073bdf51449fe2cbcf4e07a25ba581f93d0b48a0
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.c
1 /*
2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "util/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_hash_table.h"
34 #include "util/u_screen.h"
35 #include "util/u_transfer_helper.h"
36 #include "util/ralloc.h"
37
38 #include <xf86drm.h>
39 #include "v3d_screen.h"
40 #include "v3d_context.h"
41 #include "v3d_resource.h"
42 #include "compiler/v3d_compiler.h"
43 #include "drm-uapi/drm_fourcc.h"
44
45 static const char *
46 v3d_screen_get_name(struct pipe_screen *pscreen)
47 {
48 struct v3d_screen *screen = v3d_screen(pscreen);
49
50 if (!screen->name) {
51 screen->name = ralloc_asprintf(screen,
52 "V3D %d.%d",
53 screen->devinfo.ver / 10,
54 screen->devinfo.ver % 10);
55 }
56
57 return screen->name;
58 }
59
60 static const char *
61 v3d_screen_get_vendor(struct pipe_screen *pscreen)
62 {
63 return "Broadcom";
64 }
65
66 static void
67 v3d_screen_destroy(struct pipe_screen *pscreen)
68 {
69 struct v3d_screen *screen = v3d_screen(pscreen);
70
71 util_hash_table_destroy(screen->bo_handles);
72 v3d_bufmgr_destroy(pscreen);
73 slab_destroy_parent(&screen->transfer_pool);
74 free(screen->ro);
75
76 if (using_v3d_simulator)
77 v3d_simulator_destroy(screen);
78
79 v3d_compiler_free(screen->compiler);
80 u_transfer_helper_destroy(pscreen->transfer_helper);
81
82 close(screen->fd);
83 ralloc_free(pscreen);
84 }
85
86 static bool
87 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
88 {
89 struct drm_v3d_get_param p = {
90 .param = feature,
91 };
92 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
93
94 if (ret != 0)
95 return false;
96
97 return p.value;
98 }
99
100 static int
101 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
102 {
103 struct v3d_screen *screen = v3d_screen(pscreen);
104
105 switch (param) {
106 /* Supported features (boolean caps). */
107 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
108 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
109 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
110 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_SHAREABLE_SHADERS:
113 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
114 case PIPE_CAP_TEXTURE_MULTISAMPLE:
115 case PIPE_CAP_TEXTURE_SWIZZLE:
116 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
117 case PIPE_CAP_START_INSTANCE:
118 case PIPE_CAP_TGSI_INSTANCEID:
119 case PIPE_CAP_SM3:
120 case PIPE_CAP_TEXTURE_QUERY_LOD:
121 case PIPE_CAP_PRIMITIVE_RESTART:
122 case PIPE_CAP_OCCLUSION_QUERY:
123 case PIPE_CAP_POINT_SPRITE:
124 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
125 case PIPE_CAP_COMPUTE:
126 case PIPE_CAP_DRAW_INDIRECT:
127 case PIPE_CAP_MULTI_DRAW_INDIRECT:
128 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
129 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
130 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
131 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
132 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
133 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
134 return 1;
135
136 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
137 return 0;
138
139 case PIPE_CAP_GENERATE_MIPMAP:
140 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
141
142 case PIPE_CAP_INDEP_BLEND_ENABLE:
143 return screen->devinfo.ver >= 40;
144
145 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
146 return 256;
147
148 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
149 if (screen->devinfo.ver < 40)
150 return 0;
151 return 4;
152
153 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
154 return 4;
155
156 case PIPE_CAP_GLSL_FEATURE_LEVEL:
157 return 330;
158
159 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
160 return 140;
161
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
163 return 1;
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
165 return 0;
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
167 if (screen->devinfo.ver >= 40)
168 return 0;
169 else
170 return 1;
171 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
172 if (screen->devinfo.ver >= 40)
173 return 1;
174 else
175 return 0;
176
