d468ae6144ace8a850344815914d7f55a732aeca
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.c
1 /*
2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <sys/sysinfo.h>
26
27 #include "common/v3d_device_info.h"
28 #include "util/os_misc.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 #include "pipe/p_state.h"
32
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_format.h"
36 #include "util/u_hash_table.h"
37 #include "util/u_screen.h"
38 #include "util/u_transfer_helper.h"
39 #include "util/ralloc.h"
40 #include "util/xmlconfig.h"
41
42 #include <xf86drm.h>
43 #include "v3d_screen.h"
44 #include "v3d_context.h"
45 #include "v3d_resource.h"
46 #include "compiler/v3d_compiler.h"
47 #include "drm-uapi/drm_fourcc.h"
48
49 static const char *
50 v3d_screen_get_name(struct pipe_screen *pscreen)
51 {
52 struct v3d_screen *screen = v3d_screen(pscreen);
53
54 if (!screen->name) {
55 screen->name = ralloc_asprintf(screen,
56 "V3D %d.%d",
57 screen->devinfo.ver / 10,
58 screen->devinfo.ver % 10);
59 }
60
61 return screen->name;
62 }
63
64 static const char *
65 v3d_screen_get_vendor(struct pipe_screen *pscreen)
66 {
67 return "Broadcom";
68 }
69
70 static void
71 v3d_screen_destroy(struct pipe_screen *pscreen)
72 {
73 struct v3d_screen *screen = v3d_screen(pscreen);
74
75 util_hash_table_destroy(screen->bo_handles);
76 v3d_bufmgr_destroy(pscreen);
77 slab_destroy_parent(&screen->transfer_pool);
78 free(screen->ro);
79
80 if (using_v3d_simulator)
81 v3d_simulator_destroy(screen);
82
83 v3d_compiler_free(screen->compiler);
84 u_transfer_helper_destroy(pscreen->transfer_helper);
85
86 close(screen->fd);
87 ralloc_free(pscreen);
88 }
89
90 static bool
91 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
92 {
93 struct drm_v3d_get_param p = {
94 .param = feature,
95 };
96 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
97
98 if (ret != 0)
99 return false;
100
101 return p.value;
102 }
103
104 static int
105 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 struct v3d_screen *screen = v3d_screen(pscreen);
108
109 switch (param) {
110 /* Supported features (boolean caps). */
111 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
112 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
113 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
115 case PIPE_CAP_NPOT_TEXTURES:
116 case PIPE_CAP_SHAREABLE_SHADERS:
117 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
118 case PIPE_CAP_TEXTURE_MULTISAMPLE:
119 case PIPE_CAP_TEXTURE_SWIZZLE:
120 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_TGSI_INSTANCEID:
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 case PIPE_CAP_TEXTURE_QUERY_LOD:
127 case PIPE_CAP_PRIMITIVE_RESTART:
128 case PIPE_CAP_OCCLUSION_QUERY:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MULTI_DRAW_INDIRECT:
133 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
134 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
135 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
136 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
137 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
138 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
140 return 1;
141
142 case PIPE_CAP_PACKED_UNIFORMS:
143 /* We can't enable this flag, because it results in load_ubo
144 * intrinsics across a 16b boundary, but v3d's TMU general
145 * memory accesses wrap on 16b boundaries.
146 */
147 return 0;
148
149 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
150 /* XXX perf: we don't want to emit these extra blits for
151 * glReadPixels(), since we still have to do an uncached read
152 * from the GPU of the result after waiting for the TFU blit
153 * to happen. However, disabling this introduces instability
154 * in
155 * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
156 * and corruption in chromium's rendering.
