broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/ralloc.h"
36
37 #include <xf86drm.h>
38 #include "drm_fourcc.h"
39 #include "vc4_drm.h"
40 #include "vc4_screen.h"
41 #include "vc4_context.h"
42 #include "vc4_resource.h"
43
44 static const struct debug_named_value debug_options[] = {
45 { "cl", VC4_DEBUG_CL,
46 "Dump command list during creation" },
47 { "surf", VC4_DEBUG_SURFACE,
48 "Dump surface layouts" },
49 { "qpu", VC4_DEBUG_QPU,
50 "Dump generated QPU instructions" },
51 { "qir", VC4_DEBUG_QIR,
52 "Dump QPU IR during program compile" },
53 { "nir", VC4_DEBUG_NIR,
54 "Dump NIR during program compile" },
55 { "tgsi", VC4_DEBUG_TGSI,
56 "Dump TGSI during program compile" },
57 { "shaderdb", VC4_DEBUG_SHADERDB,
58 "Dump program compile information for shader-db analysis" },
59 { "perf", VC4_DEBUG_PERF,
60 "Print during performance-related events" },
61 { "norast", VC4_DEBUG_NORAST,
62 "Skip actual hardware execution of commands" },
63 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
64 "Flush after each draw call" },
65 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
66 "Wait for finish after each flush" },
67 #if USE_VC4_SIMULATOR
68 { "dump", VC4_DEBUG_DUMP,
69 "Write a GPU command stream trace file" },
70 #endif
71 { NULL }
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
75 uint32_t vc4_debug;
76
77 static const char *
78 vc4_screen_get_name(struct pipe_screen *pscreen)
79 {
80 struct vc4_screen *screen = vc4_screen(pscreen);
81
82 if (!screen->name) {
83 screen->name = ralloc_asprintf(screen,
84 "VC4 V3D %d.%d",
85 screen->v3d_ver / 10,
86 screen->v3d_ver % 10);
87 }
88
89 return screen->name;
90 }
91
92 static const char *
93 vc4_screen_get_vendor(struct pipe_screen *pscreen)
94 {
95 return "Broadcom";
96 }
97
98 static void
99 vc4_screen_destroy(struct pipe_screen *pscreen)
100 {
101 struct vc4_screen *screen = vc4_screen(pscreen);
102
103 util_hash_table_destroy(screen->bo_handles);
104 vc4_bufmgr_destroy(pscreen);
105 slab_destroy_parent(&screen->transfer_pool);
106 free(screen->ro);
107
108 #if USE_VC4_SIMULATOR
109 vc4_simulator_destroy(screen);
110 #endif
111
112 close(screen->fd);
113 ralloc_free(pscreen);
114 }
115
116 static bool
117 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
118 {
119 struct drm_vc4_get_param p = {
120 .param = feature,
121 };
122 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
123
124 if (ret != 0)
125 return false;
126
127 return p.value;
128 }
129
130 static int
131 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
132 {
133 struct vc4_screen *screen = vc4_screen(pscreen);
134
135 switch (param) {
136 /* Supported features (boolean caps). */
137 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
138 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
139 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
140 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_SHAREABLE_SHADERS:
143 case PIPE_CAP_USER_CONSTANT_BUFFERS:
144 case PIPE_CAP_TEXTURE_SHADOW_MAP:
145 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_TEXTURE_MULTISAMPLE:
148 case PIPE_CAP_TEXTURE_SWIZZLE:
149 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
150 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
151 case PIPE_CAP_TEXTURE_BARRIER:
152 return 1;
153
154 case PIPE_CAP_TILE_RASTER_ORDER:
155 return vc4_has_feature(screen,
156 DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
157
158 /* lying for GL 2.0 */
159 case PIPE_CAP_OCCLUSION_QUERY:
160 case PIPE_CAP_POINT_SPRITE:
161 return 1;
162
163 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
164 return 256;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 return 120;
168
169 case PIPE_CAP_MAX_VIEWPORTS:
170 return 1;
171
172 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
173 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
174 return 1;
175
176 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
177 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
178 return 1;
179
180 /* Unsupported features. */
181 case PIPE_CAP_ANISOTROPIC_FILTER:
182 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
183 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
184 case PIPE_CAP_CUBE_MAP_ARRAY:
185 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
186 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
187 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
188 case PIPE_CAP_SEAMLESS_CUBE_MAP:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_TGSI_INSTANCEID:
191 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_START_INSTANCE:
196 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
197 case PIPE_CAP_SHADER_STENCIL_EXPORT:
198 case PIPE_CAP_TGSI_TEXCOORD:
199 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
200 case PIPE_CAP_CONDITIONAL_RENDER:
201 case PIPE_CAP_PRIMITIVE_RESTART:
202 case PIPE_CAP_SM3:
203 case PIPE_CAP_INDEP_BLEND_ENABLE:
204 case PIPE_CAP_INDEP_BLEND_FUNC:
205 case PIPE_CAP_DEPTH_CLIP_DISABLE:
206 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
207 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
208 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
209 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
210 case PIPE_CAP_USER_VERTEX_BUFFERS:
211 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
212 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
213 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
214 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
215 case PIPE_CAP_TEXTURE_GATHER_SM5:
216 case PIPE_CAP_FAKE_SW_MSAA:
217 case PIPE_CAP_TEXTURE_QUERY_LOD:
218 case PIPE_CAP_SAMPLE_SHADING:
219 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
220 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
221 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
222 case PIPE_CAP_MAX_TEXEL_OFFSET:
223 case PIPE_CAP_MAX_VERTEX_STREAMS:
224 case PIPE_CAP_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT:
226 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
227 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
228 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
229 case PIPE_CAP_SAMPLER_VIEW_TARGET:
230 case PIPE_CAP_CLIP_HALFZ:
231 case PIPE_CAP_VERTEXID_NOBASE:
232 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
233 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
234 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
235 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
236 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
239 case PIPE_CAP_DEPTH_BOUNDS_TEST:
240 case PIPE_CAP_TGSI_TXQS:
241 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
242 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
243 case PIPE_CAP_CLEAR_TEXTURE:
244 case PIPE_CAP_DRAW_PARAMETERS:
245 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
246 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
247 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
248 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
249 case PIPE_CAP_INVALIDATE_BUFFER:
250 case PIPE_CAP_GENERATE_MIPMAP:
251 case PIPE_CAP_STRING_MARKER:
252 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
253 case PIPE_CAP_QUERY_BUFFER_OBJECT:
254 case PIPE_CAP_QUERY_MEMORY_INFO:
255 case PIPE_CAP_PCI_GROUP:
256 case PIPE_CAP_PCI_BUS:
257 case PIPE_CAP_PCI_DEVICE:
258 case PIPE_CAP_PCI_FUNCTION:
259 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
260 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
261 case PIPE_CAP_CULL_DISTANCE:
262 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
263 case PIPE_CAP_TGSI_VOTE:
264 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
265 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
266 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
267 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
268 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
269 case PIPE_CAP_NATIVE_FENCE_FD:
270 case PIPE_CAP_TGSI_FS_FBFETCH:
271 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
272 case PIPE_CAP_DOUBLES:
273 case PIPE_CAP_INT64:
274 case PIPE_CAP_INT64_DIVMOD:
275 case PIPE_CAP_TGSI_TEX_TXF_LZ:
276 case PIPE_CAP_TGSI_CLOCK:
277 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
278 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
279 case PIPE_CAP_TGSI_BALLOT:
280 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
281 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
282 case PIPE_CAP_POST_DEPTH_COVERAGE:
283 case PIPE_CAP_BINDLESS_TEXTURE:
284 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
285 case PIPE_CAP_QUERY_SO_OVERFLOW:
286 case PIPE_CAP_MEMOBJ:
287 case PIPE_CAP_LOAD_CONSTBUF:
288 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
289 return 0;
290
291 /* Stream output. */
292 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
293 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
294 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
295 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
296 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
297 return 0;