177 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
178 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
179 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
180 return 1;
181
182 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
183 return 4;
184
185 case PIPE_CAP_MAX_VARYINGS:
186 return V3D_MAX_FS_INPUTS / 4;
187
188 /* Texturing. */
189 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
190 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
191 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
192 return V3D_MAX_MIP_LEVELS;
193 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
194 return 2048;
195
196 /* Render targets. */
197 case PIPE_CAP_MAX_RENDER_TARGETS:
198 return 4;
199
200 case PIPE_CAP_VENDOR_ID:
201 return 0x14E4;
202 case PIPE_CAP_ACCELERATED:
203 return 1;
204 case PIPE_CAP_VIDEO_MEMORY: {
205 uint64_t system_memory;
206
207 if (!os_get_total_physical_memory(&system_memory))
208 return 0;
209
210 return (int)(system_memory >> 20);
211 }
212 case PIPE_CAP_UMA:
213 return 1;
214
215 default:
216 return u_pipe_screen_get_param_defaults(pscreen, param);
217 }
218 }
219
220 static float
221 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
222 {
223 switch (param) {
224 case PIPE_CAPF_MAX_LINE_WIDTH:
225 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
226 return 32;
227
228 case PIPE_CAPF_MAX_POINT_WIDTH:
229 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
230 return 512.0f;
231
232 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
233 return 0.0f;
234 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
235 return 16.0f;
236
237 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
238 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
239 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
240 return 0.0f;
241 default:
242 fprintf(stderr, "unknown paramf %d\n", param);
243 return 0;
244 }
245 }
246
247 static int
248 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
249 enum pipe_shader_cap param)
250 {
251 struct v3d_screen *screen = v3d_screen(pscreen);
252
253 if (shader != PIPE_SHADER_VERTEX &&
254 shader != PIPE_SHADER_FRAGMENT) {
255 return 0;
256 }
257
258 /* this is probably not totally correct.. but it's a start: */
259 switch (param) {
260 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
261 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
262 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
263 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
264 return 16384;
265
266 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
267 return UINT_MAX;
268
269 case PIPE_SHADER_CAP_MAX_INPUTS:
270 if (shader == PIPE_SHADER_FRAGMENT)
271 return V3D_MAX_FS_INPUTS / 4;
272 else
273 return V3D_MAX_VS_INPUTS / 4;
274 case PIPE_SHADER_CAP_MAX_OUTPUTS:
275 if (shader == PIPE_SHADER_FRAGMENT)
276 return 4;
277 else
278 return V3D_MAX_FS_INPUTS / 4;
279 case PIPE_SHADER_CAP_MAX_TEMPS:
280 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
281 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
282 /* Note: Limited by the offset size in
283 * v3d_unit_data_create().
284 */
285 return 16 * 1024 * sizeof(float);
286 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
287 return 16;
288 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
289 return 0;
290 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
291 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
292 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
293 return 0;
294 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
295 return 1;
296 case PIPE_SHADER_CAP_SUBROUTINES:
297 return 0;
298 case PIPE_SHADER_CAP_INTEGERS:
299 return 1;
300 case PIPE_SHADER_CAP_FP16:
301 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
302 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
303 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
304 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
305 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
306 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
307 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
308 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
309 return 0;
