1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_format.h"
33 #include "util/u_math.h"
34 #include "util/u_memory.h"
36 #include "svga_screen.h"
37 #include "svga_context.h"
38 #include "svga_resource_texture.h"
39 #include "svga_surface.h"
40 #include "svga_winsys.h"
41 #include "svga_debug.h"
43 #include <util/u_string.h>
47 svga_texture_copy_handle(struct svga_context
*svga
,
48 struct svga_screen
*ss
,
49 struct svga_winsys_surface
*src_handle
,
50 unsigned src_x
, unsigned src_y
, unsigned src_z
,
51 unsigned src_level
, unsigned src_face
,
52 struct svga_winsys_surface
*dst_handle
,
53 unsigned dst_x
, unsigned dst_y
, unsigned dst_z
,
54 unsigned dst_level
, unsigned dst_face
,
55 unsigned width
, unsigned height
, unsigned depth
)
57 struct svga_surface dst
, src
;
59 SVGA3dCopyBox box
, *boxes
;
63 src
.handle
= src_handle
;
64 src
.real_level
= src_level
;
65 src
.real_face
= src_face
;
68 dst
.handle
= dst_handle
;
69 dst
.real_level
= dst_level
;
70 dst
.real_face
= dst_face
;
84 SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n",
85 src_handle, src_level, src_x, src_y, src_z,
86 dst_handle, dst_level, dst_x, dst_y, dst_z);
90 ret
= SVGA3D_BeginSurfaceCopy(svga
->swc
,
95 svga_context_flush(svga
, NULL
);
96 ret
= SVGA3D_BeginSurfaceCopy(svga
->swc
,
100 assert(ret
== PIPE_OK
);
103 SVGA_FIFOCommitAll(svga
->swc
);
105 pipe_mutex_lock(ss
->swc_mutex
);
106 ret
= SVGA3D_BeginSurfaceCopy(ss
->swc
,
111 ss
->swc
->flush(ss
->swc
, NULL
);
112 ret
= SVGA3D_BeginSurfaceCopy(ss
->swc
,
116 assert(ret
== PIPE_OK
);
119 SVGA_FIFOCommitAll(ss
->swc
);
120 pipe_mutex_unlock(ss
->swc_mutex
);
125 struct svga_winsys_surface
*
126 svga_texture_view_surface(struct pipe_context
*pipe
,
127 struct svga_texture
*tex
,
128 SVGA3dSurfaceFormat format
,
133 struct svga_host_surface_cache_key
*key
) /* OUT */
135 struct svga_screen
*ss
= svga_screen(pipe
->screen
);
136 struct svga_winsys_surface
*handle
;
138 unsigned z_offset
= 0;
141 "svga: Create surface view: face %d zslice %d mips %d..%d\n",
142 face_pick
, zslice_pick
, start_mip
, start_mip
+num_mip
-1);
145 key
->format
= format
;
146 key
->numMipLevels
= num_mip
;
147 key
->size
.width
= u_minify(tex
->b
.b
.width0
, start_mip
);
148 key
->size
.height
= u_minify(tex
->b
.b
.height0
, start_mip
);
149 key
->size
.depth
= zslice_pick
< 0 ? u_minify(tex
->b
.b
.depth0
, start_mip
) : 1;
151 assert(key
->size
.depth
== 1);
153 if(tex
->b
.b
.target
== PIPE_TEXTURE_CUBE
&& face_pick
< 0) {
154 key
->flags
|= SVGA3D_SURFACE_CUBEMAP
;
160 if(key
->format
== SVGA3D_FORMAT_INVALID
) {
165 SVGA_DBG(DEBUG_DMA
, "surface_create for texture view\n");
166 handle
= svga_screen_surface_create(ss
, key
);
172 SVGA_DBG(DEBUG_DMA
, " --> got sid %p (texture view)\n", handle
);
177 if (zslice_pick
>= 0)
178 z_offset
= zslice_pick
;
180 for (i
= 0; i
< key
->numMipLevels
; i
++) {
181 for (j
= 0; j
< key
->numFaces
; j
++) {
182 if(tex
->defined
[j
+ face_pick
][i
+ start_mip
]) {
183 unsigned depth
= (zslice_pick
< 0 ?