157 */
158 return 1;
159
160 case PIPE_CAP_COMPUTE:
161 return screen->has_csd && screen->devinfo.ver >= 41;
162
163 case PIPE_CAP_GENERATE_MIPMAP:
164 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
165
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 return screen->devinfo.ver >= 40;
168
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
170 return 256;
171
172 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
173 if (screen->devinfo.ver < 40)
174 return 0;
175 return 4;
176
177 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
178 if (screen->has_cache_flush)
179 return 4;
180 else
181 return 0; /* Disables shader storage */
182
183 case PIPE_CAP_GLSL_FEATURE_LEVEL:
184 return 330;
185
186 case PIPE_CAP_ESSL_FEATURE_LEVEL:
187 return 310;
188
189 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
190 return 140;
191
192 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
193 return 1;
194 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
195 return 0;
196 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
197 if (screen->devinfo.ver >= 40)
198 return 0;
199 else
200 return 1;
201 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
202 if (screen->devinfo.ver >= 40)
203 return 1;
204 else
205 return 0;
206
207 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
208 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
209 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
210 return 1;
211
212 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
213 return 4;
214
215 case PIPE_CAP_MAX_VARYINGS:
216 return V3D_MAX_FS_INPUTS / 4;
217
218 /* Texturing. */
219 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
220 if (screen->devinfo.ver < 40)
221 return 2048;
222 else if (screen->nonmsaa_texture_size_limit)
223 return 7680;
224 else
225 return 4096;
226 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
227 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
228 if (screen->devinfo.ver < 40)
229 return 12;
230 else
231 return V3D_MAX_MIP_LEVELS;
232 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
233 return 2048;
234
235 /* Render targets. */
236 case PIPE_CAP_MAX_RENDER_TARGETS:
237 return 4;
238
239 case PIPE_CAP_VENDOR_ID:
240 return 0x14E4;
241 case PIPE_CAP_ACCELERATED:
242 return 1;
243 case PIPE_CAP_VIDEO_MEMORY: {
244 uint64_t system_memory;
245
246 if (!os_get_total_physical_memory(&system_memory))
247 return 0;
248
249 return (int)(system_memory >> 20);
250 }
251 case PIPE_CAP_UMA:
252 return 1;
253
254 case PIPE_CAP_ALPHA_TEST:
255 return 0;
256
257 default:
258 return u_pipe_screen_get_param_defaults(pscreen, param);
259 }
260 }
261
262 static float
263 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
264 {
265 switch (param) {
266 case PIPE_CAPF_MAX_LINE_WIDTH:
267 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
268 return 32;
269
270 case PIPE_CAPF_MAX_POINT_WIDTH:
271 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
272 return 512.0f;
273
274 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
275 return 0.0f;
276 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
277 return 16.0f;
278
279 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
280 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
281 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
282 return 0.0f;
283 default:
284 fprintf(stderr, "unknown paramf %d\n", param);
285 return 0;
286 }
287 }
288
289 static int
290 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
291 enum pipe_shader_cap param)
292 {
293 struct v3d_screen *screen = v3d_screen(pscreen);
294
295 switch (shader) {
296 case PIPE_SHADER_VERTEX:
297 case PIPE_SHADER_FRAGMENT:
298 break;
299 case PIPE_SHADER_COMPUTE:
300 if (!screen->has_csd)
301 return 0;
302 break;
303 default:
304 return 0;
305 }
306
307 /* this is probably not totally correct.. but it's a start: */
308 switch (param) {
309 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
310 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
311 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
312 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
313 return 16384;
314
315 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
316 return UINT_MAX;
317
318 case PIPE_SHADER_CAP_MAX_INPUTS:
319 if (shader == PIPE_SHADER_FRAGMENT)
320 return V3D_MAX_FS_INPUTS / 4;
321 else
322 return V3D_MAX_VS_INPUTS / 4;
323 case PIPE_SHADER_CAP_MAX_OUTPUTS:
324 if (shader == PIPE_SHADER_FRAGMENT)
325 return 4;
326 else
327 return V3D_MAX_FS_INPUTS / 4;
328 case PIPE_SHADER_CAP_MAX_TEMPS:
329 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
330 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
331 /* Note: Limited by the offset size in
332 * v3d_unit_data_create().
