmd->header.size = sizeof(*invalidate_cmd);
248 swc->surface_relocation(swc, &invalidate_cmd->image.sid, NULL, sbuf->handle,
249 (SVGA_RELOC_WRITE |
250 SVGA_RELOC_INTERNAL |
251 SVGA_RELOC_DMA));
252 invalidate_cmd->image.face = 0;
253 invalidate_cmd->image.mipmap = 0;
254
255 /* The whole_update_command is a SVGA3dCmdHeader plus the
256 * SVGA3dCmdUpdateGBImage command.
257 */
258 whole_update_cmd = (struct svga_3d_update_gb_image *) &invalidate_cmd[1];
259 /* initialize the first UPDATE_GB_IMAGE command */
260 whole_update_cmd->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
261 update_cmd = &whole_update_cmd->body;
262
263 } else {
264 /* Allocate FIFO space for 'numBoxes' UPDATE_GB_IMAGE commands */
265 const unsigned total_commands_size =
266 sizeof(*update_cmd) + (numBoxes - 1) * sizeof(*whole_update_cmd);
267
268 update_cmd = SVGA3D_FIFOReserve(swc,
269 SVGA_3D_CMD_UPDATE_GB_IMAGE,
270 total_commands_size, numBoxes);
271 if (!update_cmd)
272 return PIPE_ERROR_OUT_OF_MEMORY;
273
274 /* The whole_update_command is a SVGA3dCmdHeader plus the
275 * SVGA3dCmdUpdateGBImage command.
276 */
277 whole_update_cmd = container_of(update_cmd, whole_update_cmd, body);
278 }
279
280 /* Init the first UPDATE_GB_IMAGE command */
281 whole_update_cmd->header.size = sizeof(*update_cmd);
282 swc->surface_relocation(swc, &update_cmd->image.sid, NULL, sbuf->handle,
283 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
284 update_cmd->image.face = 0;
285 update_cmd->image.mipmap = 0;
286
287 /* Save pointer to the first UPDATE_GB_IMAGE command so that we can
288 * fill in the box info below.
289 */
290 sbuf->dma.updates = whole_update_cmd;
291
292 /*
293 * Copy the face, mipmap, etc. info to all subsequent commands.
294 * Also do the surface relocation for each subsequent command.
295 */
296 for (i = 1; i < numBoxes; ++i) {
297 whole_update_cmd++;
298 memcpy(whole_update_cmd, sbuf->dma.updates, sizeof(*whole_update_cmd));
299
300 swc->surface_relocation(swc, &whole_update_cmd->body.image.sid, NULL,
301 sbuf->handle,
302 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
303 }
304
305 /* Increment reference count */
306 sbuf->dma.svga = svga;
307 dummy = NULL;
308 pipe_resource_reference(&dummy, &sbuf->b.b);
309 SVGA_FIFOCommitAll(swc);
310
311 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
312 sbuf->dma.flags.discard = FALSE;
313
314 svga->hud.num_resource_updates++;
315
316 return PIPE_OK;
317 }
318
319
320 /**
321 * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank.
