vc4: Set shareable BOs as T tiled if possible
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/ralloc.h"
36
37 #include <xf86drm.h>
38 #include "drm_fourcc.h"
39 #include "vc4_drm.h"
40 #include "vc4_screen.h"
41 #include "vc4_context.h"
42 #include "vc4_resource.h"
43
44 static const struct debug_named_value debug_options[] = {
45 { "cl", VC4_DEBUG_CL,
46 "Dump command list during creation" },
47 { "surf", VC4_DEBUG_SURFACE,
48 "Dump surface layouts" },
49 { "qpu", VC4_DEBUG_QPU,
50 "Dump generated QPU instructions" },
51 { "qir", VC4_DEBUG_QIR,
52 "Dump QPU IR during program compile" },
53 { "nir", VC4_DEBUG_NIR,
54 "Dump NIR during program compile" },
55 { "tgsi", VC4_DEBUG_TGSI,
56 "Dump TGSI during program compile" },
57 { "shaderdb", VC4_DEBUG_SHADERDB,
58 "Dump program compile information for shader-db analysis" },
59 { "perf", VC4_DEBUG_PERF,
60 "Print during performance-related events" },
61 { "norast", VC4_DEBUG_NORAST,
62 "Skip actual hardware execution of commands" },
63 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
64 "Flush after each draw call" },
65 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
66 "Wait for finish after each flush" },
67 #if USE_VC4_SIMULATOR
68 { "dump", VC4_DEBUG_DUMP,
69 "Write a GPU command stream trace file" },
70 #endif
71 { NULL }
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
75 uint32_t vc4_debug;
76
77 static const char *
78 vc4_screen_get_name(struct pipe_screen *pscreen)
79 {
80 struct vc4_screen *screen = vc4_screen(pscreen);
81
82 if (!screen->name) {
83 screen->name = ralloc_asprintf(screen,
84 "VC4 V3D %d.%d",
85 screen->v3d_ver / 10,
86 screen->v3d_ver % 10);
87 }
88
89 return screen->name;
90 }
91
92 static const char *
93 vc4_screen_get_vendor(struct pipe_screen *pscreen)
94 {
95 return "Broadcom";
96 }
97
98 static void
99 vc4_screen_destroy(struct pipe_screen *pscreen)
100 {
101 struct vc4_screen *screen = vc4_screen(pscreen);
102
103 util_hash_table_destroy(screen->bo_handles);
104 vc4_bufmgr_destroy(pscreen);
105 slab_destroy_parent(&screen->transfer_pool);
106 free(screen->ro);
107
108 #if USE_VC4_SIMULATOR
109 vc4_simulator_destroy(screen);
110 #endif
111
112 close(screen->fd);
113 ralloc_free(pscreen);
114 }
115
116 static int
117 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
118 {
119 switch (param) {
120 /* Supported features (boolean caps). */
121 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
122 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
123 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
124 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
125 case PIPE_CAP_NPOT_TEXTURES:
126 case PIPE_CAP_SHAREABLE_SHADERS:
127 case PIPE_CAP_USER_CONSTANT_BUFFERS:
128 case PIPE_CAP_TEXTURE_SHADOW_MAP:
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 case PIPE_CAP_TWO_SIDED_STENCIL:
131 case PIPE_CAP_TEXTURE_MULTISAMPLE:
132 case PIPE_CAP_TEXTURE_SWIZZLE:
133 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
134 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
135 return 1;
136
137 /* lying for GL 2.0 */
138 case PIPE_CAP_OCCLUSION_QUERY:
139 case PIPE_CAP_POINT_SPRITE:
140 return 1;
141
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144
145 case PIPE_CAP_GLSL_FEATURE_LEVEL:
146 return 120;
147
148 case PIPE_CAP_MAX_VIEWPORTS:
149 return 1;
150
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 return 1;
154
155 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
156 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
157 return 1;
158
159 /* Unsupported features. */
160 case PIPE_CAP_ANISOTROPIC_FILTER:
161 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
162 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
163 case PIPE_CAP_CUBE_MAP_ARRAY:
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
166 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
167 case PIPE_CAP_SEAMLESS_CUBE_MAP:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_COMPUTE:
174 case PIPE_CAP_START_INSTANCE:
175 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
