Fix a few typos
[mesa.git] / src / gallium / drivers / vc4 / vc4_program.c
1 /*
2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include <inttypes.h>
26 #include "pipe/p_state.h"
27 #include "util/u_format.h"
28 #include "util/u_hash.h"
29 #include "util/u_math.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
32 #include "util/format_srgb.h"
33 #include "util/ralloc.h"
34 #include "util/hash_table.h"
35 #include "tgsi/tgsi_dump.h"
36 #include "tgsi/tgsi_info.h"
37 #include "tgsi/tgsi_lowering.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "nir/tgsi_to_nir.h"
40
41 #include "vc4_context.h"
42 #include "vc4_qpu.h"
43 #include "vc4_qir.h"
44 #ifdef USE_VC4_SIMULATOR
45 #include "simpenrose/simpenrose.h"
46 #endif
47
48 struct vc4_key {
49 struct vc4_uncompiled_shader *shader_state;
50 struct {
51 enum pipe_format format;
52 unsigned compare_mode:1;
53 unsigned compare_func:3;
54 unsigned wrap_s:3;
55 unsigned wrap_t:3;
56 uint8_t swizzle[4];
57 } tex[VC4_MAX_TEXTURE_SAMPLERS];
58 uint8_t ucp_enables;
59 };
60
61 struct vc4_fs_key {
62 struct vc4_key base;
63 enum pipe_format color_format;
64 bool depth_enabled;
65 bool stencil_enabled;
66 bool stencil_twoside;
67 bool stencil_full_writemasks;
68 bool is_points;
69 bool is_lines;
70 bool alpha_test;
71 bool point_coord_upper_left;
72 bool light_twoside;
73 uint8_t alpha_test_func;
74 uint8_t logicop_func;
75 uint32_t point_sprite_mask;
76
77 struct pipe_rt_blend_state blend;
78 };
79
80 struct vc4_vs_key {
81 struct vc4_key base;
82
83 /**
84 * This is a proxy for the array of FS input semantics, which is
85 * larger than we would want to put in the key.
86 */
87 uint64_t compiled_fs_id;
88
89 enum pipe_format attr_formats[8];
90 bool is_coord;
91 bool per_vertex_point_size;
92 };
93
94 static void
95 resize_qreg_array(struct vc4_compile *c,
96 struct qreg **regs,
97 uint32_t *size,
98 uint32_t decl_size)
99 {
100 if (*size >= decl_size)
101 return;
102
103 uint32_t old_size = *size;
104 *size = MAX2(*size * 2, decl_size);
105 *regs = reralloc(c, *regs, struct qreg, *size);
106 if (!*regs) {
107 fprintf(stderr, "Malloc failure\n");
108 abort();
109 }
110
111 for (uint32_t i = old_size; i < *size; i++)
112 (*regs)[i] = c->undef;
113 }
114
115 static struct qreg
116 indirect_uniform_load(struct vc4_compile *c,
117 struct qreg indirect_offset,
118 unsigned offset)
119 {
120 struct vc4_compiler_ubo_range *range = NULL;
121 unsigned i;
122 for (i = 0; i < c->num_uniform_ranges; i++) {
123 range = &c->ubo_ranges[i];
124 if (offset >= range->src_offset &&
125 offset < range->src_offset + range->size) {
126 break;
127 }
128 }
129 /* The driver-location-based offset always has to be within a declared
130 * uniform range.
131 */
132 assert(range);
133 if (!range->used) {
134 range->used = true;
135 range->dst_offset = c->next_ubo_dst_offset;
136 c->next_ubo_dst_offset += range->size;
137 c->num_ubo_ranges++;
138 };
139
140 offset -= range->src_offset;
141 /* Translate the user's TGSI register index from the TGSI register
142 * base to a byte offset.
143 */
144 indirect_offset = qir_SHL(c, indirect_offset, qir_uniform_ui(c, 4));
145
146 /* Adjust for where we stored the TGSI register base. */
147 indirect_offset = qir_ADD(c, indirect_offset,
148 qir_uniform_ui(c, (range->dst_offset +
149 offset)));
150 indirect_offset = qir_MIN(c, indirect_offset,
151 qir_uniform_ui(c, (range->dst_offset +
152 range->size - 4)));
153
154 qir_TEX_DIRECT(c, indirect_offset, qir_uniform(c, QUNIFORM_UBO_ADDR, 0));
155 struct qreg r4 = qir_TEX_RESULT(c);
156 c->num_texture_samples++;
157 return qir_MOV(c, r4);
158 }
159
160 static struct qreg *
161 ntq_get_dest(struct vc4_compile *c, nir_dest dest)
162 {
163 assert(!dest.is_ssa);
164 nir_register *reg = dest.reg.reg;
165 struct hash_entry *entry = _mesa_hash_table_search(c->def_ht, reg);
166 assert(reg->num_array_elems == 0);
167 assert(dest.reg.base_offset == 0);
168
169 struct qreg *qregs = entry->data;
170 return qregs;
171 }
172
173 static struct qreg
174 ntq_get_src(struct vc4_compile *c, nir_src src, int i)
175 {
176 struct hash_entry *entry;
177 if (src.is_ssa) {
178 entry = _mesa_hash_table_search(c->def_ht, src.ssa);
179 assert(i < src.ssa->num_components);
180 } else {
181 nir_register *reg = src.reg.reg;
182 entry = _mesa_hash_table_search(c->def_ht, reg);
183 assert(reg->num_array_elems == 0);
184 assert(src.reg.base_offset == 0);
185 assert(i < reg->num_components);
186 }
187
188 struct qreg *qregs = entry->data;
189 return qregs[i];
190 }
191
192 static struct qreg
193 ntq_get_alu_src(struct vc4_compile *c, nir_alu_instr *instr,
194 unsigned src)
195 {
196 assert(util_is_power_of_two(instr->dest.write_mask));
197 unsigned chan = ffs(instr->dest.write_mask) - 1;
198 struct qreg r = ntq_get_src(c, instr->src[src].src,
199 instr->src[src].swizzle[chan]);
200
201 assert(!instr->src[src].abs);
202 assert(!instr->src[src].negate);
203
204 return r;
205 };
206
207 static struct qreg
208 get_swizzled_channel(struct vc4_compile *c,
209 struct qreg *srcs, int swiz)
210 {
211 switch (swiz) {
212 default:
213 case UTIL_FORMAT_SWIZZLE_NONE:
214 fprintf(stderr, "warning: unknown swizzle\n");
215 /* FALLTHROUGH */
216 case UTIL_FORMAT_SWIZZLE_0:
217 return qir_uniform_f(c, 0.0);
218 case UTIL_FORMAT_SWIZZLE_1:
219 return qir_uniform_f(c, 1.0);
220 case UTIL_FORMAT_SWIZZLE_X:
221 case UTIL_FORMAT_SWIZZLE_Y:
222 case UTIL_FORMAT_SWIZZLE_Z:
223 case UTIL_FORMAT_SWIZZLE_W:
224 return srcs[swiz];
225 }
226 }
227
228 static inline struct qreg
229 qir_SAT(struct vc4_compile *c, struct qreg val)
230 {
231 return qir_FMAX(c,
232 qir_FMIN(c, val, qir_uniform_f(c, 1.0)),
233 qir_uniform_f(c, 0.0));
234 }
235
236 static struct qreg
237 ntq_rcp(struct vc4_compile *c, struct qreg x)
238 {
239 struct qreg r = qir_RCP(c, x);
240
241 /* Apply a Newton-Raphson step to improve the accuracy. */
242 r = qir_FMUL(c, r, qir_FSUB(c,
243 qir_uniform_f(c, 2.0),
244 qir_FMUL(c, x, r)));
245
246 return r;
247 }
248
249 static struct qreg
250 ntq_rsq(struct vc4_compile *c, struct qreg x)
251 {
252 struct qreg r = qir_RSQ(c, x);
253
254 /* Apply a Newton-Raphson step to improve the accuracy. */
255 r = qir_FMUL(c, r, qir_FSUB(c,
256 qir_uniform_f(c, 1.5),
257 qir_FMUL(c,
258 qir_uniform_f(c, 0.5),
259 qir_FMUL(c, x,
260 qir_FMUL(c, r, r)))));
261
262 return r;
263 }
264
265 static struct qreg
266 qir_srgb_decode(struct vc4_compile *c, struct qreg srgb)
267 {
268 struct qreg low = qir_FMUL(c, srgb, qir_uniform_f(c, 1.0 / 12.92));
269 struct qreg high = qir_POW(c,
270 qir_FMUL(c,
271 qir_FADD(c,
272 srgb,
273 qir_uniform_f(c, 0.055)),
274 qir_uniform_f(c, 1.0 / 1.055)),
275 qir_uniform_f(c, 2.4));
276
277 qir_SF(c, qir_FSUB(c, srgb, qir_uniform_f(c, 0.04045)));
278 return qir_SEL_X_Y_NS(c, low, high);
279 }
280
281 static struct qreg
282 qir_srgb_encode(struct vc4_compile *c, struct qreg linear)
283 {
284 struct qreg low = qir_FMUL(c, linear, qir_uniform_f(c, 12.92));
285 struct qreg high = qir_FSUB(c,
286 qir_FMUL(c,
287 qir_uniform_f(c, 1.055),
288 qir_POW(c,
289 linear,
290 qir_uniform_f(c, 0.41666))),
291 qir_uniform_f(c, 0.055));
292
293 qir_SF(c, qir_FSUB(c, linear, qir_uniform_f(c, 0.0031308)));
294 return qir_SEL_X_Y_NS(c, low, high);
295 }
296
297 static struct qreg
298 ntq_umul(struct vc4_compile *c, struct qreg src0, struct qreg src1)
299 {
300 struct qreg src0_hi = qir_SHR(c, src0,
301 qir_uniform_ui(c, 24));
302 struct qreg src1_hi = qir_SHR(c, src1,
303 qir_uniform_ui(c, 24));
304
305 struct qreg hilo = qir_MUL24(c, src0_hi, src1);
306 struct qreg lohi = qir_MUL24(c, src0, src1_hi);
307 struct qreg lolo = qir_MUL24(c, src0, src1);
308
309 return qir_ADD(c, lolo, qir_SHL(c,
310 qir_ADD(c, hilo, lohi),
311 qir_uniform_ui(c, 24)));
312 }
313
314 static void
315 ntq_emit_tex(struct vc4_compile *c, nir_tex_instr *instr)
316 {
317 struct qreg s, t, r, lod, proj, compare;
318 bool is_txb = false, is_txl = false, has_proj = false;
319 unsigned unit = instr->sampler_index;
320
321 for (unsigned i = 0; i < instr->num_srcs; i++) {
322 switch (instr->src[i].src_type) {
323 case nir_tex_src_coord:
324 s = ntq_get_src(c, instr->src[i].src, 0);
325 if (instr->sampler_dim != GLSL_SAMPLER_DIM_1D)
326 t = ntq_get_src(c, instr->src[i].src, 1);
327 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
328 r = ntq_get_src(c, instr->src[i].src, 2);
329 break;
330 case nir_tex_src_bias:
331 lod = ntq_get_src(c, instr->src[i].src, 0);
332 is_txb = true;
333 break;
334 case nir_tex_src_lod:
335 lod = ntq_get_src(c, instr->src[i].src, 0);
336 is_txl = true;
337 break;
338 case nir_tex_src_comparitor:
339 compare = ntq_get_src(c, instr->src[i].src, 0);
340 break;
341 case nir_tex_src_projector:
342 proj = qir_RCP(c, ntq_get_src(c, instr->src[i].src, 0));
343 s = qir_FMUL(c, s, proj);
344 t = qir_FMUL(c, t, proj);
345 has_proj = true;
346 break;
347 default:
348 unreachable("unknown texture source");
349 }
350 }
351
352 struct qreg texture_u[] = {
353 qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit),
354 qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, unit),
355 qir_uniform(c, QUNIFORM_CONSTANT, 0),
356 qir_uniform(c, QUNIFORM_CONSTANT, 0),
357 };
358 uint32_t next_texture_u = 0;
359
360 /* There is no native support for GL texture rectangle coordinates, so
361 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
362 * 1]).
