2 * Copyright (c) 2014 Scott Mansell
3 * Copyright © 2014 Broadcom
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "pipe/p_state.h"
27 #include "util/u_format.h"
28 #include "util/u_hash.h"
29 #include "util/u_math.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
32 #include "util/format_srgb.h"
33 #include "util/ralloc.h"
34 #include "util/hash_table.h"
35 #include "tgsi/tgsi_dump.h"
36 #include "tgsi/tgsi_info.h"
37 #include "tgsi/tgsi_lowering.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "nir/tgsi_to_nir.h"
41 #include "vc4_context.h"
44 #ifdef USE_VC4_SIMULATOR
45 #include "simpenrose/simpenrose.h"
49 struct vc4_uncompiled_shader
*shader_state
;
51 enum pipe_format format
;
52 unsigned compare_mode
:1;
53 unsigned compare_func
:3;
57 } tex
[VC4_MAX_TEXTURE_SAMPLERS
];
63 enum pipe_format color_format
;
67 bool stencil_full_writemasks
;
71 bool point_coord_upper_left
;
73 uint8_t alpha_test_func
;
75 uint32_t point_sprite_mask
;
77 struct pipe_rt_blend_state blend
;
84 * This is a proxy for the array of FS input semantics, which is
85 * larger than we would want to put in the key.
87 uint64_t compiled_fs_id
;
89 enum pipe_format attr_formats
[8];
91 bool per_vertex_point_size
;
95 resize_qreg_array(struct vc4_compile
*c
,
100 if (*size
>= decl_size
)
103 uint32_t old_size
= *size
;
104 *size
= MAX2(*size
* 2, decl_size
);
105 *regs
= reralloc(c
, *regs
, struct qreg
, *size
);
107 fprintf(stderr
, "Malloc failure\n");
111 for (uint32_t i
= old_size
; i
< *size
; i
++)
112 (*regs
)[i
] = c
->undef
;
116 indirect_uniform_load(struct vc4_compile
*c
,
117 struct qreg indirect_offset
,
120 struct vc4_compiler_ubo_range
*range
= NULL
;
122 for (i
= 0; i
< c
->num_uniform_ranges
; i
++) {
123 range
= &c
->ubo_ranges
[i
];
124 if (offset
>= range
->src_offset
&&
125 offset
< range
->src_offset
+ range
->size
) {
129 /* The driver-location-based offset always has to be within a declared
135 range
->dst_offset
= c
->next_ubo_dst_offset
;
136 c
->next_ubo_dst_offset
+= range
->size
;
140 offset
-= range
->src_offset
;
141 /* Translate the user's TGSI register index from the TGSI register
142 * base to a byte offset.
144 indirect_offset
= qir_SHL(c
, indirect_offset
, qir_uniform_ui(c
, 4));
146 /* Adjust for where we stored the TGSI register base. */
147 indirect_offset
= qir_ADD(c
, indirect_offset
,
148 qir_uniform_ui(c
, (range
->dst_offset
+
150 indirect_offset
= qir_MIN(c
, indirect_offset
,
151 qir_uniform_ui(c
, (range
->dst_offset
+
154 qir_TEX_DIRECT(c
, indirect_offset
, qir_uniform(c
, QUNIFORM_UBO_ADDR
, 0));
155 struct qreg r4
= qir_TEX_RESULT(c
);
156 c
->num_texture_samples
++;
157 return qir_MOV(c
, r4
);
161 ntq_get_dest(struct vc4_compile
*c
, nir_dest dest
)
163 assert(!dest
.is_ssa
);
164 nir_register
*reg
= dest
.reg
.reg
;
165 struct hash_entry
*entry
= _mesa_hash_table_search(c
->def_ht
, reg
);
166 assert(reg
->num_array_elems
== 0);
167 assert(dest
.reg
.base_offset
== 0);
169 struct qreg
*qregs
= entry
->data
;
174 ntq_get_src(struct vc4_compile
*c
, nir_src src
, int i
)
176 struct hash_entry
*entry
;
178 entry
= _mesa_hash_table_search(c
->def_ht
, src
.ssa
);
179 assert(i
< src
.ssa
->num_components
);
181 nir_register
*reg
= src
.reg
.reg
;
182 entry
= _mesa_hash_table_search(c
->def_ht
, reg
);
183 assert(reg
->num_array_elems
== 0);
184 assert(src
.reg
.base_offset
== 0);
185 assert(i
< reg
->num_components
);
188 struct qreg
*qregs
= entry
->data
;
193 ntq_get_alu_src(struct vc4_compile
*c
, nir_alu_instr
*instr
,
196 assert(util_is_power_of_two(instr
->dest
.write_mask
));
197 unsigned chan
= ffs(instr
->dest
.write_mask
) - 1;
198 struct qreg r
= ntq_get_src(c
, instr
->src
[src
].src
,
199 instr
->src
[src
].swizzle
[chan
]);
201 assert(!instr
->src
[src
].abs
);
202 assert(!instr
->src
[src
].negate
);
208 get_swizzled_channel(struct vc4_compile
*c
,
209 struct qreg
*srcs
, int swiz
)
213 case UTIL_FORMAT_SWIZZLE_NONE
:
214 fprintf(stderr
, "warning: unknown swizzle\n");
216 case UTIL_FORMAT_SWIZZLE_0
:
217 return qir_uniform_f(c
, 0.0);
218 case UTIL_FORMAT_SWIZZLE_1
:
219 return qir_uniform_f(c
, 1.0);
220 case UTIL_FORMAT_SWIZZLE_X
:
221 case UTIL_FORMAT_SWIZZLE_Y
:
222 case UTIL_FORMAT_SWIZZLE_Z
:
223 case UTIL_FORMAT_SWIZZLE_W
:
228 static inline struct qreg
229 qir_SAT(struct vc4_compile
*c
, struct qreg val
)
232 qir_FMIN(c
, val
, qir_uniform_f(c
, 1.0)),
233 qir_uniform_f(c
, 0.0));
237 ntq_rcp(struct vc4_compile
*c
, struct qreg x
)
239 struct qreg r
= qir_RCP(c
, x
);
241 /* Apply a Newton-Raphson step to improve the accuracy. */
242 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
243 qir_uniform_f(c
, 2.0),
250 ntq_rsq(struct vc4_compile
*c
, struct qreg x
)
252 struct qreg r
= qir_RSQ(c
, x
);
254 /* Apply a Newton-Raphson step to improve the accuracy. */
255 r
= qir_FMUL(c
, r
, qir_FSUB(c
,
256 qir_uniform_f(c
, 1.5),
258 qir_uniform_f(c
, 0.5),
260 qir_FMUL(c
, r
, r
)))));
266 qir_srgb_decode(struct vc4_compile
*c
, struct qreg srgb
)
268 struct qreg low
= qir_FMUL(c
, srgb
, qir_uniform_f(c
, 1.0 / 12.92));
269 struct qreg high
= qir_POW(c
,
273 qir_uniform_f(c
, 0.055)),
274 qir_uniform_f(c
, 1.0 / 1.055)),
275 qir_uniform_f(c
, 2.4));
277 qir_SF(c
, qir_FSUB(c
, srgb
, qir_uniform_f(c
, 0.04045)));
278 return qir_SEL_X_Y_NS(c
, low
, high
);
282 qir_srgb_encode(struct vc4_compile
*c
, struct qreg linear
)
284 struct qreg low
= qir_FMUL(c
, linear
, qir_uniform_f(c
, 12.92));
285 struct qreg high
= qir_FSUB(c
,
287 qir_uniform_f(c
, 1.055),
290 qir_uniform_f(c
, 0.41666))),
291 qir_uniform_f(c
, 0.055));
293 qir_SF(c
, qir_FSUB(c
, linear
, qir_uniform_f(c
, 0.0031308)));
294 return qir_SEL_X_Y_NS(c
, low
, high
);
298 ntq_umul(struct vc4_compile
*c
, struct qreg src0
, struct qreg src1
)
300 struct qreg src0_hi
= qir_SHR(c
, src0
,
301 qir_uniform_ui(c
, 24));
302 struct qreg src1_hi
= qir_SHR(c
, src1
,
303 qir_uniform_ui(c
, 24));
305 struct qreg hilo
= qir_MUL24(c
, src0_hi
, src1
);
306 struct qreg lohi
= qir_MUL24(c
, src0
, src1_hi
);
307 struct qreg lolo
= qir_MUL24(c
, src0
, src1
);
309 return qir_ADD(c
, lolo
, qir_SHL(c
,
310 qir_ADD(c
, hilo
, lohi
),
311 qir_uniform_ui(c
, 24)));
315 ntq_emit_tex(struct vc4_compile
*c
, nir_tex_instr
*instr
)
317 struct qreg s
, t
, r
, lod
, proj
, compare
;
318 bool is_txb
= false, is_txl
= false, has_proj
= false;
319 unsigned unit
= instr
->sampler_index
;
321 for (unsigned i
= 0; i
< instr
->num_srcs
; i
++) {
322 switch (instr
->src
[i
].src_type
) {
323 case nir_tex_src_coord
:
324 s
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
325 if (instr
->sampler_dim
!= GLSL_SAMPLER_DIM_1D
)
326 t
= ntq_get_src(c
, instr
->src
[i
].src
, 1);
327 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
328 r
= ntq_get_src(c
, instr
->src
[i
].src
, 2);
330 case nir_tex_src_bias
:
331 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
334 case nir_tex_src_lod
:
335 lod
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
338 case nir_tex_src_comparitor
:
339 compare
= ntq_get_src(c
, instr
->src
[i
].src
, 0);
341 case nir_tex_src_projector
:
342 proj
= qir_RCP(c
, ntq_get_src(c
, instr
->src
[i
].src
, 0));
343 s
= qir_FMUL(c
, s
, proj
);
344 t
= qir_FMUL(c
, t
, proj
);
348 unreachable("unknown texture source");
352 struct qreg texture_u
[] = {
353 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P0
, unit
),
354 qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P1
, unit
),
355 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
356 qir_uniform(c
, QUNIFORM_CONSTANT
, 0),
358 uint32_t next_texture_u
= 0;
360 /* There is no native support for GL texture rectangle coordinates, so
361 * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
364 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_RECT
) {
366 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_X
, unit
));
368 qir_uniform(c
, QUNIFORM_TEXRECT_SCALE_Y
, unit
));
371 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
|| is_txl
) {
372 texture_u
[2] = qir_uniform(c
, QUNIFORM_TEXTURE_CONFIG_P2
,
373 unit
| (is_txl
<< 16));
376 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
377 struct qreg ma
= qir_FMAXABS(c
, qir_FMAXABS(c
, s
, t
), r
);
378 struct qreg rcp_ma
= qir_RCP(c
, ma
);
379 s
= qir_FMUL(c
, s
, rcp_ma
);
380 t
= qir_FMUL(c
, t
, rcp_ma
);
381 r
= qir_FMUL(c
, r
, rcp_ma
);
383 qir_TEX_R(c
, r
, texture_u
[next_texture_u
++]);
384 } else if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
385 c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
||
386 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
387 c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
388 qir_TEX_R(c
, qir_uniform(c
, QUNIFORM_TEXTURE_BORDER_COLOR
, unit
),
389 texture_u
[next_texture_u
++]);
392 if (c
->key
->tex
[unit
].wrap_s
== PIPE_TEX_WRAP_CLAMP
) {
396 if (c
->key
->tex
[unit
].wrap_t
== PIPE_TEX_WRAP_CLAMP
) {
400 qir_TEX_T(c
, t
, texture_u
[next_texture_u
++]);
402 if (is_txl
|| is_txb
)
403 qir_TEX_B(c
, lod
, texture_u
[next_texture_u
++]);
405 qir_TEX_S(c
, s
, texture_u
[next_texture_u
++]);
407 c
->num_texture_samples
++;
408 struct qreg r4
= qir_TEX_RESULT(c
);
410 enum pipe_format format
= c
->key
->tex
[unit
].format
;
412 struct qreg unpacked
[4];
413 if (util_format_is_depth_or_stencil(format
)) {
414 struct qreg depthf
= qir_ITOF(c
, qir_SHR(c
, r4
,
415 qir_uniform_ui(c
, 8)));
416 struct qreg normalized
= qir_FMUL(c
, depthf
,
417 qir_uniform_f(c
, 1.0f
/0xffffff));
419 struct qreg depth_output
;
421 struct qreg one
= qir_uniform_f(c
, 1.0f
);
422 if (c
->key
->tex
[unit
].compare_mode
) {
424 compare
= qir_FMUL(c
, compare
, proj
);
426 switch (c
->key
->tex
[unit
].compare_func
) {
427 case PIPE_FUNC_NEVER
:
428 depth_output
= qir_uniform_f(c
, 0.0f
);
430 case PIPE_FUNC_ALWAYS
:
433 case PIPE_FUNC_EQUAL
:
434 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
435 depth_output
= qir_SEL_X_0_ZS(c
, one
);
437 case PIPE_FUNC_NOTEQUAL
:
438 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
439 depth_output
= qir_SEL_X_0_ZC(c
, one
);
441 case PIPE_FUNC_GREATER
:
442 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
443 depth_output
= qir_SEL_X_0_NC(c
, one
);
445 case PIPE_FUNC_GEQUAL
:
446 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
447 depth_output
= qir_SEL_X_0_NS(c
, one
);
450 qir_SF(c
, qir_FSUB(c
, compare
, normalized
));
451 depth_output
= qir_SEL_X_0_NS(c
, one
);
453 case PIPE_FUNC_LEQUAL
:
454 qir_SF(c
, qir_FSUB(c
, normalized
, compare
));
455 depth_output
= qir_SEL_X_0_NC(c
, one
);
459 depth_output
= normalized
;
462 for (int i
= 0; i
< 4; i
++)
463 unpacked
[i
] = depth_output
;
465 for (int i
= 0; i
< 4; i
++)
466 unpacked
[i
] = qir_R4_UNPACK(c
, r4
, i
);
469 const uint8_t *format_swiz
= vc4_get_format_swizzle(format
);
470 struct qreg texture_output
[4];
471 for (int i
= 0; i
< 4; i
++) {
472 texture_output
[i
] = get_swizzled_channel(c
, unpacked
,
476 if (util_format_is_srgb(format
)) {
477 for (int i
= 0; i
< 3; i
++)
478 texture_output
[i
] = qir_srgb_decode(c
,
482 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
);
483 for (int i
= 0; i
< 4; i
++) {
484 dest
[i
] = get_swizzled_channel(c
, texture_output
,
485 c
->key
->tex
[unit
].swizzle
[i
]);
490 * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
494 ntq_ffract(struct vc4_compile
*c
, struct qreg src
)
496 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
497 struct qreg diff
= qir_FSUB(c
, src
, trunc
);
499 return qir_SEL_X_Y_NS(c
,
500 qir_FADD(c
, diff
, qir_uniform_f(c
, 1.0)),
505 * Computes floor(x), which is tricky because our FTOI truncates (rounds to
509 ntq_ffloor(struct vc4_compile
*c
, struct qreg src
)
511 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
513 /* This will be < 0 if we truncated and the truncation was of a value
514 * that was < 0 in the first place.
