Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / vc4 / vc4_bufmgr.c
1 /*
2 * Copyright © 2014-2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <errno.h>
25 #include <err.h>
26 #include <sys/mman.h>
27 #include <fcntl.h>
28 #include <xf86drm.h>
29 #include <xf86drmMode.h>
30
31 #include "util/u_hash_table.h"
32 #include "util/u_memory.h"
33 #include "util/u_string.h"
34 #include "util/ralloc.h"
35
36 #include "vc4_context.h"
37 #include "vc4_screen.h"
38
39 static bool dump_stats = false;
40
41 static void
42 vc4_bo_cache_free_all(struct vc4_bo_cache *cache);
43
44 void
45 vc4_bo_debug_describe(char* buf, const struct vc4_bo *ptr)
46 {
47 sprintf(buf, "vc4_bo<%s,%u,%u>", ptr->name ? ptr->name : "?",
48 ptr->handle, ptr->size);
49 }
50
51 void
52 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
53 {
54 /* Perform BO labeling by default on debug builds (so that you get
55 * whole-system allocation information), or if VC4_DEBUG=surf is set
56 * (for debugging a single app's allocation).
57 */
58 #ifndef DEBUG
59 if (!(vc4_debug & VC4_DEBUG_SURFACE))
60 return;
61 #endif
62 va_list va;
63 va_start(va, fmt);
64 char *name = ralloc_vasprintf(NULL, fmt, va);
65 va_end(va);
66
67 struct drm_vc4_label_bo label = {
68 .handle = bo->handle,
69 .len = strlen(name),
70 .name = (uintptr_t)name,
71 };
72 vc4_ioctl(screen->fd, DRM_IOCTL_VC4_LABEL_BO, &label);
73
74 ralloc_free(name);
75 }
76
77 static void
78 vc4_bo_dump_stats(struct vc4_screen *screen)
79 {
80 struct vc4_bo_cache *cache = &screen->bo_cache;
81
82 fprintf(stderr, " BOs allocated: %d\n", screen->bo_count);
83 fprintf(stderr, " BOs size: %dkb\n", screen->bo_size / 1024);
84 fprintf(stderr, " BOs cached: %d\n", cache->bo_count);
85 fprintf(stderr, " BOs cached size: %dkb\n", cache->bo_size / 1024);
86
87 if (!list_is_empty(&cache->time_list)) {
88 struct vc4_bo *first = LIST_ENTRY(struct vc4_bo,
89 cache->time_list.next,
90 time_list);
91 struct vc4_bo *last = LIST_ENTRY(struct vc4_bo,
92 cache->time_list.prev,
93 time_list);
94
95 fprintf(stderr, " oldest cache time: %ld\n",
96 (long)first->free_time);
97 fprintf(stderr, " newest cache time: %ld\n",
98 (long)last->free_time);
99
100 struct timespec time;
101 clock_gettime(CLOCK_MONOTONIC, &time);
102 fprintf(stderr, " now: %ld\n",
103 (long)time.tv_sec);
104 }
105 }
106
107 static void
108 vc4_bo_remove_from_cache(struct vc4_bo_cache *cache, struct vc4_bo *bo)
109 {
110 list_del(&bo->time_list);
111 list_del(&bo->size_list);
112 cache->bo_count--;
113 cache->bo_size -= bo->size;
114 }
115
116 static void vc4_bo_purgeable(struct vc4_bo *bo)
117 {
118 struct drm_vc4_gem_madvise arg = {
119 .handle = bo->handle,
120 .madv = VC4_MADV_DONTNEED,
121 };
122
123 if (bo->screen->has_madvise)
124 vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_GEM_MADVISE, &arg);
125 }
126
127 static bool vc4_bo_unpurgeable(struct vc4_bo *bo)
128 {
129 struct drm_vc4_gem_madvise arg = {
130 .handle = bo->handle,
131 .madv = VC4_MADV_WILLNEED,
132 };
133
134 if (!bo->screen->has_madvise)
135 return true;
136
137 if (vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_GEM_MADVISE, &arg))
138 return false;
139
140 return arg.retained;
141 }
142
143 static void
144 vc4_bo_free(struct vc4_bo *bo)