363 */
364 if (instr->sampler_dim == GLSL_SAMPLER_DIM_RECT) {
365 s = qir_FMUL(c, s,
366 qir_uniform(c, QUNIFORM_TEXRECT_SCALE_X, unit));
367 t = qir_FMUL(c, t,
368 qir_uniform(c, QUNIFORM_TEXRECT_SCALE_Y, unit));
369 }
370
371 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE || is_txl) {
372 texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2,
373 unit | (is_txl << 16));
374 }
375
376 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
377 struct qreg ma = qir_FMAXABS(c, qir_FMAXABS(c, s, t), r);
378 struct qreg rcp_ma = qir_RCP(c, ma);
379 s = qir_FMUL(c, s, rcp_ma);
380 t = qir_FMUL(c, t, rcp_ma);
381 r = qir_FMUL(c, r, rcp_ma);
382
383 qir_TEX_R(c, r, texture_u[next_texture_u++]);
384 } else if (c->key->tex[unit].wrap_s == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
385 c->key->tex[unit].wrap_s == PIPE_TEX_WRAP_CLAMP ||
386 c->key->tex[unit].wrap_t == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
387 c->key->tex[unit].wrap_t == PIPE_TEX_WRAP_CLAMP) {
388 qir_TEX_R(c, qir_uniform(c, QUNIFORM_TEXTURE_BORDER_COLOR, unit),
389 texture_u[next_texture_u++]);
390 }
391
392 if (c->key->tex[unit].wrap_s == PIPE_TEX_WRAP_CLAMP) {
393 s = qir_SAT(c, s);
394 }
395
396 if (c->key->tex[unit].wrap_t == PIPE_TEX_WRAP_CLAMP) {
397 t = qir_SAT(c, t);
398 }
399
400 qir_TEX_T(c, t, texture_u[next_texture_u++]);
401
402 if (is_txl || is_txb)
403 qir_TEX_B(c, lod, texture_u[next_texture_u++]);
404
405 qir_TEX_S(c, s, texture_u[next_texture_u++]);
406
407 c->num_texture_samples++;
408 struct qreg r4 = qir_TEX_RESULT(c);
409
410 enum pipe_format format = c->key->tex[unit].format;
411
412 struct qreg unpacked[4];
413 if (util_format_is_depth_or_stencil(format)) {
414 struct qreg depthf = qir_ITOF(c, qir_SHR(c, r4,
415 qir_uniform_ui(c, 8)));
416 struct qreg normalized = qir_FMUL(c, depthf,
417 qir_uniform_f(c, 1.0f/0xffffff));
418
419 struct qreg depth_output;
420
421 struct qreg one = qir_uniform_f(c, 1.0f);
422 if (c->key->tex[unit].compare_mode) {
423 if (has_proj)
424 compare = qir_FMUL(c, compare, proj);
425
426 switch (c->key->tex[unit].compare_func) {
427 case PIPE_FUNC_NEVER:
428 depth_output = qir_uniform_f(c, 0.0f);
429 break;
430 case PIPE_FUNC_ALWAYS:
431 depth_output = one;
432 break;
433 case PIPE_FUNC_EQUAL:
434 qir_SF(c, qir_FSUB(c, compare, normalized));
435 depth_output = qir_SEL_X_0_ZS(c, one);
436 break;
437 case PIPE_FUNC_NOTEQUAL:
438 qir_SF(c, qir_FSUB(c, compare, normalized));
439 depth_output = qir_SEL_X_0_ZC(c, one);
440 break;
441 case PIPE_FUNC_GREATER:
442 qir_SF(c, qir_FSUB(c, compare, normalized));
443 depth_output = qir_SEL_X_0_NC(c, one);
444 break;
445 case PIPE_FUNC_GEQUAL:
446 qir_SF(c, qir_FSUB(c, normalized, compare));
447 depth_output = qir_SEL_X_0_NS(c, one);
448 break;
449 case PIPE_FUNC_LESS:
450 qir_SF(c, qir_FSUB(c, compare, normalized));
451 depth_output = qir_SEL_X_0_NS(c, one);
452 break;
453 case PIPE_FUNC_LEQUAL:
454 qir_SF(c, qir_FSUB(c, normalized, compare));
455 depth_output = qir_SEL_X_0_NC(c, one);
456 break;
457 }
458 } else {
459 depth_output = normalized;
460 }
461
462 for (int i = 0; i < 4; i++)
463 unpacked[i] = depth_output;
464 } else {
465 for (int i = 0; i < 4; i++)
466 unpacked[i] = qir_R4_UNPACK(c, r4, i);
467 }
468
469 const uint8_t *format_swiz = vc4_get_format_swizzle(format);
470 struct qreg texture_output[4];
471 for (int i = 0; i < 4; i++) {
472 texture_output[i] = get_swizzled_channel(c, unpacked,
473 format_swiz[i]);
474 }
475
476 if (util_format_is_srgb(format)) {
477 for (int i = 0; i < 3; i++)
478 texture_output[i] = qir_srgb_decode(c,
479 texture_output[i]);
480 }
481
482 struct qreg *dest = ntq_get_dest(c, instr->dest);
483 for (int i = 0; i < 4; i++) {
484 dest[i] = get_swizzled_channel(c, texture_output,
485 c->key->tex[unit].swizzle[i]);
486 }
487 }
488
489 /**
490 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
491 * to zero).
492 */
493 static struct qreg
494 ntq_ffract(struct vc4_compile *c, struct qreg src)
495 {
496 struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src));
497 struct qreg diff = qir_FSUB(c, src, trunc);
498 qir_SF(c, diff);
499 return qir_SEL_X_Y_NS(c,
500 qir_FADD(c, diff, qir_uniform_f(c, 1.0)),
501 diff);
502 }
503
504 /**
505 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
506 * zero).
507 */
508 static struct qreg
509 ntq_ffloor(struct vc4_compile *c, struct qreg src)
510 {
511 struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src));
512
513 /* This will be < 0 if we truncated and the truncation was of a value
514 * that was < 0 in the first place.
515 */
516 qir_SF(c, qir_FSUB(c, src, trunc));
517
518 return qir_SEL_X_Y_NS(c,
519 qir_FSUB(c, trunc, qir_uniform_f(c, 1.0)),
520 trunc);
521 }
522
523 /**
524 * Computes ceil(x), which is tricky because our FTOI truncates (rounds to
525 * zero).
526 */
527 static struct qreg
528 ntq_fceil(struct vc4_compile *c, struct qreg src)
529 {
530 struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src));
531
532 /* This will be < 0 if we truncated and the truncation was of a value
533 * that was > 0 in the first place.
534 */
535 qir_SF(c, qir_FSUB(c, trunc, src));
536
537 return qir_SEL_X_Y_NS(c,
538 qir_FADD(c, trunc, qir_uniform_f(c, 1.0)),
539 trunc);
540 }
541
542 static struct qreg
543 ntq_fsin(struct vc4_compile *c, struct qreg src)
544 {
545 float coeff[] = {
546 -2.0 * M_PI,
547 pow(2.0 * M_PI, 3) / (3 * 2 * 1),
548 -pow(2.0 * M_PI, 5) / (5 * 4 * 3 * 2 * 1),
549 pow(2.0 * M_PI, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
550 -pow(2.0 * M_PI, 9) / (9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
551 };
552
553 struct qreg scaled_x =
554 qir_FMUL(c,
555 src,
556 qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
557
558 struct qreg x = qir_FADD(c,
559 ntq_ffract(c, scaled_x),
560 qir_uniform_f(c, -0.5));
561 struct qreg x2 = qir_FMUL(c, x, x);
562 struct qreg sum = qir_FMUL(c, x, qir_uniform_f(c, coeff[0]));
563 for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
564 x = qir_FMUL(c, x, x2);
565 sum = qir_FADD(c,
566 sum,
567 qir_FMUL(c,
568 x,
569 qir_uniform_f(c, coeff[i])));
570 }
571 return sum;
572 }
573
574 static struct qreg
575 ntq_fcos(struct vc4_compile *c, struct qreg src)
576 {
577 float coeff[] = {
578 -1.0f,
579 pow(2.0 * M_PI, 2) / (2 * 1),
580 -pow(2.0 * M_PI, 4) / (4 * 3 * 2 * 1),
581 pow(2.0 * M_PI, 6) / (6 * 5 * 4 * 3 * 2 * 1),
582 -pow(2.0 * M_PI, 8) / (8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
583 pow(2.0 * M_PI, 10) / (10 * 9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
584 };
585
586 struct qreg scaled_x =
587 qir_FMUL(c, src,
588 qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
589 struct qreg x_frac = qir_FADD(c,
590 ntq_ffract(c, scaled_x),
591 qir_uniform_f(c, -0.5));
592
593 struct qreg sum = qir_uniform_f(c, coeff[0]);
594 struct qreg x2 = qir_FMUL(c, x_frac, x_frac);
595 struct qreg x = x2; /* Current x^2, x^4, or x^6 */
596 for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
597 if (i != 1)
598 x = qir_FMUL(c, x, x2);
599
600 struct qreg mul = qir_FMUL(c,
601 x,
602 qir_uniform_f(c, coeff[i]));
603 if (i == 0)
604 sum = mul;
605 else
606 sum = qir_FADD(c, sum, mul);
607 }
608 return sum;
609 }
610
611 static struct qreg
612 ntq_fsign(struct vc4_compile *c, struct qreg src)
613 {
614 qir_SF(c, src);
615 return qir_SEL_X_Y_NC(c,
616 qir_SEL_X_0_ZC(c, qir_uniform_f(c, 1.0)),
617 qir_uniform_f(c, -1.0));
618 }
619
620 static struct qreg
621 get_channel_from_vpm(struct vc4_compile *c,
622 struct qreg *vpm_reads,
623 uint8_t swiz,
624 const struct util_format_description *desc)
625 {
626 const struct util_format_channel_description *chan =
627 &desc->channel[swiz];
628 struct qreg temp;
629
630 if (swiz > UTIL_FORMAT_SWIZZLE_W)
631 return get_swizzled_channel(c, vpm_reads, swiz);
632 else if (chan->size == 32 &&
633 chan->type == UTIL_FORMAT_TYPE_FLOAT) {
634 return get_swizzled_channel(c, vpm_reads, swiz);
635 } else if (chan->size == 32 &&
636 chan->type == UTIL_FORMAT_TYPE_SIGNED) {
637 if (chan->normalized) {
638 return qir_FMUL(c,
639 qir_ITOF(c, vpm_reads[swiz]),
640 qir_uniform_f(c,
641 1.0 / 0x7fffffff));
642 } else {
643 return qir_ITOF(c, vpm_reads[swiz]);
644 }
645 } else if (chan->size == 8 &&
646 (chan->type == UTIL_FORMAT_TYPE_UNSIGNED ||
647 chan->type == UTIL_FORMAT_TYPE_SIGNED)) {
648 struct qreg vpm = vpm_reads[0];
649 if (chan->type == UTIL_FORMAT_TYPE_SIGNED) {
650 temp = qir_XOR(c, vpm, qir_uniform_ui(c, 0x80808080));
651 if (chan->normalized) {
652 return qir_FSUB(c, qir_FMUL(c,
653 qir_UNPACK_8_F(c, temp, swiz),
654 qir_uniform_f(c, 2.0)),
655 qir_uniform_f(c, 1.0));
656 } else {
657 return qir_FADD(c,
658 qir_ITOF(c,
659 qir_UNPACK_8_I(c, temp,
660 swiz)),
661 qir_uniform_f(c, -128.0));
662 }
663 } else {
664 if (chan->normalized) {
665 return qir_UNPACK_8_F(c, vpm, swiz);
666 } else {
667 return qir_ITOF(c, qir_UNPACK_8_I(c, vpm, swiz));
668 }
669 }
670 } else if (chan->size == 16 &&
671 (chan->type == UTIL_FORMAT_TYPE_UNSIGNED ||
672 chan->type == UTIL_FORMAT_TYPE_SIGNED)) {
673 struct qreg vpm = vpm_reads[swiz / 2];
674
675 /* Note that UNPACK_16F eats a half float, not ints, so we use
676 * UNPACK_16_I for all of these.