176 case PIPE_CAP_SHADER_STENCIL_EXPORT:
177 case PIPE_CAP_TGSI_TEXCOORD:
178 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
179 case PIPE_CAP_CONDITIONAL_RENDER:
180 case PIPE_CAP_PRIMITIVE_RESTART:
181 case PIPE_CAP_TEXTURE_BARRIER:
182 case PIPE_CAP_SM3:
183 case PIPE_CAP_INDEP_BLEND_ENABLE:
184 case PIPE_CAP_INDEP_BLEND_FUNC:
185 case PIPE_CAP_DEPTH_CLIP_DISABLE:
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
188 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
189 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
190 case PIPE_CAP_USER_VERTEX_BUFFERS:
191 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
192 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
193 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
194 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_FAKE_SW_MSAA:
197 case PIPE_CAP_TEXTURE_QUERY_LOD:
198 case PIPE_CAP_SAMPLE_SHADING:
199 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
200 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
201 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
202 case PIPE_CAP_MAX_TEXEL_OFFSET:
203 case PIPE_CAP_MAX_VERTEX_STREAMS:
204 case PIPE_CAP_DRAW_INDIRECT:
205 case PIPE_CAP_MULTI_DRAW_INDIRECT:
206 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
207 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
208 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
209 case PIPE_CAP_SAMPLER_VIEW_TARGET:
210 case PIPE_CAP_CLIP_HALFZ:
211 case PIPE_CAP_VERTEXID_NOBASE:
212 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
213 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
214 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
215 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
216 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
217 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
218 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
219 case PIPE_CAP_DEPTH_BOUNDS_TEST:
220 case PIPE_CAP_TGSI_TXQS:
221 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
222 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
223 case PIPE_CAP_CLEAR_TEXTURE:
224 case PIPE_CAP_DRAW_PARAMETERS:
225 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_PCI_GROUP:
236 case PIPE_CAP_PCI_BUS:
237 case PIPE_CAP_PCI_DEVICE:
238 case PIPE_CAP_PCI_FUNCTION:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
241 case PIPE_CAP_CULL_DISTANCE:
242 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
243 case PIPE_CAP_TGSI_VOTE:
244 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
245 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
246 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
247 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
248 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
249 case PIPE_CAP_NATIVE_FENCE_FD:
250 case PIPE_CAP_TGSI_FS_FBFETCH:
251 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
252 case PIPE_CAP_DOUBLES:
253 case PIPE_CAP_INT64:
254 case PIPE_CAP_INT64_DIVMOD:
255 case PIPE_CAP_TGSI_TEX_TXF_LZ:
256 case PIPE_CAP_TGSI_CLOCK:
257 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
258 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
259 case PIPE_CAP_TGSI_BALLOT:
260 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
261 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
262 case PIPE_CAP_POST_DEPTH_COVERAGE:
263 case PIPE_CAP_BINDLESS_TEXTURE:
264 return 0;
265
266 /* Stream output. */
267 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
268 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
269 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
270 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
271 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
272 return 0;
273
274 /* Geometry shader output, unsupported. */
275 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
276 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
277 return 0;
278
279 /* Texturing. */
280 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
281 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