516 qir_SF(c
, qir_FSUB(c
, src
, trunc
));
518 return qir_SEL_X_Y_NS(c
,
519 qir_FSUB(c
, trunc
, qir_uniform_f(c
, 1.0)),
524 * Computes ceil(x), which is tricky because our FTOI truncates (rounds to
528 ntq_fceil(struct vc4_compile
*c
, struct qreg src
)
530 struct qreg trunc
= qir_ITOF(c
, qir_FTOI(c
, src
));
532 /* This will be < 0 if we truncated and the truncation was of a value
533 * that was > 0 in the first place.
535 qir_SF(c
, qir_FSUB(c
, trunc
, src
));
537 return qir_SEL_X_Y_NS(c
,
538 qir_FADD(c
, trunc
, qir_uniform_f(c
, 1.0)),
543 ntq_fsin(struct vc4_compile
*c
, struct qreg src
)
547 pow(2.0 * M_PI
, 3) / (3 * 2 * 1),
548 -pow(2.0 * M_PI
, 5) / (5 * 4 * 3 * 2 * 1),
549 pow(2.0 * M_PI
, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
550 -pow(2.0 * M_PI
, 9) / (9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
553 struct qreg scaled_x
=
556 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
558 struct qreg x
= qir_FADD(c
,
559 ntq_ffract(c
, scaled_x
),
560 qir_uniform_f(c
, -0.5));
561 struct qreg x2
= qir_FMUL(c
, x
, x
);
562 struct qreg sum
= qir_FMUL(c
, x
, qir_uniform_f(c
, coeff
[0]));
563 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
564 x
= qir_FMUL(c
, x
, x2
);
569 qir_uniform_f(c
, coeff
[i
])));
575 ntq_fcos(struct vc4_compile
*c
, struct qreg src
)
579 pow(2.0 * M_PI
, 2) / (2 * 1),
580 -pow(2.0 * M_PI
, 4) / (4 * 3 * 2 * 1),
581 pow(2.0 * M_PI
, 6) / (6 * 5 * 4 * 3 * 2 * 1),
582 -pow(2.0 * M_PI
, 8) / (8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
583 pow(2.0 * M_PI
, 10) / (10 * 9 * 8 * 7 * 6 * 5 * 4 * 3 * 2 * 1),
586 struct qreg scaled_x
=
588 qir_uniform_f(c
, 1.0f
/ (M_PI
* 2.0f
)));
589 struct qreg x_frac
= qir_FADD(c
,
590 ntq_ffract(c
, scaled_x
),
591 qir_uniform_f(c
, -0.5));
593 struct qreg sum
= qir_uniform_f(c
, coeff
[0]);
594 struct qreg x2
= qir_FMUL(c
, x_frac
, x_frac
);
595 struct qreg x
= x2
; /* Current x^2, x^4, or x^6 */
596 for (int i
= 1; i
< ARRAY_SIZE(coeff
); i
++) {
598 x
= qir_FMUL(c
, x
, x2
);
600 struct qreg mul
= qir_FMUL(c
,
602 qir_uniform_f(c
, coeff
[i
]));
606 sum
= qir_FADD(c
, sum
, mul
);
612 ntq_fsign(struct vc4_compile
*c
, struct qreg src
)
615 return qir_SEL_X_Y_NC(c
,
616 qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0)),
617 qir_uniform_f(c
, -1.0));
621 get_channel_from_vpm(struct vc4_compile
*c
,
622 struct qreg
*vpm_reads
,
624 const struct util_format_description
*desc
)
626 const struct util_format_channel_description
*chan
=
627 &desc
->channel
[swiz
];
630 if (swiz
> UTIL_FORMAT_SWIZZLE_W
)
631 return get_swizzled_channel(c
, vpm_reads
, swiz
);
632 else if (chan
->size
== 32 &&
633 chan
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
634 return get_swizzled_channel(c
, vpm_reads
, swiz
);
635 } else if (chan
->size
== 32 &&
636 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
637 if (chan
->normalized
) {
639 qir_ITOF(c
, vpm_reads
[swiz
]),
643 return qir_ITOF(c
, vpm_reads
[swiz
]);
645 } else if (chan
->size
== 8 &&
646 (chan
->type
== UTIL_FORMAT_TYPE_UNSIGNED
||
647 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
)) {
648 struct qreg vpm
= vpm_reads
[0];
649 if (chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
650 temp
= qir_XOR(c
, vpm
, qir_uniform_ui(c
, 0x80808080));
651 if (chan
->normalized
) {
652 return qir_FSUB(c
, qir_FMUL(c
,
653 qir_UNPACK_8_F(c
, temp
, swiz
),
654 qir_uniform_f(c
, 2.0)),
655 qir_uniform_f(c
, 1.0));
659 qir_UNPACK_8_I(c
, temp
,
661 qir_uniform_f(c
, -128.0));
664 if (chan
->normalized
) {
665 return qir_UNPACK_8_F(c
, vpm
, swiz
);
667 return qir_ITOF(c
, qir_UNPACK_8_I(c
, vpm
, swiz
));
670 } else if (chan
->size
== 16 &&
671 (chan
->type
== UTIL_FORMAT_TYPE_UNSIGNED
||
672 chan
->type
== UTIL_FORMAT_TYPE_SIGNED
)) {
673 struct qreg vpm
= vpm_reads
[swiz
/ 2];
675 /* Note that UNPACK_16F eats a half float, not ints, so we use
676 * UNPACK_16_I for all of these.