677 */
678 if (chan->type == UTIL_FORMAT_TYPE_SIGNED) {
679 temp = qir_ITOF(c, qir_UNPACK_16_I(c, vpm, swiz % 2));
680 if (chan->normalized) {
681 return qir_FMUL(c, temp,
682 qir_uniform_f(c, 1/32768.0f));
683 } else {
684 return temp;
685 }
686 } else {
687 /* UNPACK_16I sign-extends, so we have to emit ANDs. */
688 temp = vpm;
689 if (swiz == 1 || swiz == 3)
690 temp = qir_UNPACK_16_I(c, temp, 1);
691 temp = qir_AND(c, temp, qir_uniform_ui(c, 0xffff));
692 temp = qir_ITOF(c, temp);
693
694 if (chan->normalized) {
695 return qir_FMUL(c, temp,
696 qir_uniform_f(c, 1 / 65535.0));
697 } else {
698 return temp;
699 }
700 }
701 } else {
702 return c->undef;
703 }
704 }
705
706 static void
707 emit_vertex_input(struct vc4_compile *c, int attr)
708 {
709 enum pipe_format format = c->vs_key->attr_formats[attr];
710 uint32_t attr_size = util_format_get_blocksize(format);
711 struct qreg vpm_reads[4];
712
713 c->vattr_sizes[attr] = align(attr_size, 4);
714 for (int i = 0; i < align(attr_size, 4) / 4; i++) {
715 struct qreg vpm = { QFILE_VPM, attr * 4 + i };
716 vpm_reads[i] = qir_MOV(c, vpm);
717 c->num_inputs++;
718 }
719
720 bool format_warned = false;
721 const struct util_format_description *desc =
722 util_format_description(format);
723
724 for (int i = 0; i < 4; i++) {
725 uint8_t swiz = desc->swizzle[i];
726 struct qreg result = get_channel_from_vpm(c, vpm_reads,
727 swiz, desc);
728
729 if (result.file == QFILE_NULL) {
730 if (!format_warned) {
731 fprintf(stderr,
732 "vtx element %d unsupported type: %s\n",
733 attr, util_format_name(format));
734 format_warned = true;
735 }
736 result = qir_uniform_f(c, 0.0);
737 }
738 c->inputs[attr * 4 + i] = result;
739 }
740 }
741
742 static void
743 emit_fragcoord_input(struct vc4_compile *c, int attr)
744 {
745 c->inputs[attr * 4 + 0] = qir_FRAG_X(c);
746 c->inputs[attr * 4 + 1] = qir_FRAG_Y(c);
747 c->inputs[attr * 4 + 2] =
748 qir_FMUL(c,
749 qir_ITOF(c, qir_FRAG_Z(c)),
750 qir_uniform_f(c, 1.0 / 0xffffff));
751 c->inputs[attr * 4 + 3] = qir_RCP(c, qir_FRAG_W(c));
752 }
753
754 static void
755 emit_point_coord_input(struct vc4_compile *c, int attr)
756 {
757 if (c->point_x.file == QFILE_NULL) {
758 c->point_x = qir_uniform_f(c, 0.0);
759 c->point_y = qir_uniform_f(c, 0.0);
760 }
761
762 c->inputs[attr * 4 + 0] = c->point_x;
763 if (c->fs_key->point_coord_upper_left) {
764 c->inputs[attr * 4 + 1] = qir_FSUB(c,
765 qir_uniform_f(c, 1.0),
766 c->point_y);
767 } else {
768 c->inputs[attr * 4 + 1] = c->point_y;
769 }
770 c->inputs[attr * 4 + 2] = qir_uniform_f(c, 0.0);
771 c->inputs[attr * 4 + 3] = qir_uniform_f(c, 1.0);
772 }
773
774 static struct qreg
775 emit_fragment_varying(struct vc4_compile *c, uint8_t semantic,
776 uint8_t index, uint8_t swizzle)
777 {
778 uint32_t i = c->num_input_semantics++;
779 struct qreg vary = {
780 QFILE_VARY,
781 i
782 };
783
784 if (c->num_input_semantics >= c->input_semantics_array_size) {
785 c->input_semantics_array_size =
786 MAX2(4, c->input_semantics_array_size * 2);
787
788 c->input_semantics = reralloc(c, c->input_semantics,
789 struct vc4_varying_semantic,
790 c->input_semantics_array_size);
791 }
792
793 c->input_semantics[i].semantic = semantic;
794 c->input_semantics[i].index = index;
795 c->input_semantics[i].swizzle = swizzle;
796
797 return qir_VARY_ADD_C(c, qir_FMUL(c, vary, qir_FRAG_W(c)));
798 }
799
800 static void
801 emit_fragment_input(struct vc4_compile *c, int attr,
802 unsigned semantic_name, unsigned semantic_index)
803 {
804 for (int i = 0; i < 4; i++) {
805 c->inputs[attr * 4 + i] =
806 emit_fragment_varying(c,
807 semantic_name,
808 semantic_index,
809 i);
810 c->num_inputs++;
811 }
812 }
813
814 static void
815 emit_face_input(struct vc4_compile *c, int attr)
816 {
817 c->inputs[attr * 4 + 0] = qir_FSUB(c,
818 qir_uniform_f(c, 1.0),
819 qir_FMUL(c,
820 qir_ITOF(c, qir_FRAG_REV_FLAG(c)),
821 qir_uniform_f(c, 2.0)));
822 c->inputs[attr * 4 + 1] = qir_uniform_f(c, 0.0);
823 c->inputs[attr * 4 + 2] = qir_uniform_f(c, 0.0);
824 c->inputs[attr * 4 + 3] = qir_uniform_f(c, 1.0);
825 }
826
827 static void
828 add_output(struct vc4_compile *c,
829 uint32_t decl_offset,
830 uint8_t semantic_name,
831 uint8_t semantic_index,
832 uint8_t semantic_swizzle)
833 {
834 uint32_t old_array_size = c->outputs_array_size;
835 resize_qreg_array(c, &c->outputs, &c->outputs_array_size,
836 decl_offset + 1);
837
838 if (old_array_size != c->outputs_array_size) {
839 c->output_semantics = reralloc(c,
840 c->output_semantics,
841 struct vc4_varying_semantic,
842 c->outputs_array_size);
843 }
844
845 c->output_semantics[decl_offset].semantic = semantic_name;
846 c->output_semantics[decl_offset].index = semantic_index;
847 c->output_semantics[decl_offset].swizzle = semantic_swizzle;
848 }
849
850 static void
851 declare_uniform_range(struct vc4_compile *c, uint32_t start, uint32_t size)
852 {
853 unsigned array_id = c->num_uniform_ranges++;
854 if (array_id >= c->ubo_ranges_array_size) {
855 c->ubo_ranges_array_size = MAX2(c->ubo_ranges_array_size * 2,
856 array_id + 1);
857 c->ubo_ranges = reralloc(c, c->ubo_ranges,
858 struct vc4_compiler_ubo_range,
859 c->ubo_ranges_array_size);
860 }
861
862 c->ubo_ranges[array_id].dst_offset = 0;
863 c->ubo_ranges[array_id].src_offset = start;
864 c->ubo_ranges[array_id].size = size;
865 c->ubo_ranges[array_id].used = false;
866 }
867
868 static void
869 ntq_emit_alu(struct vc4_compile *c, nir_alu_instr *instr)
870 {
871 /* Vectors are special in that they have non-scalarized writemasks,
872 * and just take the first swizzle channel for each argument in order
873 * into each writemask channel.
874 */
875 if (instr->op == nir_op_vec2 ||
876 instr->op == nir_op_vec3 ||
877 instr->op == nir_op_vec4) {
878 struct qreg srcs[4];
879 for (int i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
880 srcs[i] = ntq_get_src(c, instr->src[i].src,
881 instr->src[i].swizzle[0]);
882 struct qreg *dest = ntq_get_dest(c, instr->dest.dest);
883 for (int i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
884 dest[i] = srcs[i];
885 return;
886 }
887
888 /* General case: We can just grab the one used channel per src. */
889 struct qreg src[nir_op_infos[instr->op].num_inputs];
890 for (int i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
891 src[i] = ntq_get_alu_src(c, instr, i);
892 }
893
894 /* Pick the channel to store the output in. */
895 assert(!instr->dest.saturate);
896 struct qreg *dest = ntq_get_dest(c, instr->dest.dest);
897 assert(util_is_power_of_two(instr->dest.write_mask));
898 dest += ffs(instr->dest.write_mask) - 1;
899
900 switch (instr->op) {
901 case nir_op_fmov:
902 case nir_op_imov:
903 *dest = qir_MOV(c, src[0]);
904 break;
905 case nir_op_fmul:
906 *dest = qir_FMUL(c, src[0], src[1]);
907 break;
908 case nir_op_fadd:
909 *dest = qir_FADD(c, src[0], src[1]);
910 break;
911 case nir_op_fsub:
912 *dest = qir_FSUB(c, src[0], src[1]);
913 break;
914 case nir_op_fmin:
915 *dest = qir_FMIN(c, src[0], src[1]);
916 break;
917 case nir_op_fmax:
918 *dest = qir_FMAX(c, src[0], src[1]);
919 break;
920
921 case nir_op_f2i:
922 case nir_op_f2u:
923 *dest = qir_FTOI(c, src[0]);
924 break;
925 case nir_op_i2f:
926 case nir_op_u2f:
927 *dest = qir_ITOF(c, src[0]);
928 break;
929 case nir_op_b2f:
930 *dest = qir_AND(c, src[0], qir_uniform_f(c, 1.0));
931 break;
932 case nir_op_b2i:
933 *dest = qir_AND(c, src[0], qir_uniform_ui(c, 1));
934 break;
935 case nir_op_i2b:
936 case nir_op_f2b:
937 qir_SF(c, src[0]);
938 *dest = qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
939 break;
940
941 case nir_op_iadd:
942 *dest = qir_ADD(c, src[0], src[1]);
943 break;
944 case nir_op_ushr:
945 *dest = qir_SHR(c, src[0], src[1]);
946 break;
947 case nir_op_isub:
948 *dest = qir_SUB(c, src[0], src[1]);
949 break;
950 case nir_op_ishr:
951 *dest = qir_ASR(c, src[0], src[1]);
952 break;
953 case nir_op_ishl:
954 *dest = qir_SHL(c, src[0], src[1]);
955 break;
956 case nir_op_imin:
957 *dest = qir_MIN(c, src[0], src[1]);
958 break;
959 case nir_op_imax:
960 *dest = qir_MAX(c, src[0], src[1]);
961 break;
962 case nir_op_iand:
963 *dest = qir_AND(c, src[0], src[1]);
964 break;
965 case nir_op_ior:
966 *dest = qir_OR(c, src[0], src[1]);
967 break;
968 case nir_op_ixor:
969 *dest = qir_XOR(c, src[0], src[1]);
970 break;
971 case nir_op_inot:
972 *dest = qir_NOT(c, src[0]);
973 break;
974
975 case nir_op_imul:
976 *dest = ntq_umul(c, src[0], src[1]);
977 break;
978
979 case nir_op_seq:
980 qir_SF(c, qir_FSUB(c, src[0], src[1]));
981 *dest = qir_SEL_X_0_ZS(c, qir_uniform_f(c, 1.0));
982 break;
983 case nir_op_sne:
984 qir_SF(c, qir_FSUB(c, src[0], src[1]));
985 *dest = qir_SEL_X_0_ZC(c, qir_uniform_f(c, 1.0));
986 break;
987 case nir_op_sge:
988 qir_SF(c, qir_FSUB(c, src[0], src[1]));
989 *dest = qir_SEL_X_0_NC(c, qir_uniform_f(c, 1.0));
990 break;
991 case nir_op_slt:
992 qir_SF(c, qir_FSUB(c, src[0], src[1]));
993 *dest = qir_SEL_X_0_NS(c, qir_uniform_f(c, 1.0));
994 break;
995 case nir_op_feq:
996 qir_SF(c, qir_FSUB(c, src[0], src[1]));
997 *dest = qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
998 break;
999 case nir_op_fne:
1000 qir_SF(c, qir_FSUB(c, src[0], src[1]));
1001 *dest = qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
1002 break;
1003 case nir_op_fge:
1004 qir_SF(c, qir_FSUB(c, src[0], src[1]));
1005 *dest = qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
1006 break;
1007 case nir_op_flt:
1008 qir_SF(c, qir_FSUB(c, src[0], src[1]));
1009 *dest = qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
1010 break;
1011 case nir_op_ieq:
1012 qir_SF(c, qir_SUB(c, src[0], src[1]));
1013 *dest = qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
1014 break;
1015 case nir_op_ine:
1016 qir_SF(c, qir_SUB(c, src[0], src[1]));
1017 *dest = qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
1018 break;
1019 case nir_op_ige:
1020 qir_SF(c, qir_SUB(c, src[0], src[1]));
1021 *dest = qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
1022 break;
1023 case nir_op_ilt:
1024 qir_SF(c, qir_SUB(c, src[0], src[1]));
1025 *dest = qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
1026 break;
1027
1028 case nir_op_bcsel:
1029 qir_SF(c, src[0]);
1030 *dest = qir_SEL_X_Y_NS(c, src[1], src[2]);
1031 break;
1032 case nir_op_fcsel:
1033 qir_SF(c, src[0]);
1034 *dest = qir_SEL_X_Y_ZC(c, src[1], src[2]);
1035 break;
1036
1037 case nir_op_frcp:
1038 *dest = ntq_rcp(c, src[0]);
1039 break;
1040 case nir_op_frsq:
1041 *dest = ntq_rsq(c, src[0]);
1042 break;
1043 case nir_op_fexp2:
1044 *dest = qir_EXP2(c, src[0]);
1045 break;
1046 case nir_op_flog2:
1047 *dest = qir_LOG2(c, src[0]);
1048 break;
1049
1050 case nir_op_ftrunc:
1051 *dest = qir_ITOF(c, qir_FTOI(c, src[0]));
1052 break;
1053 case nir_op_fceil:
1054 *dest = ntq_fceil(c, src[0]);
1055 break;
1056 case nir_op_ffract:
1057 *dest = ntq_ffract(c, src[0]);
1058 break;
1059 case nir_op_ffloor:
1060 *dest = ntq_ffloor(c, src[0]);
1061 break;
1062
1063 case nir_op_fsin:
1064 *dest = ntq_fsin(c, src[0]);
1065 break;
1066 case nir_op_fcos:
1067 *dest = ntq_fcos(c, src[0]);
1068 break;
1069
1070 case nir_op_fsign:
1071 *dest = ntq_fsign(c, src[0]);
1072 break;
1073
1074 case nir_op_fabs:
1075 *dest = qir_FMAXABS(c, src[0], src[0]);
1076 break;
1077 case nir_op_iabs:
1078 *dest = qir_MAX(c, src[0],
1079 qir_SUB(c, qir_uniform_ui(c, 0), src[0]));
1080 break;
1081
1082 default:
1083 fprintf(stderr, "unknown NIR ALU inst: ");
1084 nir_print_instr(&instr->instr, stderr);
1085 fprintf(stderr, "\n");
1086 abort();
1087 }
1088 }
1089
1090 static struct qreg
1091 vc4_blend_channel(struct vc4_compile *c,
1092 struct qreg *dst,
1093 struct qreg *src,
1094 struct qreg val,
1095 unsigned factor,
1096 int channel)
1097 {
1098 switch(factor) {
1099 case PIPE_BLENDFACTOR_ONE:
1100 return val;
1101 case PIPE_BLENDFACTOR_SRC_COLOR:
1102 return qir_FMUL(c, val, src[channel]);
1103 case PIPE_BLENDFACTOR_SRC_ALPHA:
1104 return qir_FMUL(c, val, src[3]);
1105 case PIPE_BLENDFACTOR_DST_ALPHA:
1106 return qir_FMUL(c, val, dst[3]);
1107 case PIPE_BLENDFACTOR_DST_COLOR:
1108 return qir_FMUL(c, val, dst[channel]);
1109 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
1110 if (channel != 3) {
1111 return qir_FMUL(c,
1112 val,
1113 qir_FMIN(c,
1114 src[3],
1115 qir_FSUB(c,
1116 qir_uniform_f(c, 1.0),
1117 dst[3])));
1118 } else {
1119 return val;
1120 }
1121 case PIPE_BLENDFACTOR_CONST_COLOR:
1122 return qir_FMUL(c, val,
1123 qir_uniform(c, QUNIFORM_BLEND_CONST_COLOR,
1124 channel));
1125 case PIPE_BLENDFACTOR_CONST_ALPHA:
1126 return qir_FMUL(c, val,
1127 qir_uniform(c, QUNIFORM_BLEND_CONST_COLOR, 3));
1128 case PIPE_BLENDFACTOR_ZERO:
1129 return qir_uniform_f(c, 0.0);
1130 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
1131 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1132 src[channel]));
1133 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
1134 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1135 src[3]));
1136 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
1137 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1138 dst[3]));
1139 case PIPE_BLENDFACTOR_INV_DST_COLOR:
1140 return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
1141 dst[channel]));
1142 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
1143 return qir_FMUL(c, val,
1144 qir_FSUB(c, qir_uniform_f(c, 1.0),
1145 qir_uniform(c,
1146 QUNIFORM_BLEND_CONST_COLOR,
1147 channel)));
1148 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
1149 return qir_FMUL(c, val,
1150 qir_FSUB(c, qir_uniform_f(c, 1.0),
1151 qir_uniform(c,
1152 QUNIFORM_BLEND_CONST_COLOR,
1153 3)));
1154
1155 default:
1156 case PIPE_BLENDFACTOR_SRC1_COLOR:
1157 case PIPE_BLENDFACTOR_SRC1_ALPHA:
1158 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
1159 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
1160 /* Unsupported. */
1161 fprintf(stderr, "Unknown blend factor %d\n", factor);
1162 return val;
1163 }
1164 }
1165
1166 static struct qreg
1167 vc4_blend_func(struct vc4_compile *c,
1168 struct qreg src, struct qreg dst,
1169 unsigned func)
1170 {
1171 switch (func) {
1172 case PIPE_BLEND_ADD:
1173 return qir_FADD(c, src, dst);
1174 case PIPE_BLEND_SUBTRACT:
1175 return qir_FSUB(c, src, dst);
1176 case PIPE_BLEND_REVERSE_SUBTRACT:
1177 return qir_FSUB(c, dst, src);
1178 case PIPE_BLEND_MIN:
1179 return qir_FMIN(c, src, dst);
1180 case PIPE_BLEND_MAX:
1181 return qir_FMAX(c, src, dst);
1182
1183 default:
1184 /* Unsupported. */
1185 fprintf(stderr, "Unknown blend func %d\n", func);
1186 return src;
1187
1188 }
1189 }
1190
1191 /**
1192 * Implements fixed function blending in shader code.