145 {
146 struct vc4_screen *screen = bo->screen;
147
148 if (bo->map) {
149 if (using_vc4_simulator && bo->name &&
150 strcmp(bo->name, "winsys") == 0) {
151 free(bo->map);
152 } else {
153 munmap(bo->map, bo->size);
154 VG(VALGRIND_FREELIKE_BLOCK(bo->map, 0));
155 }
156 }
157
158 struct drm_gem_close c;
159 memset(&c, 0, sizeof(c));
160 c.handle = bo->handle;
161 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
162 if (ret != 0)
163 fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
164
165 screen->bo_count--;
166 screen->bo_size -= bo->size;
167
168 if (dump_stats) {
169 fprintf(stderr, "Freed %s%s%dkb:\n",
170 bo->name ? bo->name : "",
171 bo->name ? " " : "",
172 bo->size / 1024);
173 vc4_bo_dump_stats(screen);
174 }
175
176 free(bo);
177 }
178
179 static struct vc4_bo *
180 vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name)
181 {
182 struct vc4_bo_cache *cache = &screen->bo_cache;
183 uint32_t page_index = size / 4096 - 1;
184 struct vc4_bo *iter, *tmp, *bo = NULL;
185
186 if (cache->size_list_size <= page_index)
187 return NULL;
188
189 mtx_lock(&cache->lock);
190 LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &cache->size_list[page_index],
191 size_list) {
192 /* Check that the BO has gone idle. If not, then none of the
193 * other BOs (pushed to the list after later rendering) are
194 * likely to be idle, either.
195 */
196 if (!vc4_bo_wait(iter, 0, NULL))
197 break;
198
199 if (!vc4_bo_unpurgeable(iter)) {
200 /* The BO has been purged. Free it and try to find
201 * another one in the cache.
202 */
203 vc4_bo_remove_from_cache(cache, iter);
204 vc4_bo_free(iter);
205 continue;
206 }
207
208 bo = iter;
209 pipe_reference_init(&bo->reference, 1);
210 vc4_bo_remove_from_cache(cache, bo);
211
212 vc4_bo_label(screen, bo, "%s", name);
213 bo->name = name;
214 break;
215 }
216 mtx_unlock(&cache->lock);
217 return bo;
218 }
219
220 struct vc4_bo *
221 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
222 {
223 bool cleared_and_retried = false;
224 struct drm_vc4_create_bo create;
225 struct vc4_bo *bo;
226 int ret;
227
228 size = align(size, 4096);
229
230 bo = vc4_bo_from_cache(screen, size, name);
231 if (bo) {
232 if (dump_stats) {
233 fprintf(stderr, "Allocated %s %dkb from cache:\n",
234 name, size / 1024);
235 vc4_bo_dump_stats(screen);
236 }
237 return bo;
238 }
239
240 bo = CALLOC_STRUCT(vc4_bo);
241 if (!bo)
242 return NULL;
243
244 pipe_reference_init(&bo->reference, 1);
245 bo->screen = screen;
246 bo->size = size;
247 bo->name = name;
248 bo->private = true;
249
250 retry:
251 memset(&create, 0, sizeof(create));
252 create.size = size;
253
254 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
255 bo->handle = create.handle;
256
257 if (ret != 0) {
258 if (!list_is_empty(&screen->bo_cache.time_list) &&
259 !cleared_and_retried) {
260 cleared_and_retried = true;
261 vc4_bo_cache_free_all(&screen->bo_cache);
262 goto retry;
263 }
264
265 free(bo);
266 return NULL;
267 }
268
269 screen->bo_count++;
270 screen->bo_size += bo->size;
271 if (dump_stats) {
272 fprintf(stderr, "Allocated %s %dkb:\n", name, size / 1024);
273 vc4_bo_dump_stats(screen);
274 }
275
276 vc4_bo_label(screen, bo, "%s", name);
277
278 return bo;
279 }