282 return VC4_MAX_MIP_LEVELS;
283 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
284 /* Note: Not supported in hardware, just faking it. */
285 return 5;
286 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
287 return 0;
288
289 /* Render targets. */
290 case PIPE_CAP_MAX_RENDER_TARGETS:
291 return 1;
292
293 /* Queries. */
294 case PIPE_CAP_QUERY_TIME_ELAPSED:
295 case PIPE_CAP_QUERY_TIMESTAMP:
296 return 0;
297
298 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
299 case PIPE_CAP_MIN_TEXEL_OFFSET:
300 return 0;
301
302 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
303 return 2048;
304
305 case PIPE_CAP_ENDIANNESS:
306 return PIPE_ENDIAN_LITTLE;
307
308 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
309 return 64;
310
311 case PIPE_CAP_VENDOR_ID:
312 return 0x14E4;
313 case PIPE_CAP_DEVICE_ID:
314 return 0xFFFFFFFF;
315 case PIPE_CAP_ACCELERATED:
316 return 1;
317 case PIPE_CAP_VIDEO_MEMORY: {
318 uint64_t system_memory;
319
320 if (!os_get_total_physical_memory(&system_memory))
321 return 0;
322
323 return (int)(system_memory >> 20);
324 }
325 case PIPE_CAP_UMA:
326 return 1;
327
328 default:
329 fprintf(stderr, "unknown param %d\n", param);
330 return 0;
331 }
332 }
333
334 static float
335 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
336 {
337 switch (param) {
338 case PIPE_CAPF_MAX_LINE_WIDTH:
339 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
340 return 32;
341
342 case PIPE_CAPF_MAX_POINT_WIDTH:
343 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
344 return 512.0f;
345
346 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
347 return 0.0f;
348 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
349 return 0.0f;
350 case PIPE_CAPF_GUARD_BAND_LEFT:
351 case PIPE_CAPF_GUARD_BAND_TOP:
352 case PIPE_CAPF_GUARD_BAND_RIGHT:
353 case PIPE_CAPF_GUARD_BAND_BOTTOM:
354 return 0.0f;
355 default:
356 fprintf(stderr, "unknown paramf %d\n", param);
357 return 0;
358 }
359 }
360
361 static int
362 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
363 enum pipe_shader_type shader,
364 enum pipe_shader_cap param)
365 {
366 if (shader != PIPE_SHADER_VERTEX &&
367 shader != PIPE_SHADER_FRAGMENT) {
368 return 0;
369 }
370
371 /* this is probably not totally correct.. but it's a start: */
372 switch (param) {
373 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
374 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
375 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
376 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
377 return 16384;
378
379 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
380 return vc4_screen(pscreen)->has_control_flow;
381
382 case PIPE_SHADER_CAP_MAX_INPUTS:
383 return 8;
384 case PIPE_SHADER_CAP_MAX_OUTPUTS:
385 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
386 case PIPE_SHADER_CAP_MAX_TEMPS:
387 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
388 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
389 return 16 * 1024 * sizeof(float);
390 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
391 return 1;
392 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
393 return 0;
394 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
395 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
396 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
397 return 0;
398 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
399 return 1;
400 case PIPE_SHADER_CAP_SUBROUTINES:
401 return 0;
402 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
403 return 0;
404 case PIPE_SHADER_CAP_INTEGERS:
405 return 1;
406 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
407 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
408 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
409 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
410 return 0;
411 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
413 return VC4_MAX_TEXTURE_SAMPLERS;
414 case PIPE_SHADER_CAP_PREFERRED_IR:
415 return PIPE_SHADER_IR_NIR;
416 case PIPE_SHADER_CAP_SUPPORTED_IRS:
417 return 0;