1193 *
1194 * VC4 doesn't have any hardware support for blending. Instead, you read the
1195 * current contents of the destination from the tile buffer after having
1196 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1197 * math using your output color and that destination value, and update the
1198 * output color appropriately.
1199 */
1200 static void
1201 vc4_blend(struct vc4_compile *c, struct qreg *result,
1202 struct qreg *dst_color, struct qreg *src_color)
1203 {
1204 struct pipe_rt_blend_state *blend = &c->fs_key->blend;
1205
1206 if (!blend->blend_enable) {
1207 for (int i = 0; i < 4; i++)
1208 result[i] = src_color[i];
1209 return;
1210 }
1211
1212 struct qreg clamped_src[4];
1213 struct qreg clamped_dst[4];
1214 for (int i = 0; i < 4; i++) {
1215 clamped_src[i] = qir_SAT(c, src_color[i]);
1216 clamped_dst[i] = qir_SAT(c, dst_color[i]);
1217 }
1218 src_color = clamped_src;
1219 dst_color = clamped_dst;
1220
1221 struct qreg src_blend[4], dst_blend[4];
1222 for (int i = 0; i < 3; i++) {
1223 src_blend[i] = vc4_blend_channel(c,
1224 dst_color, src_color,
1225 src_color[i],
1226 blend->rgb_src_factor, i);
1227 dst_blend[i] = vc4_blend_channel(c,
1228 dst_color, src_color,
1229 dst_color[i],
1230 blend->rgb_dst_factor, i);
1231 }
1232 src_blend[3] = vc4_blend_channel(c,
1233 dst_color, src_color,
1234 src_color[3],
1235 blend->alpha_src_factor, 3);
1236 dst_blend[3] = vc4_blend_channel(c,
1237 dst_color, src_color,
1238 dst_color[3],
1239 blend->alpha_dst_factor, 3);
1240
1241 for (int i = 0; i < 3; i++) {
1242 result[i] = vc4_blend_func(c,
1243 src_blend[i], dst_blend[i],
1244 blend->rgb_func);
1245 }
1246 result[3] = vc4_blend_func(c,
1247 src_blend[3], dst_blend[3],
1248 blend->alpha_func);
1249 }
1250
1251 static void
1252 clip_distance_discard(struct vc4_compile *c)
1253 {
1254 for (int i = 0; i < PIPE_MAX_CLIP_PLANES; i++) {
1255 if (!(c->key->ucp_enables & (1 << i)))
1256 continue;
1257
1258 struct qreg dist = emit_fragment_varying(c,
1259 TGSI_SEMANTIC_CLIPDIST,
1260 i,
1261 TGSI_SWIZZLE_X);
1262
1263 qir_SF(c, dist);
1264
1265 if (c->discard.file == QFILE_NULL)
1266 c->discard = qir_uniform_ui(c, 0);
1267
1268 c->discard = qir_SEL_X_Y_NS(c, qir_uniform_ui(c, ~0),
1269 c->discard);
1270 }
1271 }
1272
1273 static void
1274 alpha_test_discard(struct vc4_compile *c)
1275 {
1276 struct qreg src_alpha;
1277 struct qreg alpha_ref = qir_uniform(c, QUNIFORM_ALPHA_REF, 0);
1278
1279 if (!c->fs_key->alpha_test)
1280 return;
1281
1282 if (c->output_color_index != -1)
1283 src_alpha = c->outputs[c->output_color_index + 3];
1284 else
1285 src_alpha = qir_uniform_f(c, 1.0);
1286
1287 if (c->discard.file == QFILE_NULL)
1288 c->discard = qir_uniform_ui(c, 0);
1289
1290 switch (c->fs_key->alpha_test_func) {
1291 case PIPE_FUNC_NEVER:
1292 c->discard = qir_uniform_ui(c, ~0);
1293 break;
1294 case PIPE_FUNC_ALWAYS:
1295 break;
1296 case PIPE_FUNC_EQUAL:
1297 qir_SF(c, qir_FSUB(c, src_alpha, alpha_ref));
1298 c->discard = qir_SEL_X_Y_ZS(c, c->discard,
1299 qir_uniform_ui(c, ~0));
1300 break;
1301 case PIPE_FUNC_NOTEQUAL:
1302 qir_SF(c, qir_FSUB(c, src_alpha, alpha_ref));
1303 c->discard = qir_SEL_X_Y_ZC(c, c->discard,
1304 qir_uniform_ui(c, ~0));
1305 break;
1306 case PIPE_FUNC_GREATER:
1307 qir_SF(c, qir_FSUB(c, src_alpha, alpha_ref));
1308 c->discard = qir_SEL_X_Y_NC(c, c->discard,
1309 qir_uniform_ui(c, ~0));
1310 break;
1311 case PIPE_FUNC_GEQUAL:
1312 qir_SF(c, qir_FSUB(c, alpha_ref, src_alpha));
1313 c->discard = qir_SEL_X_Y_NS(c, c->discard,
1314 qir_uniform_ui(c, ~0));
1315 break;
1316 case PIPE_FUNC_LESS:
1317 qir_SF(c, qir_FSUB(c, src_alpha, alpha_ref));
1318 c->discard = qir_SEL_X_Y_NS(c, c->discard,
1319 qir_uniform_ui(c, ~0));
1320 break;
1321 case PIPE_FUNC_LEQUAL:
1322 qir_SF(c, qir_FSUB(c, alpha_ref, src_alpha));
1323 c->discard = qir_SEL_X_Y_NC(c, c->discard,
1324 qir_uniform_ui(c, ~0));
1325 break;
1326 }
1327 }
1328
1329 static struct qreg
1330 vc4_logicop(struct vc4_compile *c, struct qreg src, struct qreg dst)
1331 {
1332 switch (c->fs_key->logicop_func) {
1333 case PIPE_LOGICOP_CLEAR:
1334 return qir_uniform_f(c, 0.0);
1335 case PIPE_LOGICOP_NOR:
1336 return qir_NOT(c, qir_OR(c, src, dst));
1337 case PIPE_LOGICOP_AND_INVERTED:
1338 return qir_AND(c, qir_NOT(c, src), dst);
1339 case PIPE_LOGICOP_COPY_INVERTED:
1340 return qir_NOT(c, src);
1341 case PIPE_LOGICOP_AND_REVERSE:
1342 return qir_AND(c, src, qir_NOT(c, dst));
1343 case PIPE_LOGICOP_INVERT:
1344 return qir_NOT(c, dst);
1345 case PIPE_LOGICOP_XOR:
1346 return qir_XOR(c, src, dst);
1347 case PIPE_LOGICOP_NAND:
1348 return qir_NOT(c, qir_AND(c, src, dst));
1349 case PIPE_LOGICOP_AND:
1350 return qir_AND(c, src, dst);
1351 case PIPE_LOGICOP_EQUIV:
1352 return qir_NOT(c, qir_XOR(c, src, dst));
1353 case PIPE_LOGICOP_NOOP:
1354 return dst;
1355 case PIPE_LOGICOP_OR_INVERTED:
1356 return qir_OR(c, qir_NOT(c, src), dst);
1357 case PIPE_LOGICOP_OR_REVERSE:
1358 return qir_OR(c, src, qir_NOT(c, dst));
1359 case PIPE_LOGICOP_OR:
1360 return qir_OR(c, src, dst);
1361 case PIPE_LOGICOP_SET:
1362 return qir_uniform_ui(c, ~0);
1363 case PIPE_LOGICOP_COPY:
1364 default:
1365 return src;
1366 }
1367 }
1368
1369 static void
1370 emit_frag_end(struct vc4_compile *c)
1371 {
1372 clip_distance_discard(c);
1373 alpha_test_discard(c);
1374
1375 enum pipe_format color_format = c->fs_key->color_format;
1376 const uint8_t *format_swiz = vc4_get_format_swizzle(color_format);
1377 struct qreg tlb_read_color[4] = { c->undef, c->undef, c->undef, c->undef };
1378 struct qreg dst_color[4] = { c->undef, c->undef, c->undef, c->undef };
1379 struct qreg linear_dst_color[4] = { c->undef, c->undef, c->undef, c->undef };
1380 struct qreg packed_dst_color = c->undef;
1381
1382 if (c->fs_key->blend.blend_enable ||
1383 c->fs_key->blend.colormask != 0xf ||
1384 c->fs_key->logicop_func != PIPE_LOGICOP_COPY) {
1385 struct qreg r4 = qir_TLB_COLOR_READ(c);
1386 for (int i = 0; i < 4; i++)
1387 tlb_read_color[i] = qir_R4_UNPACK(c, r4, i);
1388 for (int i = 0; i < 4; i++) {
1389 dst_color[i] = get_swizzled_channel(c,
1390 tlb_read_color,
1391 format_swiz[i]);
1392 if (util_format_is_srgb(color_format) && i != 3) {
1393 linear_dst_color[i] =
1394 qir_srgb_decode(c, dst_color[i]);
1395 } else {
1396 linear_dst_color[i] = dst_color[i];
1397 }
1398 }
1399
1400 /* Save the packed value for logic ops. Can't reuse r4
1401 * because other things might smash it (like sRGB)
1402 */
1403 packed_dst_color = qir_MOV(c, r4);
1404 }
1405
1406 struct qreg blend_color[4];
1407 struct qreg undef_array[4] = {
1408 c->undef, c->undef, c->undef, c->undef
1409 };
1410 vc4_blend(c, blend_color, linear_dst_color,
1411 (c->output_color_index != -1 ?
1412 c->outputs + c->output_color_index :
1413 undef_array));
1414
1415 if (util_format_is_srgb(color_format)) {
1416 for (int i = 0; i < 3; i++)
1417 blend_color[i] = qir_srgb_encode(c, blend_color[i]);
1418 }
1419
1420 /* Debug: Sometimes you're getting a black output and just want to see
1421 * if the FS is getting executed at all. Spam magenta into the color
1422 * output.
1423 */
1424 if (0) {
1425 blend_color[0] = qir_uniform_f(c, 1.0);
1426 blend_color[1] = qir_uniform_f(c, 0.0);
1427 blend_color[2] = qir_uniform_f(c, 1.0);
1428 blend_color[3] = qir_uniform_f(c, 0.5);
1429 }
1430
1431 struct qreg swizzled_outputs[4];
1432 for (int i = 0; i < 4; i++) {
1433 swizzled_outputs[i] = get_swizzled_channel(c, blend_color,
1434 format_swiz[i]);
1435 }
1436
1437 if (c->discard.file != QFILE_NULL)
1438 qir_TLB_DISCARD_SETUP(c, c->discard);
1439
1440 if (c->fs_key->stencil_enabled) {
1441 qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 0));
1442 if (c->fs_key->stencil_twoside) {
1443 qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 1));
1444 }
1445 if (c->fs_key->stencil_full_writemasks) {
1446 qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 2));
1447 }
1448 }
1449
1450 if (c->fs_key->depth_enabled) {
1451 struct qreg z;
1452 if (c->output_position_index != -1) {
1453 z = qir_FTOI(c, qir_FMUL(c, c->outputs[c->output_position_index + 2],
1454 qir_uniform_f(c, 0xffffff)));
1455 } else {
1456 z = qir_FRAG_Z(c);
1457 }
1458 qir_TLB_Z_WRITE(c, z);
1459 }
1460
1461 struct qreg packed_color = c->undef;
1462 for (int i = 0; i < 4; i++) {
1463 if (swizzled_outputs[i].file == QFILE_NULL)
1464 continue;
1465 if (packed_color.file == QFILE_NULL) {
1466 packed_color = qir_PACK_8888_F(c, swizzled_outputs[i]);
1467 } else {
1468 packed_color = qir_PACK_8_F(c,
1469 packed_color,
1470 swizzled_outputs[i],
1471 i);
1472 }
1473 }
1474
1475 if (packed_color.file == QFILE_NULL)
1476 packed_color = qir_uniform_ui(c, 0);
1477
1478 if (c->fs_key->logicop_func != PIPE_LOGICOP_COPY) {
1479 packed_color = vc4_logicop(c, packed_color, packed_dst_color);
1480 }
1481
1482 /* If the bit isn't set in the color mask, then just return the
1483 * original dst color, instead.