280
281 void
282 vc4_bo_last_unreference(struct vc4_bo *bo)
283 {
284 struct vc4_screen *screen = bo->screen;
285
286 struct timespec time;
287 clock_gettime(CLOCK_MONOTONIC, &time);
288 mtx_lock(&screen->bo_cache.lock);
289 vc4_bo_last_unreference_locked_timed(bo, time.tv_sec);
290 mtx_unlock(&screen->bo_cache.lock);
291 }
292
293 static void
294 free_stale_bos(struct vc4_screen *screen, time_t time)
295 {
296 struct vc4_bo_cache *cache = &screen->bo_cache;
297 bool freed_any = false;
298
299 list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list,
300 time_list) {
301 if (dump_stats && !freed_any) {
302 fprintf(stderr, "Freeing stale BOs:\n");
303 vc4_bo_dump_stats(screen);
304 freed_any = true;
305 }
306
307 /* If it's more than a second old, free it. */
308 if (time - bo->free_time > 2) {
309 vc4_bo_remove_from_cache(cache, bo);
310 vc4_bo_free(bo);
311 } else {
312 break;
313 }
314 }
315
316 if (dump_stats && freed_any) {
317 fprintf(stderr, "Freed stale BOs:\n");
318 vc4_bo_dump_stats(screen);
319 }
320 }
321
322 static void
323 vc4_bo_cache_free_all(struct vc4_bo_cache *cache)
324 {
325 mtx_lock(&cache->lock);
326 list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list,
327 time_list) {
328 vc4_bo_remove_from_cache(cache, bo);
329 vc4_bo_free(bo);
330 }
331 mtx_unlock(&cache->lock);
332 }
333
334 void
335 vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time)
336 {
337 struct vc4_screen *screen = bo->screen;
338 struct vc4_bo_cache *cache = &screen->bo_cache;
339 uint32_t page_index = bo->size / 4096 - 1;
340
341 if (!bo->private) {
342 vc4_bo_free(bo);
343 return;
344 }
345
346 if (cache->size_list_size <= page_index) {
347 struct list_head *new_list =
348 ralloc_array(screen, struct list_head, page_index + 1);
349
350 /* Move old list contents over (since the array has moved, and
351 * therefore the pointers to the list heads have to change).
352 */
353 for (int i = 0; i < cache->size_list_size; i++)
354 list_replace(&cache->size_list[i], &new_list[i]);
355 for (int i = cache->size_list_size; i < page_index + 1; i++)
356 list_inithead(&new_list[i]);
357
358 cache->size_list = new_list;
359 cache->size_list_size = page_index + 1;
360 }
361
362 vc4_bo_purgeable(bo);
363 bo->free_time = time;
364 list_addtail(&bo->size_list, &cache->size_list[page_index]);
365 list_addtail(&bo->time_list, &cache->time_list);
366 cache->bo_count++;
367 cache->bo_size += bo->size;
368 if (dump_stats) {
369 fprintf(stderr, "Freed %s %dkb to cache:\n",
370 bo->name, bo->size / 1024);
371 vc4_bo_dump_stats(screen);
372 }
373 bo->name = NULL;
374 vc4_bo_label(screen, bo, "mesa cache");
375
376 free_stale_bos(screen, time);
377 }
378
379 static struct vc4_bo *
380 vc4_bo_open_handle(struct vc4_screen *screen,
381 uint32_t handle, uint32_t size)
382 {
383 struct vc4_bo *bo;
384
385 assert(size);
386
387 mtx_lock(&screen->bo_handles_mutex);
388
389 bo = util_hash_table_get(screen->bo_handles, (void*)(uintptr_t)handle);
390 if (bo) {
391 vc4_bo_reference(bo);
392 goto done;
393 }
394
395 bo = CALLOC_STRUCT(vc4_bo);
396 pipe_reference_init(&bo->reference, 1);
397 bo->screen = screen;
398 bo->handle = handle;
399 bo->size = size;
400 bo->name = "winsys";
401 bo->private = false;