310 case PIPE_SHADER_CAP_SCALAR_ISA:
311 return 1;
312 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
313 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
314 return V3D_MAX_TEXTURE_SAMPLERS;
315
316 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
317 return PIPE_MAX_SHADER_BUFFERS;
318
319 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
320 if (screen->devinfo.ver < 41)
321 return 0;
322 else
323 return PIPE_MAX_SHADER_IMAGES;
324
325 case PIPE_SHADER_CAP_PREFERRED_IR:
326 return PIPE_SHADER_IR_NIR;
327 case PIPE_SHADER_CAP_SUPPORTED_IRS:
328 return 0;
329 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
330 return 32;
331 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
332 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
333 return 0;
334 default:
335 fprintf(stderr, "unknown shader param %d\n", param);
336 return 0;
337 }
338 return 0;
339 }
340
341 static boolean
342 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
343 enum pipe_format format,
344 enum pipe_texture_target target,
345 unsigned sample_count,
346 unsigned storage_sample_count,
347 unsigned usage)
348 {
349 struct v3d_screen *screen = v3d_screen(pscreen);
350
351 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
352 return false;
353
354 if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
355 return FALSE;
356
357 if (target >= PIPE_MAX_TEXTURE_TYPES) {
358 return FALSE;
359 }
360
361 if (usage & PIPE_BIND_VERTEX_BUFFER) {
362 switch (format) {
363 case PIPE_FORMAT_R32G32B32A32_FLOAT:
364 case PIPE_FORMAT_R32G32B32_FLOAT:
365 case PIPE_FORMAT_R32G32_FLOAT:
366 case PIPE_FORMAT_R32_FLOAT:
367 case PIPE_FORMAT_R32G32B32A32_SNORM:
368 case PIPE_FORMAT_R32G32B32_SNORM:
369 case PIPE_FORMAT_R32G32_SNORM:
370 case PIPE_FORMAT_R32_SNORM:
371 case PIPE_FORMAT_R32G32B32A32_SSCALED:
372 case PIPE_FORMAT_R32G32B32_SSCALED:
373 case PIPE_FORMAT_R32G32_SSCALED:
374 case PIPE_FORMAT_R32_SSCALED:
375 case PIPE_FORMAT_R16G16B16A16_UNORM:
376 case PIPE_FORMAT_R16G16B16_UNORM:
377 case PIPE_FORMAT_R16G16_UNORM:
378 case PIPE_FORMAT_R16_UNORM:
379 case PIPE_FORMAT_R16G16B16A16_SNORM:
380 case PIPE_FORMAT_R16G16B16_SNORM:
381 case PIPE_FORMAT_R16G16_SNORM:
382 case PIPE_FORMAT_R16_SNORM:
383 case PIPE_FORMAT_R16G16B16A16_USCALED:
384 case PIPE_FORMAT_R16G16B16_USCALED:
385 case PIPE_FORMAT_R16G16_USCALED:
386 case PIPE_FORMAT_R16_USCALED:
387 case PIPE_FORMAT_R16G16B16A16_SSCALED:
388 case PIPE_FORMAT_R16G16B16_SSCALED:
389 case PIPE_FORMAT_R16G16_SSCALED:
390 case PIPE_FORMAT_R16_SSCALED:
391 case PIPE_FORMAT_R8G8B8A8_UNORM:
392 case PIPE_FORMAT_R8G8B8_UNORM:
393 case PIPE_FORMAT_R8G8_UNORM:
394 case PIPE_FORMAT_R8_UNORM:
395 case PIPE_FORMAT_R8G8B8A8_SNORM:
396 case PIPE_FORMAT_R8G8B8_SNORM:
397 case PIPE_FORMAT_R8G8_SNORM:
398 case PIPE_FORMAT_R8_SNORM:
399 case PIPE_FORMAT_R8G8B8A8_USCALED:
400 case PIPE_FORMAT_R8G8B8_USCALED:
401 case PIPE_FORMAT_R8G8_USCALED:
402 case PIPE_FORMAT_R8_USCALED:
403 case PIPE_FORMAT_R8G8B8A8_SSCALED:
404 case PIPE_FORMAT_R8G8B8_SSCALED:
405 case PIPE_FORMAT_R8G8_SSCALED:
406 case PIPE_FORMAT_R8_SSCALED:
407 case PIPE_FORMAT_R10G10B10A2_UNORM:
408 case PIPE_FORMAT_B10G10R10A2_UNORM:
409 case PIPE_FORMAT_R10G10B10A2_SNORM:
410 case PIPE_FORMAT_B10G10R10A2_SNORM:
411 case PIPE_FORMAT_R10G10B10A2_USCALED:
412 case PIPE_FORMAT_B10G10R10A2_USCALED:
413 case PIPE_FORMAT_R10G10B10A2_SSCALED:
414 case PIPE_FORMAT_B10G10R10A2_SSCALED:
415 break;
416 default:
417 return FALSE;
418 }
419 }
420
421 /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
422 * of FRAMEBUFFER_MAX_SAMPLES
423 */
424 if ((usage & PIPE_BIND_RENDER_TARGET) &&
425 format != PIPE_FORMAT_NONE &&
426 !v3d_rt_format_supported(&screen->devinfo, format)) {
427 return FALSE;
428 }
429
430 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
431 !v3d_tex_format_supported(&screen->devinfo, format)) {
432 return FALSE;
433 }
434
435 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
436 !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
437 format == PIPE_FORMAT_X8Z24_UNORM ||
438 format == PIPE_FORMAT_Z16_UNORM ||
439 format == PIPE_FORMAT_Z32_FLOAT ||
440 format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