1484 */
1485 uint32_t colormask = 0xffffffff;
1486 for (int i = 0; i < 4; i++) {
1487 if (format_swiz[i] < 4 &&
1488 !(c->fs_key->blend.colormask & (1 << format_swiz[i]))) {
1489 colormask &= ~(0xff << (i * 8));
1490 }
1491 }
1492 if (colormask != 0xffffffff) {
1493 packed_color = qir_OR(c,
1494 qir_AND(c, packed_color,
1495 qir_uniform_ui(c, colormask)),
1496 qir_AND(c, packed_dst_color,
1497 qir_uniform_ui(c, ~colormask)));
1498 }
1499
1500 qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef,
1501 packed_color, c->undef));
1502 }
1503
1504 static void
1505 emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
1506 {
1507 struct qreg xyi[2];
1508
1509 for (int i = 0; i < 2; i++) {
1510 struct qreg scale =
1511 qir_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
1512
1513 xyi[i] = qir_FTOI(c, qir_FMUL(c,
1514 qir_FMUL(c,
1515 c->outputs[c->output_position_index + i],
1516 scale),
1517 rcp_w));
1518 }
1519
1520 qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1]));
1521 }
1522
1523 static void
1524 emit_zs_write(struct vc4_compile *c, struct qreg rcp_w)
1525 {
1526 struct qreg zscale = qir_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
1527 struct qreg zoffset = qir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
1528
1529 qir_VPM_WRITE(c, qir_FADD(c, qir_FMUL(c, qir_FMUL(c,
1530 c->outputs[c->output_position_index + 2],
1531 zscale),
1532 rcp_w),
1533 zoffset));
1534 }
1535
1536 static void
1537 emit_rcp_wc_write(struct vc4_compile *c, struct qreg rcp_w)
1538 {
1539 qir_VPM_WRITE(c, rcp_w);
1540 }
1541
1542 static void
1543 emit_point_size_write(struct vc4_compile *c)
1544 {
1545 struct qreg point_size;
1546
1547 if (c->output_point_size_index != -1)
1548 point_size = c->outputs[c->output_point_size_index + 3];
1549 else
1550 point_size = qir_uniform_f(c, 1.0);
1551
1552 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1553 * BCM21553).
1554 */
1555 point_size = qir_FMAX(c, point_size, qir_uniform_f(c, .125));
1556
1557 qir_VPM_WRITE(c, point_size);
1558 }
1559
1560 /**
1561 * Emits a VPM read of the stub vertex attribute set up by vc4_draw.c.
1562 *
1563 * The simulator insists that there be at least one vertex attribute, so
1564 * vc4_draw.c will emit one if it wouldn't have otherwise. The simulator also
1565 * insists that all vertex attributes loaded get read by the VS/CS, so we have
1566 * to consume it here.
1567 */
1568 static void
1569 emit_stub_vpm_read(struct vc4_compile *c)
1570 {
1571 if (c->num_inputs)
1572 return;
1573
1574 c->vattr_sizes[0] = 4;
1575 struct qreg vpm = { QFILE_VPM, 0 };
1576 (void)qir_MOV(c, vpm);
1577 c->num_inputs++;
1578 }
1579
1580 static void
1581 emit_ucp_clipdistance(struct vc4_compile *c)
1582 {
1583 unsigned cv;
1584 if (c->output_clipvertex_index != -1)
1585 cv = c->output_clipvertex_index;
1586 else if (c->output_position_index != -1)
1587 cv = c->output_position_index;
1588 else
1589 return;
1590
1591 for (int plane = 0; plane < PIPE_MAX_CLIP_PLANES; plane++) {
1592 if (!(c->key->ucp_enables & (1 << plane)))
1593 continue;
1594
1595 /* Pick the next outputs[] that hasn't been written to, since
1596 * there are no other program writes left to be processed at
1597 * this point. If something had been declared but not written
1598 * (like a w component), we'll just smash over the top of it.
1599 */
1600 uint32_t output_index = c->num_outputs++;
1601 add_output(c, output_index,
1602 TGSI_SEMANTIC_CLIPDIST,
1603 plane,
1604 TGSI_SWIZZLE_X);
1605
1606
1607 struct qreg dist = qir_uniform_f(c, 0.0);
1608 for (int i = 0; i < 4; i++) {
1609 struct qreg pos_chan = c->outputs[cv + i];
1610 struct qreg ucp =
1611 qir_uniform(c, QUNIFORM_USER_CLIP_PLANE,
1612 plane * 4 + i);
1613 dist = qir_FADD(c, dist, qir_FMUL(c, pos_chan, ucp));
1614 }
1615
1616 c->outputs[output_index] = dist;
1617 }
1618 }
1619
1620 static void
1621 emit_vert_end(struct vc4_compile *c,
1622 struct vc4_varying_semantic *fs_inputs,
1623 uint32_t num_fs_inputs)
1624 {
1625 struct qreg rcp_w = qir_RCP(c, c->outputs[c->output_position_index + 3]);
1626
1627 emit_stub_vpm_read(c);
1628 emit_ucp_clipdistance(c);
1629
1630 emit_scaled_viewport_write(c, rcp_w);
1631 emit_zs_write(c, rcp_w);
1632 emit_rcp_wc_write(c, rcp_w);
1633 if (c->vs_key->per_vertex_point_size)
1634 emit_point_size_write(c);
1635
1636 for (int i = 0; i < num_fs_inputs; i++) {
1637 struct vc4_varying_semantic *input = &fs_inputs[i];
1638 int j;
1639
1640 for (j = 0; j < c->num_outputs; j++) {
1641 struct vc4_varying_semantic *output =
1642 &c->output_semantics[j];
1643
1644 if (input->semantic == output->semantic &&
1645 input->index == output->index &&
1646 input->swizzle == output->swizzle) {
1647 qir_VPM_WRITE(c, c->outputs[j]);
1648 break;
1649 }
1650 }
1651 /* Emit padding if we didn't find a declared VS output for
1652 * this FS input.
1653 */
1654 if (j == c->num_outputs)
1655 qir_VPM_WRITE(c, qir_uniform_f(c, 0.0));
1656 }
1657 }
1658
1659 static void
1660 emit_coord_end(struct vc4_compile *c)
1661 {
1662 struct qreg rcp_w = qir_RCP(c, c->outputs[c->output_position_index + 3]);
1663
1664 emit_stub_vpm_read(c);
1665
1666 for (int i = 0; i < 4; i++)
1667 qir_VPM_WRITE(c, c->outputs[c->output_position_index + i]);
1668
1669 emit_scaled_viewport_write(c, rcp_w);
1670 emit_zs_write(c, rcp_w);
1671 emit_rcp_wc_write(c, rcp_w);
1672 if (c->vs_key->per_vertex_point_size)
1673 emit_point_size_write(c);
1674 }
1675
1676 static void
1677 vc4_optimize_nir(struct nir_shader *s)
1678 {
1679 bool progress;
1680
1681 do {
1682 progress = false;
1683
1684 nir_lower_vars_to_ssa(s);
1685 nir_lower_alu_to_scalar(s);
1686
1687 progress = nir_copy_prop(s) || progress;
1688 progress = nir_opt_dce(s) || progress;
1689 progress = nir_opt_cse(s) || progress;
1690 progress = nir_opt_peephole_select(s) || progress;
1691 progress = nir_opt_algebraic(s) || progress;
1692 progress = nir_opt_constant_folding(s) || progress;
1693 } while (progress);
1694 }
1695
1696 static int
1697 driver_location_compare(const void *in_a, const void *in_b)
1698 {
1699 const nir_variable *const *a = in_a;
1700 const nir_variable *const *b = in_b;
1701
1702 return (*a)->data.driver_location - (*b)->data.driver_location;
1703 }
1704
1705 static void
1706 ntq_setup_inputs(struct vc4_compile *c)
1707 {
1708 unsigned num_entries = 0;
1709 foreach_list_typed(nir_variable, var, node, &c->s->inputs)
1710 num_entries++;
1711
1712 nir_variable *vars[num_entries];
1713
1714 unsigned i = 0;
1715 foreach_list_typed(nir_variable, var, node, &c->s->inputs)
1716 vars[i++] = var;
1717
1718 /* Sort the variables so that we emit the input setup in
1719 * driver_location order. This is required for VPM reads, whose data
1720 * is fetched into the VPM in driver_location (TGSI register index)
1721 * order.
1722 */
1723 qsort(&vars, num_entries, sizeof(*vars), driver_location_compare);
1724
1725 for (unsigned i = 0; i < num_entries; i++) {
1726 nir_variable *var = vars[i];
1727 unsigned array_len = MAX2(glsl_get_length(var->type), 1);
1728 /* XXX: map loc slots to semantics */
1729 unsigned semantic_name = var->data.location;
1730 unsigned semantic_index = var->data.index;
1731 unsigned loc = var->data.driver_location;
1732
1733 assert(array_len == 1);
1734 resize_qreg_array(c, &c->inputs, &c->inputs_array_size,
1735 (loc + 1) * 4);
1736
1737 if (c->stage == QSTAGE_FRAG) {
1738 if (semantic_name == TGSI_SEMANTIC_POSITION) {
1739 emit_fragcoord_input(c, loc);
1740 } else if (semantic_name == TGSI_SEMANTIC_FACE) {
1741 emit_face_input(c, loc);
1742 } else if (semantic_name == TGSI_SEMANTIC_GENERIC &&
1743 (c->fs_key->point_sprite_mask &
1744 (1 << semantic_index))) {
1745 emit_point_coord_input(c, loc);
1746 } else {
1747 emit_fragment_input(c, loc,
1748 semantic_name,
1749 semantic_index);
1750 }
1751 } else {
1752 emit_vertex_input(c, loc);
1753 }
1754 }
1755 }
1756
1757 static void
1758 ntq_setup_outputs(struct vc4_compile *c)
1759 {
1760 foreach_list_typed(nir_variable, var, node, &c->s->outputs) {
1761 unsigned array_len = MAX2(glsl_get_length(var->type), 1);
1762 /* XXX: map loc slots to semantics */
1763 unsigned semantic_name = var->data.location;
1764 unsigned semantic_index = var->data.index;
1765 unsigned loc = var->data.driver_location * 4;
1766
1767 assert(array_len == 1);
1768
1769 for (int i = 0; i < 4; i++) {
1770 add_output(c,
1771 loc + i,
1772 semantic_name,
1773 semantic_index,
1774 i);
1775 }
1776
1777 switch (semantic_name) {
1778 case TGSI_SEMANTIC_POSITION:
1779 c->output_position_index = loc;
1780 break;
1781 case TGSI_SEMANTIC_CLIPVERTEX:
1782 c->output_clipvertex_index = loc;
1783 break;
1784 case TGSI_SEMANTIC_COLOR:
1785 c->output_color_index = loc;
1786 break;
1787 case TGSI_SEMANTIC_PSIZE:
1788 c->output_point_size_index = loc;
1789 break;
1790 }
1791
1792 }
1793 }
1794
1795 static void
1796 ntq_setup_uniforms(struct vc4_compile *c)
1797 {
1798 foreach_list_typed(nir_variable, var, node, &c->s->uniforms) {
1799 unsigned array_len = MAX2(glsl_get_length(var->type), 1);
1800 unsigned array_elem_size = 4 * sizeof(float);
1801
1802 declare_uniform_range(c, var->data.driver_location * array_elem_size,
1803 array_len * array_elem_size);
1804
1805 }
1806 }
1807
1808 /**
1809 * Sets up the mapping from nir_register to struct qreg *.
1810 *
1811 * Each nir_register gets a struct qreg per 32-bit component being stored.
