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[mesa.git] / src / gallium / drivers / vc4 / vc4_blit.c
1 /*
2 * Copyright © 2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "util/u_format.h"
25 #include "util/u_surface.h"
26 #include "util/u_blitter.h"
27 #include "vc4_context.h"
28
29 static struct pipe_surface *
30 vc4_get_blit_surface(struct pipe_context *pctx,
31 struct pipe_resource *prsc, unsigned level)
32 {
33 struct pipe_surface tmpl;
34
35 memset(&tmpl, 0, sizeof(tmpl));
36 tmpl.format = prsc->format;
37 tmpl.u.tex.level = level;
38 tmpl.u.tex.first_layer = 0;
39 tmpl.u.tex.last_layer = 0;
40
41 return pctx->create_surface(pctx, prsc, &tmpl);
42 }
43
44 static bool
45 is_tile_unaligned(unsigned size, unsigned tile_size)
46 {
47 return size & (tile_size - 1);
48 }
49
50 static bool
51 vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
52 {
53 struct vc4_context *vc4 = vc4_context(pctx);
54 bool old_msaa = vc4->msaa;
55 int old_tile_width = vc4->tile_width;
56 int old_tile_height = vc4->tile_height;
57 bool msaa = (info->src.resource->nr_samples > 1 ||
58 info->dst.resource->nr_samples > 1);
59 int tile_width = msaa ? 32 : 64;
60 int tile_height = msaa ? 32 : 64;
61
62 if (util_format_is_depth_or_stencil(info->dst.resource->format))
63 return false;
64
65 if (info->scissor_enable)
66 return false;
67
68 if ((info->mask & PIPE_MASK_RGBA) == 0)
69 return false;
70
71 if (info->dst.box.x != info->src.box.x ||
72 info->dst.box.y != info->src.box.y ||
73 info->dst.box.width != info->src.box.width ||
74 info->dst.box.height != info->src.box.height) {
75 return false;
76 }
77
78 int dst_surface_width = u_minify(info->dst.resource->width0,
79 info->dst.level);
80 int dst_surface_height = u_minify(info->dst.resource->height0,
81 info->dst.level);
82 if (is_tile_unaligned(info->dst.box.x, tile_width) ||
83 is_tile_unaligned(info->dst.box.y, tile_height) ||
84 (is_tile_unaligned(info->dst.box.width, tile_width) &&
85 info->dst.box.x + info->dst.box.width != dst_surface_width) ||
86 (is_tile_unaligned(info->dst.box.height, tile_height) &&
87 info->dst.box.y + info->dst.box.height != dst_surface_height)) {
88 return false;
89 }
90
91 /* VC4_PACKET_LOAD_TILE_BUFFER_GENERAL uses the
92 * VC4_PACKET_TILE_RENDERING_MODE_CONFIG's width (determined by our
93 * destination surface) to determine the stride. This may be wrong
94 * when reading from texture miplevels > 0, which are stored in
95 * POT-sized areas. For MSAA, the tile addresses are computed
96 * explicitly by the RCL, but still use the destination width to
97 * determine the stride (which could be fixed by explicitly supplying
98 * it in the ABI).
99 */
100 struct vc4_resource *rsc = vc4_resource(info->src.resource);
101
102 uint32_t stride;
103
104 if (info->src.resource->nr_samples > 1)
105 stride = align(dst_surface_width, 32) * 4 * rsc->cpp;
106 else if (rsc->slices[info->src.level].tiling == VC4_TILING_FORMAT_T)
107 stride = align(dst_surface_width * rsc->cpp, 128);
108 else
109 stride = align(dst_surface_width * rsc->cpp, 16);
110
111 if (stride != rsc->slices[info->src.level].stride)
112 return false;
113
114 if (info->dst.resource->format != info->src.resource->format)
115 return false;
116
117 vc4_flush(pctx);
118
119 if (false) {
120 fprintf(stderr, "RCL blit from %d,%d to %d,%d (%d,%d)\n",
121 info->src.box.x,
122 info->src.box.y,
123 info->dst.box.x,
124 info->dst.box.y,
125 info->dst.box.width,
126 info->dst.box.height);
127 }
128
129 struct pipe_surface *dst_surf =
130 vc4_get_blit_surface(pctx, info->dst.resource, info->dst.level);
131 struct pipe_surface *src_surf =
132 vc4_get_blit_surface(pctx, info->src.resource, info->src.level);
133
134 pipe_surface_reference(&vc4->color_read, src_surf);
135 pipe_surface_reference(&vc4->color_write,
136 dst_surf->texture->nr_samples > 1 ?
