gallium: drop all the guard band float caps.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/ralloc.h"
36
37 #include <xf86drm.h>
38 #include "drm_fourcc.h"
39 #include "vc4_drm.h"
40 #include "vc4_screen.h"
41 #include "vc4_context.h"
42 #include "vc4_resource.h"
43
44 static const struct debug_named_value debug_options[] = {
45 { "cl", VC4_DEBUG_CL,
46 "Dump command list during creation" },
47 { "surf", VC4_DEBUG_SURFACE,
48 "Dump surface layouts" },
49 { "qpu", VC4_DEBUG_QPU,
50 "Dump generated QPU instructions" },
51 { "qir", VC4_DEBUG_QIR,
52 "Dump QPU IR during program compile" },
53 { "nir", VC4_DEBUG_NIR,
54 "Dump NIR during program compile" },
55 { "tgsi", VC4_DEBUG_TGSI,
56 "Dump TGSI during program compile" },
57 { "shaderdb", VC4_DEBUG_SHADERDB,
58 "Dump program compile information for shader-db analysis" },
59 { "perf", VC4_DEBUG_PERF,
60 "Print during performance-related events" },
61 { "norast", VC4_DEBUG_NORAST,
62 "Skip actual hardware execution of commands" },
63 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
64 "Flush after each draw call" },
65 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
66 "Wait for finish after each flush" },
67 #ifdef USE_VC4_SIMULATOR
68 { "dump", VC4_DEBUG_DUMP,
69 "Write a GPU command stream trace file" },
70 #endif
71 { NULL }
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
75 uint32_t vc4_debug;
76
77 static const char *
78 vc4_screen_get_name(struct pipe_screen *pscreen)
79 {
80 struct vc4_screen *screen = vc4_screen(pscreen);
81
82 if (!screen->name) {
83 screen->name = ralloc_asprintf(screen,
84 "VC4 V3D %d.%d",
85 screen->v3d_ver / 10,
86 screen->v3d_ver % 10);
87 }
88
89 return screen->name;
90 }
91
92 static const char *
93 vc4_screen_get_vendor(struct pipe_screen *pscreen)
94 {
95 return "Broadcom";
96 }
97
98 static void
99 vc4_screen_destroy(struct pipe_screen *pscreen)
100 {
101 struct vc4_screen *screen = vc4_screen(pscreen);
102
103 util_hash_table_destroy(screen->bo_handles);
104 vc4_bufmgr_destroy(pscreen);
105 slab_destroy_parent(&screen->transfer_pool);
106 free(screen->ro);
107
108 #ifdef USE_VC4_SIMULATOR
109 vc4_simulator_destroy(screen);
110 #endif
111
112 close(screen->fd);
113 ralloc_free(pscreen);
114 }
115
116 static bool
117 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
118 {
119 struct drm_vc4_get_param p = {
120 .param = feature,
121 };
122 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
123
124 if (ret != 0)
125 return false;
126
127 return p.value;
128 }
129
130 static int
131 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
132 {
133 struct vc4_screen *screen = vc4_screen(pscreen);
134
135 switch (param) {
136 /* Supported features (boolean caps). */
137 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
138 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
139 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
140 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_SHAREABLE_SHADERS:
143 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
144 case PIPE_CAP_TEXTURE_MULTISAMPLE:
145 case PIPE_CAP_TEXTURE_SWIZZLE:
146 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
147 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
148 case PIPE_CAP_TEXTURE_BARRIER:
149 return 1;
150
151 case PIPE_CAP_TILE_RASTER_ORDER:
152 return vc4_has_feature(screen,
153 DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
154
155 /* lying for GL 2.0 */
156 case PIPE_CAP_OCCLUSION_QUERY:
157 case PIPE_CAP_POINT_SPRITE:
158 return 1;
159
160 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
161 return 256;
162
163 case PIPE_CAP_GLSL_FEATURE_LEVEL:
164 return 120;
165
166 case PIPE_CAP_MAX_VIEWPORTS:
167 return 1;
168
169 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
170 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
171 return 1;
172
173 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
174 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
175 return 1;
176
177 /* Unsupported features. */
178 case PIPE_CAP_ANISOTROPIC_FILTER:
179 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
180 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
181 case PIPE_CAP_CUBE_MAP_ARRAY:
182 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
183 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 case PIPE_CAP_SEAMLESS_CUBE_MAP:
186 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
187 case PIPE_CAP_TGSI_INSTANCEID:
188 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
189 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_COMPUTE:
192 case PIPE_CAP_START_INSTANCE:
193 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
194 case PIPE_CAP_SHADER_STENCIL_EXPORT:
195 case PIPE_CAP_TGSI_TEXCOORD:
196 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
197 case PIPE_CAP_CONDITIONAL_RENDER:
198 case PIPE_CAP_PRIMITIVE_RESTART:
199 case PIPE_CAP_SM3:
200 case PIPE_CAP_INDEP_BLEND_ENABLE:
201 case PIPE_CAP_INDEP_BLEND_FUNC:
202 case PIPE_CAP_DEPTH_CLIP_DISABLE:
203 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
204 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
205 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
206 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
207 case PIPE_CAP_USER_VERTEX_BUFFERS:
208 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
209 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
210 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
211 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
212 case PIPE_CAP_TEXTURE_GATHER_SM5:
213 case PIPE_CAP_FAKE_SW_MSAA:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
217 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
218 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
219 case PIPE_CAP_MAX_TEXEL_OFFSET:
220 case PIPE_CAP_MAX_VERTEX_STREAMS:
221 case PIPE_CAP_DRAW_INDIRECT:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
224 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
225 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
226 case PIPE_CAP_SAMPLER_VIEW_TARGET:
227 case PIPE_CAP_CLIP_HALFZ:
228 case PIPE_CAP_VERTEXID_NOBASE:
229 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
230 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
231 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
232 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
233 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
234 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
235 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
236 case PIPE_CAP_DEPTH_BOUNDS_TEST:
237 case PIPE_CAP_TGSI_TXQS:
238 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
239 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
240 case PIPE_CAP_CLEAR_TEXTURE:
241 case PIPE_CAP_DRAW_PARAMETERS:
242 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
243 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
244 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_INVALIDATE_BUFFER:
247 case PIPE_CAP_GENERATE_MIPMAP:
248 case PIPE_CAP_STRING_MARKER:
249 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
250 case PIPE_CAP_QUERY_BUFFER_OBJECT:
251 case PIPE_CAP_QUERY_MEMORY_INFO:
252 case PIPE_CAP_PCI_GROUP:
253 case PIPE_CAP_PCI_BUS:
254 case PIPE_CAP_PCI_DEVICE:
255 case PIPE_CAP_PCI_FUNCTION:
256 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
257 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
258 case PIPE_CAP_CULL_DISTANCE:
259 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
260 case PIPE_CAP_TGSI_VOTE:
261 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
262 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
263 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
264 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
265 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
266 case PIPE_CAP_NATIVE_FENCE_FD:
267 case PIPE_CAP_TGSI_FS_FBFETCH:
268 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
269 case PIPE_CAP_DOUBLES:
270 case PIPE_CAP_INT64:
271 case PIPE_CAP_INT64_DIVMOD:
272 case PIPE_CAP_TGSI_TEX_TXF_LZ:
273 case PIPE_CAP_TGSI_CLOCK:
274 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
275 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
276 case PIPE_CAP_TGSI_BALLOT:
277 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
278 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
279 case PIPE_CAP_POST_DEPTH_COVERAGE:
280 case PIPE_CAP_BINDLESS_TEXTURE:
281 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
282 case PIPE_CAP_QUERY_SO_OVERFLOW:
283 case PIPE_CAP_MEMOBJ:
284 case PIPE_CAP_LOAD_CONSTBUF:
285 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
286 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
287 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
288 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
289 case PIPE_CAP_FENCE_SIGNAL:
290 return 0;
291
292 /* Stream output. */
293 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
294 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
295 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
296 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
297 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
298 return 0;
299
300 /* Geometry shader output, unsupported. */
301 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
302 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
303 return 0;
304
305 /* Texturing. */
306 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
307 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
308 return VC4_MAX_MIP_LEVELS;
309 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
310 /* Note: Not supported in hardware, just faking it. */
311 return 5;
312 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
313 return 0;
314
315 /* Render targets. */
316 case PIPE_CAP_MAX_RENDER_TARGETS:
317 return 1;
318
319 /* Queries. */
320 case PIPE_CAP_QUERY_TIME_ELAPSED:
321 case PIPE_CAP_QUERY_TIMESTAMP:
322 return 0;
323
324 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
325 case PIPE_CAP_MIN_TEXEL_OFFSET:
326 return 0;
327
328 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
329 return 2048;
330
331 case PIPE_CAP_ENDIANNESS:
332 return PIPE_ENDIAN_LITTLE;
333
334 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
335 return 64;
336
337 case PIPE_CAP_VENDOR_ID:
338 return 0x14E4;
339 case PIPE_CAP_DEVICE_ID:
340 return 0xFFFFFFFF;
341 case PIPE_CAP_ACCELERATED:
342 return 1;
343 case PIPE_CAP_VIDEO_MEMORY: {
344 uint64_t system_memory;
345
346 if (!os_get_total_physical_memory(&system_memory))
347 return 0;
348
349 return (int)(system_memory >> 20);
350 }
351 case PIPE_CAP_UMA:
352 return 1;
353
354 default:
355 fprintf(stderr, "unknown param %d\n", param);
356 return 0;
357 }
358 }
359
360 static float
361 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
362 {
363 switch (param) {
364 case PIPE_CAPF_MAX_LINE_WIDTH:
365 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
366 return 32;
367
368 case PIPE_CAPF_MAX_POINT_WIDTH:
369 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
370 return 512.0f;
371
372 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
373 return 0.0f;
374 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
375 return 0.0f;
376 default:
377 fprintf(stderr, "unknown paramf %d\n", param);
378 return 0;
379 }
380 }
381
382 static int
383 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
384 enum pipe_shader_type shader,
385 enum pipe_shader_cap param)
386 {
387 if (shader != PIPE_SHADER_VERTEX &&
388 shader != PIPE_SHADER_FRAGMENT) {
389 return 0;
390 }
391
392 /* this is probably not totally correct.. but it's a start: */
393 switch (param) {
394 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
395 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
396 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
397 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
398 return 16384;
399
400 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
401 return vc4_screen(pscreen)->has_control_flow;
402
403 case PIPE_SHADER_CAP_MAX_INPUTS:
404 return 8;
405 case PIPE_SHADER_CAP_MAX_OUTPUTS:
406 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