1812 */
1813 static void
1814 ntq_setup_registers(struct vc4_compile *c, struct exec_list *list)
1815 {
1816 foreach_list_typed(nir_register, nir_reg, node, list) {
1817 unsigned array_len = MAX2(nir_reg->num_array_elems, 1);
1818 struct qreg *qregs = ralloc_array(c->def_ht, struct qreg,
1819 array_len *
1820 nir_reg->num_components);
1821
1822 _mesa_hash_table_insert(c->def_ht, nir_reg, qregs);
1823
1824 for (int i = 0; i < array_len * nir_reg->num_components; i++)
1825 qregs[i] = qir_uniform_ui(c, 0);
1826 }
1827 }
1828
1829 static void
1830 ntq_emit_load_const(struct vc4_compile *c, nir_load_const_instr *instr)
1831 {
1832 struct qreg *qregs = ralloc_array(c->def_ht, struct qreg,
1833 instr->def.num_components);
1834 for (int i = 0; i < instr->def.num_components; i++)
1835 qregs[i] = qir_uniform_ui(c, instr->value.u[i]);
1836
1837 _mesa_hash_table_insert(c->def_ht, &instr->def, qregs);
1838 }
1839
1840 static void
1841 ntq_emit_intrinsic(struct vc4_compile *c, nir_intrinsic_instr *instr)
1842 {
1843 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
1844 struct qreg *dest = NULL;
1845
1846 if (info->has_dest) {
1847 dest = ntq_get_dest(c, instr->dest);
1848 }
1849
1850 switch (instr->intrinsic) {
1851 case nir_intrinsic_load_uniform:
1852 assert(instr->const_index[1] == 1);
1853
1854 for (int i = 0; i < instr->num_components; i++) {
1855 dest[i] = qir_uniform(c, QUNIFORM_UNIFORM,
1856 instr->const_index[0] * 4 + i);
1857 }
1858 break;
1859
1860 case nir_intrinsic_load_uniform_indirect:
1861 assert(instr->const_index[1] == 1);
1862
1863 for (int i = 0; i < instr->num_components; i++) {
1864 dest[i] = indirect_uniform_load(c,
1865 ntq_get_src(c, instr->src[0], 0),
1866 (instr->const_index[0] *
1867 4 + i) * sizeof(float));
1868 }
1869
1870 break;
1871
1872 case nir_intrinsic_load_input:
1873 assert(instr->const_index[1] == 1);
1874
1875 for (int i = 0; i < instr->num_components; i++)
1876 dest[i] = c->inputs[instr->const_index[0] * 4 + i];
1877
1878 break;
1879
1880 case nir_intrinsic_store_output:
1881 for (int i = 0; i < instr->num_components; i++) {
1882 c->outputs[instr->const_index[0] * 4 + i] =
1883 qir_MOV(c, ntq_get_src(c, instr->src[0], i));
1884 }
1885 c->num_outputs = MAX2(c->num_outputs,
1886 instr->const_index[0] * 4 +
1887 instr->num_components + 1);
1888 break;
1889
1890 case nir_intrinsic_discard:
1891 c->discard = qir_uniform_ui(c, ~0);
1892 break;
1893
1894 case nir_intrinsic_discard_if:
1895 if (c->discard.file == QFILE_NULL)
1896 c->discard = qir_uniform_ui(c, 0);
1897 c->discard = qir_OR(c, c->discard,
1898 ntq_get_src(c, instr->src[0], 0));
1899 break;
1900
1901 default:
1902 fprintf(stderr, "Unknown intrinsic: ");
1903 nir_print_instr(&instr->instr, stderr);
1904 fprintf(stderr, "\n");
1905 break;
1906 }
1907 }
1908
1909 static void
1910 ntq_emit_if(struct vc4_compile *c, nir_if *if_stmt)
1911 {
1912 fprintf(stderr, "general IF statements not handled.\n");
1913 }
1914
1915 static void
1916 ntq_emit_instr(struct vc4_compile *c, nir_instr *instr)
1917 {
1918 switch (instr->type) {
1919 case nir_instr_type_alu:
1920 ntq_emit_alu(c, nir_instr_as_alu(instr));
1921 break;
1922
1923 case nir_instr_type_intrinsic:
1924 ntq_emit_intrinsic(c, nir_instr_as_intrinsic(instr));
1925 break;
1926
1927 case nir_instr_type_load_const:
1928 ntq_emit_load_const(c, nir_instr_as_load_const(instr));
1929 break;
1930
1931 case nir_instr_type_tex:
1932 ntq_emit_tex(c, nir_instr_as_tex(instr));
1933 break;
1934
1935 default:
1936 fprintf(stderr, "Unknown NIR instr type: ");
1937 nir_print_instr(instr, stderr);
1938 fprintf(stderr, "\n");
1939 abort();
1940 }
1941 }
1942
1943 static void
1944 ntq_emit_block(struct vc4_compile *c, nir_block *block)
1945 {
1946 nir_foreach_instr(block, instr) {
1947 ntq_emit_instr(c, instr);
1948 }
1949 }
1950
1951 static void
1952 ntq_emit_cf_list(struct vc4_compile *c, struct exec_list *list)
1953 {
1954 foreach_list_typed(nir_cf_node, node, node, list) {
1955 switch (node->type) {
1956 /* case nir_cf_node_loop: */
1957 case nir_cf_node_block:
1958 ntq_emit_block(c, nir_cf_node_as_block(node));
1959 break;
1960
1961 case nir_cf_node_if:
1962 ntq_emit_if(c, nir_cf_node_as_if(node));
1963 break;
1964
1965 default:
1966 assert(0);
1967 }
1968 }
1969 }
1970
1971 static void
1972 ntq_emit_impl(struct vc4_compile *c, nir_function_impl *impl)
1973 {
1974 ntq_setup_registers(c, &impl->registers);
1975 ntq_emit_cf_list(c, &impl->body);
1976 }
1977
1978 static void
1979 nir_to_qir(struct vc4_compile *c)
1980 {
1981 ntq_setup_inputs(c);
1982 ntq_setup_outputs(c);
1983 ntq_setup_uniforms(c);
1984 ntq_setup_registers(c, &c->s->registers);
1985
1986 /* Find the main function and emit the body. */
1987 nir_foreach_overload(c->s, overload) {
1988 assert(strcmp(overload->function->name, "main") == 0);
1989 assert(overload->impl);
1990 ntq_emit_impl(c, overload->impl);
1991 }
1992 }
1993
1994 static const nir_shader_compiler_options nir_options = {
1995 .lower_ffma = true,
1996 .lower_flrp = true,
1997 .lower_fpow = true,
1998 .lower_fsat = true,
1999 .lower_fsqrt = true,
2000 .lower_negate = true,
2001 };
2002
2003 static bool
2004 count_nir_instrs_in_block(nir_block *block, void *state)
2005 {
2006 int *count = (int *) state;
2007 nir_foreach_instr(block, instr) {
2008 *count = *count + 1;
2009 }
2010 return true;
2011 }
2012
2013 static int
2014 count_nir_instrs(nir_shader *nir)
2015 {
2016 int count = 0;
2017 nir_foreach_overload(nir, overload) {
2018 if (!overload->impl)
2019 continue;
2020 nir_foreach_block(overload->impl, count_nir_instrs_in_block, &count);
2021 }
2022 return count;
2023 }
2024
2025 static struct vc4_compile *
2026 vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
2027 struct vc4_key *key)
2028 {
2029 struct vc4_compile *c = qir_compile_init();
2030
2031 c->stage = stage;
2032 c->shader_state = &key->shader_state->base;
2033 c->program_id = key->shader_state->program_id;
2034 c->variant_id = key->shader_state->compiled_variant_count++;
2035
2036 c->key = key;
2037 switch (stage) {
2038 case QSTAGE_FRAG:
2039 c->fs_key = (struct vc4_fs_key *)key;
2040 if (c->fs_key->is_points) {
2041 c->point_x = emit_fragment_varying(c, ~0, ~0, 0);
2042 c->point_y = emit_fragment_varying(c, ~0, ~0, 0);
2043 } else if (c->fs_key->is_lines) {
2044 c->line_x = emit_fragment_varying(c, ~0, ~0, 0);
2045 }
2046 break;
2047 case QSTAGE_VERT:
2048 c->vs_key = (struct vc4_vs_key *)key;
2049 break;
2050 case QSTAGE_COORD:
2051 c->vs_key = (struct vc4_vs_key *)key;
2052 break;
2053 }
2054
2055 const struct tgsi_token *tokens = key->shader_state->base.tokens;
2056 if (c->fs_key && c->fs_key->light_twoside) {
2057 if (!key->shader_state->twoside_tokens) {
2058 const struct tgsi_lowering_config lowering_config = {
2059 .color_two_side = true,
2060 };
2061 struct tgsi_shader_info info;
2062 key->shader_state->twoside_tokens =
2063 tgsi_transform_lowering(&lowering_config,
2064 key->shader_state->base.tokens,
2065 &info);
2066
2067 /* If no transformation occurred, then NULL is
2068 * returned and we just use our original tokens.
2069 */
2070 if (!key->shader_state->twoside_tokens) {
2071 key->shader_state->twoside_tokens =
2072 key->shader_state->base.tokens;
2073 }
2074 }
2075 tokens = key->shader_state->twoside_tokens;
2076 }
2077
2078 if (vc4_debug & VC4_DEBUG_TGSI) {
2079 fprintf(stderr, "%s prog %d/%d TGSI:\n",
2080 qir_get_stage_name(c->stage),
2081 c->program_id, c->variant_id);
2082 tgsi_dump(tokens, 0);
2083 }
2084
2085 c->s = tgsi_to_nir(tokens, &nir_options);
2086 nir_opt_global_to_local(c->s);
2087 nir_convert_to_ssa(c->s);
2088 nir_lower_idiv(c->s);
2089
2090 vc4_optimize_nir(c->s);
2091
2092 nir_remove_dead_variables(c->s);
2093
2094 nir_convert_from_ssa(c->s);
2095
2096 if (vc4_debug & VC4_DEBUG_SHADERDB) {
2097 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d NIR instructions\n",
2098 qir_get_stage_name(c->stage),
2099 c->program_id, c->variant_id,
2100 count_nir_instrs(c->s));
2101 }
2102
2103 if (vc4_debug & VC4_DEBUG_NIR) {
2104 fprintf(stderr, "%s prog %d/%d NIR:\n",
2105 qir_get_stage_name(c->stage),
2106 c->program_id, c->variant_id);
2107 nir_print_shader(c->s, stderr);
2108 }
2109
2110 nir_to_qir(c);
2111
2112 switch (stage) {
2113 case QSTAGE_FRAG:
2114 emit_frag_end(c);
2115 break;
2116 case QSTAGE_VERT:
2117 emit_vert_end(c,
2118 vc4->prog.fs->input_semantics,
2119 vc4->prog.fs->num_inputs);
2120 break;
2121 case QSTAGE_COORD:
2122 emit_coord_end(c);
2123 break;
2124 }
2125
2126 if (vc4_debug & VC4_DEBUG_QIR) {
2127 fprintf(stderr, "%s prog %d/%d pre-opt QIR:\n",
2128 qir_get_stage_name(c->stage),
2129 c->program_id, c->variant_id);
2130 qir_dump(c);
2131 }
2132
2133 qir_optimize(c);
2134 qir_lower_uniforms(c);
2135
2136 if (vc4_debug & VC4_DEBUG_QIR) {
2137 fprintf(stderr, "%s prog %d/%d QIR:\n",
2138 qir_get_stage_name(c->stage),
2139 c->program_id, c->variant_id);
2140 qir_dump(c);
2141 }
2142 qir_reorder_uniforms(c);
2143 vc4_generate_code(vc4, c);
2144
2145 if (vc4_debug & VC4_DEBUG_SHADERDB) {
2146 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d instructions\n",
2147 qir_get_stage_name(c->stage),
2148 c->program_id, c->variant_id,
2149 c->qpu_inst_count);
2150 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
2151 qir_get_stage_name(c->stage),
2152 c->program_id, c->variant_id,
2153 c->num_uniforms);
2154 }
2155
2156 ralloc_free(c->s);
2157
2158 return c;
2159 }
2160
2161 static void *
2162 vc4_shader_state_create(struct pipe_context *pctx,
2163 const struct pipe_shader_state *cso)
2164 {
2165 struct vc4_context *vc4 = vc4_context(pctx);
2166 struct vc4_uncompiled_shader *so = CALLOC_STRUCT(vc4_uncompiled_shader);
2167 if (!so)
2168 return NULL;
2169
2170 so->base.tokens = tgsi_dup_tokens(cso->tokens);
2171 so->program_id = vc4->next_uncompiled_program_id++;
2172
2173 return so;
2174 }
2175
2176 static void
2177 copy_uniform_state_to_shader(struct vc4_compiled_shader *shader,
2178 struct vc4_compile *c)
2179 {
2180 int count = c->num_uniforms;
2181 struct vc4_shader_uniform_info *uinfo = &shader->uniforms;
2182
2183 uinfo->count = count;
2184 uinfo->data = ralloc_array(shader, uint32_t, count);
2185 memcpy(uinfo->data, c->uniform_data,
2186 count * sizeof(*uinfo->data));
2187 uinfo->contents = ralloc_array(shader, enum quniform_contents, count);
2188 memcpy(uinfo->contents, c->uniform_contents,
2189 count * sizeof(*uinfo->contents));
2190 uinfo->num_texture_samples = c->num_texture_samples;
2191 }
2192
2193 static struct vc4_compiled_shader *
2194 vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
2195 struct vc4_key *key)
2196 {
2197 struct hash_table *ht;
2198 uint32_t key_size;
2199 if (stage == QSTAGE_FRAG) {
2200 ht = vc4->fs_cache;
2201 key_size = sizeof(struct vc4_fs_key);
2202 } else {
2203 ht = vc4->vs_cache;
2204 key_size = sizeof(struct vc4_vs_key);
2205 }
2206
2207 struct vc4_compiled_shader *shader;
2208 struct hash_entry *entry = _mesa_hash_table_search(ht, key);
2209 if (entry)
2210 return entry->data;
2211
2212 struct vc4_compile *c = vc4_shader_ntq(vc4, stage, key);
2213 shader = rzalloc(NULL, struct vc4_compiled_shader);
2214
2215 shader->program_id = vc4->next_compiled_program_id++;
2216 if (stage == QSTAGE_FRAG) {
2217 bool input_live[c->num_input_semantics];
2218 struct simple_node *node;
2219
2220 memset(input_live, 0, sizeof(input_live));
2221 foreach(node, &c->instructions) {
2222 struct qinst *inst = (struct qinst *)node;
2223 for (int i = 0; i < qir_get_op_nsrc(inst->op); i++) {
2224 if (inst->src[i].file == QFILE_VARY)
2225 input_live[inst->src[i].index] = true;
2226 }
2227 }
2228
2229 shader->input_semantics = ralloc_array(shader,
2230 struct vc4_varying_semantic,
2231 c->num_input_semantics);
2232
2233 for (int i = 0; i < c->num_input_semantics; i++) {
2234 struct vc4_varying_semantic *sem = &c->input_semantics[i];
2235
2236 if (!input_live[i])
2237 continue;
2238
2239 /* Skip non-VS-output inputs. */
2240 if (sem->semantic == (uint8_t)~0)
2241 continue;
2242
2243 if (sem->semantic == TGSI_SEMANTIC_COLOR ||
2244 sem->semantic == TGSI_SEMANTIC_BCOLOR) {
2245 shader->color_inputs |= (1 << shader->num_inputs);
2246 }
2247
2248 shader->input_semantics[shader->num_inputs] = *sem;
2249 shader->num_inputs++;
2250 }
2251 } else {
2252 shader->num_inputs = c->num_inputs;
2253
2254 shader->vattr_offsets[0] = 0;
2255 for (int i = 0; i < 8; i++) {
2256 shader->vattr_offsets[i + 1] =
2257 shader->vattr_offsets[i] + c->vattr_sizes[i];
2258
2259 if (c->vattr_sizes[i])
2260 shader->vattrs_live |= (1 << i);
2261 }
2262 }
2263
2264 copy_uniform_state_to_shader(shader, c);
2265 shader->bo = vc4_bo_alloc_mem(vc4->screen, c->qpu_insts,
2266 c->qpu_inst_count * sizeof(uint64_t),
2267 "code");
2268
2269 /* Copy the compiler UBO range state to the compiled shader, dropping
2270 * out arrays that were never referenced by an indirect load.
