Merge commit 'origin/7.8'
[mesa.git] / src / gallium / drivers / svga / svga_state_vdecl.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "util/u_inlines.h"
27 #include "pipe/p_defines.h"
28 #include "util/u_math.h"
29 #include "util/u_upload_mgr.h"
30
31 #include "svga_context.h"
32 #include "svga_state.h"
33 #include "svga_draw.h"
34 #include "svga_tgsi.h"
35 #include "svga_screen.h"
36 #include "svga_resource_buffer.h"
37
38 #include "svga_hw_reg.h"
39
40
41 static int
42 upload_user_buffers( struct svga_context *svga )
43 {
44 enum pipe_error ret = PIPE_OK;
45 int i;
46 int nr;
47
48 if (0)
49 debug_printf("%s: %d\n", __FUNCTION__, svga->curr.num_vertex_buffers);
50
51 nr = svga->curr.num_vertex_buffers;
52
53 for (i = 0; i < nr; i++)
54 {
55 if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer))
56 {
57 struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer);
58
59 if (!buffer->uploaded.buffer) {
60 ret = u_upload_buffer( svga->upload_vb,
61 0,
62 buffer->b.b.width0,
63 &buffer->b.b,
64 &buffer->uploaded.offset,
65 &buffer->uploaded.buffer );
66 if (ret)
67 return ret;
68
69 if (0)
70 debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n",
71 __FUNCTION__,
72 i,
73 buffer,
74 buffer->uploaded.buffer,
75 buffer->uploaded.offset,
76 buffer->b.b.width0);
77 }
78
79 pipe_resource_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
80 svga->curr.vb[i].buffer_offset = buffer->uploaded.offset;
81 }
82 }
83
84 if (0)
85 debug_printf("%s: DONE\n", __FUNCTION__);
86
87 return ret;
88 }
89
90
91 /***********************************************************************
92 */
93
94
95 static int emit_hw_vs_vdecl( struct svga_context *svga,
96 unsigned dirty )
97 {
98 const struct pipe_vertex_element *ve = svga->curr.velems->velem;
99 SVGA3dVertexDecl decl;
100 unsigned i;
101
102 assert(svga->curr.velems->count >=
103 svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]);
104
105 svga_hwtnl_reset_vdecl( svga->hwtnl,
106 svga->curr.velems->count );
107
108 for (i = 0; i < svga->curr.velems->count; i++) {
109 const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index];
110 unsigned usage, index;
111
112
113 svga_generate_vdecl_semantics( i, &usage, &index );
114
115 /* SVGA_NEW_VELEMENT
116 */
117 decl.identity.type = svga->state.sw.ve_format[i];
118 decl.identity.method = SVGA3D_DECLMETHOD_DEFAULT;
119 decl.identity.usage = usage;
120 decl.identity.usageIndex = index;
121 decl.array.stride = vb->stride;
122 decl.array.offset = (vb->buffer_offset +
123 ve[i].src_offset);
124
125 svga_hwtnl_vdecl( svga->hwtnl,
126 i,
127 &decl,
128 vb->buffer );
129 }
130
131 return 0;
132 }
133
134
135 static int emit_hw_vdecl( struct svga_context *svga,
136 unsigned dirty )
137 {
138 int ret = 0;
139
140 /* SVGA_NEW_NEED_SWTNL
141 */
142 if (svga->state.sw.need_swtnl)
143 return 0; /* Do not emit during swtnl */
144
145 /* If we get to here, we know that we're going to draw. Upload
146 * userbuffers now and try to combine multiple userbuffers from
147 * multiple draw calls into a single host buffer for performance.
148 */
149 if (svga->curr.any_user_vertex_buffers &&
150 SVGA_COMBINE_USERBUFFERS)
151 {
152 ret = upload_user_buffers( svga );
153 if (ret)
154 return ret;
155
156 svga->curr.any_user_vertex_buffers = FALSE;
157 }
158
159 return emit_hw_vs_vdecl( svga, dirty );
160 }
161
162
163 struct svga_tracked_state svga_hw_vdecl =
164 {
165 "hw vertex decl state (hwtnl version)",
166 ( SVGA_NEW_NEED_SWTNL |
167 SVGA_NEW_VELEMENT |
168 SVGA_NEW_VBUFFER |
169 SVGA_NEW_RAST |
170 SVGA_NEW_FS |
171 SVGA_NEW_VS ),
172 emit_hw_vdecl
173 };
174
175
176
177
178
179