678 if (chan
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
679 temp
= qir_ITOF(c
, qir_UNPACK_16_I(c
, vpm
, swiz
% 2));
680 if (chan
->normalized
) {
681 return qir_FMUL(c
, temp
,
682 qir_uniform_f(c
, 1/32768.0f
));
687 /* UNPACK_16I sign-extends, so we have to emit ANDs. */
689 if (swiz
== 1 || swiz
== 3)
690 temp
= qir_UNPACK_16_I(c
, temp
, 1);
691 temp
= qir_AND(c
, temp
, qir_uniform_ui(c
, 0xffff));
692 temp
= qir_ITOF(c
, temp
);
694 if (chan
->normalized
) {
695 return qir_FMUL(c
, temp
,
696 qir_uniform_f(c
, 1 / 65535.0));
707 emit_vertex_input(struct vc4_compile
*c
, int attr
)
709 enum pipe_format format
= c
->vs_key
->attr_formats
[attr
];
710 uint32_t attr_size
= util_format_get_blocksize(format
);
711 struct qreg vpm_reads
[4];
713 c
->vattr_sizes
[attr
] = align(attr_size
, 4);
714 for (int i
= 0; i
< align(attr_size
, 4) / 4; i
++) {
715 struct qreg vpm
= { QFILE_VPM
, attr
* 4 + i
};
716 vpm_reads
[i
] = qir_MOV(c
, vpm
);
720 bool format_warned
= false;
721 const struct util_format_description
*desc
=
722 util_format_description(format
);
724 for (int i
= 0; i
< 4; i
++) {
725 uint8_t swiz
= desc
->swizzle
[i
];
726 struct qreg result
= get_channel_from_vpm(c
, vpm_reads
,
729 if (result
.file
== QFILE_NULL
) {
730 if (!format_warned
) {
732 "vtx element %d unsupported type: %s\n",
733 attr
, util_format_name(format
));
734 format_warned
= true;
736 result
= qir_uniform_f(c
, 0.0);
738 c
->inputs
[attr
* 4 + i
] = result
;
743 emit_fragcoord_input(struct vc4_compile
*c
, int attr
)
745 c
->inputs
[attr
* 4 + 0] = qir_FRAG_X(c
);
746 c
->inputs
[attr
* 4 + 1] = qir_FRAG_Y(c
);
747 c
->inputs
[attr
* 4 + 2] =
749 qir_ITOF(c
, qir_FRAG_Z(c
)),
750 qir_uniform_f(c
, 1.0 / 0xffffff));
751 c
->inputs
[attr
* 4 + 3] = qir_RCP(c
, qir_FRAG_W(c
));
755 emit_point_coord_input(struct vc4_compile
*c
, int attr
)
757 if (c
->point_x
.file
== QFILE_NULL
) {
758 c
->point_x
= qir_uniform_f(c
, 0.0);
759 c
->point_y
= qir_uniform_f(c
, 0.0);
762 c
->inputs
[attr
* 4 + 0] = c
->point_x
;
763 if (c
->fs_key
->point_coord_upper_left
) {
764 c
->inputs
[attr
* 4 + 1] = qir_FSUB(c
,
765 qir_uniform_f(c
, 1.0),
768 c
->inputs
[attr
* 4 + 1] = c
->point_y
;
770 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
771 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
775 emit_fragment_varying(struct vc4_compile
*c
, uint8_t semantic
,
776 uint8_t index
, uint8_t swizzle
)
778 uint32_t i
= c
->num_input_semantics
++;
784 if (c
->num_input_semantics
>= c
->input_semantics_array_size
) {
785 c
->input_semantics_array_size
=
786 MAX2(4, c
->input_semantics_array_size
* 2);
788 c
->input_semantics
= reralloc(c
, c
->input_semantics
,
789 struct vc4_varying_semantic
,
790 c
->input_semantics_array_size
);
793 c
->input_semantics
[i
].semantic
= semantic
;
794 c
->input_semantics
[i
].index
= index
;
795 c
->input_semantics
[i
].swizzle
= swizzle
;
797 return qir_VARY_ADD_C(c
, qir_FMUL(c
, vary
, qir_FRAG_W(c
)));
801 emit_fragment_input(struct vc4_compile
*c
, int attr
,
802 unsigned semantic_name
, unsigned semantic_index
)
804 for (int i
= 0; i
< 4; i
++) {
805 c
->inputs
[attr
* 4 + i
] =
806 emit_fragment_varying(c
,
815 emit_face_input(struct vc4_compile
*c
, int attr
)
817 c
->inputs
[attr
* 4 + 0] = qir_FSUB(c
,
818 qir_uniform_f(c
, 1.0),
820 qir_ITOF(c
, qir_FRAG_REV_FLAG(c
)),
821 qir_uniform_f(c
, 2.0)));
822 c
->inputs
[attr
* 4 + 1] = qir_uniform_f(c
, 0.0);
823 c
->inputs
[attr
* 4 + 2] = qir_uniform_f(c
, 0.0);
824 c
->inputs
[attr
* 4 + 3] = qir_uniform_f(c
, 1.0);
828 add_output(struct vc4_compile
*c
,
829 uint32_t decl_offset
,
830 uint8_t semantic_name
,
831 uint8_t semantic_index
,
832 uint8_t semantic_swizzle
)
834 uint32_t old_array_size
= c
->outputs_array_size
;
835 resize_qreg_array(c
, &c
->outputs
, &c
->outputs_array_size
,
838 if (old_array_size
!= c
->outputs_array_size
) {
839 c
->output_semantics
= reralloc(c
,
841 struct vc4_varying_semantic
,
842 c
->outputs_array_size
);
845 c
->output_semantics
[decl_offset
].semantic
= semantic_name
;
846 c
->output_semantics
[decl_offset
].index
= semantic_index
;
847 c
->output_semantics
[decl_offset
].swizzle
= semantic_swizzle
;
851 declare_uniform_range(struct vc4_compile
*c
, uint32_t start
, uint32_t size
)
853 unsigned array_id
= c
->num_uniform_ranges
++;
854 if (array_id
>= c
->ubo_ranges_array_size
) {
855 c
->ubo_ranges_array_size
= MAX2(c
->ubo_ranges_array_size
* 2,
857 c
->ubo_ranges
= reralloc(c
, c
->ubo_ranges
,
858 struct vc4_compiler_ubo_range
,
859 c
->ubo_ranges_array_size
);
862 c
->ubo_ranges
[array_id
].dst_offset
= 0;
863 c
->ubo_ranges
[array_id
].src_offset
= start
;
864 c
->ubo_ranges
[array_id
].size
= size
;
865 c
->ubo_ranges
[array_id
].used
= false;
869 ntq_emit_alu(struct vc4_compile
*c
, nir_alu_instr
*instr
)
871 /* Vectors are special in that they have non-scalarized writemasks,
872 * and just take the first swizzle channel for each argument in order
873 * into each writemask channel.
875 if (instr
->op
== nir_op_vec2
||
876 instr
->op
== nir_op_vec3
||
877 instr
->op
== nir_op_vec4
) {
879 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
880 srcs
[i
] = ntq_get_src(c
, instr
->src
[i
].src
,
881 instr
->src
[i
].swizzle
[0]);
882 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
.dest
);
883 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++)
888 /* General case: We can just grab the one used channel per src. */
889 struct qreg src
[nir_op_infos
[instr
->op
].num_inputs
];
890 for (int i
= 0; i
< nir_op_infos
[instr
->op
].num_inputs
; i
++) {
891 src
[i
] = ntq_get_alu_src(c
, instr
, i
);
894 /* Pick the channel to store the output in. */
895 assert(!instr
->dest
.saturate
);
896 struct qreg
*dest
= ntq_get_dest(c
, instr
->dest
.dest
);
897 assert(util_is_power_of_two(instr
->dest
.write_mask
));
898 dest
+= ffs(instr
->dest
.write_mask
) - 1;
903 *dest
= qir_MOV(c
, src
[0]);
906 *dest
= qir_FMUL(c
, src
[0], src
[1]);
909 *dest
= qir_FADD(c
, src
[0], src
[1]);
912 *dest
= qir_FSUB(c
, src
[0], src
[1]);
915 *dest
= qir_FMIN(c
, src
[0], src
[1]);
918 *dest
= qir_FMAX(c
, src
[0], src
[1]);
923 *dest
= qir_FTOI(c
, src
[0]);
927 *dest
= qir_ITOF(c
, src
[0]);
930 *dest
= qir_AND(c
, src
[0], qir_uniform_f(c
, 1.0));
933 *dest
= qir_AND(c
, src
[0], qir_uniform_ui(c
, 1));
938 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
942 *dest
= qir_ADD(c
, src
[0], src
[1]);
945 *dest
= qir_SHR(c
, src
[0], src
[1]);
948 *dest
= qir_SUB(c
, src
[0], src
[1]);
951 *dest
= qir_ASR(c
, src
[0], src
[1]);
954 *dest
= qir_SHL(c
, src
[0], src
[1]);
957 *dest
= qir_MIN(c
, src
[0], src
[1]);
960 *dest
= qir_MAX(c
, src
[0], src
[1]);
963 *dest
= qir_AND(c
, src
[0], src
[1]);
966 *dest
= qir_OR(c
, src
[0], src
[1]);
969 *dest
= qir_XOR(c
, src
[0], src
[1]);
972 *dest
= qir_NOT(c
, src
[0]);
976 *dest
= ntq_umul(c
, src
[0], src
[1]);
980 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
981 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_f(c
, 1.0));
984 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
985 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_f(c
, 1.0));
988 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
989 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_f(c
, 1.0));
992 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
993 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_f(c
, 1.0));
996 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
997 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
1000 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1001 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
1004 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1005 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
1008 qir_SF(c
, qir_FSUB(c
, src
[0], src
[1]));
1009 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
1012 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1013 *dest
= qir_SEL_X_0_ZS(c
, qir_uniform_ui(c
, ~0));
1016 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1017 *dest
= qir_SEL_X_0_ZC(c
, qir_uniform_ui(c
, ~0));
1020 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1021 *dest
= qir_SEL_X_0_NC(c
, qir_uniform_ui(c
, ~0));
1024 qir_SF(c
, qir_SUB(c
, src
[0], src
[1]));
1025 *dest
= qir_SEL_X_0_NS(c
, qir_uniform_ui(c
, ~0));
1030 *dest
= qir_SEL_X_Y_NS(c
, src
[1], src
[2]);
1034 *dest
= qir_SEL_X_Y_ZC(c
, src
[1], src
[2]);
1038 *dest
= ntq_rcp(c
, src
[0]);
1041 *dest
= ntq_rsq(c
, src
[0]);
1044 *dest
= qir_EXP2(c
, src
[0]);
1047 *dest
= qir_LOG2(c
, src
[0]);
1051 *dest
= qir_ITOF(c
, qir_FTOI(c
, src
[0]));
1054 *dest
= ntq_fceil(c
, src
[0]);
1057 *dest
= ntq_ffract(c
, src
[0]);
1060 *dest
= ntq_ffloor(c
, src
[0]);
1064 *dest
= ntq_fsin(c
, src
[0]);
1067 *dest
= ntq_fcos(c
, src
[0]);
1071 *dest
= ntq_fsign(c
, src
[0]);
1075 *dest
= qir_FMAXABS(c
, src
[0], src
[0]);
1078 *dest
= qir_MAX(c
, src
[0],
1079 qir_SUB(c
, qir_uniform_ui(c
, 0), src
[0]));
1083 fprintf(stderr
, "unknown NIR ALU inst: ");
1084 nir_print_instr(&instr
->instr
, stderr
);
1085 fprintf(stderr
, "\n");
1091 vc4_blend_channel(struct vc4_compile
*c
,
1099 case PIPE_BLENDFACTOR_ONE
:
1101 case PIPE_BLENDFACTOR_SRC_COLOR
:
1102 return qir_FMUL(c
, val
, src
[channel
]);
1103 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1104 return qir_FMUL(c
, val
, src
[3]);
1105 case PIPE_BLENDFACTOR_DST_ALPHA
:
1106 return qir_FMUL(c
, val
, dst
[3]);
1107 case PIPE_BLENDFACTOR_DST_COLOR
:
1108 return qir_FMUL(c
, val
, dst
[channel
]);
1109 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1116 qir_uniform_f(c
, 1.0),
1121 case PIPE_BLENDFACTOR_CONST_COLOR
:
1122 return qir_FMUL(c
, val
,
1123 qir_uniform(c
, QUNIFORM_BLEND_CONST_COLOR
,
1125 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1126 return qir_FMUL(c
, val
,
1127 qir_uniform(c
, QUNIFORM_BLEND_CONST_COLOR
, 3));
1128 case PIPE_BLENDFACTOR_ZERO
:
1129 return qir_uniform_f(c
, 0.0);
1130 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
1131 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1133 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
1134 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1136 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
1137 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1139 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
1140 return qir_FMUL(c
, val
, qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1142 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
1143 return qir_FMUL(c
, val
,
1144 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1146 QUNIFORM_BLEND_CONST_COLOR
,
1148 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1149 return qir_FMUL(c
, val
,
1150 qir_FSUB(c
, qir_uniform_f(c
, 1.0),
1152 QUNIFORM_BLEND_CONST_COLOR
,
1156 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1157 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1158 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1159 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1161 fprintf(stderr
, "Unknown blend factor %d\n", factor
);
1167 vc4_blend_func(struct vc4_compile
*c
,
1168 struct qreg src
, struct qreg dst
,
1172 case PIPE_BLEND_ADD
:
1173 return qir_FADD(c
, src
, dst
);
1174 case PIPE_BLEND_SUBTRACT
:
1175 return qir_FSUB(c
, src
, dst
);
1176 case PIPE_BLEND_REVERSE_SUBTRACT
:
1177 return qir_FSUB(c
, dst
, src
);
1178 case PIPE_BLEND_MIN
:
1179 return qir_FMIN(c
, src
, dst
);
1180 case PIPE_BLEND_MAX
:
1181 return qir_FMAX(c
, src
, dst
);
1185 fprintf(stderr
, "Unknown blend func %d\n", func
);
1192 * Implements fixed function blending in shader code.
1194 * VC4 doesn't have any hardware support for blending. Instead, you read the
1195 * current contents of the destination from the tile buffer after having
1196 * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
1197 * math using your output color and that destination value, and update the
1198 * output color appropriately.