418 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
419 return 32;
420 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
421 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
422 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
423 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
424 return 0;
425 default:
426 fprintf(stderr, "unknown shader param %d\n", param);
427 return 0;
428 }
429 return 0;
430 }
431
432 static boolean
433 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
434 enum pipe_format format,
435 enum pipe_texture_target target,
436 unsigned sample_count,
437 unsigned usage)
438 {
439 struct vc4_screen *screen = vc4_screen(pscreen);
440 unsigned retval = 0;
441
442 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
443 return FALSE;
444
445 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
446 !util_format_is_supported(format, usage)) {
447 return FALSE;
448 }
449
450 if (usage & PIPE_BIND_VERTEX_BUFFER) {
451 switch (format) {
452 case PIPE_FORMAT_R32G32B32A32_FLOAT:
453 case PIPE_FORMAT_R32G32B32_FLOAT:
454 case PIPE_FORMAT_R32G32_FLOAT:
455 case PIPE_FORMAT_R32_FLOAT:
456 case PIPE_FORMAT_R32G32B32A32_SNORM:
457 case PIPE_FORMAT_R32G32B32_SNORM:
458 case PIPE_FORMAT_R32G32_SNORM:
459 case PIPE_FORMAT_R32_SNORM:
460 case PIPE_FORMAT_R32G32B32A32_SSCALED:
461 case PIPE_FORMAT_R32G32B32_SSCALED:
462 case PIPE_FORMAT_R32G32_SSCALED:
463 case PIPE_FORMAT_R32_SSCALED:
464 case PIPE_FORMAT_R16G16B16A16_UNORM:
465 case PIPE_FORMAT_R16G16B16_UNORM:
466 case PIPE_FORMAT_R16G16_UNORM:
467 case PIPE_FORMAT_R16_UNORM:
468 case PIPE_FORMAT_R16G16B16A16_SNORM:
469 case PIPE_FORMAT_R16G16B16_SNORM:
470 case PIPE_FORMAT_R16G16_SNORM:
471 case PIPE_FORMAT_R16_SNORM:
472 case PIPE_FORMAT_R16G16B16A16_USCALED:
473 case PIPE_FORMAT_R16G16B16_USCALED:
474 case PIPE_FORMAT_R16G16_USCALED:
475 case PIPE_FORMAT_R16_USCALED:
476 case PIPE_FORMAT_R16G16B16A16_SSCALED:
477 case PIPE_FORMAT_R16G16B16_SSCALED:
478 case PIPE_FORMAT_R16G16_SSCALED:
479 case PIPE_FORMAT_R16_SSCALED:
480 case PIPE_FORMAT_R8G8B8A8_UNORM:
481 case PIPE_FORMAT_R8G8B8_UNORM:
482 case PIPE_FORMAT_R8G8_UNORM:
483 case PIPE_FORMAT_R8_UNORM:
484 case PIPE_FORMAT_R8G8B8A8_SNORM:
485 case PIPE_FORMAT_R8G8B8_SNORM:
486 case PIPE_FORMAT_R8G8_SNORM:
487 case PIPE_FORMAT_R8_SNORM:
488 case PIPE_FORMAT_R8G8B8A8_USCALED:
489 case PIPE_FORMAT_R8G8B8_USCALED:
490 case PIPE_FORMAT_R8G8_USCALED:
491 case PIPE_FORMAT_R8_USCALED:
492 case PIPE_FORMAT_R8G8B8A8_SSCALED:
493 case PIPE_FORMAT_R8G8B8_SSCALED:
494 case PIPE_FORMAT_R8G8_SSCALED:
495 case PIPE_FORMAT_R8_SSCALED:
496 retval |= PIPE_BIND_VERTEX_BUFFER;
497 break;
498 default:
499 break;
500 }
501 }
502
503 if ((usage & PIPE_BIND_RENDER_TARGET) &&
504 vc4_rt_format_supported(format)) {
505 retval |= PIPE_BIND_RENDER_TARGET;
506 }
507
508 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
509 vc4_tex_format_supported(format) &&
510 (format != PIPE_FORMAT_ETC1_RGB8 || screen->has_etc1)) {
511 retval |= PIPE_BIND_SAMPLER_VIEW;
512 }
513
514 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
515 (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
516 format == PIPE_FORMAT_X8Z24_UNORM)) {
517 retval |= PIPE_BIND_DEPTH_STENCIL;
518 }
519
520 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
521 (format == PIPE_FORMAT_I8_UINT ||
522 format == PIPE_FORMAT_I16_UINT)) {
523 retval |= PIPE_BIND_INDEX_BUFFER;
524 }
525
526 #if 0
527 if (retval != usage) {
528 fprintf(stderr,
529 "not supported: format=%s, target=%d, sample_count=%d, "
530 "usage=0x%x, retval=0x%x\n", util_format_name(format),
531 target, sample_count, usage, retval);
532 }
533 #endif
534
535 return retval == usage;
536 }
537
538 static void
539 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
540 enum pipe_format format, int max,
541 uint64_t *modifiers,
542 unsigned int *external_only,
543 int *count)
544 {
545 if (!modifiers) {
546 *count = 2;
547 return;
548 }
549
550 *count = MIN2(max, 2);
551
552 /* We support both modifiers (tiled and linear) for all sampler
553 * formats.
