Merge commit 'origin/7.8'
[mesa.git] / src / gallium / drivers / svga / svga_surface.c
1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_format.h"
33 #include "util/u_math.h"
34 #include "util/u_memory.h"
35
36 #include "svga_screen.h"
37 #include "svga_context.h"
38 #include "svga_resource_texture.h"
39 #include "svga_surface.h"
40 #include "svga_winsys.h"
41 #include "svga_debug.h"
42
43 #include <util/u_string.h>
44
45
46 void
47 svga_texture_copy_handle(struct svga_context *svga,
48 struct svga_screen *ss,
49 struct svga_winsys_surface *src_handle,
50 unsigned src_x, unsigned src_y, unsigned src_z,
51 unsigned src_level, unsigned src_face,
52 struct svga_winsys_surface *dst_handle,
53 unsigned dst_x, unsigned dst_y, unsigned dst_z,
54 unsigned dst_level, unsigned dst_face,
55 unsigned width, unsigned height, unsigned depth)
56 {
57 struct svga_surface dst, src;
58 enum pipe_error ret;
59 SVGA3dCopyBox box, *boxes;
60
61 assert(svga || ss);
62
63 src.handle = src_handle;
64 src.real_level = src_level;
65 src.real_face = src_face;
66 src.real_zslice = 0;
67
68 dst.handle = dst_handle;
69 dst.real_level = dst_level;
70 dst.real_face = dst_face;
71 dst.real_zslice = 0;
72
73 box.x = dst_x;
74 box.y = dst_y;
75 box.z = dst_z;
76 box.w = width;
77 box.h = height;
78 box.d = depth;
79 box.srcx = src_x;
80 box.srcy = src_y;
81 box.srcz = src_z;
82
83 /*
84 SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
85 src_handle, src_level, src_x, src_y, src_z,
86 dst_handle, dst_level, dst_x, dst_y, dst_z);
87 */
88
89 if (svga) {
90 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
91 &src.base,
92 &dst.base,
93 &boxes, 1);
94 if(ret != PIPE_OK) {
95 svga_context_flush(svga, NULL);
96 ret = SVGA3D_BeginSurfaceCopy(svga->swc,
97 &src.base,
98 &dst.base,
99 &boxes, 1);
100 assert(ret == PIPE_OK);
101 }
102 *boxes = box;
103 SVGA_FIFOCommitAll(svga->swc);
104 } else {
105 pipe_mutex_lock(ss->swc_mutex);
106 ret = SVGA3D_BeginSurfaceCopy(ss->swc,
107 &src.base,
108 &dst.base,
109 &boxes, 1);
110 if(ret != PIPE_OK) {
111 ss->swc->flush(ss->swc, NULL);
112 ret = SVGA3D_BeginSurfaceCopy(ss->swc,
113 &src.base,
114 &dst.base,
115 &boxes, 1);
116 assert(ret == PIPE_OK);
117 }
118 *boxes = box;
119 SVGA_FIFOCommitAll(ss->swc);
120 pipe_mutex_unlock(ss->swc_mutex);
121 }
122 }
123
124
125 struct svga_winsys_surface *
126 svga_texture_view_surface(struct pipe_context *pipe,
127 struct svga_texture *tex,
128 SVGA3dSurfaceFormat format,
129 unsigned start_mip,
130 unsigned num_mip,
131 int face_pick,
132 int zslice_pick,
133 struct svga_host_surface_cache_key *key) /* OUT */
134 {
135 struct svga_screen *ss = svga_screen(pipe->screen);
136 struct svga_winsys_surface *handle;
137 uint32_t i, j;
138 unsigned z_offset = 0;
139
140 SVGA_DBG(DEBUG_PERF,
141 "svga: Create surface view: face %d zslice %d mips %d..%d\n",
142 face_pick, zslice_pick, start_mip, start_mip+num_mip-1);
143
144 key->flags = 0;
145 key->format = format;
146 key->numMipLevels = num_mip;
147 key->size.width = u_minify(tex->b.b.width0, start_mip);
148 key->size.height = u_minify(tex->b.b.height0, start_mip);
149 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1;
150 key->cachable = 1;
151 assert(key->size.depth == 1);
152
153 if(tex->b.b.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
154 key->flags |= SVGA3D_SURFACE_CUBEMAP;
155 key->numFaces = 6;
156 } else {
157 key->numFaces = 1;
158 }
159
160 if(key->format == SVGA3D_FORMAT_INVALID) {
161 key->cachable = 0;
162 return NULL;
163 }
164
165 SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n");
166 handle = svga_screen_surface_create(ss, key);
167 if (!handle) {
168 key->cachable = 0;
169 return NULL;
170 }
171
172 SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle);
173
174 if (face_pick < 0)
175 face_pick = 0;
176
177 if (zslice_pick >= 0)
178 z_offset = zslice_pick;
179
180 for (i = 0; i < key->numMipLevels; i++) {
181 for (j = 0; j < key->numFaces; j++) {
182 if(tex->defined[j + face_pick][i + start_mip]) {
183 unsigned depth = (zslice_pick < 0 ?