402
403 #ifdef USE_VC4_SIMULATOR
404 vc4_simulator_open_from_handle(screen->fd, bo->handle, bo->size);
405 bo->map = malloc(bo->size);
406 #endif
407
408 _mesa_hash_table_insert(screen->bo_handles, (void *)(uintptr_t)handle, bo);
409
410 done:
411 mtx_unlock(&screen->bo_handles_mutex);
412 return bo;
413 }
414
415 struct vc4_bo *
416 vc4_bo_open_name(struct vc4_screen *screen, uint32_t name)
417 {
418 struct drm_gem_open o = {
419 .name = name
420 };
421 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
422 if (ret) {
423 fprintf(stderr, "Failed to open bo %d: %s\n",
424 name, strerror(errno));
425 return NULL;
426 }
427
428 return vc4_bo_open_handle(screen, o.handle, o.size);
429 }
430
431 struct vc4_bo *
432 vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd)
433 {
434 uint32_t handle;
435 int ret = drmPrimeFDToHandle(screen->fd, fd, &handle);
436 int size;
437 if (ret) {
438 fprintf(stderr, "Failed to get vc4 handle for dmabuf %d\n", fd);
439 return NULL;
440 }
441
442 /* Determine the size of the bo we were handed. */
443 size = lseek(fd, 0, SEEK_END);
444 if (size == -1) {
445 fprintf(stderr, "Couldn't get size of dmabuf fd %d.\n", fd);
446 return NULL;
447 }
448
449 return vc4_bo_open_handle(screen, handle, size);
450 }
451
452 int
453 vc4_bo_get_dmabuf(struct vc4_bo *bo)
454 {
455 int fd;
456 int ret = drmPrimeHandleToFD(bo->screen->fd, bo->handle,
457 O_CLOEXEC, &fd);
458 if (ret != 0) {
459 fprintf(stderr, "Failed to export gem bo %d to dmabuf\n",
460 bo->handle);
461 return -1;
462 }
463
464 mtx_lock(&bo->screen->bo_handles_mutex);
465 bo->private = false;
466 _mesa_hash_table_insert(bo->screen->bo_handles, (void *)(uintptr_t)bo->handle, bo);
467 mtx_unlock(&bo->screen->bo_handles_mutex);
468
469 return fd;
470 }
471
472 struct vc4_bo *
473 vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, uint32_t size)
474 {
475 struct vc4_bo *bo;
476 int ret;
477
478 bo = CALLOC_STRUCT(vc4_bo);
479 if (!bo)
480 return NULL;
481
482 pipe_reference_init(&bo->reference, 1);
483 bo->screen = screen;
484 bo->size = align(size, 4096);
485 bo->name = "code";
486 bo->private = false; /* Make sure it doesn't go back to the cache. */
487
488 struct drm_vc4_create_shader_bo create = {
489 .size = size,
490 .data = (uintptr_t)data,
491 };
492
493 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_SHADER_BO,
494 &create);
495 bo->handle = create.handle;
496
497 if (ret != 0) {
498 fprintf(stderr, "create shader ioctl failure\n");
499 abort();
500 }
501
502 screen->bo_count++;
503 screen->bo_size += bo->size;
504 if (dump_stats) {
505 fprintf(stderr, "Allocated shader %dkb:\n", bo->size / 1024);
506 vc4_bo_dump_stats(screen);
507 }
508
509 return bo;
510 }
511
512 bool
513 vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
514 {
515 struct drm_gem_flink flink = {
516 .handle = bo->handle,
517 };
518 int ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
519 if (ret) {
520 fprintf(stderr, "Failed to flink bo %d: %s\n",
521 bo->handle, strerror(errno));
522 free(bo);
523 return false;
524 }
525
526 bo->private = false;
527 *name = flink.name;
528
529 return true;
530 }
531
532 static int vc4_wait_seqno_ioctl(int fd, uint64_t seqno, uint64_t timeout_ns)
533 {
