v3d: request the kernel to flush caches when TMU is dirty
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.c
1 /*
2 * Copyright © 2014-2017 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <sys/sysinfo.h>
26
27 #include "common/v3d_device_info.h"
28 #include "util/os_misc.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 #include "pipe/p_state.h"
32
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_format.h"
36 #include "util/u_hash_table.h"
37 #include "util/u_screen.h"
38 #include "util/u_transfer_helper.h"
39 #include "util/ralloc.h"
40 #include "util/xmlconfig.h"
41
42 #include <xf86drm.h>
43 #include "v3d_screen.h"
44 #include "v3d_context.h"
45 #include "v3d_resource.h"
46 #include "compiler/v3d_compiler.h"
47 #include "drm-uapi/drm_fourcc.h"
48
49 static const char *
50 v3d_screen_get_name(struct pipe_screen *pscreen)
51 {
52 struct v3d_screen *screen = v3d_screen(pscreen);
53
54 if (!screen->name) {
55 screen->name = ralloc_asprintf(screen,
56 "V3D %d.%d",
57 screen->devinfo.ver / 10,
58 screen->devinfo.ver % 10);
59 }
60
61 return screen->name;
62 }
63
64 static const char *
65 v3d_screen_get_vendor(struct pipe_screen *pscreen)
66 {
67 return "Broadcom";
68 }
69
70 static void
71 v3d_screen_destroy(struct pipe_screen *pscreen)
72 {
73 struct v3d_screen *screen = v3d_screen(pscreen);
74
75 util_hash_table_destroy(screen->bo_handles);
76 v3d_bufmgr_destroy(pscreen);
77 slab_destroy_parent(&screen->transfer_pool);
78 free(screen->ro);
79
80 if (using_v3d_simulator)
81 v3d_simulator_destroy(screen);
82
83 v3d_compiler_free(screen->compiler);
84 u_transfer_helper_destroy(pscreen->transfer_helper);
85
86 close(screen->fd);
87 ralloc_free(pscreen);
88 }
89
90 static bool
91 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
92 {
93 struct drm_v3d_get_param p = {
94 .param = feature,
95 };
96 int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
97
98 if (ret != 0)
99 return false;
100
101 return p.value;
102 }
103
104 static int
105 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107 struct v3d_screen *screen = v3d_screen(pscreen);
108
109 switch (param) {
110 /* Supported features (boolean caps). */
111 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
112 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
113 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
115 case PIPE_CAP_NPOT_TEXTURES:
116 case PIPE_CAP_SHAREABLE_SHADERS:
117 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
118 case PIPE_CAP_TEXTURE_MULTISAMPLE:
119 case PIPE_CAP_TEXTURE_SWIZZLE:
120 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_TGSI_INSTANCEID:
123 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125 case PIPE_CAP_VERTEX_SHADER_SATURATE:
126 case PIPE_CAP_TEXTURE_QUERY_LOD:
127 case PIPE_CAP_PRIMITIVE_RESTART:
128 case PIPE_CAP_OCCLUSION_QUERY:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
131 case PIPE_CAP_DRAW_INDIRECT:
132 case PIPE_CAP_MULTI_DRAW_INDIRECT:
133 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
134 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
135 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
136 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
137 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
138 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
140 return 1;
141
142 case PIPE_CAP_PACKED_UNIFORMS:
143 /* We can't enable this flag, because it results in load_ubo
144 * intrinsics across a 16b boundary, but v3d's TMU general
145 * memory accesses wrap on 16b boundaries.
146 */
147 return 0;
148
149 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
150 /* XXX perf: we don't want to emit these extra blits for
151 * glReadPixels(), since we still have to do an uncached read
152 * from the GPU of the result after waiting for the TFU blit
153 * to happen. However, disabling this introduces instability
154 * in
155 * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
156 * and corruption in chromium's rendering.