298
299 /* Geometry shader output, unsupported. */
300 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
301 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
302 return 0;
303
304 /* Texturing. */
305 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
306 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
307 return VC4_MAX_MIP_LEVELS;
308 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
309 /* Note: Not supported in hardware, just faking it. */
310 return 5;
311 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
312 return 0;
313
314 /* Render targets. */
315 case PIPE_CAP_MAX_RENDER_TARGETS:
316 return 1;
317
318 /* Queries. */
319 case PIPE_CAP_QUERY_TIME_ELAPSED:
320 case PIPE_CAP_QUERY_TIMESTAMP:
321 return 0;
322
323 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
324 case PIPE_CAP_MIN_TEXEL_OFFSET:
325 return 0;
326
327 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
328 return 2048;
329
330 case PIPE_CAP_ENDIANNESS:
331 return PIPE_ENDIAN_LITTLE;
332
333 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
334 return 64;
335
336 case PIPE_CAP_VENDOR_ID:
337 return 0x14E4;
338 case PIPE_CAP_DEVICE_ID:
339 return 0xFFFFFFFF;
340 case PIPE_CAP_ACCELERATED:
341 return 1;
342 case PIPE_CAP_VIDEO_MEMORY: {
343 uint64_t system_memory;
344
345 if (!os_get_total_physical_memory(&system_memory))
346 return 0;
347
348 return (int)(system_memory >> 20);
349 }
350 case PIPE_CAP_UMA:
351 return 1;
352
353 default:
354 fprintf(stderr, "unknown param %d\n", param);
355 return 0;
356 }
357 }
358
359 static float
360 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
361 {
362 switch (param) {
363 case PIPE_CAPF_MAX_LINE_WIDTH:
364 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
365 return 32;
366
367 case PIPE_CAPF_MAX_POINT_WIDTH:
368 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
369 return 512.0f;
370
371 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
372 return 0.0f;
373 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
374 return 0.0f;
375 case PIPE_CAPF_GUARD_BAND_LEFT:
376 case PIPE_CAPF_GUARD_BAND_TOP:
377 case PIPE_CAPF_GUARD_BAND_RIGHT:
378 case PIPE_CAPF_GUARD_BAND_BOTTOM:
379 return 0.0f;
380 default:
381 fprintf(stderr, "unknown paramf %d\n", param);
382 return 0;
383 }
384 }
385
386 static int
387 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
388 enum pipe_shader_type shader,
389 enum pipe_shader_cap param)
390 {
391 if (shader != PIPE_SHADER_VERTEX &&
392 shader != PIPE_SHADER_FRAGMENT) {
393 return 0;
394 }
395
396 /* this is probably not totally correct.. but it's a start: */
397 switch (param) {
398 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
399 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
400 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
401 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
402 return 16384;
403
404 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
405 return vc4_screen(pscreen)->has_control_flow;
406
407 case PIPE_SHADER_CAP_MAX_INPUTS:
408 return 8;
409 case PIPE_SHADER_CAP_MAX_OUTPUTS:
410 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
411 case PIPE_SHADER_CAP_MAX_TEMPS:
412 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
413 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
414 return 16 * 1024 * sizeof(float);
415 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
416 return 1;
417 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
418 return 0;
419 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
420 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
421 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
422 return 0;
423 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
424 return 1;
425 case PIPE_SHADER_CAP_SUBROUTINES:
426 return 0;
427 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
428 return 0;
429 case PIPE_SHADER_CAP_INTEGERS:
430 return 1;
431 case PIPE_SHADER_CAP_INT64_ATOMICS:
432 case PIPE_SHADER_CAP_FP16:
433 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
434 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
435 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
436 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
437 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
438 return 0;
439 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
440 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
441 return VC4_MAX_TEXTURE_SAMPLERS;
442 case PIPE_SHADER_CAP_PREFERRED_IR:
443 return PIPE_SHADER_IR_NIR;