441 return FALSE;
442 }
443
444 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
445 !(format == PIPE_FORMAT_I8_UINT ||
446 format == PIPE_FORMAT_I16_UINT ||
447 format == PIPE_FORMAT_I32_UINT)) {
448 return FALSE;
449 }
450
451 return TRUE;
452 }
453
454 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
455
456 static unsigned handle_hash(void *key)
457 {
458 return PTR_TO_UINT(key);
459 }
460
461 static int handle_compare(void *key1, void *key2)
462 {
463 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
464 }
465
466 static bool
467 v3d_get_device_info(struct v3d_screen *screen)
468 {
469 struct drm_v3d_get_param ident0 = {
470 .param = DRM_V3D_PARAM_V3D_CORE0_IDENT0,
471 };
472 struct drm_v3d_get_param ident1 = {
473 .param = DRM_V3D_PARAM_V3D_CORE0_IDENT1,
474 };
475 int ret;
476
477 ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident0);
478 if (ret != 0) {
479 fprintf(stderr, "Couldn't get V3D core IDENT0: %s\n",
480 strerror(errno));
481 return false;
482 }
483 ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &ident1);
484 if (ret != 0) {
485 fprintf(stderr, "Couldn't get V3D core IDENT1: %s\n",
486 strerror(errno));
487 return false;
488 }
489
490 uint32_t major = (ident0.value >> 24) & 0xff;
491 uint32_t minor = (ident1.value >> 0) & 0xf;
492 screen->devinfo.ver = major * 10 + minor;
493
494 screen->devinfo.vpm_size = (ident1.value >> 28 & 0xf) * 8192;
495
496 switch (screen->devinfo.ver) {
497 case 33:
498 case 41:
499 case 42:
500 break;
501 default:
502 fprintf(stderr,
503 "V3D %d.%d not supported by this version of Mesa.\n",
504 screen->devinfo.ver / 10,
505 screen->devinfo.ver % 10);
506 return false;
507 }
508
509 return true;
510 }
511
512 static const void *
513 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
514 enum pipe_shader_ir ir, unsigned shader)
515 {
516 return &v3d_nir_options;
517 }
518
519 static void
520 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
521 enum pipe_format format, int max,
522 uint64_t *modifiers,
523 unsigned int *external_only,
524 int *count)
525 {
526 int i;
527 uint64_t available_modifiers[] = {
528 DRM_FORMAT_MOD_BROADCOM_UIF,
529 DRM_FORMAT_MOD_LINEAR,
530 };
531 int num_modifiers = ARRAY_SIZE(available_modifiers);
532
533 if (!modifiers) {
534 *count = num_modifiers;
535 return;
536 }
537
538 *count = MIN2(max, num_modifiers);
539 for (i = 0; i < *count; i++) {
540 modifiers[i] = available_modifiers[i];
541 if (external_only)
542 external_only[i] = false;
543 }
544 }
545
546 struct pipe_screen *
547 v3d_screen_create(int fd, struct renderonly *ro)
548 {
549 struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
550 struct pipe_screen *pscreen;
551
552 pscreen = &screen->base;
553
554 pscreen->destroy = v3d_screen_destroy;
555 pscreen->get_param = v3d_screen_get_param;
556 pscreen->get_paramf = v3d_screen_get_paramf;
557 pscreen->get_shader_param = v3d_screen_get_shader_param;
558 pscreen->context_create = v3d_context_create;
559 pscreen->is_format_supported = v3d_screen_is_format_supported;
560
561 screen->fd = fd;
562 if (ro) {
563 screen->ro = renderonly_dup(ro);
564 if (!screen->ro) {
565 fprintf(stderr, "Failed to dup renderonly object\n");
566 ralloc_free(screen);
567 return NULL;
568 }
569 }
570 list_inithead(&screen->bo_cache.time_list);
571 (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
572 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
573
574 #if defined(USE_V3D_SIMULATOR)
575 v3d_simulator_init(screen);
576 #endif
577
578 if (!v3d_get_device_info(screen))
579 goto fail;
580
581 slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
582
583 v3d_fence_init(screen);
584
585 v3d_process_debug_variable();
586
587 v3d_resource_screen_init(pscreen);
588
589 screen->compiler = v3d_compiler_init(&screen->devinfo);
590
591 pscreen->get_name = v3d_screen_get_name;
592 pscreen->get_vendor = v3d_screen_get_vendor;
593 pscreen->get_device_vendor = v3d_screen_get_vendor;
594 pscreen->get_compiler_options = v3d_screen_get_compiler_options;
595 pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
596
597 return pscreen;
598
599 fail:
600 close(fd);
601 ralloc_free(pscreen);
602 return NULL;
603 }