1201 vc4_blend(struct vc4_compile
*c
, struct qreg
*result
,
1202 struct qreg
*dst_color
, struct qreg
*src_color
)
1204 struct pipe_rt_blend_state
*blend
= &c
->fs_key
->blend
;
1206 if (!blend
->blend_enable
) {
1207 for (int i
= 0; i
< 4; i
++)
1208 result
[i
] = src_color
[i
];
1212 struct qreg clamped_src
[4];
1213 struct qreg clamped_dst
[4];
1214 for (int i
= 0; i
< 4; i
++) {
1215 clamped_src
[i
] = qir_SAT(c
, src_color
[i
]);
1216 clamped_dst
[i
] = qir_SAT(c
, dst_color
[i
]);
1218 src_color
= clamped_src
;
1219 dst_color
= clamped_dst
;
1221 struct qreg src_blend
[4], dst_blend
[4];
1222 for (int i
= 0; i
< 3; i
++) {
1223 src_blend
[i
] = vc4_blend_channel(c
,
1224 dst_color
, src_color
,
1226 blend
->rgb_src_factor
, i
);
1227 dst_blend
[i
] = vc4_blend_channel(c
,
1228 dst_color
, src_color
,
1230 blend
->rgb_dst_factor
, i
);
1232 src_blend
[3] = vc4_blend_channel(c
,
1233 dst_color
, src_color
,
1235 blend
->alpha_src_factor
, 3);
1236 dst_blend
[3] = vc4_blend_channel(c
,
1237 dst_color
, src_color
,
1239 blend
->alpha_dst_factor
, 3);
1241 for (int i
= 0; i
< 3; i
++) {
1242 result
[i
] = vc4_blend_func(c
,
1243 src_blend
[i
], dst_blend
[i
],
1246 result
[3] = vc4_blend_func(c
,
1247 src_blend
[3], dst_blend
[3],
1252 clip_distance_discard(struct vc4_compile
*c
)
1254 for (int i
= 0; i
< PIPE_MAX_CLIP_PLANES
; i
++) {
1255 if (!(c
->key
->ucp_enables
& (1 << i
)))
1258 struct qreg dist
= emit_fragment_varying(c
,
1259 TGSI_SEMANTIC_CLIPDIST
,
1265 if (c
->discard
.file
== QFILE_NULL
)
1266 c
->discard
= qir_uniform_ui(c
, 0);
1268 c
->discard
= qir_SEL_X_Y_NS(c
, qir_uniform_ui(c
, ~0),
1274 alpha_test_discard(struct vc4_compile
*c
)
1276 struct qreg src_alpha
;
1277 struct qreg alpha_ref
= qir_uniform(c
, QUNIFORM_ALPHA_REF
, 0);
1279 if (!c
->fs_key
->alpha_test
)
1282 if (c
->output_color_index
!= -1)
1283 src_alpha
= c
->outputs
[c
->output_color_index
+ 3];
1285 src_alpha
= qir_uniform_f(c
, 1.0);
1287 if (c
->discard
.file
== QFILE_NULL
)
1288 c
->discard
= qir_uniform_ui(c
, 0);
1290 switch (c
->fs_key
->alpha_test_func
) {
1291 case PIPE_FUNC_NEVER
:
1292 c
->discard
= qir_uniform_ui(c
, ~0);
1294 case PIPE_FUNC_ALWAYS
:
1296 case PIPE_FUNC_EQUAL
:
1297 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1298 c
->discard
= qir_SEL_X_Y_ZS(c
, c
->discard
,
1299 qir_uniform_ui(c
, ~0));
1301 case PIPE_FUNC_NOTEQUAL
:
1302 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1303 c
->discard
= qir_SEL_X_Y_ZC(c
, c
->discard
,
1304 qir_uniform_ui(c
, ~0));
1306 case PIPE_FUNC_GREATER
:
1307 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1308 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1309 qir_uniform_ui(c
, ~0));
1311 case PIPE_FUNC_GEQUAL
:
1312 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1313 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1314 qir_uniform_ui(c
, ~0));
1316 case PIPE_FUNC_LESS
:
1317 qir_SF(c
, qir_FSUB(c
, src_alpha
, alpha_ref
));
1318 c
->discard
= qir_SEL_X_Y_NS(c
, c
->discard
,
1319 qir_uniform_ui(c
, ~0));
1321 case PIPE_FUNC_LEQUAL
:
1322 qir_SF(c
, qir_FSUB(c
, alpha_ref
, src_alpha
));
1323 c
->discard
= qir_SEL_X_Y_NC(c
, c
->discard
,
1324 qir_uniform_ui(c
, ~0));
1330 vc4_logicop(struct vc4_compile
*c
, struct qreg src
, struct qreg dst
)
1332 switch (c
->fs_key
->logicop_func
) {
1333 case PIPE_LOGICOP_CLEAR
:
1334 return qir_uniform_f(c
, 0.0);
1335 case PIPE_LOGICOP_NOR
:
1336 return qir_NOT(c
, qir_OR(c
, src
, dst
));
1337 case PIPE_LOGICOP_AND_INVERTED
:
1338 return qir_AND(c
, qir_NOT(c
, src
), dst
);
1339 case PIPE_LOGICOP_COPY_INVERTED
:
1340 return qir_NOT(c
, src
);
1341 case PIPE_LOGICOP_AND_REVERSE
:
1342 return qir_AND(c
, src
, qir_NOT(c
, dst
));
1343 case PIPE_LOGICOP_INVERT
:
1344 return qir_NOT(c
, dst
);
1345 case PIPE_LOGICOP_XOR
:
1346 return qir_XOR(c
, src
, dst
);
1347 case PIPE_LOGICOP_NAND
:
1348 return qir_NOT(c
, qir_AND(c
, src
, dst
));
1349 case PIPE_LOGICOP_AND
:
1350 return qir_AND(c
, src
, dst
);
1351 case PIPE_LOGICOP_EQUIV
:
1352 return qir_NOT(c
, qir_XOR(c
, src
, dst
));
1353 case PIPE_LOGICOP_NOOP
:
1355 case PIPE_LOGICOP_OR_INVERTED
:
1356 return qir_OR(c
, qir_NOT(c
, src
), dst
);
1357 case PIPE_LOGICOP_OR_REVERSE
:
1358 return qir_OR(c
, src
, qir_NOT(c
, dst
));
1359 case PIPE_LOGICOP_OR
:
1360 return qir_OR(c
, src
, dst
);
1361 case PIPE_LOGICOP_SET
:
1362 return qir_uniform_ui(c
, ~0);
1363 case PIPE_LOGICOP_COPY
:
1370 emit_frag_end(struct vc4_compile
*c
)
1372 clip_distance_discard(c
);
1373 alpha_test_discard(c
);
1375 enum pipe_format color_format
= c
->fs_key
->color_format
;
1376 const uint8_t *format_swiz
= vc4_get_format_swizzle(color_format
);
1377 struct qreg tlb_read_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1378 struct qreg dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1379 struct qreg linear_dst_color
[4] = { c
->undef
, c
->undef
, c
->undef
, c
->undef
};
1380 struct qreg packed_dst_color
= c
->undef
;
1382 if (c
->fs_key
->blend
.blend_enable
||
1383 c
->fs_key
->blend
.colormask
!= 0xf ||
1384 c
->fs_key
->logicop_func
!= PIPE_LOGICOP_COPY
) {
1385 struct qreg r4
= qir_TLB_COLOR_READ(c
);
1386 for (int i
= 0; i
< 4; i
++)
1387 tlb_read_color
[i
] = qir_R4_UNPACK(c
, r4
, i
);
1388 for (int i
= 0; i
< 4; i
++) {
1389 dst_color
[i
] = get_swizzled_channel(c
,
1392 if (util_format_is_srgb(color_format
) && i
!= 3) {
1393 linear_dst_color
[i
] =
1394 qir_srgb_decode(c
, dst_color
[i
]);
1396 linear_dst_color
[i
] = dst_color
[i
];
1400 /* Save the packed value for logic ops. Can't reuse r4
1401 * because other things might smash it (like sRGB)
1403 packed_dst_color
= qir_MOV(c
, r4
);
1406 struct qreg blend_color
[4];
1407 struct qreg undef_array
[4] = {
1408 c
->undef
, c
->undef
, c
->undef
, c
->undef
1410 vc4_blend(c
, blend_color
, linear_dst_color
,
1411 (c
->output_color_index
!= -1 ?
1412 c
->outputs
+ c
->output_color_index
:
1415 if (util_format_is_srgb(color_format
)) {
1416 for (int i
= 0; i
< 3; i
++)
1417 blend_color
[i
] = qir_srgb_encode(c
, blend_color
[i
]);
1420 /* Debug: Sometimes you're getting a black output and just want to see
1421 * if the FS is getting executed at all. Spam magenta into the color
1425 blend_color
[0] = qir_uniform_f(c
, 1.0);
1426 blend_color
[1] = qir_uniform_f(c
, 0.0);
1427 blend_color
[2] = qir_uniform_f(c
, 1.0);
1428 blend_color
[3] = qir_uniform_f(c
, 0.5);
1431 struct qreg swizzled_outputs
[4];
1432 for (int i
= 0; i
< 4; i
++) {
1433 swizzled_outputs
[i
] = get_swizzled_channel(c
, blend_color
,
1437 if (c
->discard
.file
!= QFILE_NULL
)
1438 qir_TLB_DISCARD_SETUP(c
, c
->discard
);
1440 if (c
->fs_key
->stencil_enabled
) {
1441 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 0));
1442 if (c
->fs_key
->stencil_twoside
) {
1443 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 1));
1445 if (c
->fs_key
->stencil_full_writemasks
) {
1446 qir_TLB_STENCIL_SETUP(c
, qir_uniform(c
, QUNIFORM_STENCIL
, 2));
1450 if (c
->fs_key
->depth_enabled
) {
1452 if (c
->output_position_index
!= -1) {
1453 z
= qir_FTOI(c
, qir_FMUL(c
, c
->outputs
[c
->output_position_index
+ 2],
1454 qir_uniform_f(c
, 0xffffff)));
1458 qir_TLB_Z_WRITE(c
, z
);
1461 struct qreg packed_color
= c
->undef
;
1462 for (int i
= 0; i
< 4; i
++) {
1463 if (swizzled_outputs
[i
].file
== QFILE_NULL
)
1465 if (packed_color
.file
== QFILE_NULL
) {
1466 packed_color
= qir_PACK_8888_F(c
, swizzled_outputs
[i
]);
1468 packed_color
= qir_PACK_8_F(c
,
1470 swizzled_outputs
[i
],
1475 if (packed_color
.file
== QFILE_NULL
)
1476 packed_color
= qir_uniform_ui(c
, 0);
1478 if (c
->fs_key
->logicop_func
!= PIPE_LOGICOP_COPY
) {
1479 packed_color
= vc4_logicop(c
, packed_color
, packed_dst_color
);
1482 /* If the bit isn't set in the color mask, then just return the
1483 * original dst color, instead.
1485 uint32_t colormask
= 0xffffffff;
1486 for (int i
= 0; i
< 4; i
++) {
1487 if (format_swiz
[i
] < 4 &&
1488 !(c
->fs_key
->blend
.colormask
& (1 << format_swiz
[i
]))) {
1489 colormask
&= ~(0xff << (i
* 8));
1492 if (colormask
!= 0xffffffff) {
1493 packed_color
= qir_OR(c
,
1494 qir_AND(c
, packed_color
,
1495 qir_uniform_ui(c
, colormask
)),
1496 qir_AND(c
, packed_dst_color
,
1497 qir_uniform_ui(c
, ~colormask
)));
1500 qir_emit(c
, qir_inst(QOP_TLB_COLOR_WRITE
, c
->undef
,
1501 packed_color
, c
->undef
));
1505 emit_scaled_viewport_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1509 for (int i
= 0; i
< 2; i
++) {
1511 qir_uniform(c
, QUNIFORM_VIEWPORT_X_SCALE
+ i
, 0);
1513 xyi
[i
] = qir_FTOI(c
, qir_FMUL(c
,
1515 c
->outputs
[c
->output_position_index
+ i
],
1520 qir_VPM_WRITE(c
, qir_PACK_SCALED(c
, xyi
[0], xyi
[1]));
1524 emit_zs_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1526 struct qreg zscale
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_SCALE
, 0);
1527 struct qreg zoffset
= qir_uniform(c
, QUNIFORM_VIEWPORT_Z_OFFSET
, 0);
1529 qir_VPM_WRITE(c
, qir_FADD(c
, qir_FMUL(c
, qir_FMUL(c
,
1530 c
->outputs
[c
->output_position_index
+ 2],
1537 emit_rcp_wc_write(struct vc4_compile
*c
, struct qreg rcp_w
)
1539 qir_VPM_WRITE(c
, rcp_w
);
1543 emit_point_size_write(struct vc4_compile
*c
)
1545 struct qreg point_size
;
1547 if (c
->output_point_size_index
!= -1)
1548 point_size
= c
->outputs
[c
->output_point_size_index
+ 3];
1550 point_size
= qir_uniform_f(c
, 1.0);
1552 /* Workaround: HW-2726 PTB does not handle zero-size points (BCM2835,
1555 point_size
= qir_FMAX(c
, point_size
, qir_uniform_f(c
, .125));
1557 qir_VPM_WRITE(c
, point_size
);
1561 * Emits a VPM read of the stub vertex attribute set up by vc4_draw.c.