157 */
158 return 1;
159
160 case PIPE_CAP_COMPUTE:
161 return screen->has_csd && screen->devinfo.ver >= 41;
162
163 case PIPE_CAP_GENERATE_MIPMAP:
164 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
165
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 return screen->devinfo.ver >= 40;
168
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
170 return 256;
171
172 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
173 if (screen->devinfo.ver < 40)
174 return 0;
175 return 4;
176
177 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
178 if (screen->has_cache_flush)
179 return 4;
180 else
181 return 0; /* Disables shader storage */
182
183 case PIPE_CAP_GLSL_FEATURE_LEVEL:
184 return 330;
185
186 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
187 return 140;
188
189 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
190 return 1;
191 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
192 return 0;
193 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
194 if (screen->devinfo.ver >= 40)
195 return 0;
196 else
197 return 1;
198 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
199 if (screen->devinfo.ver >= 40)
200 return 1;
201 else
202 return 0;
203
204 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
205 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
206 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
207 return 1;
208
209 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
210 return 4;
211
212 case PIPE_CAP_MAX_VARYINGS:
213 return V3D_MAX_FS_INPUTS / 4;
214
215 /* Texturing. */
216 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
217 if (screen->devinfo.ver < 40)
218 return 2048;
219 else if (screen->nonmsaa_texture_size_limit)
220 return 7680;
221 else
222 return 4096;
223 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
224 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
225 if (screen->devinfo.ver < 40)
226 return 12;
227 else
228 return V3D_MAX_MIP_LEVELS;
229 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
230 return 2048;
231
232 /* Render targets. */
233 case PIPE_CAP_MAX_RENDER_TARGETS:
234 return 4;
235
236 case PIPE_CAP_VENDOR_ID:
237 return 0x14E4;
238 case PIPE_CAP_ACCELERATED:
239 return 1;
240 case PIPE_CAP_VIDEO_MEMORY: {
241 uint64_t system_memory;
242
243 if (!os_get_total_physical_memory(&system_memory))
244 return 0;
245
246 return (int)(system_memory >> 20);
247 }
248 case PIPE_CAP_UMA:
249 return 1;
250
251 case PIPE_CAP_ALPHA_TEST:
252 return 0;
253
254 default:
255 return u_pipe_screen_get_param_defaults(pscreen, param);
256 }
257 }
258
259 static float
260 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
261 {
262 switch (param) {
263 case PIPE_CAPF_MAX_LINE_WIDTH:
264 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
265 return 32;
266
267 case PIPE_CAPF_MAX_POINT_WIDTH:
268 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
269 return 512.0f;
270
271 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
272 return 0.0f;
273 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
274 return 16.0f;
275
276 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
277 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
278 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
279 return 0.0f;
280 default:
281 fprintf(stderr, "unknown paramf %d\n", param);
282 return 0;
283 }
284 }
285
286 static int
287 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
288 enum pipe_shader_cap param)
289 {
290 struct v3d_screen *screen = v3d_screen(pscreen);
291
292 switch (shader) {
293 case PIPE_SHADER_VERTEX:
294 case PIPE_SHADER_FRAGMENT:
295 break;
296 case PIPE_SHADER_COMPUTE:
297 if (!screen->has_csd)
298 return 0;
299 break;
300 default:
301 return 0;
302 }
303
304 /* this is probably not totally correct.. but it's a start: */
305 switch (param) {
306 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
307 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
308 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
309 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
310 return 16384;
311
312 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
313 return UINT_MAX;
314
315 case PIPE_SHADER_CAP_MAX_INPUTS:
316 if (shader == PIPE_SHADER_FRAGMENT)
317 return V3D_MAX_FS_INPUTS / 4;
318 else
319 return V3D_MAX_VS_INPUTS / 4;
320 case PIPE_SHADER_CAP_MAX_OUTPUTS:
321 if (shader == PIPE_SHADER_FRAGMENT)
322 return 4;
323 else
324 return V3D_MAX_FS_INPUTS / 4;
325 case PIPE_SHADER_CAP_MAX_TEMPS:
326 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
327 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
328 /* Note: Limited by the offset size in
329 * v3d_unit_data_create().