2271 *
2272 * (Note that QIR dead code elimination of an array access still
2273 * leaves that array alive, though)
2274 */
2275 if (c->num_ubo_ranges) {
2276 shader->num_ubo_ranges = c->num_ubo_ranges;
2277 shader->ubo_ranges = ralloc_array(shader, struct vc4_ubo_range,
2278 c->num_ubo_ranges);
2279 uint32_t j = 0;
2280 for (int i = 0; i < c->num_uniform_ranges; i++) {
2281 struct vc4_compiler_ubo_range *range =
2282 &c->ubo_ranges[i];
2283 if (!range->used)
2284 continue;
2285
2286 shader->ubo_ranges[j].dst_offset = range->dst_offset;
2287 shader->ubo_ranges[j].src_offset = range->src_offset;
2288 shader->ubo_ranges[j].size = range->size;
2289 shader->ubo_size += c->ubo_ranges[i].size;
2290 j++;
2291 }
2292 }
2293 if (shader->ubo_size) {
2294 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
2295 qir_get_stage_name(c->stage),
2296 c->program_id, c->variant_id,
2297 shader->ubo_size / 4);
2298 }
2299
2300 qir_compile_destroy(c);
2301
2302 struct vc4_key *dup_key;
2303 dup_key = ralloc_size(shader, key_size);
2304 memcpy(dup_key, key, key_size);
2305 _mesa_hash_table_insert(ht, dup_key, shader);
2306
2307 return shader;
2308 }
2309
2310 static void
2311 vc4_setup_shared_key(struct vc4_context *vc4, struct vc4_key *key,
2312 struct vc4_texture_stateobj *texstate)
2313 {
2314 for (int i = 0; i < texstate->num_textures; i++) {
2315 struct pipe_sampler_view *sampler = texstate->textures[i];
2316 struct pipe_sampler_state *sampler_state =
2317 texstate->samplers[i];
2318
2319 if (sampler) {
2320 key->tex[i].format = sampler->format;
2321 key->tex[i].swizzle[0] = sampler->swizzle_r;
2322 key->tex[i].swizzle[1] = sampler->swizzle_g;
2323 key->tex[i].swizzle[2] = sampler->swizzle_b;
2324 key->tex[i].swizzle[3] = sampler->swizzle_a;
2325 key->tex[i].compare_mode = sampler_state->compare_mode;
2326 key->tex[i].compare_func = sampler_state->compare_func;
2327 key->tex[i].wrap_s = sampler_state->wrap_s;
2328 key->tex[i].wrap_t = sampler_state->wrap_t;
2329 }
2330 }
2331
2332 key->ucp_enables = vc4->rasterizer->base.clip_plane_enable;
2333 }
2334
2335 static void
2336 vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
2337 {
2338 struct vc4_fs_key local_key;
2339 struct vc4_fs_key *key = &local_key;
2340
2341 if (!(vc4->dirty & (VC4_DIRTY_PRIM_MODE |
2342 VC4_DIRTY_BLEND |
2343 VC4_DIRTY_FRAMEBUFFER |
2344 VC4_DIRTY_ZSA |
2345 VC4_DIRTY_RASTERIZER |
2346 VC4_DIRTY_FRAGTEX |
2347 VC4_DIRTY_TEXSTATE |
2348 VC4_DIRTY_UNCOMPILED_FS))) {
2349 return;
2350 }
2351
2352 memset(key, 0, sizeof(*key));
2353 vc4_setup_shared_key(vc4, &key->base, &vc4->fragtex);
2354 key->base.shader_state = vc4->prog.bind_fs;
2355 key->is_points = (prim_mode == PIPE_PRIM_POINTS);
2356 key->is_lines = (prim_mode >= PIPE_PRIM_LINES &&
2357 prim_mode <= PIPE_PRIM_LINE_STRIP);
2358 key->blend = vc4->blend->rt[0];
2359 if (vc4->blend->logicop_enable) {
2360 key->logicop_func = vc4->blend->logicop_func;
2361 } else {
2362 key->logicop_func = PIPE_LOGICOP_COPY;
2363 }
2364 if (vc4->framebuffer.cbufs[0])
2365 key->color_format = vc4->framebuffer.cbufs[0]->format;
2366
2367 key->stencil_enabled = vc4->zsa->stencil_uniforms[0] != 0;
2368 key->stencil_twoside = vc4->zsa->stencil_uniforms[1] != 0;
2369 key->stencil_full_writemasks = vc4->zsa->stencil_uniforms[2] != 0;
2370 key->depth_enabled = (vc4->zsa->base.depth.enabled ||
2371 key->stencil_enabled);
2372 if (vc4->zsa->base.alpha.enabled) {
2373 key->alpha_test = true;
2374 key->alpha_test_func = vc4->zsa->base.alpha.func;
2375 }
2376
2377 if (key->is_points) {
2378 key->point_sprite_mask =
2379 vc4->rasterizer->base.sprite_coord_enable;
2380 key->point_coord_upper_left =
2381 (vc4->rasterizer->base.sprite_coord_mode ==
2382 PIPE_SPRITE_COORD_UPPER_LEFT);
2383 }
2384
2385 key->light_twoside = vc4->rasterizer->base.light_twoside;
2386
2387 struct vc4_compiled_shader *old_fs = vc4->prog.fs;
2388 vc4->prog.fs = vc4_get_compiled_shader(vc4, QSTAGE_FRAG, &key->base);
2389 if (vc4->prog.fs == old_fs)
2390 return;
2391
2392 vc4->dirty |= VC4_DIRTY_COMPILED_FS;
2393 if (vc4->rasterizer->base.flatshade &&
2394 old_fs && vc4->prog.fs->color_inputs != old_fs->color_inputs) {
2395 vc4->dirty |= VC4_DIRTY_FLAT_SHADE_FLAGS;
2396 }
2397 }
2398
2399 static void
2400 vc4_update_compiled_vs(struct vc4_context *vc4, uint8_t prim_mode)
2401 {
2402 struct vc4_vs_key local_key;
2403 struct vc4_vs_key *key = &local_key;
2404
2405 if (!(vc4->dirty & (VC4_DIRTY_PRIM_MODE |
2406 VC4_DIRTY_RASTERIZER |
2407 VC4_DIRTY_VERTTEX |
2408 VC4_DIRTY_TEXSTATE |
2409 VC4_DIRTY_VTXSTATE |
2410 VC4_DIRTY_UNCOMPILED_VS |
2411 VC4_DIRTY_COMPILED_FS))) {
2412 return;
2413 }
2414
2415 memset(key, 0, sizeof(*key));
2416 vc4_setup_shared_key(vc4, &key->base, &vc4->verttex);
2417 key->base.shader_state = vc4->prog.bind_vs;
2418 key->compiled_fs_id = vc4->prog.fs->program_id;
2419
2420 for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++)
2421 key->attr_formats[i] = vc4->vtx->pipe[i].src_format;
2422
2423 key->per_vertex_point_size =
2424 (prim_mode == PIPE_PRIM_POINTS &&
2425 vc4->rasterizer->base.point_size_per_vertex);
2426
2427 vc4->prog.vs = vc4_get_compiled_shader(vc4, QSTAGE_VERT, &key->base);
2428 key->is_coord = true;
2429 vc4->prog.cs = vc4_get_compiled_shader(vc4, QSTAGE_COORD, &key->base);
2430 }
2431
2432 void
2433 vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode)
2434 {
2435 vc4_update_compiled_fs(vc4, prim_mode);
2436 vc4_update_compiled_vs(vc4, prim_mode);
2437 }
2438
2439 static uint32_t
2440 fs_cache_hash(const void *key)
2441 {
2442 return _mesa_hash_data(key, sizeof(struct vc4_fs_key));
2443 }
2444
2445 static uint32_t
2446 vs_cache_hash(const void *key)
2447 {
2448 return _mesa_hash_data(key, sizeof(struct vc4_vs_key));
2449 }
2450
2451 static bool
2452 fs_cache_compare(const void *key1, const void *key2)
2453 {
2454 return memcmp(key1, key2, sizeof(struct vc4_fs_key)) == 0;
2455 }
2456
2457 static bool
2458 vs_cache_compare(const void *key1, const void *key2)
2459 {
2460 return memcmp(key1, key2, sizeof(struct vc4_vs_key)) == 0;
2461 }
2462
2463 static void
2464 delete_from_cache_if_matches(struct hash_table *ht,
2465 struct hash_entry *entry,
2466 struct vc4_uncompiled_shader *so)
2467 {
2468 const struct vc4_key *key = entry->key;
2469
2470 if (key->shader_state == so) {
2471 struct vc4_compiled_shader *shader = entry->data;
2472 _mesa_hash_table_remove(ht, entry);
2473 vc4_bo_unreference(&shader->bo);
2474 ralloc_free(shader);
2475 }
2476 }
2477
2478 static void
2479 vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
2480 {
2481 struct vc4_context *vc4 = vc4_context(pctx);
2482 struct vc4_uncompiled_shader *so = hwcso;
2483
2484 struct hash_entry *entry;
2485 hash_table_foreach(vc4->fs_cache, entry)
2486 delete_from_cache_if_matches(vc4->fs_cache, entry, so);
2487 hash_table_foreach(vc4->vs_cache, entry)
2488 delete_from_cache_if_matches(vc4->vs_cache, entry, so);
2489
2490 if (so->twoside_tokens != so->base.tokens)
2491 free((void *)so->twoside_tokens);
2492 free((void *)so->base.tokens);
2493 free(so);
2494 }
2495
2496 static uint32_t translate_wrap(uint32_t p_wrap, bool using_nearest)
2497 {
2498 switch (p_wrap) {
2499 case PIPE_TEX_WRAP_REPEAT:
2500 return 0;
2501 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2502 return 1;
2503 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2504 return 2;
2505 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2506 return 3;
2507 case PIPE_TEX_WRAP_CLAMP:
2508 return (using_nearest ? 1 : 3);
2509 default:
2510 fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
2511 assert(!"not reached");
2512 return 0;
2513 }
2514 }
2515
2516 static void
2517 write_texture_p0(struct vc4_context *vc4,
2518 struct vc4_texture_stateobj *texstate,
2519 uint32_t unit)
2520 {
2521 struct pipe_sampler_view *texture = texstate->textures[unit];
2522 struct vc4_resource *rsc = vc4_resource(texture->texture);
2523
2524 cl_reloc(vc4, &vc4->uniforms, rsc->bo,
2525 VC4_SET_FIELD(rsc->slices[0].offset >> 12, VC4_TEX_P0_OFFSET) |
2526 VC4_SET_FIELD(texture->u.tex.last_level -
2527 texture->u.tex.first_level, VC4_TEX_P0_MIPLVLS) |
2528 VC4_SET_FIELD(texture->target == PIPE_TEXTURE_CUBE,
2529 VC4_TEX_P0_CMMODE) |
2530 VC4_SET_FIELD(rsc->vc4_format & 15, VC4_TEX_P0_TYPE));
2531 }
2532
2533 static void
2534 write_texture_p1(struct vc4_context *vc4,
2535 struct vc4_texture_stateobj *texstate,
2536 uint32_t unit)
2537 {
2538 struct pipe_sampler_view *texture = texstate->textures[unit];
2539 struct vc4_resource *rsc = vc4_resource(texture->texture);
2540 struct pipe_sampler_state *sampler = texstate->samplers[unit];
2541 static const uint8_t minfilter_map[6] = {
2542 VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR,
2543 VC4_TEX_P1_MINFILT_LIN_MIP_NEAR,
2544 VC4_TEX_P1_MINFILT_NEAR_MIP_LIN,
2545 VC4_TEX_P1_MINFILT_LIN_MIP_LIN,
2546 VC4_TEX_P1_MINFILT_NEAREST,
2547 VC4_TEX_P1_MINFILT_LINEAR,
2548 };
2549 static const uint32_t magfilter_map[] = {
2550 [PIPE_TEX_FILTER_NEAREST] = VC4_TEX_P1_MAGFILT_NEAREST,
2551 [PIPE_TEX_FILTER_LINEAR] = VC4_TEX_P1_MAGFILT_LINEAR,
2552 };
2553
2554 bool either_nearest =
2555 (sampler->mag_img_filter == PIPE_TEX_MIPFILTER_NEAREST ||
2556 sampler->min_img_filter == PIPE_TEX_MIPFILTER_NEAREST);