1563 * The simulator insists that there be at least one vertex attribute, so
1564 * vc4_draw.c will emit one if it wouldn't have otherwise. The simulator also
1565 * insists that all vertex attributes loaded get read by the VS/CS, so we have
1566 * to consume it here.
1569 emit_stub_vpm_read(struct vc4_compile
*c
)
1574 c
->vattr_sizes
[0] = 4;
1575 struct qreg vpm
= { QFILE_VPM
, 0 };
1576 (void)qir_MOV(c
, vpm
);
1581 emit_ucp_clipdistance(struct vc4_compile
*c
)
1584 if (c
->output_clipvertex_index
!= -1)
1585 cv
= c
->output_clipvertex_index
;
1586 else if (c
->output_position_index
!= -1)
1587 cv
= c
->output_position_index
;
1591 for (int plane
= 0; plane
< PIPE_MAX_CLIP_PLANES
; plane
++) {
1592 if (!(c
->key
->ucp_enables
& (1 << plane
)))
1595 /* Pick the next outputs[] that hasn't been written to, since
1596 * there are no other program writes left to be processed at
1597 * this point. If something had been declared but not written
1598 * (like a w component), we'll just smash over the top of it.
1600 uint32_t output_index
= c
->num_outputs
++;
1601 add_output(c
, output_index
,
1602 TGSI_SEMANTIC_CLIPDIST
,
1607 struct qreg dist
= qir_uniform_f(c
, 0.0);
1608 for (int i
= 0; i
< 4; i
++) {
1609 struct qreg pos_chan
= c
->outputs
[cv
+ i
];
1611 qir_uniform(c
, QUNIFORM_USER_CLIP_PLANE
,
1613 dist
= qir_FADD(c
, dist
, qir_FMUL(c
, pos_chan
, ucp
));
1616 c
->outputs
[output_index
] = dist
;
1621 emit_vert_end(struct vc4_compile
*c
,
1622 struct vc4_varying_semantic
*fs_inputs
,
1623 uint32_t num_fs_inputs
)
1625 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1627 emit_stub_vpm_read(c
);
1628 emit_ucp_clipdistance(c
);
1630 emit_scaled_viewport_write(c
, rcp_w
);
1631 emit_zs_write(c
, rcp_w
);
1632 emit_rcp_wc_write(c
, rcp_w
);
1633 if (c
->vs_key
->per_vertex_point_size
)
1634 emit_point_size_write(c
);
1636 for (int i
= 0; i
< num_fs_inputs
; i
++) {
1637 struct vc4_varying_semantic
*input
= &fs_inputs
[i
];
1640 for (j
= 0; j
< c
->num_outputs
; j
++) {
1641 struct vc4_varying_semantic
*output
=
1642 &c
->output_semantics
[j
];
1644 if (input
->semantic
== output
->semantic
&&
1645 input
->index
== output
->index
&&
1646 input
->swizzle
== output
->swizzle
) {
1647 qir_VPM_WRITE(c
, c
->outputs
[j
]);
1651 /* Emit padding if we didn't find a declared VS output for
1654 if (j
== c
->num_outputs
)
1655 qir_VPM_WRITE(c
, qir_uniform_f(c
, 0.0));
1660 emit_coord_end(struct vc4_compile
*c
)
1662 struct qreg rcp_w
= qir_RCP(c
, c
->outputs
[c
->output_position_index
+ 3]);
1664 emit_stub_vpm_read(c
);
1666 for (int i
= 0; i
< 4; i
++)
1667 qir_VPM_WRITE(c
, c
->outputs
[c
->output_position_index
+ i
]);
1669 emit_scaled_viewport_write(c
, rcp_w
);
1670 emit_zs_write(c
, rcp_w
);
1671 emit_rcp_wc_write(c
, rcp_w
);
1672 if (c
->vs_key
->per_vertex_point_size
)
1673 emit_point_size_write(c
);
1677 vc4_optimize_nir(struct nir_shader
*s
)
1684 nir_lower_vars_to_ssa(s
);
1685 nir_lower_alu_to_scalar(s
);
1687 progress
= nir_copy_prop(s
) || progress
;
1688 progress
= nir_opt_dce(s
) || progress
;
1689 progress
= nir_opt_cse(s
) || progress
;
1690 progress
= nir_opt_peephole_select(s
) || progress
;
1691 progress
= nir_opt_algebraic(s
) || progress
;
1692 progress
= nir_opt_constant_folding(s
) || progress
;
1697 driver_location_compare(const void *in_a
, const void *in_b
)
1699 const nir_variable
*const *a
= in_a
;
1700 const nir_variable
*const *b
= in_b
;
1702 return (*a
)->data
.driver_location
- (*b
)->data
.driver_location
;
1706 ntq_setup_inputs(struct vc4_compile
*c
)
1708 unsigned num_entries
= 0;
1709 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->inputs
)
1712 nir_variable
*vars
[num_entries
];
1715 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->inputs
)
1718 /* Sort the variables so that we emit the input setup in
1719 * driver_location order. This is required for VPM reads, whose data
1720 * is fetched into the VPM in driver_location (TGSI register index)
1723 qsort(&vars
, num_entries
, sizeof(*vars
), driver_location_compare
);
1725 for (unsigned i
= 0; i
< num_entries
; i
++) {
1726 nir_variable
*var
= vars
[i
];
1727 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1728 /* XXX: map loc slots to semantics */
1729 unsigned semantic_name
= var
->data
.location
;
1730 unsigned semantic_index
= var
->data
.index
;
1731 unsigned loc
= var
->data
.driver_location
;
1733 assert(array_len
== 1);
1734 resize_qreg_array(c
, &c
->inputs
, &c
->inputs_array_size
,
1737 if (c
->stage
== QSTAGE_FRAG
) {
1738 if (semantic_name
== TGSI_SEMANTIC_POSITION
) {
1739 emit_fragcoord_input(c
, loc
);
1740 } else if (semantic_name
== TGSI_SEMANTIC_FACE
) {
1741 emit_face_input(c
, loc
);
1742 } else if (semantic_name
== TGSI_SEMANTIC_GENERIC
&&
1743 (c
->fs_key
->point_sprite_mask
&
1744 (1 << semantic_index
))) {
1745 emit_point_coord_input(c
, loc
);
1747 emit_fragment_input(c
, loc
,
1752 emit_vertex_input(c
, loc
);
1758 ntq_setup_outputs(struct vc4_compile
*c
)
1760 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->outputs
) {
1761 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1762 /* XXX: map loc slots to semantics */
1763 unsigned semantic_name
= var
->data
.location
;
1764 unsigned semantic_index
= var
->data
.index
;
1765 unsigned loc
= var
->data
.driver_location
* 4;
1767 assert(array_len
== 1);
1769 for (int i
= 0; i
< 4; i
++) {
1777 switch (semantic_name
) {
1778 case TGSI_SEMANTIC_POSITION
:
1779 c
->output_position_index
= loc
;
1781 case TGSI_SEMANTIC_CLIPVERTEX
:
1782 c
->output_clipvertex_index
= loc
;
1784 case TGSI_SEMANTIC_COLOR
:
1785 c
->output_color_index
= loc
;
1787 case TGSI_SEMANTIC_PSIZE
:
1788 c
->output_point_size_index
= loc
;
1796 ntq_setup_uniforms(struct vc4_compile
*c
)
1798 foreach_list_typed(nir_variable
, var
, node
, &c
->s
->uniforms
) {
1799 unsigned array_len
= MAX2(glsl_get_length(var
->type
), 1);
1800 unsigned array_elem_size
= 4 * sizeof(float);
1802 declare_uniform_range(c
, var
->data
.driver_location
* array_elem_size
,
1803 array_len
* array_elem_size
);
1809 * Sets up the mapping from nir_register to struct qreg *.
1811 * Each nir_register gets a struct qreg per 32-bit component being stored.
