7e2be3eeb3610cb31b2064852d48e818566782f7
[mesa.git] / src / gallium / drivers / vc4 / vc4_fence.c
1 /*
2 * Copyright © 2014 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /** @file vc4_fence.c
25 *
26 * Seqno-based fence management.
27 *
28 * We have two mechanisms for waiting in our kernel API: You can wait on a BO
29 * to have all rendering to from any process to be completed, or wait on a
30 * seqno for that particular seqno to be passed. The fence API we're
31 * implementing is based on waiting for all rendering in the context to have
32 * completed (with no reference to what other processes might be doing with
33 * the same BOs), so we can just use the seqno of the last rendering we'd
34 * fired off as our fence marker.
35 */
36
37 #include <libsync.h>
38 #include <fcntl.h>
39
40 #include "util/u_inlines.h"
41
42 #include "vc4_screen.h"
43 #include "vc4_context.h"
44 #include "vc4_bufmgr.h"
45
46 struct vc4_fence {
47 struct pipe_reference reference;
48 uint64_t seqno;
49 int fd;
50 };
51
52 static inline struct vc4_fence *
53 vc4_fence(struct pipe_fence_handle *pfence)
54 {
55 return (struct vc4_fence *)pfence;
56 }
57
58 static void
59 vc4_fence_reference(struct pipe_screen *pscreen,
60 struct pipe_fence_handle **pp,
61 struct pipe_fence_handle *pf)
62 {
63 struct vc4_fence **p = (struct vc4_fence **)pp;
64 struct vc4_fence *f = vc4_fence(pf);
65 struct vc4_fence *old = *p;
66
67 if (pipe_reference(&(*p)->reference, &f->reference)) {
68 if (old->fd >= 0)
69 close(old->fd);
70 free(old);
71 }
72 *p = f;
73 }
74
75 static bool
76 vc4_fence_finish(struct pipe_screen *pscreen,
77 struct pipe_context *ctx,
78 struct pipe_fence_handle *pf,
79 uint64_t timeout_ns)
80 {
81 struct vc4_screen *screen = vc4_screen(pscreen);
82 struct vc4_fence *f = vc4_fence(pf);
83
84 if (f->fd >= 0)
85 return sync_wait(f->fd, timeout_ns / 1000000) == 0;
86
87 return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait");
88 }
89
90 struct vc4_fence *
91 vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
92 {
93 struct vc4_fence *f = calloc(1, sizeof(*f));
94
95 if (!f)
96 return NULL;
97
98 pipe_reference_init(&f->reference, 1);
99 f->seqno = seqno;
100 f->fd = fd;
101
102 return f;
103 }
104
105 static void
106 vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf,
107 int fd, enum pipe_fd_type type)
108 {
109 struct vc4_context *vc4 = vc4_context(pctx);
110 struct vc4_fence **fence = (struct vc4_fence **)pf;
111
112 assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
113 *fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno,
114 fcntl(fd, F_DUPFD_CLOEXEC, 3));
115 }
116
117 static void
118 vc4_fence_server_sync(struct pipe_context *pctx,
119 struct pipe_fence_handle *pfence)
120 {
121 struct vc4_context *vc4 = vc4_context(pctx);
122 struct vc4_fence *fence = vc4_fence(pfence);
123
124 if (fence->fd >= 0)
125 sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd);
126 }
127
128 static int
129 vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence)
130 {
131 struct vc4_fence *fence = vc4_fence(pfence);
132
133 return fcntl(fence->fd, F_DUPFD_CLOEXEC, 3);
134 }
135
136 int
137 vc4_fence_context_init(struct vc4_context *vc4)
138 {
139 vc4->base.create_fence_fd = vc4_fence_create_fd;
140 vc4->base.fence_server_sync = vc4_fence_server_sync;
141 vc4->in_fence_fd = -1;
142
143 /* Since we initialize the in_fence_fd to -1 (no wait necessary),
144 * we also need to initialize our in_syncobj as signaled.
145 */
146 if (vc4->screen->has_syncobj) {
147 return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED,
148 &vc4->in_syncobj);
149 } else {
150 return 0;
151 }
152 }
153
154 void
155 vc4_fence_screen_init(struct vc4_screen *screen)
156 {
157 screen->base.fence_reference = vc4_fence_reference;
158 screen->base.fence_finish = vc4_fence_finish;
159 screen->base.fence_get_fd = vc4_fence_get_fd;
160 }