322 */
323 static enum pipe_error
324 svga_buffer_upload_command(struct svga_context *svga,
325 struct svga_buffer *sbuf)
326 {
327 struct svga_winsys_context *swc = svga->swc;
328 struct svga_winsys_buffer *guest = sbuf->hwbuf;
329 struct svga_winsys_surface *host = sbuf->handle;
330 SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
331 SVGA3dCmdSurfaceDMA *cmd;
332 uint32 numBoxes = sbuf->map.num_ranges;
333 SVGA3dCopyBox *boxes;
334 SVGA3dCmdSurfaceDMASuffix *pSuffix;
335 unsigned region_flags;
336 unsigned surface_flags;
337 struct pipe_resource *dummy;
338
339 if (svga_have_gb_objects(svga))
340 return svga_buffer_upload_gb_command(svga, sbuf);
341
342 if (transfer == SVGA3D_WRITE_HOST_VRAM) {
343 region_flags = SVGA_RELOC_READ;
344 surface_flags = SVGA_RELOC_WRITE;
345 }
346 else if (transfer == SVGA3D_READ_HOST_VRAM) {
347 region_flags = SVGA_RELOC_WRITE;
348 surface_flags = SVGA_RELOC_READ;
349 }
350 else {
351 assert(0);
352 return PIPE_ERROR_BAD_INPUT;
353 }
354
355 assert(numBoxes);
356
357 cmd = SVGA3D_FIFOReserve(swc,
358 SVGA_3D_CMD_SURFACE_DMA,
359 sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
360 2);
361 if (!cmd)
362 return PIPE_ERROR_OUT_OF_MEMORY;
363
364 swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
365 cmd->guest.pitch = 0;
366
367 swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags);
368 cmd->host.face = 0;
369 cmd->host.mipmap = 0;
370
371 cmd->transfer = transfer;
372
373 sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
374 sbuf->dma.svga = svga;
375
376 /* Increment reference count */
377 dummy = NULL;
378 pipe_resource_reference(&dummy, &sbuf->b.b);
379
380 pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
381 pSuffix->suffixSize = sizeof *pSuffix;
382 pSuffix->maximumOffset = sbuf->b.b.width0;
383 pSuffix->flags = sbuf->dma.flags;
384
385 SVGA_FIFOCommitAll(swc);
386
387 swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
388 sbuf->dma.flags.discard = FALSE;
389
390 svga->hud.num_buffer_uploads++;
391
392 return PIPE_OK;
393 }
394
395
396 /**
397 * Patch up the upload DMA command reserved by svga_buffer_upload_command
398 * with the final ranges.
399 */
400 void
401 svga_buffer_upload_flush(struct svga_context *svga,
402 struct svga_buffer *sbuf)
403 {
404 unsigned i;
405 struct pipe_resource *dummy;
406
407 if (!sbuf->dma.pending) {
408 //debug_printf("no dma pending on buffer\n");
409 return;
410 }
411
412 assert(sbuf->handle);
413 assert(sbuf->map.num_ranges);
414 assert(sbuf->dma.svga == svga);
415
416 /*
417 * Patch the DMA/update command with the final copy box.
418 */
419 if (svga_have_gb_objects(svga)) {
420 struct svga_3d_update_gb_image *update = sbuf->dma.updates;
421 assert(update);
422
423 for (i = 0; i < sbuf->map.num_ranges; ++i, ++update) {
424 SVGA3dBox *box = &update->body.box;
425
426 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
427 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
428
429 box->x = sbuf->map.ranges[i].start;
430 box->y = 0;
431 box->z = 0;
432 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
433 box->h = 1;
434 box->d = 1;
435
436 assert(box->x <= sbuf->b.b.width0);
437 assert(box->x + box->w <= sbuf->b.b.width0);
438
439 svga->hud.num_bytes_uploaded += box->w;
440 svga->hud.num_buffer_uploads++;
441 }
442 }
443 else {
444 assert(sbuf->hwbuf);
445 assert(sbuf->dma.boxes);
446 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
447
448 for (i = 0; i < sbuf->map.num_ranges; ++i) {
449 SVGA3dCopyBox *box = sbuf->dma.boxes + i;
450
451 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
452 sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
453
454 box->x = sbuf->map.ranges[i].start;
455 box->y = 0;
456 box->z = 0;
457 box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
458 box->h = 1;
459 box->d = 1;
460 box->srcx = sbuf->map.ranges[i].start;
461 box->srcy = 0;
462 box->srcz = 0;
463
464 assert(box->x <= sbuf->b.b.width0);
465 assert(box->x + box->w <= sbuf->b.b.width0);
466
467 svga->hud.num_bytes_uploaded += box->w;
468 svga->hud.num_buffer_uploads++;
469 }
470 }
471
472 /* Reset sbuf for next use/upload */
473
474 sbuf->map.num_ranges = 0;
475
476 assert(sbuf->head.prev && sbuf->head.next);
477 LIST_DEL(&sbuf->head); /* remove from svga->dirty_buffers list */
478 #ifdef DEBUG
479 sbuf->head.next = sbuf->head.prev = NULL;
480 #endif
481 sbuf->dma.pending = FALSE;
482 sbuf->dma.flags.discard = FALSE;
483 sbuf->dma.flags.unsynchronized = FALSE;
484
485 sbuf->dma.svga = NULL;
486 sbuf->dma.boxes = NULL;
487 sbuf->dma.updates = NULL;
488
489 /* Decrement reference count (and potentially destroy) */
490 dummy = &sbuf->b.b;
491 pipe_resource_reference(&dummy, NULL);
492 }
493
494
495 /**
496 * Note a dirty range.