1814 ntq_setup_registers(struct vc4_compile
*c
, struct exec_list
*list
)
1816 foreach_list_typed(nir_register
, nir_reg
, node
, list
) {
1817 unsigned array_len
= MAX2(nir_reg
->num_array_elems
, 1);
1818 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
1820 nir_reg
->num_components
);
1822 _mesa_hash_table_insert(c
->def_ht
, nir_reg
, qregs
);
1824 for (int i
= 0; i
< array_len
* nir_reg
->num_components
; i
++)
1825 qregs
[i
] = qir_uniform_ui(c
, 0);
1830 ntq_emit_load_const(struct vc4_compile
*c
, nir_load_const_instr
*instr
)
1832 struct qreg
*qregs
= ralloc_array(c
->def_ht
, struct qreg
,
1833 instr
->def
.num_components
);
1834 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1835 qregs
[i
] = qir_uniform_ui(c
, instr
->value
.u
[i
]);
1837 _mesa_hash_table_insert(c
->def_ht
, &instr
->def
, qregs
);
1841 ntq_emit_intrinsic(struct vc4_compile
*c
, nir_intrinsic_instr
*instr
)
1843 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[instr
->intrinsic
];
1844 struct qreg
*dest
= NULL
;
1846 if (info
->has_dest
) {
1847 dest
= ntq_get_dest(c
, instr
->dest
);
1850 switch (instr
->intrinsic
) {
1851 case nir_intrinsic_load_uniform
:
1852 assert(instr
->const_index
[1] == 1);
1854 for (int i
= 0; i
< instr
->num_components
; i
++) {
1855 dest
[i
] = qir_uniform(c
, QUNIFORM_UNIFORM
,
1856 instr
->const_index
[0] * 4 + i
);
1860 case nir_intrinsic_load_uniform_indirect
:
1861 assert(instr
->const_index
[1] == 1);
1863 for (int i
= 0; i
< instr
->num_components
; i
++) {
1864 dest
[i
] = indirect_uniform_load(c
,
1865 ntq_get_src(c
, instr
->src
[0], 0),
1866 (instr
->const_index
[0] *
1867 4 + i
) * sizeof(float));
1872 case nir_intrinsic_load_input
:
1873 assert(instr
->const_index
[1] == 1);
1875 for (int i
= 0; i
< instr
->num_components
; i
++)
1876 dest
[i
] = c
->inputs
[instr
->const_index
[0] * 4 + i
];
1880 case nir_intrinsic_store_output
:
1881 for (int i
= 0; i
< instr
->num_components
; i
++) {
1882 c
->outputs
[instr
->const_index
[0] * 4 + i
] =
1883 qir_MOV(c
, ntq_get_src(c
, instr
->src
[0], i
));
1885 c
->num_outputs
= MAX2(c
->num_outputs
,
1886 instr
->const_index
[0] * 4 +
1887 instr
->num_components
+ 1);
1890 case nir_intrinsic_discard
:
1891 c
->discard
= qir_uniform_ui(c
, ~0);
1894 case nir_intrinsic_discard_if
:
1895 if (c
->discard
.file
== QFILE_NULL
)
1896 c
->discard
= qir_uniform_ui(c
, 0);
1897 c
->discard
= qir_OR(c
, c
->discard
,
1898 ntq_get_src(c
, instr
->src
[0], 0));
1902 fprintf(stderr
, "Unknown intrinsic: ");
1903 nir_print_instr(&instr
->instr
, stderr
);
1904 fprintf(stderr
, "\n");
1910 ntq_emit_if(struct vc4_compile
*c
, nir_if
*if_stmt
)
1912 fprintf(stderr
, "general IF statements not handled.\n");
1916 ntq_emit_instr(struct vc4_compile
*c
, nir_instr
*instr
)
1918 switch (instr
->type
) {
1919 case nir_instr_type_alu
:
1920 ntq_emit_alu(c
, nir_instr_as_alu(instr
));
1923 case nir_instr_type_intrinsic
:
1924 ntq_emit_intrinsic(c
, nir_instr_as_intrinsic(instr
));
1927 case nir_instr_type_load_const
:
1928 ntq_emit_load_const(c
, nir_instr_as_load_const(instr
));
1931 case nir_instr_type_tex
:
1932 ntq_emit_tex(c
, nir_instr_as_tex(instr
));
1936 fprintf(stderr
, "Unknown NIR instr type: ");
1937 nir_print_instr(instr
, stderr
);
1938 fprintf(stderr
, "\n");
1944 ntq_emit_block(struct vc4_compile
*c
, nir_block
*block
)
1946 nir_foreach_instr(block
, instr
) {
1947 ntq_emit_instr(c
, instr
);
1952 ntq_emit_cf_list(struct vc4_compile
*c
, struct exec_list
*list
)
1954 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
1955 switch (node
->type
) {
1956 /* case nir_cf_node_loop: */
1957 case nir_cf_node_block
:
1958 ntq_emit_block(c
, nir_cf_node_as_block(node
));
1961 case nir_cf_node_if
:
1962 ntq_emit_if(c
, nir_cf_node_as_if(node
));
1972 ntq_emit_impl(struct vc4_compile
*c
, nir_function_impl
*impl
)
1974 ntq_setup_registers(c
, &impl
->registers
);
1975 ntq_emit_cf_list(c
, &impl
->body
);
1979 nir_to_qir(struct vc4_compile
*c
)
1981 ntq_setup_inputs(c
);
1982 ntq_setup_outputs(c
);
1983 ntq_setup_uniforms(c
);
1984 ntq_setup_registers(c
, &c
->s
->registers
);
1986 /* Find the main function and emit the body. */
1987 nir_foreach_overload(c
->s
, overload
) {
1988 assert(strcmp(overload
->function
->name
, "main") == 0);
1989 assert(overload
->impl
);
1990 ntq_emit_impl(c
, overload
->impl
);
1994 static const nir_shader_compiler_options nir_options
= {
1999 .lower_fsqrt
= true,
2000 .lower_negate
= true,
2004 count_nir_instrs_in_block(nir_block
*block
, void *state
)
2006 int *count
= (int *) state
;
2007 nir_foreach_instr(block
, instr
) {
2008 *count
= *count
+ 1;
2014 count_nir_instrs(nir_shader
*nir
)
2017 nir_foreach_overload(nir
, overload
) {
2018 if (!overload
->impl
)
2020 nir_foreach_block(overload
->impl
, count_nir_instrs_in_block
, &count
);
2025 static struct vc4_compile
*
2026 vc4_shader_ntq(struct vc4_context
*vc4
, enum qstage stage
,
2027 struct vc4_key
*key
)
2029 struct vc4_compile
*c
= qir_compile_init();
2032 c
->shader_state
= &key
->shader_state
->base
;
2033 c
->program_id
= key
->shader_state
->program_id
;
2034 c
->variant_id
= key
->shader_state
->compiled_variant_count
++;
2039 c
->fs_key
= (struct vc4_fs_key
*)key
;
2040 if (c
->fs_key
->is_points
) {
2041 c
->point_x
= emit_fragment_varying(c
, ~0, ~0, 0);
2042 c
->point_y
= emit_fragment_varying(c
, ~0, ~0, 0);
2043 } else if (c
->fs_key
->is_lines
) {
2044 c
->line_x
= emit_fragment_varying(c
, ~0, ~0, 0);
2048 c
->vs_key
= (struct vc4_vs_key
*)key
;
2051 c
->vs_key
= (struct vc4_vs_key
*)key
;
2055 const struct tgsi_token
*tokens
= key
->shader_state
->base
.tokens
;
2056 if (c
->fs_key
&& c
->fs_key
->light_twoside
) {
2057 if (!key
->shader_state
->twoside_tokens
) {
2058 const struct tgsi_lowering_config lowering_config
= {
2059 .color_two_side
= true,
2061 struct tgsi_shader_info info
;
2062 key
->shader_state
->twoside_tokens
=
2063 tgsi_transform_lowering(&lowering_config
,
2064 key
->shader_state
->base
.tokens
,
2067 /* If no transformation occurred, then NULL is
2068 * returned and we just use our original tokens.
2070 if (!key
->shader_state
->twoside_tokens
) {
2071 key
->shader_state
->twoside_tokens
=
2072 key
->shader_state
->base
.tokens
;
2075 tokens
= key
->shader_state
->twoside_tokens
;
2078 if (vc4_debug
& VC4_DEBUG_TGSI
) {
2079 fprintf(stderr
, "%s prog %d/%d TGSI:\n",
2080 qir_get_stage_name(c
->stage
),
2081 c
->program_id
, c
->variant_id
);
2082 tgsi_dump(tokens
, 0);
2085 c
->s
= tgsi_to_nir(tokens
, &nir_options
);
2086 nir_opt_global_to_local(c
->s
);
2087 nir_convert_to_ssa(c
->s
);
2088 nir_lower_idiv(c
->s
);
2090 vc4_optimize_nir(c
->s
);
2092 nir_remove_dead_variables(c
->s
);
2094 nir_convert_from_ssa(c
->s
);
2096 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2097 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d NIR instructions\n",
2098 qir_get_stage_name(c
->stage
),
2099 c
->program_id
, c
->variant_id
,
2100 count_nir_instrs(c
->s
));
2103 if (vc4_debug
& VC4_DEBUG_NIR
) {
2104 fprintf(stderr
, "%s prog %d/%d NIR:\n",
2105 qir_get_stage_name(c
->stage
),
2106 c
->program_id
, c
->variant_id
);
2107 nir_print_shader(c
->s
, stderr
);
2118 vc4
->prog
.fs
->input_semantics
,
2119 vc4
->prog
.fs
->num_inputs
);
2126 if (vc4_debug
& VC4_DEBUG_QIR
) {
2127 fprintf(stderr
, "%s prog %d/%d pre-opt QIR:\n",
2128 qir_get_stage_name(c
->stage
),
2129 c
->program_id
, c
->variant_id
);
2134 qir_lower_uniforms(c
);
2136 if (vc4_debug
& VC4_DEBUG_QIR
) {
2137 fprintf(stderr
, "%s prog %d/%d QIR:\n",
2138 qir_get_stage_name(c
->stage
),
2139 c
->program_id
, c
->variant_id
);
2142 qir_reorder_uniforms(c
);
2143 vc4_generate_code(vc4
, c
);
2145 if (vc4_debug
& VC4_DEBUG_SHADERDB
) {
2146 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d instructions\n",
2147 qir_get_stage_name(c
->stage
),
2148 c
->program_id
, c
->variant_id
,
2150 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
2151 qir_get_stage_name(c
->stage
),
2152 c
->program_id
, c
->variant_id
,
2162 vc4_shader_state_create(struct pipe_context
*pctx
,
2163 const struct pipe_shader_state
*cso
)
2165 struct vc4_context
*vc4
= vc4_context(pctx
);
2166 struct vc4_uncompiled_shader
*so
= CALLOC_STRUCT(vc4_uncompiled_shader
);
2170 so
->base
.tokens
= tgsi_dup_tokens(cso
->tokens
);
2171 so
->program_id
= vc4
->next_uncompiled_program_id
++;
2177 copy_uniform_state_to_shader(struct vc4_compiled_shader
*shader
,
2178 struct vc4_compile
*c
)
2180 int count
= c
->num_uniforms
;
2181 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
2183 uinfo
->count
= count
;
2184 uinfo
->data
= ralloc_array(shader
, uint32_t, count
);
2185 memcpy(uinfo
->data
, c
->uniform_data
,
2186 count
* sizeof(*uinfo
->data
));
2187 uinfo
->contents
= ralloc_array(shader
, enum quniform_contents
, count
);
2188 memcpy(uinfo
->contents
, c
->uniform_contents
,
2189 count
* sizeof(*uinfo
->contents
));
2190 uinfo
->num_texture_samples
= c
->num_texture_samples
;
2193 static struct vc4_compiled_shader
*
2194 vc4_get_compiled_shader(struct vc4_context
*vc4
, enum qstage stage
,
2195 struct vc4_key
*key
)
2197 struct hash_table
*ht
;
2199 if (stage
== QSTAGE_FRAG
) {
2201 key_size
= sizeof(struct vc4_fs_key
);
2204 key_size
= sizeof(struct vc4_vs_key
);
2207 struct vc4_compiled_shader
*shader
;
2208 struct hash_entry
*entry
= _mesa_hash_table_search(ht
, key
);
2212 struct vc4_compile
*c
= vc4_shader_ntq(vc4
, stage
, key
);
2213 shader
= rzalloc(NULL
, struct vc4_compiled_shader
);
2215 shader
->program_id
= vc4
->next_compiled_program_id
++;
2216 if (stage
== QSTAGE_FRAG
) {
2217 bool input_live
[c
->num_input_semantics
];
2218 struct simple_node
*node
;
2220 memset(input_live
, 0, sizeof(input_live
));
2221 foreach(node
, &c
->instructions
) {
2222 struct qinst
*inst
= (struct qinst
*)node
;
2223 for (int i
= 0; i
< qir_get_op_nsrc(inst
->op
); i
++) {
2224 if (inst
->src
[i
].file
== QFILE_VARY
)
2225 input_live
[inst
->src
[i
].index
] = true;
2229 shader
->input_semantics
= ralloc_array(shader
,
2230 struct vc4_varying_semantic
,
2231 c
->num_input_semantics
);
2233 for (int i
= 0; i
< c
->num_input_semantics
; i
++) {
2234 struct vc4_varying_semantic
*sem
= &c
->input_semantics
[i
];
2239 /* Skip non-VS-output inputs. */
2240 if (sem
->semantic
== (uint8_t)~0)
2243 if (sem
->semantic
== TGSI_SEMANTIC_COLOR
||
2244 sem
->semantic
== TGSI_SEMANTIC_BCOLOR
) {
2245 shader
->color_inputs
|= (1 << shader
->num_inputs
);
2248 shader
->input_semantics
[shader
->num_inputs
] = *sem
;
2249 shader
->num_inputs
++;
2252 shader
->num_inputs
= c
->num_inputs
;
2254 shader
->vattr_offsets
[0] = 0;
2255 for (int i
= 0; i
< 8; i
++) {
2256 shader
->vattr_offsets
[i
+ 1] =
2257 shader
->vattr_offsets
[i
] + c
->vattr_sizes
[i
];
2259 if (c
->vattr_sizes
[i
])
2260 shader
->vattrs_live
|= (1 << i
);
2264 copy_uniform_state_to_shader(shader
, c
);
2265 shader
->bo
= vc4_bo_alloc_mem(vc4
->screen
, c
->qpu_insts
,
2266 c
->qpu_inst_count
* sizeof(uint64_t),
2269 /* Copy the compiler UBO range state to the compiled shader, dropping
2270 * out arrays that were never referenced by an indirect load.