333 */
334 return 16 * 1024 * sizeof(float);
335 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
336 return 16;
337 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
338 return 0;
339 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
340 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
341 return 0;
342 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
343 return 1;
344 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
345 return 1;
346 case PIPE_SHADER_CAP_SUBROUTINES:
347 return 0;
348 case PIPE_SHADER_CAP_INTEGERS:
349 return 1;
350 case PIPE_SHADER_CAP_FP16:
351 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
356 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
357 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
358 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
359 return 0;
360 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
361 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
362 return V3D_MAX_TEXTURE_SAMPLERS;
363
364 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
365 if (screen->has_cache_flush) {
366 if (shader == PIPE_SHADER_VERTEX)
367 return 0;
368
369 return PIPE_MAX_SHADER_BUFFERS;
370 } else {
371 return 0;
372 }
373
374 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
375 if (screen->has_cache_flush) {
376 if (screen->devinfo.ver < 41)
377 return 0;
378 else
379 return PIPE_MAX_SHADER_IMAGES;
380 } else {
381 return 0;
382 }
383
384 case PIPE_SHADER_CAP_PREFERRED_IR:
385 return PIPE_SHADER_IR_NIR;
386 case PIPE_SHADER_CAP_SUPPORTED_IRS:
387 return 1 << PIPE_SHADER_IR_NIR;
388 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
389 return 32;
390 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
391 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
392 return 0;
393 default:
394 fprintf(stderr, "unknown shader param %d\n", param);
395 return 0;
396 }
397 return 0;
398 }
399
400 static int
401 v3d_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
402 enum pipe_compute_cap param, void *ret)
403 {
404 struct v3d_screen *screen = v3d_screen(pscreen);
405
406 if (!screen->has_csd)
407 return 0;
408
409 #define RET(x) do { \
410 if (ret) \
411 memcpy(ret, x, sizeof(x)); \
412 return sizeof(x); \
413 } while (0)
414
415 switch (param) {
416 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
417 RET((uint32_t []) { 32 });
418 break;
419
420 case PIPE_COMPUTE_CAP_IR_TARGET:
421 sprintf(ret, "v3d");
422 return strlen(ret);
423
424 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
425 RET((uint64_t []) { 3 });
426
427 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
428 /* GL_MAX_COMPUTE_SHADER_WORK_GROUP_COUNT: The CSD has a
429 * 16-bit field for the number of workgroups in each
430 * dimension.
431 */
432 RET(((uint64_t []) { 65535, 65535, 65535 }));
433
434 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
435 /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
436 RET(((uint64_t []) { 256, 256, 256 }));
437
438 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
439 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
440 /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: This is
441 * limited by WG_SIZE in the CSD.
442 */
443 RET((uint64_t []) { 256 });
444
445 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
446 RET((uint64_t []) { 1024 * 1024 * 1024 });
447
448 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
449 /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
450 RET((uint64_t []) { 32768 });
451
452 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
453 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
454 RET((uint64_t []) { 4096 });
455
456 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