497 *
498 * This function only notes the range down. It doesn't actually emit a DMA
499 * upload command. That only happens when a context tries to refer to this
500 * buffer, and the DMA upload command is added to that context's command
501 * buffer.
502 *
503 * We try to lump as many contiguous DMA transfers together as possible.
504 */
505 void
506 svga_buffer_add_range(struct svga_buffer *sbuf,
507 unsigned start,
508 unsigned end)
509 {
510 unsigned i;
511 unsigned nearest_range;
512 unsigned nearest_dist;
513
514 assert(end > start);
515
516 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
517 nearest_range = sbuf->map.num_ranges;
518 nearest_dist = ~0;
519 } else {
520 nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
521 nearest_dist = 0;
522 }
523
524 /*
525 * Try to grow one of the ranges.
526 */
527
528 for (i = 0; i < sbuf->map.num_ranges; ++i) {
529 int left_dist;
530 int right_dist;
531 int dist;
532
533 left_dist = start - sbuf->map.ranges[i].end;
534 right_dist = sbuf->map.ranges[i].start - end;
535 dist = MAX2(left_dist, right_dist);
536
537 if (dist <= 0) {
538 /*
539 * Ranges are contiguous or overlapping -- extend this one and return.
540 *
541 * Note that it is not this function's task to prevent overlapping
542 * ranges, as the GMR was already given so it is too late to do
543 * anything. If the ranges overlap here it must surely be because
544 * PIPE_TRANSFER_UNSYNCHRONIZED was set.
545 */
546
547 sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
548 sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
549 return;
550 }
551 else {
552 /*
553 * Discontiguous ranges -- keep track of the nearest range.
554 */
555
556 if (dist < nearest_dist) {
557 nearest_range = i;
558 nearest_dist = dist;
559 }
560 }
561 }
562
563 /*
564 * We cannot add a new range to an existing DMA command, so patch-up the
565 * pending DMA upload and start clean.
566 */
567
568 svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
569
570 assert(!sbuf->dma.pending);
571 assert(!sbuf->dma.svga);
572 assert(!sbuf->dma.boxes);
573
574 if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
575 /*
576 * Add a new range.
577 */
578
579 sbuf->map.ranges[sbuf->map.num_ranges].start = start;
580 sbuf->map.ranges[sbuf->map.num_ranges].end = end;
581 ++sbuf->map.num_ranges;
582 } else {
583 /*
584 * Everything else failed, so just extend the nearest range.
585 *
586 * It is OK to do this because we always keep a local copy of the
587 * host buffer data, for SW TNL, and the host never modifies the buffer.
588 */
589
590 assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
591 assert(nearest_range < sbuf->map.num_ranges);
592 sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start);
593 sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end);
594 }
595 }
596
597
598
599 /**
600 * Copy the contents of the malloc buffer to a hardware buffer.