330 */
331 return 16 * 1024 * sizeof(float);
332 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
333 return 16;
334 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
335 return 0;
336 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
337 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
338 return 0;
339 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
340 return 1;
341 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
342 return 1;
343 case PIPE_SHADER_CAP_SUBROUTINES:
344 return 0;
345 case PIPE_SHADER_CAP_INTEGERS:
346 return 1;
347 case PIPE_SHADER_CAP_FP16:
348 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
349 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
350 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
351 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
353 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
354 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
355 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
356 return 0;
357 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
358 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
359 return V3D_MAX_TEXTURE_SAMPLERS;
360
361 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
362 if (screen->has_cache_flush) {
363 if (shader == PIPE_SHADER_VERTEX)
364 return 0;
365
366 return PIPE_MAX_SHADER_BUFFERS;
367 } else {
368 return 0;
369 }
370
371 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
372 if (screen->has_cache_flush) {
373 if (screen->devinfo.ver < 41)
374 return 0;
375 else
376 return PIPE_MAX_SHADER_IMAGES;
377 } else {
378 return 0;
379 }
380
381 case PIPE_SHADER_CAP_PREFERRED_IR:
382 return PIPE_SHADER_IR_NIR;
383 case PIPE_SHADER_CAP_SUPPORTED_IRS:
384 return 1 << PIPE_SHADER_IR_NIR;
385 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
386 return 32;
387 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
388 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
389 return 0;
390 default:
391 fprintf(stderr, "unknown shader param %d\n", param);
392 return 0;
393 }
394 return 0;
395 }
396
397 static int
398 v3d_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
399 enum pipe_compute_cap param, void *ret)
400 {
401 struct v3d_screen *screen = v3d_screen(pscreen);
402
403 if (!screen->has_csd)
404 return 0;
405
406 #define RET(x) do { \
407 if (ret) \
408 memcpy(ret, x, sizeof(x)); \
409 return sizeof(x); \
410 } while (0)
411
412 switch (param) {
413 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
414 RET((uint32_t []) { 32 });
415 break;
416
417 case PIPE_COMPUTE_CAP_IR_TARGET:
418 sprintf(ret, "v3d");
419 return strlen(ret);
420
421 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
422 RET((uint64_t []) { 3 });
423
424 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
425 /* GL_MAX_COMPUTE_SHADER_WORK_GROUP_COUNT: The CSD has a
426 * 16-bit field for the number of workgroups in each
427 * dimension.
428 */
429 RET(((uint64_t []) { 65535, 65535, 65535 }));
430
431 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
432 /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
433 RET(((uint64_t []) { 256, 256, 256 }));
434
435 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
436 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
437 /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: This is
438 * limited by WG_SIZE in the CSD.
439 */
440 RET((uint64_t []) { 256 });
441
442 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
443 RET((uint64_t []) { 1024 * 1024 * 1024 });
444
445 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
446 /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
447 RET((uint64_t []) { 32768 });
448
449 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
450 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