534 struct drm_vc4_wait_seqno wait = {
535 .seqno = seqno,
536 .timeout_ns = timeout_ns,
537 };
538 int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_SEQNO, &wait);
539 if (ret == -1)
540 return -errno;
541 else
542 return 0;
543
544 }
545
546 bool
547 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
548 const char *reason)
549 {
550 if (screen->finished_seqno >= seqno)
551 return true;
552
553 if (unlikely(vc4_debug & VC4_DEBUG_PERF) && timeout_ns && reason) {
554 if (vc4_wait_seqno_ioctl(screen->fd, seqno, 0) == -ETIME) {
555 fprintf(stderr, "Blocking on seqno %lld for %s\n",
556 (long long)seqno, reason);
557 }
558 }
559
560 int ret = vc4_wait_seqno_ioctl(screen->fd, seqno, timeout_ns);
561 if (ret) {
562 if (ret != -ETIME) {
563 fprintf(stderr, "wait failed: %d\n", ret);
564 abort();
565 }
566
567 return false;
568 }
569
570 screen->finished_seqno = seqno;
571 return true;
572 }
573
574 static int vc4_wait_bo_ioctl(int fd, uint32_t handle, uint64_t timeout_ns)
575 {
576 struct drm_vc4_wait_bo wait = {
577 .handle = handle,
578 .timeout_ns = timeout_ns,
579 };
580 int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_BO, &wait);
581 if (ret == -1)
582 return -errno;
583 else
584 return 0;
585
586 }
587
588 bool
589 vc4_bo_wait(struct vc4_bo *bo, uint64_t timeout_ns, const char *reason)
590 {
591 struct vc4_screen *screen = bo->screen;
592
593 if (unlikely(vc4_debug & VC4_DEBUG_PERF) && timeout_ns && reason) {
594 if (vc4_wait_bo_ioctl(screen->fd, bo->handle, 0) == -ETIME) {
595 fprintf(stderr, "Blocking on %s BO for %s\n",
596 bo->name, reason);
597 }
598 }
599
600 int ret = vc4_wait_bo_ioctl(screen->fd, bo->handle, timeout_ns);
601 if (ret) {
602 if (ret != -ETIME) {
603 fprintf(stderr, "wait failed: %d\n", ret);
604 abort();
605 }
606
607 return false;
608 }
609
610 return true;
611 }
612
613 void *
614 vc4_bo_map_unsynchronized(struct vc4_bo *bo)
615 {
616 uint64_t offset;
617 int ret;
618
619 if (bo->map)
620 return bo->map;
621
622 struct drm_vc4_mmap_bo map;
623 memset(&map, 0, sizeof(map));
624 map.handle = bo->handle;
625 ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_MMAP_BO, &map);
626 offset = map.offset;
627 if (ret != 0) {
628 fprintf(stderr, "map ioctl failure\n");
629 abort();
630 }
631
632 bo->map = mmap(NULL, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
633 bo->screen->fd, offset);
634 if (bo->map == MAP_FAILED) {
635 fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
636 bo->handle, (long long)offset, bo->size);
637 abort();
638 }
639 VG(VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, false));
640
641 return bo->map;
642 }
643
644 void *
645 vc4_bo_map(struct vc4_bo *bo)
646 {
647 void *map = vc4_bo_map_unsynchronized(bo);
648
649 bool ok = vc4_bo_wait(bo, PIPE_TIMEOUT_INFINITE, "bo map");
650 if (!ok) {
651 fprintf(stderr, "BO wait for map failed\n");
652 abort();
653 }
654
655 return map;
656 }
657
658 void
659 vc4_bufmgr_destroy(struct pipe_screen *pscreen)
660 {
661 struct vc4_screen *screen = vc4_screen(pscreen);
662 struct vc4_bo_cache *cache = &screen->bo_cache;
663
664 vc4_bo_cache_free_all(cache);
665
666 if (dump_stats) {
667 fprintf(stderr, "BO stats after screen destroy:\n");
668 vc4_bo_dump_stats(screen);
669 }
670 }