601 */
602 static enum pipe_error
603 svga_buffer_update_hw(struct svga_context *svga, struct svga_buffer *sbuf)
604 {
605 assert(!sbuf->user);
606 if (!svga_buffer_has_hw_storage(sbuf)) {
607 struct svga_screen *ss = svga_screen(sbuf->b.b.screen);
608 enum pipe_error ret;
609 boolean retry;
610 void *map;
611
612 assert(sbuf->swbuf);
613 if (!sbuf->swbuf)
614 return PIPE_ERROR;
615
616 ret = svga_buffer_create_hw_storage(svga_screen(sbuf->b.b.screen),
617 sbuf);
618 if (ret != PIPE_OK)
619 return ret;
620
621 pipe_mutex_lock(ss->swc_mutex);
622 map = svga_buffer_hw_storage_map(svga, sbuf, PIPE_TRANSFER_WRITE, &retry);
623 assert(map);
624 assert(!retry);
625 if (!map) {
626 pipe_mutex_unlock(ss->swc_mutex);
627 svga_buffer_destroy_hw_storage(ss, sbuf);
628 return PIPE_ERROR;
629 }
630
631 memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
632 svga_buffer_hw_storage_unmap(svga, sbuf);
633
634 /* This user/malloc buffer is now indistinguishable from a gpu buffer */
635 assert(!sbuf->map.count);
636 if (!sbuf->map.count) {
637 if (sbuf->user)
638 sbuf->user = FALSE;
639 else
640 align_free(sbuf->swbuf);
641 sbuf->swbuf = NULL;
642 }
643
644 pipe_mutex_unlock(ss->swc_mutex);
645 }
646
647 return PIPE_OK;
648 }
649
650
651 /**
652 * Upload the buffer to the host in a piecewise fashion.
653 *
654 * Used when the buffer is too big to fit in the GMR aperture.
655 * This function should never get called in the guest-backed case
656 * since we always have a full-sized hardware storage backing the
657 * host surface.
658 */
659 static enum pipe_error
660 svga_buffer_upload_piecewise(struct svga_screen *ss,
661 struct svga_context *svga,
662 struct svga_buffer *sbuf)
663 {
664 struct svga_winsys_screen *sws = ss->sws;
665 const unsigned alignment = sizeof(void *);
666 const unsigned usage = 0;
667 unsigned i;
668
669 assert(sbuf->map.num_ranges);
670 assert(!sbuf->dma.pending);
671 assert(!svga_have_gb_objects(svga));
672
673 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
674
675 for (i = 0; i < sbuf->map.num_ranges; ++i) {
676 struct svga_buffer_range *range = &sbuf->map.ranges[i];
677 unsigned offset = range->start;
678 unsigned size = range->end - range->start;
679
680 while (offset < range->end) {
681 struct svga_winsys_buffer *hwbuf;
682 uint8_t *map;
683 enum pipe_error ret;
684
685 if (offset + size > range->end)
686 size = range->end - offset;
687
688 hwbuf = sws->buffer_create(sws, alignment, usage, size);
689 while (!hwbuf) {
690 size /= 2;
691 if (!size)
692 return PIPE_ERROR_OUT_OF_MEMORY;
693 hwbuf = sws->buffer_create(sws, alignment, usage, size);
694 }
695
696 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
697 offset, offset + size);
698
699 map = sws->buffer_map(sws, hwbuf,
700 PIPE_TRANSFER_WRITE |
701 PIPE_TRANSFER_DISCARD_RANGE);
702 assert(map);
703 if (map) {
704 memcpy(map, (const char *) sbuf->swbuf + offset, size);
705 sws->buffer_unmap(sws, hwbuf);
706 }
707
708 ret = SVGA3D_BufferDMA(svga->swc,
709 hwbuf, sbuf->handle,
710 SVGA3D_WRITE_HOST_VRAM,
711 size, 0, offset, sbuf->dma.flags);
712 if (ret != PIPE_OK) {
713 svga_context_flush(svga, NULL);
714 ret = SVGA3D_BufferDMA(svga->swc,
715 hwbuf, sbuf->handle,
716 SVGA3D_WRITE_HOST_VRAM,
717 size, 0, offset, sbuf->dma.flags);
718 assert(ret == PIPE_OK);
719 }
720
721 sbuf->dma.flags.discard = FALSE;
722
723 sws->buffer_destroy(sws, hwbuf);
724
725 offset += size;
726 }
727 }
728
729 sbuf->map.num_ranges = 0;
730
731 return PIPE_OK;
732 }
733
734
735 /**
736 * Get (or create/upload) the winsys surface handle so that we can
737 * refer to this buffer in fifo commands.