554 */
555 modifiers[0] = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
556 if (external_only)
557 external_only[0] = false;
558 if (max < 2)
559 return;
560
561 modifiers[1] = DRM_FORMAT_MOD_LINEAR;
562 if (external_only)
563 external_only[1] = false;
564 }
565
566 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
567
568 static unsigned handle_hash(void *key)
569 {
570 return PTR_TO_UINT(key);
571 }
572
573 static int handle_compare(void *key1, void *key2)
574 {
575 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
576 }
577
578 static bool
579 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
580 {
581 struct drm_vc4_get_param p = {
582 .param = feature,
583 };
584 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
585
586 if (ret != 0)
587 return false;
588
589 return p.value;
590 }
591
592 static bool
593 vc4_get_chip_info(struct vc4_screen *screen)
594 {
595 struct drm_vc4_get_param ident0 = {
596 .param = DRM_VC4_PARAM_V3D_IDENT0,
597 };
598 struct drm_vc4_get_param ident1 = {
599 .param = DRM_VC4_PARAM_V3D_IDENT1,
600 };
601 int ret;
602
603 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
604 if (ret != 0) {
605 if (errno == EINVAL) {
606 /* Backwards compatibility with 2835 kernels which
607 * only do V3D 2.1.
608 */
609 screen->v3d_ver = 21;
610 return true;
611 } else {
612 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
613 strerror(errno));
614 return false;
615 }
616 }
617 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
618 if (ret != 0) {
619 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
620 strerror(errno));
621 return false;
622 }
623
624 uint32_t major = (ident0.value >> 24) & 0xff;
625 uint32_t minor = (ident1.value >> 0) & 0xf;
626 screen->v3d_ver = major * 10 + minor;
627
628 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
629 fprintf(stderr,
630 "V3D %d.%d not supported by this version of Mesa.\n",
631 screen->v3d_ver / 10,
632 screen->v3d_ver % 10);
633 return false;
634 }
635
636 return true;
637 }
638
639 struct pipe_screen *
640 vc4_screen_create(int fd, struct renderonly *ro)
641 {
642 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
643 struct pipe_screen *pscreen;
644
645 pscreen = &screen->base;
646
647 pscreen->destroy = vc4_screen_destroy;
648 pscreen->get_param = vc4_screen_get_param;
649 pscreen->get_paramf = vc4_screen_get_paramf;
650 pscreen->get_shader_param = vc4_screen_get_shader_param;
651 pscreen->context_create = vc4_context_create;
652 pscreen->is_format_supported = vc4_screen_is_format_supported;
653
654 screen->fd = fd;
655 if (ro) {
656 screen->ro = renderonly_dup(ro);
657 if (!screen->ro) {
658 fprintf(stderr, "Failed to dup renderonly object\n");
659 ralloc_free(screen);
660 return NULL;
661 }
662 }
663
664 list_inithead(&screen->bo_cache.time_list);
665 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
666 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
667
668 screen->has_control_flow =
669 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
670 screen->has_etc1 =
671 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
672 screen->has_threaded_fs =
673 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
674
675 if (!vc4_get_chip_info(screen))
676 goto fail;
677
678 util_cpu_detect();
679
680 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
681
682 vc4_fence_init(screen);
683
684 vc4_debug = debug_get_option_vc4_debug();
685 if (vc4_debug & VC4_DEBUG_SHADERDB)
686 vc4_debug |= VC4_DEBUG_NORAST;
687
688 #if USE_VC4_SIMULATOR
689 vc4_simulator_init(screen);
690 #endif
691
692 vc4_resource_screen_init(pscreen);
693
694 pscreen->get_name = vc4_screen_get_name;
695 pscreen->get_vendor = vc4_screen_get_vendor;
696 pscreen->get_device_vendor = vc4_screen_get_vendor;
697 pscreen->get_compiler_options = vc4_screen_get_compiler_options;
698 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
699
700 return pscreen;
701
702 fail:
703 close(fd);
704 ralloc_free(pscreen);
705 return NULL;
706 }