184 u_minify(tex->b.b.depth0, i + start_mip) :
185 1);
186
187 svga_texture_copy_handle(svga_context(pipe),
188 ss,
189 tex->handle,
190 0, 0, z_offset,
191 i + start_mip,
192 j + face_pick,
193 handle, 0, 0, 0, i, j,
194 u_minify(tex->b.b.width0, i + start_mip),
195 u_minify(tex->b.b.height0, i + start_mip),
196 depth);
197 }
198 }
199 }
200
201 return handle;
202 }
203
204
205 static struct pipe_surface *
206 svga_get_tex_surface(struct pipe_screen *screen,
207 struct pipe_resource *pt,
208 unsigned face, unsigned level, unsigned zslice,
209 unsigned flags)
210 {
211 struct svga_texture *tex = svga_texture(pt);
212 struct svga_surface *s;
213 boolean render = (flags & (PIPE_BIND_RENDER_TARGET |
214 PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
215 boolean view = FALSE;
216 SVGA3dSurfaceFormat format;
217
218 s = CALLOC_STRUCT(svga_surface);
219 if (!s)
220 return NULL;
221
222 pipe_reference_init(&s->base.reference, 1);
223 pipe_resource_reference(&s->base.texture, pt);
224 s->base.format = pt->format;
225 s->base.width = u_minify(pt->width0, level);
226 s->base.height = u_minify(pt->height0, level);
227 s->base.usage = flags;
228 s->base.level = level;
229 s->base.face = face;
230 s->base.zslice = zslice;
231
232 if (!render)
233 format = svga_translate_format(pt->format);
234 else
235 format = svga_translate_format_render(pt->format);
236
237 assert(format != SVGA3D_FORMAT_INVALID);
238
239 if (svga_screen(screen)->debug.force_surface_view)
240 view = TRUE;
241
242 /* Currently only used for compressed textures */
243 if (render &&
244 format != svga_translate_format(pt->format)) {
245 view = TRUE;
246 }
247
248 if (level != 0 &&
249 svga_screen(screen)->debug.force_level_surface_view)
250 view = TRUE;
251
252 if (pt->target == PIPE_TEXTURE_3D)
253 view = TRUE;
254
255 if (svga_screen(screen)->debug.no_surface_view)
256 view = FALSE;
257
258 if (view) {
259 SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
260 pt, level, face, zslice, s);
261
262 s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
263 &s->key);
264 s->real_face = 0;
265 s->real_level = 0;
266 s->real_zslice = 0;
267 } else {
268 SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
269 pt, level, face, zslice, s);
270
271 memset(&s->key, 0, sizeof s->key);
272 s->handle = tex->handle;
273 s->real_face = face;
274 s->real_level = level;
275 s->real_zslice = zslice;
276 }
277
278 return &s->base;
279 }
280
281
282 static void
283 svga_tex_surface_destroy(struct pipe_surface *surf)
284 {
285 struct svga_surface *s = svga_surface(surf);
286 struct svga_texture *t = svga_texture(surf->texture);
287 struct svga_screen *ss = svga_screen(surf->texture->screen);
288
289 if(s->handle != t->handle) {
290 SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle);
291 svga_screen_surface_destroy(ss, &s->key, &s->handle);
292 }
293
294 pipe_resource_reference(&surf->texture, NULL);
295 FREE(surf);
296 }
297
298
299 static INLINE void
300 svga_mark_surface_dirty(struct pipe_surface *surf)
301 {
302 struct svga_surface *s = svga_surface(surf);
303
304 if(!s->dirty) {
305 struct svga_texture *tex = svga_texture(surf->texture);
306
307 s->dirty = TRUE;
308
309 if (s->handle == tex->handle)
310 tex->defined[surf->face][surf->level] = TRUE;
311 else {
312 /* this will happen later in svga_propagate_surface */
313 }
314 }
315 }
316
317
318 void svga_mark_surfaces_dirty(struct svga_context *svga)
319 {
320 unsigned i;
321
322 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
323 if (svga->curr.framebuffer.cbufs[i])
324 svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]);
325 }
326 if (svga->curr.framebuffer.zsbuf)
327 svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf);
328 }
329
330
331 /**
332 * Progagate any changes from surfaces to texture.
333 * pipe is optional context to inline the blit command in.
334 */
335 void
336 svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
337 {
338 struct svga_surface *s = svga_surface(surf);
339 struct svga_texture *tex = svga_texture(surf->texture);
340 struct svga_screen *ss = svga_screen(surf->texture->screen);
341
342 if (!s->dirty)
343 return;
344
345 s->dirty = FALSE;
346 ss->texture_timestamp++;
347 tex->view_age[surf->level] = ++(tex->age);
348
349 if (s->handle != tex->handle) {
350 SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
351 svga_texture_copy_handle(svga_context(pipe), ss,
352 s->handle, 0, 0, 0, s->real_level, s->real_face,
353 tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
354 u_minify(tex->b.b.width0, surf->level),
355 u_minify(tex->b.b.height0, surf->level), 1);
356 tex->defined[surf->face][surf->level] = TRUE;
357 }
358 }
359
360 /**
361 * Check if we should call svga_propagate_surface on the surface.
362 */
363 boolean
364 svga_surface_needs_propagation(struct pipe_surface *surf)
365 {
366 struct svga_surface *s = svga_surface(surf);
367 struct svga_texture *tex = svga_texture(surf->texture);
368
369 return s->dirty && s->handle != tex->handle;
370 }
371
372
373
374
375
376
377 void
378 svga_screen_init_surface_functions(struct pipe_screen *screen)
379 {
380 screen->get_tex_surface = svga_get_tex_surface;
381 screen->tex_surface_destroy = svga_tex_surface_destroy;
382 }
383