738 * This function will create the host surface, and in the GB case also the
739 * hardware storage. In the non-GB case, the hardware storage will be created
740 * if there are mapped ranges and the data is currently in a malloc'ed buffer.
741 */
742 struct svga_winsys_surface *
743 svga_buffer_handle(struct svga_context *svga,
744 struct pipe_resource *buf)
745 {
746 struct pipe_screen *screen = svga->pipe.screen;
747 struct svga_screen *ss = svga_screen(screen);
748 struct svga_buffer *sbuf;
749 enum pipe_error ret;
750
751 if (!buf)
752 return NULL;
753
754 sbuf = svga_buffer(buf);
755
756 assert(!sbuf->user);
757
758 if (!sbuf->handle) {
759 /* This call will set sbuf->handle */
760 if (svga_have_gb_objects(svga)) {
761 ret = svga_buffer_update_hw(svga, sbuf);
762 } else {
763 ret = svga_buffer_create_host_surface(ss, sbuf);
764 }
765 if (ret != PIPE_OK)
766 return NULL;
767 }
768
769 assert(sbuf->handle);
770
771 if (sbuf->map.num_ranges) {
772 if (!sbuf->dma.pending) {
773 /*
774 * No pending DMA upload yet, so insert a DMA upload command now.
775 */
776
777 /*
778 * Migrate the data from swbuf -> hwbuf if necessary.
779 */
780 ret = svga_buffer_update_hw(svga, sbuf);
781 if (ret == PIPE_OK) {
782 /*
783 * Queue a dma command.
784 */
785
786 ret = svga_buffer_upload_command(svga, sbuf);
787 if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
788 svga_context_flush(svga, NULL);
789 ret = svga_buffer_upload_command(svga, sbuf);
790 assert(ret == PIPE_OK);
791 }
792 if (ret == PIPE_OK) {
793 sbuf->dma.pending = TRUE;
794 assert(!sbuf->head.prev && !sbuf->head.next);
795 LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers);
796 }
797 }
798 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
799 /*
800 * The buffer is too big to fit in the GMR aperture, so break it in
801 * smaller pieces.
802 */
803 ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
804 }
805
806 if (ret != PIPE_OK) {
807 /*
808 * Something unexpected happened above. There is very little that
809 * we can do other than proceeding while ignoring the dirty ranges.
810 */
811 assert(0);
812 sbuf->map.num_ranges = 0;
813 }
814 }
815 else {
816 /*
817 * There a pending dma already. Make sure it is from this context.
818 */
819 assert(sbuf->dma.svga == svga);
820 }
821 }
822
823 assert(!sbuf->map.num_ranges || sbuf->dma.pending);
824
825 return sbuf->handle;
826 }
827
828
829
830 void
831 svga_context_flush_buffers(struct svga_context *svga)
832 {
833 struct list_head *curr, *next;
834 struct svga_buffer *sbuf;
835
836 curr = svga->dirty_buffers.next;
837 next = curr->next;
838 while(curr != &svga->dirty_buffers) {
839 sbuf = LIST_ENTRY(struct svga_buffer, curr, head);
840
841 assert(p_atomic_read(&sbuf->b.b.reference.count) != 0);
842 assert(sbuf->dma.pending);
843
844 svga_buffer_upload_flush(svga, sbuf);
845
846 curr = next;
847 next = curr->next;
848 }
849 }