2272 * (Note that QIR dead code elimination of an array access still
2273 * leaves that array alive, though)
2275 if (c
->num_ubo_ranges
) {
2276 shader
->num_ubo_ranges
= c
->num_ubo_ranges
;
2277 shader
->ubo_ranges
= ralloc_array(shader
, struct vc4_ubo_range
,
2280 for (int i
= 0; i
< c
->num_uniform_ranges
; i
++) {
2281 struct vc4_compiler_ubo_range
*range
=
2286 shader
->ubo_ranges
[j
].dst_offset
= range
->dst_offset
;
2287 shader
->ubo_ranges
[j
].src_offset
= range
->src_offset
;
2288 shader
->ubo_ranges
[j
].size
= range
->size
;
2289 shader
->ubo_size
+= c
->ubo_ranges
[i
].size
;
2293 if (shader
->ubo_size
) {
2294 fprintf(stderr
, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
2295 qir_get_stage_name(c
->stage
),
2296 c
->program_id
, c
->variant_id
,
2297 shader
->ubo_size
/ 4);
2300 qir_compile_destroy(c
);
2302 struct vc4_key
*dup_key
;
2303 dup_key
= ralloc_size(shader
, key_size
);
2304 memcpy(dup_key
, key
, key_size
);
2305 _mesa_hash_table_insert(ht
, dup_key
, shader
);
2311 vc4_setup_shared_key(struct vc4_context
*vc4
, struct vc4_key
*key
,
2312 struct vc4_texture_stateobj
*texstate
)
2314 for (int i
= 0; i
< texstate
->num_textures
; i
++) {
2315 struct pipe_sampler_view
*sampler
= texstate
->textures
[i
];
2316 struct pipe_sampler_state
*sampler_state
=
2317 texstate
->samplers
[i
];
2320 key
->tex
[i
].format
= sampler
->format
;
2321 key
->tex
[i
].swizzle
[0] = sampler
->swizzle_r
;
2322 key
->tex
[i
].swizzle
[1] = sampler
->swizzle_g
;
2323 key
->tex
[i
].swizzle
[2] = sampler
->swizzle_b
;
2324 key
->tex
[i
].swizzle
[3] = sampler
->swizzle_a
;
2325 key
->tex
[i
].compare_mode
= sampler_state
->compare_mode
;
2326 key
->tex
[i
].compare_func
= sampler_state
->compare_func
;
2327 key
->tex
[i
].wrap_s
= sampler_state
->wrap_s
;
2328 key
->tex
[i
].wrap_t
= sampler_state
->wrap_t
;
2332 key
->ucp_enables
= vc4
->rasterizer
->base
.clip_plane_enable
;
2336 vc4_update_compiled_fs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2338 struct vc4_fs_key local_key
;
2339 struct vc4_fs_key
*key
= &local_key
;
2341 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2343 VC4_DIRTY_FRAMEBUFFER
|
2345 VC4_DIRTY_RASTERIZER
|
2347 VC4_DIRTY_TEXSTATE
|
2348 VC4_DIRTY_UNCOMPILED_FS
))) {
2352 memset(key
, 0, sizeof(*key
));
2353 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->fragtex
);
2354 key
->base
.shader_state
= vc4
->prog
.bind_fs
;
2355 key
->is_points
= (prim_mode
== PIPE_PRIM_POINTS
);
2356 key
->is_lines
= (prim_mode
>= PIPE_PRIM_LINES
&&
2357 prim_mode
<= PIPE_PRIM_LINE_STRIP
);
2358 key
->blend
= vc4
->blend
->rt
[0];
2359 if (vc4
->blend
->logicop_enable
) {
2360 key
->logicop_func
= vc4
->blend
->logicop_func
;
2362 key
->logicop_func
= PIPE_LOGICOP_COPY
;
2364 if (vc4
->framebuffer
.cbufs
[0])
2365 key
->color_format
= vc4
->framebuffer
.cbufs
[0]->format
;
2367 key
->stencil_enabled
= vc4
->zsa
->stencil_uniforms
[0] != 0;
2368 key
->stencil_twoside
= vc4
->zsa
->stencil_uniforms
[1] != 0;
2369 key
->stencil_full_writemasks
= vc4
->zsa
->stencil_uniforms
[2] != 0;
2370 key
->depth_enabled
= (vc4
->zsa
->base
.depth
.enabled
||
2371 key
->stencil_enabled
);
2372 if (vc4
->zsa
->base
.alpha
.enabled
) {
2373 key
->alpha_test
= true;
2374 key
->alpha_test_func
= vc4
->zsa
->base
.alpha
.func
;
2377 if (key
->is_points
) {
2378 key
->point_sprite_mask
=
2379 vc4
->rasterizer
->base
.sprite_coord_enable
;
2380 key
->point_coord_upper_left
=
2381 (vc4
->rasterizer
->base
.sprite_coord_mode
==
2382 PIPE_SPRITE_COORD_UPPER_LEFT
);
2385 key
->light_twoside
= vc4
->rasterizer
->base
.light_twoside
;
2387 struct vc4_compiled_shader
*old_fs
= vc4
->prog
.fs
;
2388 vc4
->prog
.fs
= vc4_get_compiled_shader(vc4
, QSTAGE_FRAG
, &key
->base
);
2389 if (vc4
->prog
.fs
== old_fs
)
2392 vc4
->dirty
|= VC4_DIRTY_COMPILED_FS
;
2393 if (vc4
->rasterizer
->base
.flatshade
&&
2394 old_fs
&& vc4
->prog
.fs
->color_inputs
!= old_fs
->color_inputs
) {
2395 vc4
->dirty
|= VC4_DIRTY_FLAT_SHADE_FLAGS
;
2400 vc4_update_compiled_vs(struct vc4_context
*vc4
, uint8_t prim_mode
)
2402 struct vc4_vs_key local_key
;
2403 struct vc4_vs_key
*key
= &local_key
;
2405 if (!(vc4
->dirty
& (VC4_DIRTY_PRIM_MODE
|
2406 VC4_DIRTY_RASTERIZER
|
2408 VC4_DIRTY_TEXSTATE
|
2409 VC4_DIRTY_VTXSTATE
|
2410 VC4_DIRTY_UNCOMPILED_VS
|
2411 VC4_DIRTY_COMPILED_FS
))) {
2415 memset(key
, 0, sizeof(*key
));
2416 vc4_setup_shared_key(vc4
, &key
->base
, &vc4
->verttex
);
2417 key
->base
.shader_state
= vc4
->prog
.bind_vs
;
2418 key
->compiled_fs_id
= vc4
->prog
.fs
->program_id
;
2420 for (int i
= 0; i
< ARRAY_SIZE(key
->attr_formats
); i
++)
2421 key
->attr_formats
[i
] = vc4
->vtx
->pipe
[i
].src_format
;
2423 key
->per_vertex_point_size
=
2424 (prim_mode
== PIPE_PRIM_POINTS
&&
2425 vc4
->rasterizer
->base
.point_size_per_vertex
);
2427 vc4
->prog
.vs
= vc4_get_compiled_shader(vc4
, QSTAGE_VERT
, &key
->base
);
2428 key
->is_coord
= true;
2429 vc4
->prog
.cs
= vc4_get_compiled_shader(vc4
, QSTAGE_COORD
, &key
->base
);
2433 vc4_update_compiled_shaders(struct vc4_context
*vc4
, uint8_t prim_mode
)
2435 vc4_update_compiled_fs(vc4
, prim_mode
);
2436 vc4_update_compiled_vs(vc4
, prim_mode
);
2440 fs_cache_hash(const void *key
)
2442 return _mesa_hash_data(key
, sizeof(struct vc4_fs_key
));
2446 vs_cache_hash(const void *key
)
2448 return _mesa_hash_data(key
, sizeof(struct vc4_vs_key
));
2452 fs_cache_compare(const void *key1
, const void *key2
)
2454 return memcmp(key1
, key2
, sizeof(struct vc4_fs_key
)) == 0;
2458 vs_cache_compare(const void *key1
, const void *key2
)
2460 return memcmp(key1
, key2
, sizeof(struct vc4_vs_key
)) == 0;
2464 delete_from_cache_if_matches(struct hash_table
*ht
,
2465 struct hash_entry
*entry
,
2466 struct vc4_uncompiled_shader
*so
)
2468 const struct vc4_key
*key
= entry
->key
;
2470 if (key
->shader_state
== so
) {
2471 struct vc4_compiled_shader
*shader
= entry
->data
;
2472 _mesa_hash_table_remove(ht
, entry
);
2473 vc4_bo_unreference(&shader
->bo
);
2474 ralloc_free(shader
);
2479 vc4_shader_state_delete(struct pipe_context
*pctx
, void *hwcso
)
2481 struct vc4_context
*vc4
= vc4_context(pctx
);
2482 struct vc4_uncompiled_shader
*so
= hwcso
;
2484 struct hash_entry
*entry
;
2485 hash_table_foreach(vc4
->fs_cache
, entry
)
2486 delete_from_cache_if_matches(vc4
->fs_cache
, entry
, so
);
2487 hash_table_foreach(vc4
->vs_cache
, entry
)
2488 delete_from_cache_if_matches(vc4
->vs_cache
, entry
, so
);
2490 if (so
->twoside_tokens
!= so
->base
.tokens
)
2491 free((void *)so
->twoside_tokens
);
2492 free((void *)so
->base
.tokens
);
2496 static uint32_t translate_wrap(uint32_t p_wrap
, bool using_nearest
)
2499 case PIPE_TEX_WRAP_REPEAT
:
2501 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
2503 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
2505 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
2507 case PIPE_TEX_WRAP_CLAMP
:
2508 return (using_nearest
? 1 : 3);
2510 fprintf(stderr
, "Unknown wrap mode %d\n", p_wrap
);
2511 assert(!"not reached");
2517 write_texture_p0(struct vc4_context
*vc4
,
2518 struct vc4_texture_stateobj
*texstate
,
2521 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2522 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2524 cl_reloc(vc4
, &vc4
->uniforms
, rsc
->bo
,
2525 VC4_SET_FIELD(rsc
->slices
[0].offset
>> 12, VC4_TEX_P0_OFFSET
) |
2526 VC4_SET_FIELD(texture
->u
.tex
.last_level
-
2527 texture
->u
.tex
.first_level
, VC4_TEX_P0_MIPLVLS
) |
2528 VC4_SET_FIELD(texture
->target
== PIPE_TEXTURE_CUBE
,
2529 VC4_TEX_P0_CMMODE
) |
2530 VC4_SET_FIELD(rsc
->vc4_format
& 15, VC4_TEX_P0_TYPE
));
2534 write_texture_p1(struct vc4_context
*vc4
,
2535 struct vc4_texture_stateobj
*texstate
,
2538 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2539 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2540 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2541 static const uint8_t minfilter_map
[6] = {
2542 VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR
,
2543 VC4_TEX_P1_MINFILT_LIN_MIP_NEAR
,
2544 VC4_TEX_P1_MINFILT_NEAR_MIP_LIN
,
2545 VC4_TEX_P1_MINFILT_LIN_MIP_LIN
,
2546 VC4_TEX_P1_MINFILT_NEAREST
,
2547 VC4_TEX_P1_MINFILT_LINEAR
,
2549 static const uint32_t magfilter_map
[] = {
2550 [PIPE_TEX_FILTER_NEAREST
] = VC4_TEX_P1_MAGFILT_NEAREST
,
2551 [PIPE_TEX_FILTER_LINEAR
] = VC4_TEX_P1_MAGFILT_LINEAR
,
2554 bool either_nearest
=
2555 (sampler
->mag_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
||
2556 sampler
->min_img_filter
== PIPE_TEX_MIPFILTER_NEAREST
);
2558 cl_aligned_u32(&vc4
->uniforms
,
2559 VC4_SET_FIELD(rsc
->vc4_format
>> 4, VC4_TEX_P1_TYPE4
) |
2560 VC4_SET_FIELD(texture
->texture
->height0
& 2047,
2561 VC4_TEX_P1_HEIGHT
) |
2562 VC4_SET_FIELD(texture
->texture
->width0
& 2047,
2564 VC4_SET_FIELD(magfilter_map
[sampler
->mag_img_filter
],
2565 VC4_TEX_P1_MAGFILT
) |
2566 VC4_SET_FIELD(minfilter_map
[sampler
->min_mip_filter
* 2 +
2567 sampler
->min_img_filter
],
2568 VC4_TEX_P1_MINFILT
) |
2569 VC4_SET_FIELD(translate_wrap(sampler
->wrap_s
, either_nearest
),
2570 VC4_TEX_P1_WRAP_S
) |
2571 VC4_SET_FIELD(translate_wrap(sampler
->wrap_t
, either_nearest
),
2572 VC4_TEX_P1_WRAP_T
));
2576 write_texture_p2(struct vc4_context
*vc4
,
2577 struct vc4_texture_stateobj
*texstate
,
2580 uint32_t unit
= data
& 0xffff;
2581 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2582 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2584 cl_aligned_u32(&vc4
->uniforms
,
2585 VC4_SET_FIELD(VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE
,
2587 VC4_SET_FIELD(rsc
->cube_map_stride
>> 12, VC4_TEX_P2_CMST
) |
2588 VC4_SET_FIELD((data
>> 16) & 1, VC4_TEX_P2_BSLOD
));
2592 #define SWIZ(x,y,z,w) { \
2593 UTIL_FORMAT_SWIZZLE_##x, \
2594 UTIL_FORMAT_SWIZZLE_##y, \
2595 UTIL_FORMAT_SWIZZLE_##z, \
2596 UTIL_FORMAT_SWIZZLE_##w \
2600 write_texture_border_color(struct vc4_context
*vc4
,
2601 struct vc4_texture_stateobj
*texstate
,
2604 struct pipe_sampler_state
*sampler
= texstate
->samplers
[unit
];
2605 struct pipe_sampler_view
*texture
= texstate
->textures
[unit
];
2606 struct vc4_resource
*rsc
= vc4_resource(texture
->texture
);
2607 union util_color uc
;
2609 const struct util_format_description
*tex_format_desc
=
2610 util_format_description(texture
->format
);
2612 float border_color
[4];
2613 for (int i
= 0; i
< 4; i
++)
2614 border_color
[i
] = sampler
->border_color
.f
[i
];
2615 if (util_format_is_srgb(texture
->format
)) {
2616 for (int i
= 0; i
< 3; i
++)
2618 util_format_linear_to_srgb_float(border_color
[i
]);
2621 /* Turn the border color into the layout of channels that it would
2622 * have when stored as texture contents.