2557
2558 cl_aligned_u32(&vc4->uniforms,
2559 VC4_SET_FIELD(rsc->vc4_format >> 4, VC4_TEX_P1_TYPE4) |
2560 VC4_SET_FIELD(texture->texture->height0 & 2047,
2561 VC4_TEX_P1_HEIGHT) |
2562 VC4_SET_FIELD(texture->texture->width0 & 2047,
2563 VC4_TEX_P1_WIDTH) |
2564 VC4_SET_FIELD(magfilter_map[sampler->mag_img_filter],
2565 VC4_TEX_P1_MAGFILT) |
2566 VC4_SET_FIELD(minfilter_map[sampler->min_mip_filter * 2 +
2567 sampler->min_img_filter],
2568 VC4_TEX_P1_MINFILT) |
2569 VC4_SET_FIELD(translate_wrap(sampler->wrap_s, either_nearest),
2570 VC4_TEX_P1_WRAP_S) |
2571 VC4_SET_FIELD(translate_wrap(sampler->wrap_t, either_nearest),
2572 VC4_TEX_P1_WRAP_T));
2573 }
2574
2575 static void
2576 write_texture_p2(struct vc4_context *vc4,
2577 struct vc4_texture_stateobj *texstate,
2578 uint32_t data)
2579 {
2580 uint32_t unit = data & 0xffff;
2581 struct pipe_sampler_view *texture = texstate->textures[unit];
2582 struct vc4_resource *rsc = vc4_resource(texture->texture);
2583
2584 cl_aligned_u32(&vc4->uniforms,
2585 VC4_SET_FIELD(VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE,
2586 VC4_TEX_P2_PTYPE) |
2587 VC4_SET_FIELD(rsc->cube_map_stride >> 12, VC4_TEX_P2_CMST) |
2588 VC4_SET_FIELD((data >> 16) & 1, VC4_TEX_P2_BSLOD));
2589 }
2590
2591
2592 #define SWIZ(x,y,z,w) { \
2593 UTIL_FORMAT_SWIZZLE_##x, \
2594 UTIL_FORMAT_SWIZZLE_##y, \
2595 UTIL_FORMAT_SWIZZLE_##z, \
2596 UTIL_FORMAT_SWIZZLE_##w \
2597 }
2598
2599 static void
2600 write_texture_border_color(struct vc4_context *vc4,
2601 struct vc4_texture_stateobj *texstate,
2602 uint32_t unit)
2603 {
2604 struct pipe_sampler_state *sampler = texstate->samplers[unit];
2605 struct pipe_sampler_view *texture = texstate->textures[unit];
2606 struct vc4_resource *rsc = vc4_resource(texture->texture);
2607 union util_color uc;
2608
2609 const struct util_format_description *tex_format_desc =
2610 util_format_description(texture->format);
2611
2612 float border_color[4];
2613 for (int i = 0; i < 4; i++)
2614 border_color[i] = sampler->border_color.f[i];
2615 if (util_format_is_srgb(texture->format)) {
2616 for (int i = 0; i < 3; i++)
2617 border_color[i] =
2618 util_format_linear_to_srgb_float(border_color[i]);
2619 }
2620
2621 /* Turn the border color into the layout of channels that it would
2622 * have when stored as texture contents.
2623 */
2624 float storage_color[4];
2625 util_format_unswizzle_4f(storage_color,
2626 border_color,
2627 tex_format_desc->swizzle);
2628
2629 /* Now, pack so that when the vc4_format-sampled texture contents are
2630 * replaced with our border color, the vc4_get_format_swizzle()
2631 * swizzling will get the right channels.
2632 */
2633 if (util_format_is_depth_or_stencil(texture->format)) {
2634 uc.ui[0] = util_pack_z(PIPE_FORMAT_Z24X8_UNORM,
2635 sampler->border_color.f[0]) << 8;
2636 } else {
2637 switch (rsc->vc4_format) {
2638 default:
2639 case VC4_TEXTURE_TYPE_RGBA8888:
2640 util_pack_color(storage_color,
2641 PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
2642 break;
2643 case VC4_TEXTURE_TYPE_RGBA4444:
2644 util_pack_color(storage_color,
2645 PIPE_FORMAT_A8B8G8R8_UNORM, &uc);
2646 break;
2647 case VC4_TEXTURE_TYPE_RGB565:
2648 util_pack_color(storage_color,
2649 PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
2650 break;
2651 case VC4_TEXTURE_TYPE_ALPHA:
2652 uc.ui[0] = float_to_ubyte(storage_color[0]) << 24;
2653 break;
2654 case VC4_TEXTURE_TYPE_LUMALPHA:
2655 uc.ui[0] = ((float_to_ubyte(storage_color[1]) << 24) |
2656 (float_to_ubyte(storage_color[0]) << 0));
2657 break;
2658 }
2659 }
2660
2661 cl_aligned_u32(&vc4->uniforms, uc.ui[0]);
2662 }
2663
2664 static uint32_t
2665 get_texrect_scale(struct vc4_texture_stateobj *texstate,
2666 enum quniform_contents contents,
2667 uint32_t data)
2668 {
2669 struct pipe_sampler_view *texture = texstate->textures[data];
2670 uint32_t dim;
2671
2672 if (contents == QUNIFORM_TEXRECT_SCALE_X)
2673 dim = texture->texture->width0;
2674 else
2675 dim = texture->texture->height0;
2676
2677 return fui(1.0f / dim);
2678 }
2679
2680 static struct vc4_bo *
2681 vc4_upload_ubo(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
2682 const uint32_t *gallium_uniforms)
2683 {
2684 if (!shader->ubo_size)
2685 return NULL;
2686
2687 struct vc4_bo *ubo = vc4_bo_alloc(vc4->screen, shader->ubo_size, "ubo");
2688 uint32_t *data = vc4_bo_map(ubo);
2689 for (uint32_t i = 0; i < shader->num_ubo_ranges; i++) {
2690 memcpy(data + shader->ubo_ranges[i].dst_offset,
2691 gallium_uniforms + shader->ubo_ranges[i].src_offset,
2692 shader->ubo_ranges[i].size);
2693 }
2694
2695 return ubo;
2696 }
2697
2698 void
2699 vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
2700 struct vc4_constbuf_stateobj *cb,
2701 struct vc4_texture_stateobj *texstate)
2702 {
2703 struct vc4_shader_uniform_info *uinfo = &shader->uniforms;
2704 const uint32_t *gallium_uniforms = cb->cb[0].user_buffer;
2705 struct vc4_bo *ubo = vc4_upload_ubo(vc4, shader, gallium_uniforms);
2706
2707 cl_ensure_space(&vc4->uniforms, (uinfo->count +
2708 uinfo->num_texture_samples) * 4);
2709
2710 cl_start_shader_reloc(&vc4->uniforms, uinfo->num_texture_samples);
2711
2712 for (int i = 0; i < uinfo->count; i++) {
2713
2714 switch (uinfo->contents[i]) {
2715 case QUNIFORM_CONSTANT:
2716 cl_aligned_u32(&vc4->uniforms, uinfo->data[i]);
2717 break;
2718 case QUNIFORM_UNIFORM:
2719 cl_aligned_u32(&vc4->uniforms,
2720 gallium_uniforms[uinfo->data[i]]);
2721 break;
2722 case QUNIFORM_VIEWPORT_X_SCALE:
2723 cl_aligned_f(&vc4->uniforms, vc4->viewport.scale[0] * 16.0f);
2724 break;
2725 case QUNIFORM_VIEWPORT_Y_SCALE:
2726 cl_aligned_f(&vc4->uniforms, vc4->viewport.scale[1] * 16.0f);
2727 break;
2728
2729 case QUNIFORM_VIEWPORT_Z_OFFSET:
2730 cl_aligned_f(&vc4->uniforms, vc4->viewport.translate[2]);
2731 break;
2732 case QUNIFORM_VIEWPORT_Z_SCALE:
2733 cl_aligned_f(&vc4->uniforms, vc4->viewport.scale[2]);
2734 break;
2735
2736 case QUNIFORM_USER_CLIP_PLANE:
2737 cl_aligned_f(&vc4->uniforms,
2738 vc4->clip.ucp[uinfo->data[i] / 4][uinfo->data[i] % 4]);
2739 break;
2740
2741 case QUNIFORM_TEXTURE_CONFIG_P0:
2742 write_texture_p0(vc4, texstate, uinfo->data[i]);
2743 break;
2744
2745 case QUNIFORM_TEXTURE_CONFIG_P1:
2746 write_texture_p1(vc4, texstate, uinfo->data[i]);
2747 break;
2748
2749 case QUNIFORM_TEXTURE_CONFIG_P2:
2750 write_texture_p2(vc4, texstate, uinfo->data[i]);
2751 break;
2752
2753 case QUNIFORM_UBO_ADDR:
2754 cl_aligned_reloc(vc4, &vc4->uniforms, ubo, 0);
2755 break;
2756
2757 case QUNIFORM_TEXTURE_BORDER_COLOR:
2758 write_texture_border_color(vc4, texstate, uinfo->data[i]);
2759 break;
2760
2761 case QUNIFORM_TEXRECT_SCALE_X:
2762 case QUNIFORM_TEXRECT_SCALE_Y:
2763 cl_aligned_u32(&vc4->uniforms,
2764 get_texrect_scale(texstate,
2765 uinfo->contents[i],
2766 uinfo->data[i]));
2767 break;
2768
2769 case QUNIFORM_BLEND_CONST_COLOR:
2770 cl_aligned_f(&vc4->uniforms,
2771 CLAMP(vc4->blend_color.color[uinfo->data[i]], 0, 1));
2772 break;
2773
2774 case QUNIFORM_STENCIL:
2775 cl_aligned_u32(&vc4->uniforms,
2776 vc4->zsa->stencil_uniforms[uinfo->data[i]] |
2777 (uinfo->data[i] <= 1 ?
2778 (vc4->stencil_ref.ref_value[uinfo->data[i]] << 8) :
2779 0));
2780 break;
2781
2782 case QUNIFORM_ALPHA_REF:
2783 cl_aligned_f(&vc4->uniforms,
2784 vc4->zsa->base.alpha.ref_value);
2785 break;
2786 }
2787 #if 0
2788 uint32_t written_val = *(uint32_t *)(vc4->uniforms.next - 4);
2789 fprintf(stderr, "%p: %d / 0x%08x (%f)\n",
2790 shader, i, written_val, uif(written_val));
2791 #endif
2792 }
2793 }
2794
2795 static void
2796 vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
2797 {
2798 struct vc4_context *vc4 = vc4_context(pctx);
2799 vc4->prog.bind_fs = hwcso;
2800 vc4->dirty |= VC4_DIRTY_UNCOMPILED_FS;
2801 }
2802
2803 static void
2804 vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
2805 {
2806 struct vc4_context *vc4 = vc4_context(pctx);
2807 vc4->prog.bind_vs = hwcso;
2808 vc4->dirty |= VC4_DIRTY_UNCOMPILED_VS;
2809 }
2810
2811 void
2812 vc4_program_init(struct pipe_context *pctx)
2813 {
2814 struct vc4_context *vc4 = vc4_context(pctx);
2815
2816 pctx->create_vs_state = vc4_shader_state_create;
2817 pctx->delete_vs_state = vc4_shader_state_delete;
2818
2819 pctx->create_fs_state = vc4_shader_state_create;
2820 pctx->delete_fs_state = vc4_shader_state_delete;
2821
2822 pctx->bind_fs_state = vc4_fp_state_bind;
2823 pctx->bind_vs_state = vc4_vp_state_bind;
2824
2825 vc4->fs_cache = _mesa_hash_table_create(pctx, fs_cache_hash,
2826 fs_cache_compare);
2827 vc4->vs_cache = _mesa_hash_table_create(pctx, vs_cache_hash,
2828 vs_cache_compare);
2829 }
2830
2831 void
2832 vc4_program_fini(struct pipe_context *pctx)
2833 {
2834 struct vc4_context *vc4 = vc4_context(pctx);
2835
2836 struct hash_entry *entry;
2837 hash_table_foreach(vc4->fs_cache, entry) {
2838 struct vc4_compiled_shader *shader = entry->data;
2839 vc4_bo_unreference(&shader->bo);
2840 ralloc_free(shader);
2841 _mesa_hash_table_remove(vc4->fs_cache, entry);
2842 }
2843
2844 hash_table_foreach(vc4->vs_cache, entry) {
2845 struct vc4_compiled_shader *shader = entry->data;
2846 vc4_bo_unreference(&shader->bo);
2847 ralloc_free(shader);
2848 _mesa_hash_table_remove(vc4->vs_cache, entry);
2849 }
2850 }