444 case PIPE_SHADER_CAP_SUPPORTED_IRS:
445 return 0;
446 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
447 return 32;
448 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
449 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
450 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
451 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
452 return 0;
453 default:
454 fprintf(stderr, "unknown shader param %d\n", param);
455 return 0;
456 }
457 return 0;
458 }
459
460 static boolean
461 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
462 enum pipe_format format,
463 enum pipe_texture_target target,
464 unsigned sample_count,
465 unsigned usage)
466 {
467 struct vc4_screen *screen = vc4_screen(pscreen);
468 unsigned retval = 0;
469
470 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
471 return FALSE;
472
473 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
474 !util_format_is_supported(format, usage)) {
475 return FALSE;
476 }
477
478 if (usage & PIPE_BIND_VERTEX_BUFFER) {
479 switch (format) {
480 case PIPE_FORMAT_R32G32B32A32_FLOAT:
481 case PIPE_FORMAT_R32G32B32_FLOAT:
482 case PIPE_FORMAT_R32G32_FLOAT:
483 case PIPE_FORMAT_R32_FLOAT:
484 case PIPE_FORMAT_R32G32B32A32_SNORM:
485 case PIPE_FORMAT_R32G32B32_SNORM:
486 case PIPE_FORMAT_R32G32_SNORM:
487 case PIPE_FORMAT_R32_SNORM:
488 case PIPE_FORMAT_R32G32B32A32_SSCALED:
489 case PIPE_FORMAT_R32G32B32_SSCALED:
490 case PIPE_FORMAT_R32G32_SSCALED:
491 case PIPE_FORMAT_R32_SSCALED:
492 case PIPE_FORMAT_R16G16B16A16_UNORM:
493 case PIPE_FORMAT_R16G16B16_UNORM:
494 case PIPE_FORMAT_R16G16_UNORM:
495 case PIPE_FORMAT_R16_UNORM:
496 case PIPE_FORMAT_R16G16B16A16_SNORM:
497 case PIPE_FORMAT_R16G16B16_SNORM:
498 case PIPE_FORMAT_R16G16_SNORM:
499 case PIPE_FORMAT_R16_SNORM:
500 case PIPE_FORMAT_R16G16B16A16_USCALED:
501 case PIPE_FORMAT_R16G16B16_USCALED:
502 case PIPE_FORMAT_R16G16_USCALED:
503 case PIPE_FORMAT_R16_USCALED:
504 case PIPE_FORMAT_R16G16B16A16_SSCALED:
505 case PIPE_FORMAT_R16G16B16_SSCALED:
506 case PIPE_FORMAT_R16G16_SSCALED:
507 case PIPE_FORMAT_R16_SSCALED:
508 case PIPE_FORMAT_R8G8B8A8_UNORM:
509 case PIPE_FORMAT_R8G8B8_UNORM:
510 case PIPE_FORMAT_R8G8_UNORM:
511 case PIPE_FORMAT_R8_UNORM:
512 case PIPE_FORMAT_R8G8B8A8_SNORM:
513 case PIPE_FORMAT_R8G8B8_SNORM:
514 case PIPE_FORMAT_R8G8_SNORM:
515 case PIPE_FORMAT_R8_SNORM:
516 case PIPE_FORMAT_R8G8B8A8_USCALED:
517 case PIPE_FORMAT_R8G8B8_USCALED:
518 case PIPE_FORMAT_R8G8_USCALED:
519 case PIPE_FORMAT_R8_USCALED:
520 case PIPE_FORMAT_R8G8B8A8_SSCALED:
521 case PIPE_FORMAT_R8G8B8_SSCALED:
522 case PIPE_FORMAT_R8G8_SSCALED:
523 case PIPE_FORMAT_R8_SSCALED:
524 retval |= PIPE_BIND_VERTEX_BUFFER;
525 break;
526 default:
527 break;
528 }
529 }
530
531 if ((usage & PIPE_BIND_RENDER_TARGET) &&
532 vc4_rt_format_supported(format)) {
533 retval |= PIPE_BIND_RENDER_TARGET;
534 }
535
536 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
537 vc4_tex_format_supported(format) &&
538 (format != PIPE_FORMAT_ETC1_RGB8 || screen->has_etc1)) {
539 retval |= PIPE_BIND_SAMPLER_VIEW;
540 }
541
542 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
543 (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
544 format == PIPE_FORMAT_X8Z24_UNORM)) {
545 retval |= PIPE_BIND_DEPTH_STENCIL;
546 }
547
548 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
549 (format == PIPE_FORMAT_I8_UINT ||
550 format == PIPE_FORMAT_I16_UINT)) {
551 retval |= PIPE_BIND_INDEX_BUFFER;
552 }
553
554 #if 0
555 if (retval != usage) {
556 fprintf(stderr,
557 "not supported: format=%s, target=%d, sample_count=%d, "
558 "usage=0x%x, retval=0x%x\n", util_format_name(format),
559 target, sample_count, usage, retval);
560 }
561 #endif
562
563 return retval == usage;
564 }
565
566 static void
567 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
568 enum pipe_format format, int max,
569 uint64_t *modifiers,
570 unsigned int *external_only,
571 int *count)
572 {
573 int m, i;
574 uint64_t available_modifiers[] = {
575 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
576 DRM_FORMAT_MOD_LINEAR,
577 };
578 struct vc4_screen *screen = vc4_screen(pscreen);
579 int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
580
581 if (!modifiers) {
582 *count = num_modifiers;
583 return;
584 }
585
586 *count = MIN2(max, num_modifiers);
587 m = screen->has_tiling_ioctl ? 0 : 1;
588 /* We support both modifiers (tiled and linear) for all sampler
589 * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
590 * we shouldn't advertise the tiled formats.