457 struct sysinfo si;
458 sysinfo(&si);
459 RET((uint64_t []) { si.totalram });
460 }
461
462 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
463 /* OpenCL only */
464 RET((uint32_t []) { 0 });
465
466 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
467 RET((uint32_t []) { 1 });
468
469 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
470 RET((uint32_t []) { 1 });
471
472 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
473 RET((uint32_t []) { 16 });
474
475 }
476
477 return 0;
478 }
479
480 static bool
481 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
482 enum pipe_format format,
483 enum pipe_texture_target target,
484 unsigned sample_count,
485 unsigned storage_sample_count,
486 unsigned usage)
487 {
488 struct v3d_screen *screen = v3d_screen(pscreen);
489
490 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
491 return false;
492
493 if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
494 return false;
495
496 if (target >= PIPE_MAX_TEXTURE_TYPES) {
497 return false;
498 }
499
500 if (usage & PIPE_BIND_VERTEX_BUFFER) {
501 switch (format) {
502 case PIPE_FORMAT_R32G32B32A32_FLOAT:
503 case PIPE_FORMAT_R32G32B32_FLOAT:
504 case PIPE_FORMAT_R32G32_FLOAT:
505 case PIPE_FORMAT_R32_FLOAT:
506 case PIPE_FORMAT_R32G32B32A32_SNORM:
507 case PIPE_FORMAT_R32G32B32_SNORM:
508 case PIPE_FORMAT_R32G32_SNORM:
509 case PIPE_FORMAT_R32_SNORM:
510 case PIPE_FORMAT_R32G32B32A32_SSCALED:
511 case PIPE_FORMAT_R32G32B32_SSCALED:
512 case PIPE_FORMAT_R32G32_SSCALED:
513 case PIPE_FORMAT_R32_SSCALED:
514 case PIPE_FORMAT_R16G16B16A16_UNORM:
515 case PIPE_FORMAT_R16G16B16_UNORM:
516 case PIPE_FORMAT_R16G16_UNORM:
517 case PIPE_FORMAT_R16_UNORM:
518 case PIPE_FORMAT_R16G16B16A16_SNORM:
519 case PIPE_FORMAT_R16G16B16_SNORM:
520 case PIPE_FORMAT_R16G16_SNORM:
521 case PIPE_FORMAT_R16_SNORM:
522 case PIPE_FORMAT_R16G16B16A16_USCALED:
523 case PIPE_FORMAT_R16G16B16_USCALED:
524 case PIPE_FORMAT_R16G16_USCALED:
525 case PIPE_FORMAT_R16_USCALED:
526 case PIPE_FORMAT_R16G16B16A16_SSCALED:
527 case PIPE_FORMAT_R16G16B16_SSCALED:
528 case PIPE_FORMAT_R16G16_SSCALED:
529 case PIPE_FORMAT_R16_SSCALED:
530 case PIPE_FORMAT_R8G8B8A8_UNORM:
531 case PIPE_FORMAT_R8G8B8_UNORM:
532 case PIPE_FORMAT_R8G8_UNORM:
533 case PIPE_FORMAT_R8_UNORM:
534 case PIPE_FORMAT_R8G8B8A8_SNORM:
535 case PIPE_FORMAT_R8G8B8_SNORM:
536 case PIPE_FORMAT_R8G8_SNORM:
537 case PIPE_FORMAT_R8_SNORM:
538 case PIPE_FORMAT_R8G8B8A8_USCALED:
539 case PIPE_FORMAT_R8G8B8_USCALED:
540 case PIPE_FORMAT_R8G8_USCALED:
541 case PIPE_FORMAT_R8_USCALED:
542 case PIPE_FORMAT_R8G8B8A8_SSCALED:
543 case PIPE_FORMAT_R8G8B8_SSCALED:
544 case PIPE_FORMAT_R8G8_SSCALED:
545 case PIPE_FORMAT_R8_SSCALED:
546 case PIPE_FORMAT_R10G10B10A2_UNORM:
547 case PIPE_FORMAT_B10G10R10A2_UNORM:
548 case PIPE_FORMAT_R10G10B10A2_SNORM:
549 case PIPE_FORMAT_B10G10R10A2_SNORM:
550 case PIPE_FORMAT_R10G10B10A2_USCALED:
551 case PIPE_FORMAT_B10G10R10A2_USCALED:
552 case PIPE_FORMAT_R10G10B10A2_SSCALED:
553 case PIPE_FORMAT_B10G10R10A2_SSCALED:
554 break;
555 default:
556 return false;
557 }
558 }
559
560 /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
561 * of FRAMEBUFFER_MAX_SAMPLES
562 */
563 if ((usage & PIPE_BIND_RENDER_TARGET) &&
564 format != PIPE_FORMAT_NONE &&
565 !v3d_rt_format_supported(&screen->devinfo, format)) {
566 return false;
567 }
568
569 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
570 !v3d_tex_format_supported(&screen->devinfo, format)) {
571 return false;
572 }
573
574 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
575 !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
576 format == PIPE_FORMAT_X8Z24_UNORM ||
577 format == PIPE_FORMAT_Z16_UNORM ||
578 format == PIPE_FORMAT_Z32_FLOAT ||