2624 float storage_color
[4];
2625 util_format_unswizzle_4f(storage_color
,
2627 tex_format_desc
->swizzle
);
2629 /* Now, pack so that when the vc4_format-sampled texture contents are
2630 * replaced with our border color, the vc4_get_format_swizzle()
2631 * swizzling will get the right channels.
2633 if (util_format_is_depth_or_stencil(texture
->format
)) {
2634 uc
.ui
[0] = util_pack_z(PIPE_FORMAT_Z24X8_UNORM
,
2635 sampler
->border_color
.f
[0]) << 8;
2637 switch (rsc
->vc4_format
) {
2639 case VC4_TEXTURE_TYPE_RGBA8888
:
2640 util_pack_color(storage_color
,
2641 PIPE_FORMAT_R8G8B8A8_UNORM
, &uc
);
2643 case VC4_TEXTURE_TYPE_RGBA4444
:
2644 util_pack_color(storage_color
,
2645 PIPE_FORMAT_A8B8G8R8_UNORM
, &uc
);
2647 case VC4_TEXTURE_TYPE_RGB565
:
2648 util_pack_color(storage_color
,
2649 PIPE_FORMAT_B8G8R8A8_UNORM
, &uc
);
2651 case VC4_TEXTURE_TYPE_ALPHA
:
2652 uc
.ui
[0] = float_to_ubyte(storage_color
[0]) << 24;
2654 case VC4_TEXTURE_TYPE_LUMALPHA
:
2655 uc
.ui
[0] = ((float_to_ubyte(storage_color
[1]) << 24) |
2656 (float_to_ubyte(storage_color
[0]) << 0));
2661 cl_aligned_u32(&vc4
->uniforms
, uc
.ui
[0]);
2665 get_texrect_scale(struct vc4_texture_stateobj
*texstate
,
2666 enum quniform_contents contents
,
2669 struct pipe_sampler_view
*texture
= texstate
->textures
[data
];
2672 if (contents
== QUNIFORM_TEXRECT_SCALE_X
)
2673 dim
= texture
->texture
->width0
;
2675 dim
= texture
->texture
->height0
;
2677 return fui(1.0f
/ dim
);
2680 static struct vc4_bo
*
2681 vc4_upload_ubo(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
2682 const uint32_t *gallium_uniforms
)
2684 if (!shader
->ubo_size
)
2687 struct vc4_bo
*ubo
= vc4_bo_alloc(vc4
->screen
, shader
->ubo_size
, "ubo");
2688 uint32_t *data
= vc4_bo_map(ubo
);
2689 for (uint32_t i
= 0; i
< shader
->num_ubo_ranges
; i
++) {
2690 memcpy(data
+ shader
->ubo_ranges
[i
].dst_offset
,
2691 gallium_uniforms
+ shader
->ubo_ranges
[i
].src_offset
,
2692 shader
->ubo_ranges
[i
].size
);
2699 vc4_write_uniforms(struct vc4_context
*vc4
, struct vc4_compiled_shader
*shader
,
2700 struct vc4_constbuf_stateobj
*cb
,
2701 struct vc4_texture_stateobj
*texstate
)
2703 struct vc4_shader_uniform_info
*uinfo
= &shader
->uniforms
;
2704 const uint32_t *gallium_uniforms
= cb
->cb
[0].user_buffer
;
2705 struct vc4_bo
*ubo
= vc4_upload_ubo(vc4
, shader
, gallium_uniforms
);
2707 cl_ensure_space(&vc4
->uniforms
, (uinfo
->count
+
2708 uinfo
->num_texture_samples
) * 4);
2710 cl_start_shader_reloc(&vc4
->uniforms
, uinfo
->num_texture_samples
);
2712 for (int i
= 0; i
< uinfo
->count
; i
++) {
2714 switch (uinfo
->contents
[i
]) {
2715 case QUNIFORM_CONSTANT
:
2716 cl_aligned_u32(&vc4
->uniforms
, uinfo
->data
[i
]);
2718 case QUNIFORM_UNIFORM
:
2719 cl_aligned_u32(&vc4
->uniforms
,
2720 gallium_uniforms
[uinfo
->data
[i
]]);
2722 case QUNIFORM_VIEWPORT_X_SCALE
:
2723 cl_aligned_f(&vc4
->uniforms
, vc4
->viewport
.scale
[0] * 16.0f
);
2725 case QUNIFORM_VIEWPORT_Y_SCALE
:
2726 cl_aligned_f(&vc4
->uniforms
, vc4
->viewport
.scale
[1] * 16.0f
);
2729 case QUNIFORM_VIEWPORT_Z_OFFSET
:
2730 cl_aligned_f(&vc4
->uniforms
, vc4
->viewport
.translate
[2]);
2732 case QUNIFORM_VIEWPORT_Z_SCALE
:
2733 cl_aligned_f(&vc4
->uniforms
, vc4
->viewport
.scale
[2]);
2736 case QUNIFORM_USER_CLIP_PLANE
:
2737 cl_aligned_f(&vc4
->uniforms
,
2738 vc4
->clip
.ucp
[uinfo
->data
[i
] / 4][uinfo
->data
[i
] % 4]);
2741 case QUNIFORM_TEXTURE_CONFIG_P0
:
2742 write_texture_p0(vc4
, texstate
, uinfo
->data
[i
]);
2745 case QUNIFORM_TEXTURE_CONFIG_P1
:
2746 write_texture_p1(vc4
, texstate
, uinfo
->data
[i
]);
2749 case QUNIFORM_TEXTURE_CONFIG_P2
:
2750 write_texture_p2(vc4
, texstate
, uinfo
->data
[i
]);
2753 case QUNIFORM_UBO_ADDR
:
2754 cl_aligned_reloc(vc4
, &vc4
->uniforms
, ubo
, 0);
2757 case QUNIFORM_TEXTURE_BORDER_COLOR
:
2758 write_texture_border_color(vc4
, texstate
, uinfo
->data
[i
]);
2761 case QUNIFORM_TEXRECT_SCALE_X
:
2762 case QUNIFORM_TEXRECT_SCALE_Y
:
2763 cl_aligned_u32(&vc4
->uniforms
,
2764 get_texrect_scale(texstate
,
2769 case QUNIFORM_BLEND_CONST_COLOR
:
2770 cl_aligned_f(&vc4
->uniforms
,
2771 CLAMP(vc4
->blend_color
.color
[uinfo
->data
[i
]], 0, 1));
2774 case QUNIFORM_STENCIL
:
2775 cl_aligned_u32(&vc4
->uniforms
,
2776 vc4
->zsa
->stencil_uniforms
[uinfo
->data
[i
]] |
2777 (uinfo
->data
[i
] <= 1 ?
2778 (vc4
->stencil_ref
.ref_value
[uinfo
->data
[i
]] << 8) :
2782 case QUNIFORM_ALPHA_REF
:
2783 cl_aligned_f(&vc4
->uniforms
,
2784 vc4
->zsa
->base
.alpha
.ref_value
);
2788 uint32_t written_val
= *(uint32_t *)(vc4
->uniforms
.next
- 4);
2789 fprintf(stderr
, "%p: %d / 0x%08x (%f)\n",
2790 shader
, i
, written_val
, uif(written_val
));
2796 vc4_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2798 struct vc4_context
*vc4
= vc4_context(pctx
);
2799 vc4
->prog
.bind_fs
= hwcso
;
2800 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_FS
;
2804 vc4_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
2806 struct vc4_context
*vc4
= vc4_context(pctx
);
2807 vc4
->prog
.bind_vs
= hwcso
;
2808 vc4
->dirty
|= VC4_DIRTY_UNCOMPILED_VS
;
2812 vc4_program_init(struct pipe_context
*pctx
)
2814 struct vc4_context
*vc4
= vc4_context(pctx
);
2816 pctx
->create_vs_state
= vc4_shader_state_create
;
2817 pctx
->delete_vs_state
= vc4_shader_state_delete
;
2819 pctx
->create_fs_state
= vc4_shader_state_create
;
2820 pctx
->delete_fs_state
= vc4_shader_state_delete
;
2822 pctx
->bind_fs_state
= vc4_fp_state_bind
;
2823 pctx
->bind_vs_state
= vc4_vp_state_bind
;
2825 vc4
->fs_cache
= _mesa_hash_table_create(pctx
, fs_cache_hash
,
2827 vc4
->vs_cache
= _mesa_hash_table_create(pctx
, vs_cache_hash
,
2832 vc4_program_fini(struct pipe_context
*pctx
)
2834 struct vc4_context
*vc4
= vc4_context(pctx
);
2836 struct hash_entry
*entry
;
2837 hash_table_foreach(vc4
->fs_cache
, entry
) {
2838 struct vc4_compiled_shader
*shader
= entry
->data
;
2839 vc4_bo_unreference(&shader
->bo
);
2840 ralloc_free(shader
);
2841 _mesa_hash_table_remove(vc4
->fs_cache
, entry
);
2844 hash_table_foreach(vc4
->vs_cache
, entry
) {
2845 struct vc4_compiled_shader
*shader
= entry
->data
;
2846 vc4_bo_unreference(&shader
->bo
);
2847 ralloc_free(shader
);
2848 _mesa_hash_table_remove(vc4
->vs_cache
, entry
);