137 NULL : dst_surf);
138 pipe_surface_reference(&vc4->msaa_color_write,
139 dst_surf->texture->nr_samples > 1 ?
140 dst_surf : NULL);
141 pipe_surface_reference(&vc4->zs_read, NULL);
142 pipe_surface_reference(&vc4->zs_write, NULL);
143 pipe_surface_reference(&vc4->msaa_zs_write, NULL);
144
145 vc4->draw_min_x = info->dst.box.x;
146 vc4->draw_min_y = info->dst.box.y;
147 vc4->draw_max_x = info->dst.box.x + info->dst.box.width;
148 vc4->draw_max_y = info->dst.box.y + info->dst.box.height;
149 vc4->draw_width = dst_surf->width;
150 vc4->draw_height = dst_surf->height;
151
152 vc4->tile_width = tile_width;
153 vc4->tile_height = tile_height;
154 vc4->msaa = msaa;
155 vc4->needs_flush = true;
156
157 vc4_job_submit(vc4);
158
159 vc4->msaa = old_msaa;
160 vc4->tile_width = old_tile_width;
161 vc4->tile_height = old_tile_height;
162
163 pipe_surface_reference(&dst_surf, NULL);
164 pipe_surface_reference(&src_surf, NULL);
165
166 return true;
167 }
168
169 static bool
170 vc4_render_blit(struct pipe_context *ctx, struct pipe_blit_info *info)
171 {
172 struct vc4_context *vc4 = vc4_context(ctx);
173
174 if (!util_blitter_is_blit_supported(vc4->blitter, info)) {
175 fprintf(stderr, "blit unsupported %s -> %s\n",
176 util_format_short_name(info->src.resource->format),
177 util_format_short_name(info->dst.resource->format));
178 return false;
179 }
180
181 util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb);
182 util_blitter_save_vertex_elements(vc4->blitter, vc4->vtx);
183 util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs);
184 util_blitter_save_rasterizer(vc4->blitter, vc4->rasterizer);
185 util_blitter_save_viewport(vc4->blitter, &vc4->viewport);
186 util_blitter_save_scissor(vc4->blitter, &vc4->scissor);
187 util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs);
188 util_blitter_save_blend(vc4->blitter, vc4->blend);
189 util_blitter_save_depth_stencil_alpha(vc4->blitter, vc4->zsa);
190 util_blitter_save_stencil_ref(vc4->blitter, &vc4->stencil_ref);
191 util_blitter_save_sample_mask(vc4->blitter, vc4->sample_mask);
192 util_blitter_save_framebuffer(vc4->blitter, &vc4->framebuffer);
193 util_blitter_save_fragment_sampler_states(vc4->blitter,
194 vc4->fragtex.num_samplers,
195 (void **)vc4->fragtex.samplers);
196 util_blitter_save_fragment_sampler_views(vc4->blitter,
197 vc4->fragtex.num_textures, vc4->fragtex.textures);
198
199 util_blitter_blit(vc4->blitter, info);
200
201 return true;
202 }
203
204 /* Optimal hardware path for blitting pixels.
205 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
206 */
207 void
208 vc4_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
209 {
210 struct pipe_blit_info info = *blit_info;
211
212 if (vc4_tile_blit(pctx, blit_info))
213 return;
214
215 if (util_try_blit_via_copy_region(pctx, &info)) {
216 return; /* done */
217 }
218
219 if (info.mask & PIPE_MASK_S) {
220 fprintf(stderr, "cannot blit stencil, skipping\n");
221 info.mask &= ~PIPE_MASK_S;
222 }
223
224 vc4_render_blit(pctx, &info);
225 }