579 format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
580 return false;
581 }
582
583 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
584 !(format == PIPE_FORMAT_I8_UINT ||
585 format == PIPE_FORMAT_I16_UINT ||
586 format == PIPE_FORMAT_I32_UINT)) {
587 return false;
588 }
589
590 return true;
591 }
592
593 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
594
595 static unsigned handle_hash(void *key)
596 {
597 return PTR_TO_UINT(key);
598 }
599
600 static int handle_compare(void *key1, void *key2)
601 {
602 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
603 }
604
605 static const void *
606 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
607 enum pipe_shader_ir ir, unsigned shader)
608 {
609 return &v3d_nir_options;
610 }
611
612 static void
613 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
614 enum pipe_format format, int max,
615 uint64_t *modifiers,
616 unsigned int *external_only,
617 int *count)
618 {
619 int i;
620 uint64_t available_modifiers[] = {
621 DRM_FORMAT_MOD_BROADCOM_UIF,
622 DRM_FORMAT_MOD_LINEAR,
623 };
624 int num_modifiers = ARRAY_SIZE(available_modifiers);
625
626 if (!modifiers) {
627 *count = num_modifiers;
628 return;
629 }
630
631 *count = MIN2(max, num_modifiers);
632 for (i = 0; i < *count; i++) {
633 modifiers[i] = available_modifiers[i];
634 if (external_only)
635 external_only[i] = false;
636 }
637 }
638
639 struct pipe_screen *
640 v3d_screen_create(int fd, const struct pipe_screen_config *config,
641 struct renderonly *ro)
642 {
643 struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
644 struct pipe_screen *pscreen;
645
646 pscreen = &screen->base;
647
648 pscreen->destroy = v3d_screen_destroy;
649 pscreen->get_param = v3d_screen_get_param;
650 pscreen->get_paramf = v3d_screen_get_paramf;
651 pscreen->get_shader_param = v3d_screen_get_shader_param;
652 pscreen->get_compute_param = v3d_get_compute_param;
653 pscreen->context_create = v3d_context_create;
654 pscreen->is_format_supported = v3d_screen_is_format_supported;
655
656 screen->fd = fd;
657 if (ro) {
658 screen->ro = renderonly_dup(ro);
659 if (!screen->ro) {
660 fprintf(stderr, "Failed to dup renderonly object\n");
661 ralloc_free(screen);
662 return NULL;
663 }
664 }
665 list_inithead(&screen->bo_cache.time_list);
666 (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
667 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
668
669 #if defined(USE_V3D_SIMULATOR)
670 v3d_simulator_init(screen);
671 #endif
672
673 if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
674 goto fail;
675
676 /* We have to driCheckOption for the simulator mode to not assertion
677 * fail on not having our XML config.
678 */
679 const char *nonmsaa_name = "v3d_nonmsaa_texture_size_limit";
680 screen->nonmsaa_texture_size_limit =
681 driCheckOption(config->options, nonmsaa_name, DRI_BOOL) &&
682 driQueryOptionb(config->options, nonmsaa_name);
683
684 slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
685
686 screen->has_csd = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CSD);
687 screen->has_cache_flush =
688 v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH);
689
690 v3d_fence_init(screen);
691
692 v3d_process_debug_variable();
693
694 v3d_resource_screen_init(pscreen);
695
696 screen->compiler = v3d_compiler_init(&screen->devinfo);
697
698 pscreen->get_name = v3d_screen_get_name;
699 pscreen->get_vendor = v3d_screen_get_vendor;
700 pscreen->get_device_vendor = v3d_screen_get_vendor;
701 pscreen->get_compiler_options = v3d_screen_get_compiler_options;
702 pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
703
704 return pscreen;
705
706 fail:
707 close(fd);
708 ralloc_free(pscreen);
709 return NULL;
710 }