184 u_minify(tex
->b
.b
.depth0
, i
+ start_mip
) :
187 svga_texture_copy_handle(svga_context(pipe
),
193 handle
, 0, 0, 0, i
, j
,
194 u_minify(tex
->b
.b
.width0
, i
+ start_mip
),
195 u_minify(tex
->b
.b
.height0
, i
+ start_mip
),
205 static struct pipe_surface
*
206 svga_get_tex_surface(struct pipe_screen
*screen
,
207 struct pipe_resource
*pt
,
208 unsigned face
, unsigned level
, unsigned zslice
,
211 struct svga_texture
*tex
= svga_texture(pt
);
212 struct svga_surface
*s
;
213 boolean render
= (flags
& (PIPE_BIND_RENDER_TARGET
|
214 PIPE_BIND_DEPTH_STENCIL
)) ? TRUE
: FALSE
;
215 boolean view
= FALSE
;
216 SVGA3dSurfaceFormat format
;
218 s
= CALLOC_STRUCT(svga_surface
);
222 pipe_reference_init(&s
->base
.reference
, 1);
223 pipe_resource_reference(&s
->base
.texture
, pt
);
224 s
->base
.format
= pt
->format
;
225 s
->base
.width
= u_minify(pt
->width0
, level
);
226 s
->base
.height
= u_minify(pt
->height0
, level
);
227 s
->base
.usage
= flags
;
228 s
->base
.level
= level
;
230 s
->base
.zslice
= zslice
;
233 format
= svga_translate_format(pt
->format
);
235 format
= svga_translate_format_render(pt
->format
);
237 assert(format
!= SVGA3D_FORMAT_INVALID
);
239 if (svga_screen(screen
)->debug
.force_surface_view
)
242 /* Currently only used for compressed textures */
244 format
!= svga_translate_format(pt
->format
)) {
249 svga_screen(screen
)->debug
.force_level_surface_view
)
252 if (pt
->target
== PIPE_TEXTURE_3D
)
255 if (svga_screen(screen
)->debug
.no_surface_view
)
259 SVGA_DBG(DEBUG_VIEWS
, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
260 pt
, level
, face
, zslice
, s
);
262 s
->handle
= svga_texture_view_surface(NULL
, tex
, format
, level
, 1, face
, zslice
,
268 SVGA_DBG(DEBUG_VIEWS
, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
269 pt
, level
, face
, zslice
, s
);
271 memset(&s
->key
, 0, sizeof s
->key
);
272 s
->handle
= tex
->handle
;
274 s
->real_level
= level
;
275 s
->real_zslice
= zslice
;
283 svga_tex_surface_destroy(struct pipe_surface
*surf
)
285 struct svga_surface
*s
= svga_surface(surf
);
286 struct svga_texture
*t
= svga_texture(surf
->texture
);
287 struct svga_screen
*ss
= svga_screen(surf
->texture
->screen
);
289 if(s
->handle
!= t
->handle
) {
290 SVGA_DBG(DEBUG_DMA
, "unref sid %p (tex surface)\n", s
->handle
);
291 svga_screen_surface_destroy(ss
, &s
->key
, &s
->handle
);
294 pipe_resource_reference(&surf
->texture
, NULL
);
300 svga_mark_surface_dirty(struct pipe_surface
*surf
)
302 struct svga_surface
*s
= svga_surface(surf
);
305 struct svga_texture
*tex
= svga_texture(surf
->texture
);
309 if (s
->handle
== tex
->handle
)
310 tex
->defined
[surf
->face
][surf
->level
] = TRUE
;
312 /* this will happen later in svga_propagate_surface */
318 void svga_mark_surfaces_dirty(struct svga_context
*svga
)
322 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
323 if (svga
->curr
.framebuffer
.cbufs
[i
])
324 svga_mark_surface_dirty(svga
->curr
.framebuffer
.cbufs
[i
]);
326 if (svga
->curr
.framebuffer
.zsbuf
)
327 svga_mark_surface_dirty(svga
->curr
.framebuffer
.zsbuf
);
332 * Progagate any changes from surfaces to texture.
333 * pipe is optional context to inline the blit command in.
336 svga_propagate_surface(struct pipe_context
*pipe
, struct pipe_surface
*surf
)
338 struct svga_surface
*s
= svga_surface(surf
);
339 struct svga_texture
*tex
= svga_texture(surf
->texture
);
340 struct svga_screen
*ss
= svga_screen(surf
->texture
->screen
);
346 ss
->texture_timestamp
++;
347 tex
->view_age
[surf
->level
] = ++(tex
->age
);
349 if (s
->handle
!= tex
->handle
) {
350 SVGA_DBG(DEBUG_VIEWS
, "svga: Surface propagate: tex %p, level %u, from %p\n", tex
, surf
->level
, surf
);
351 svga_texture_copy_handle(svga_context(pipe
), ss
,
352 s
->handle
, 0, 0, 0, s
->real_level
, s
->real_face
,
353 tex
->handle
, 0, 0, surf
->zslice
, surf
->level
, surf
->face
,
354 u_minify(tex
->b
.b
.width0
, surf
->level
),
355 u_minify(tex
->b
.b
.height0
, surf
->level
), 1);
356 tex
->defined
[surf
->face
][surf
->level
] = TRUE
;
361 * Check if we should call svga_propagate_surface on the surface.
364 svga_surface_needs_propagation(struct pipe_surface
*surf
)
366 struct svga_surface
*s
= svga_surface(surf
);
367 struct svga_texture
*tex
= svga_texture(surf
->texture
);
369 return s
->dirty
&& s
->handle
!= tex
->handle
;
378 svga_screen_init_surface_functions(struct pipe_screen
*screen
)
380 screen
->get_tex_surface
= svga_get_tex_surface
;
381 screen
->tex_surface_destroy
= svga_tex_surface_destroy
;