451 RET((uint64_t []) { 4096 });
452
453 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
454 struct sysinfo si;
455 sysinfo(&si);
456 RET((uint64_t []) { si.totalram });
457 }
458
459 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
460 /* OpenCL only */
461 RET((uint32_t []) { 0 });
462
463 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
464 RET((uint32_t []) { 1 });
465
466 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
467 RET((uint32_t []) { 1 });
468
469 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
470 RET((uint32_t []) { 16 });
471
472 }
473
474 return 0;
475 }
476
477 static bool
478 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
479 enum pipe_format format,
480 enum pipe_texture_target target,
481 unsigned sample_count,
482 unsigned storage_sample_count,
483 unsigned usage)
484 {
485 struct v3d_screen *screen = v3d_screen(pscreen);
486
487 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
488 return false;
489
490 if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
491 return false;
492
493 if (target >= PIPE_MAX_TEXTURE_TYPES) {
494 return false;
495 }
496
497 if (usage & PIPE_BIND_VERTEX_BUFFER) {
498 switch (format) {
499 case PIPE_FORMAT_R32G32B32A32_FLOAT:
500 case PIPE_FORMAT_R32G32B32_FLOAT:
501 case PIPE_FORMAT_R32G32_FLOAT:
502 case PIPE_FORMAT_R32_FLOAT:
503 case PIPE_FORMAT_R32G32B32A32_SNORM:
504 case PIPE_FORMAT_R32G32B32_SNORM:
505 case PIPE_FORMAT_R32G32_SNORM:
506 case PIPE_FORMAT_R32_SNORM:
507 case PIPE_FORMAT_R32G32B32A32_SSCALED:
508 case PIPE_FORMAT_R32G32B32_SSCALED:
509 case PIPE_FORMAT_R32G32_SSCALED:
510 case PIPE_FORMAT_R32_SSCALED:
511 case PIPE_FORMAT_R16G16B16A16_UNORM:
512 case PIPE_FORMAT_R16G16B16_UNORM:
513 case PIPE_FORMAT_R16G16_UNORM:
514 case PIPE_FORMAT_R16_UNORM:
515 case PIPE_FORMAT_R16G16B16A16_SNORM:
516 case PIPE_FORMAT_R16G16B16_SNORM:
517 case PIPE_FORMAT_R16G16_SNORM:
518 case PIPE_FORMAT_R16_SNORM:
519 case PIPE_FORMAT_R16G16B16A16_USCALED:
520 case PIPE_FORMAT_R16G16B16_USCALED:
521 case PIPE_FORMAT_R16G16_USCALED:
522 case PIPE_FORMAT_R16_USCALED:
523 case PIPE_FORMAT_R16G16B16A16_SSCALED:
524 case PIPE_FORMAT_R16G16B16_SSCALED:
525 case PIPE_FORMAT_R16G16_SSCALED:
526 case PIPE_FORMAT_R16_SSCALED:
527 case PIPE_FORMAT_R8G8B8A8_UNORM:
528 case PIPE_FORMAT_R8G8B8_UNORM:
529 case PIPE_FORMAT_R8G8_UNORM:
530 case PIPE_FORMAT_R8_UNORM:
531 case PIPE_FORMAT_R8G8B8A8_SNORM:
532 case PIPE_FORMAT_R8G8B8_SNORM:
533 case PIPE_FORMAT_R8G8_SNORM:
534 case PIPE_FORMAT_R8_SNORM:
535 case PIPE_FORMAT_R8G8B8A8_USCALED:
536 case PIPE_FORMAT_R8G8B8_USCALED:
537 case PIPE_FORMAT_R8G8_USCALED:
538 case PIPE_FORMAT_R8_USCALED:
539 case PIPE_FORMAT_R8G8B8A8_SSCALED:
540 case PIPE_FORMAT_R8G8B8_SSCALED:
541 case PIPE_FORMAT_R8G8_SSCALED:
542 case PIPE_FORMAT_R8_SSCALED:
543 case PIPE_FORMAT_R10G10B10A2_UNORM:
544 case PIPE_FORMAT_B10G10R10A2_UNORM:
545 case PIPE_FORMAT_R10G10B10A2_SNORM:
546 case PIPE_FORMAT_B10G10R10A2_SNORM:
547 case PIPE_FORMAT_R10G10B10A2_USCALED:
548 case PIPE_FORMAT_B10G10R10A2_USCALED:
549 case PIPE_FORMAT_R10G10B10A2_SSCALED:
550 case PIPE_FORMAT_B10G10R10A2_SSCALED:
551 break;
552 default:
553 return false;
554 }
555 }
556
557 /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
558 * of FRAMEBUFFER_MAX_SAMPLES
559 */
560 if ((usage & PIPE_BIND_RENDER_TARGET) &&
561 format != PIPE_FORMAT_NONE &&
562 !v3d_rt_format_supported(&screen->devinfo, format)) {
563 return false;
564 }
565
566 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
567 !v3d_tex_format_supported(&screen->devinfo, format)) {
568 return false;
569 }
570
571 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
572 !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
573 format == PIPE_FORMAT_X8Z24_UNORM ||