591 */
592 for (i = 0; i < *count; i++) {
593 modifiers[i] = available_modifiers[m++];
594 if (external_only)
595 external_only[i] = false;
596 }
597 }
598
599 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
600
601 static unsigned handle_hash(void *key)
602 {
603 return PTR_TO_UINT(key);
604 }
605
606 static int handle_compare(void *key1, void *key2)
607 {
608 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
609 }
610
611 static bool
612 vc4_get_chip_info(struct vc4_screen *screen)
613 {
614 struct drm_vc4_get_param ident0 = {
615 .param = DRM_VC4_PARAM_V3D_IDENT0,
616 };
617 struct drm_vc4_get_param ident1 = {
618 .param = DRM_VC4_PARAM_V3D_IDENT1,
619 };
620 int ret;
621
622 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
623 if (ret != 0) {
624 if (errno == EINVAL) {
625 /* Backwards compatibility with 2835 kernels which
626 * only do V3D 2.1.
627 */
628 screen->v3d_ver = 21;
629 return true;
630 } else {
631 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
632 strerror(errno));
633 return false;
634 }
635 }
636 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
637 if (ret != 0) {
638 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
639 strerror(errno));
640 return false;
641 }
642
643 uint32_t major = (ident0.value >> 24) & 0xff;
644 uint32_t minor = (ident1.value >> 0) & 0xf;
645 screen->v3d_ver = major * 10 + minor;
646
647 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
648 fprintf(stderr,
649 "V3D %d.%d not supported by this version of Mesa.\n",
650 screen->v3d_ver / 10,
651 screen->v3d_ver % 10);
652 return false;
653 }
654
655 return true;
656 }
657
658 struct pipe_screen *
659 vc4_screen_create(int fd, struct renderonly *ro)
660 {
661 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
662 struct pipe_screen *pscreen;
663
664 pscreen = &screen->base;
665
666 pscreen->destroy = vc4_screen_destroy;
667 pscreen->get_param = vc4_screen_get_param;
668 pscreen->get_paramf = vc4_screen_get_paramf;
669 pscreen->get_shader_param = vc4_screen_get_shader_param;
670 pscreen->context_create = vc4_context_create;
671 pscreen->is_format_supported = vc4_screen_is_format_supported;
672
673 screen->fd = fd;
674 if (ro) {
675 screen->ro = renderonly_dup(ro);
676 if (!screen->ro) {
677 fprintf(stderr, "Failed to dup renderonly object\n");
678 ralloc_free(screen);
679 return NULL;
680 }
681 }
682
683 list_inithead(&screen->bo_cache.time_list);
684 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
685 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
686
687 screen->has_control_flow =
688 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
689 screen->has_etc1 =
690 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
691 screen->has_threaded_fs =
692 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
693
694 if (!vc4_get_chip_info(screen))
695 goto fail;
696
697 util_cpu_detect();
698
699 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
700
701 vc4_fence_init(screen);
702
703 vc4_debug = debug_get_option_vc4_debug();
704 if (vc4_debug & VC4_DEBUG_SHADERDB)
705 vc4_debug |= VC4_DEBUG_NORAST;
706
707 #if USE_VC4_SIMULATOR
708 vc4_simulator_init(screen);
709 #endif
710
711 vc4_resource_screen_init(pscreen);
712
713 pscreen->get_name = vc4_screen_get_name;
714 pscreen->get_vendor = vc4_screen_get_vendor;
715 pscreen->get_device_vendor = vc4_screen_get_vendor;
716 pscreen->get_compiler_options = vc4_screen_get_compiler_options;
717 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
718
719 return pscreen;
720
721 fail:
722 close(fd);
723 ralloc_free(pscreen);
724 return NULL;
725 }