574 format == PIPE_FORMAT_Z16_UNORM ||
575 format == PIPE_FORMAT_Z32_FLOAT ||
576 format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
577 return false;
578 }
579
580 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
581 !(format == PIPE_FORMAT_I8_UINT ||
582 format == PIPE_FORMAT_I16_UINT ||
583 format == PIPE_FORMAT_I32_UINT)) {
584 return false;
585 }
586
587 return true;
588 }
589
590 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
591
592 static unsigned handle_hash(void *key)
593 {
594 return PTR_TO_UINT(key);
595 }
596
597 static int handle_compare(void *key1, void *key2)
598 {
599 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
600 }
601
602 static const void *
603 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
604 enum pipe_shader_ir ir, unsigned shader)
605 {
606 return &v3d_nir_options;
607 }
608
609 static void
610 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
611 enum pipe_format format, int max,
612 uint64_t *modifiers,
613 unsigned int *external_only,
614 int *count)
615 {
616 int i;
617 uint64_t available_modifiers[] = {
618 DRM_FORMAT_MOD_BROADCOM_UIF,
619 DRM_FORMAT_MOD_LINEAR,
620 };
621 int num_modifiers = ARRAY_SIZE(available_modifiers);
622
623 if (!modifiers) {
624 *count = num_modifiers;
625 return;
626 }
627
628 *count = MIN2(max, num_modifiers);
629 for (i = 0; i < *count; i++) {
630 modifiers[i] = available_modifiers[i];
631 if (external_only)
632 external_only[i] = false;
633 }
634 }
635
636 struct pipe_screen *
637 v3d_screen_create(int fd, const struct pipe_screen_config *config,
638 struct renderonly *ro)
639 {
640 struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
641 struct pipe_screen *pscreen;
642
643 pscreen = &screen->base;
644
645 pscreen->destroy = v3d_screen_destroy;
646 pscreen->get_param = v3d_screen_get_param;
647 pscreen->get_paramf = v3d_screen_get_paramf;
648 pscreen->get_shader_param = v3d_screen_get_shader_param;
649 pscreen->get_compute_param = v3d_get_compute_param;
650 pscreen->context_create = v3d_context_create;
651 pscreen->is_format_supported = v3d_screen_is_format_supported;
652
653 screen->fd = fd;
654 if (ro) {
655 screen->ro = renderonly_dup(ro);
656 if (!screen->ro) {
657 fprintf(stderr, "Failed to dup renderonly object\n");
658 ralloc_free(screen);
659 return NULL;
660 }
661 }
662 list_inithead(&screen->bo_cache.time_list);
663 (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
664 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
665
666 #if defined(USE_V3D_SIMULATOR)
667 v3d_simulator_init(screen);
668 #endif
669
670 if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
671 goto fail;
672
673 /* We have to driCheckOption for the simulator mode to not assertion
674 * fail on not having our XML config.
675 */
676 const char *nonmsaa_name = "v3d_nonmsaa_texture_size_limit";
677 screen->nonmsaa_texture_size_limit =
678 driCheckOption(config->options, nonmsaa_name, DRI_BOOL) &&
679 driQueryOptionb(config->options, nonmsaa_name);
680
681 slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
682
683 screen->has_csd = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CSD);
684 screen->has_cache_flush =
685 v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH);
686
687 v3d_fence_init(screen);
688
689 v3d_process_debug_variable();
690
691 v3d_resource_screen_init(pscreen);
692
693 screen->compiler = v3d_compiler_init(&screen->devinfo);
694
695 pscreen->get_name = v3d_screen_get_name;
696 pscreen->get_vendor = v3d_screen_get_vendor;
697 pscreen->get_device_vendor = v3d_screen_get_vendor;
698 pscreen->get_compiler_options = v3d_screen_get_compiler_options;
699 pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
700
701 return pscreen;
702
703 fail:
704 close(fd);
705 ralloc_free(pscreen);
706 return NULL;
707 }