407 case PIPE_SHADER_CAP_MAX_TEMPS:
408 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
409 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
410 return 16 * 1024 * sizeof(float);
411 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
412 return 1;
413 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
414 return 0;
415 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
416 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
417 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
418 return 0;
419 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
420 return 1;
421 case PIPE_SHADER_CAP_SUBROUTINES:
422 return 0;
423 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
424 return 0;
425 case PIPE_SHADER_CAP_INTEGERS:
426 return 1;
427 case PIPE_SHADER_CAP_INT64_ATOMICS:
428 case PIPE_SHADER_CAP_FP16:
429 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
430 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
431 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
432 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
433 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
434 return 0;
435 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
436 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
437 return VC4_MAX_TEXTURE_SAMPLERS;
438 case PIPE_SHADER_CAP_PREFERRED_IR:
439 return PIPE_SHADER_IR_NIR;
440 case PIPE_SHADER_CAP_SUPPORTED_IRS:
441 return 0;
442 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
443 return 32;
444 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
445 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
446 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
447 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
448 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
449 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
450 return 0;
451 default:
452 fprintf(stderr, "unknown shader param %d\n", param);
453 return 0;
454 }
455 return 0;
456 }
457
458 static boolean
459 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
460 enum pipe_format format,
461 enum pipe_texture_target target,
462 unsigned sample_count,
463 unsigned usage)
464 {
465 struct vc4_screen *screen = vc4_screen(pscreen);
466 unsigned retval = 0;
467
468 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
469 return FALSE;
470
471 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
472 !util_format_is_supported(format, usage)) {
473 return FALSE;
474 }
475
476 if (usage & PIPE_BIND_VERTEX_BUFFER) {
477 switch (format) {
478 case PIPE_FORMAT_R32G32B32A32_FLOAT:
479 case PIPE_FORMAT_R32G32B32_FLOAT:
480 case PIPE_FORMAT_R32G32_FLOAT:
481 case PIPE_FORMAT_R32_FLOAT:
482 case PIPE_FORMAT_R32G32B32A32_SNORM:
483 case PIPE_FORMAT_R32G32B32_SNORM:
484 case PIPE_FORMAT_R32G32_SNORM:
485 case PIPE_FORMAT_R32_SNORM:
486 case PIPE_FORMAT_R32G32B32A32_SSCALED:
487 case PIPE_FORMAT_R32G32B32_SSCALED:
488 case PIPE_FORMAT_R32G32_SSCALED:
489 case PIPE_FORMAT_R32_SSCALED:
490 case PIPE_FORMAT_R16G16B16A16_UNORM:
491 case PIPE_FORMAT_R16G16B16_UNORM:
492 case PIPE_FORMAT_R16G16_UNORM:
493 case PIPE_FORMAT_R16_UNORM:
494 case PIPE_FORMAT_R16G16B16A16_SNORM:
495 case PIPE_FORMAT_R16G16B16_SNORM:
496 case PIPE_FORMAT_R16G16_SNORM:
497 case PIPE_FORMAT_R16_SNORM:
498 case PIPE_FORMAT_R16G16B16A16_USCALED:
499 case PIPE_FORMAT_R16G16B16_USCALED:
500 case PIPE_FORMAT_R16G16_USCALED:
501 case PIPE_FORMAT_R16_USCALED:
502 case PIPE_FORMAT_R16G16B16A16_SSCALED:
503 case PIPE_FORMAT_R16G16B16_SSCALED:
504 case PIPE_FORMAT_R16G16_SSCALED:
505 case PIPE_FORMAT_R16_SSCALED:
506 case PIPE_FORMAT_R8G8B8A8_UNORM:
507 case PIPE_FORMAT_R8G8B8_UNORM:
508 case PIPE_FORMAT_R8G8_UNORM:
509 case PIPE_FORMAT_R8_UNORM:
510 case PIPE_FORMAT_R8G8B8A8_SNORM:
511 case PIPE_FORMAT_R8G8B8_SNORM:
512 case PIPE_FORMAT_R8G8_SNORM:
513 case PIPE_FORMAT_R8_SNORM:
514 case PIPE_FORMAT_R8G8B8A8_USCALED:
515 case PIPE_FORMAT_R8G8B8_USCALED:
516 case PIPE_FORMAT_R8G8_USCALED:
517 case PIPE_FORMAT_R8_USCALED:
518 case PIPE_FORMAT_R8G8B8A8_SSCALED:
519 case PIPE_FORMAT_R8G8B8_SSCALED:
520 case PIPE_FORMAT_R8G8_SSCALED:
521 case PIPE_FORMAT_R8_SSCALED:
522 retval |= PIPE_BIND_VERTEX_BUFFER;
523 break;
524 default:
525 break;
526 }
527 }
528
529 if ((usage & PIPE_BIND_RENDER_TARGET) &&
530 vc4_rt_format_supported(format)) {
531 retval |= PIPE_BIND_RENDER_TARGET;
532 }
533
534 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
535 vc4_tex_format_supported(format) &&
536 (format != PIPE_FORMAT_ETC1_RGB8 || screen->has_etc1)) {
537 retval |= PIPE_BIND_SAMPLER_VIEW;
538 }
539
540 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
541 (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
542 format == PIPE_FORMAT_X8Z24_UNORM)) {
543 retval |= PIPE_BIND_DEPTH_STENCIL;
544 }
545
546 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
547 (format == PIPE_FORMAT_I8_UINT ||
548 format == PIPE_FORMAT_I16_UINT)) {
549 retval |= PIPE_BIND_INDEX_BUFFER;
550 }
551
552 #if 0
553 if (retval != usage) {
554 fprintf(stderr,
555 "not supported: format=%s, target=%d, sample_count=%d, "
556 "usage=0x%x, retval=0x%x\n", util_format_name(format),
557 target, sample_count, usage, retval);
558 }
559 #endif
560
561 return retval == usage;
562 }
563
564 static void
565 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
566 enum pipe_format format, int max,
567 uint64_t *modifiers,
568 unsigned int *external_only,
569 int *count)
570 {
571 int m, i;
572 uint64_t available_modifiers[] = {
573 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
574 DRM_FORMAT_MOD_LINEAR,
575 };
576 struct vc4_screen *screen = vc4_screen(pscreen);
577 int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
578
579 if (!modifiers) {
580 *count = num_modifiers;
581 return;
582 }
583
584 *count = MIN2(max, num_modifiers);
585 m = screen->has_tiling_ioctl ? 0 : 1;
586 /* We support both modifiers (tiled and linear) for all sampler
587 * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
588 * we shouldn't advertise the tiled formats.
589 */
590 for (i = 0; i < *count; i++) {
591 modifiers[i] = available_modifiers[m++];
592 if (external_only)
593 external_only[i] = false;
594 }
595 }
596
597 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
598
599 static unsigned handle_hash(void *key)
600 {
601 return PTR_TO_UINT(key);
602 }
603
604 static int handle_compare(void *key1, void *key2)
605 {
606 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
607 }
608
609 static bool
610 vc4_get_chip_info(struct vc4_screen *screen)
611 {
612 struct drm_vc4_get_param ident0 = {
613 .param = DRM_VC4_PARAM_V3D_IDENT0,
614 };
615 struct drm_vc4_get_param ident1 = {
616 .param = DRM_VC4_PARAM_V3D_IDENT1,
617 };
618 int ret;
619
620 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
621 if (ret != 0) {
622 if (errno == EINVAL) {
623 /* Backwards compatibility with 2835 kernels which
624 * only do V3D 2.1.
625 */
626 screen->v3d_ver = 21;
627 return true;
628 } else {
629 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
630 strerror(errno));
631 return false;
632 }
633 }
634 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
635 if (ret != 0) {
636 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
637 strerror(errno));
638 return false;
639 }
640
641 uint32_t major = (ident0.value >> 24) & 0xff;
642 uint32_t minor = (ident1.value >> 0) & 0xf;
643 screen->v3d_ver = major * 10 + minor;
644
645 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
646 fprintf(stderr,
647 "V3D %d.%d not supported by this version of Mesa.\n",
648 screen->v3d_ver / 10,
649 screen->v3d_ver % 10);
650 return false;
651 }
652
653 return true;
654 }
655
656 struct pipe_screen *
657 vc4_screen_create(int fd, struct renderonly *ro)
658 {
659 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
660 struct pipe_screen *pscreen;
661
662 pscreen = &screen->base;
663
664 pscreen->destroy = vc4_screen_destroy;
665 pscreen->get_param = vc4_screen_get_param;
666 pscreen->get_paramf = vc4_screen_get_paramf;
667 pscreen->get_shader_param = vc4_screen_get_shader_param;
668 pscreen->context_create = vc4_context_create;
669 pscreen->is_format_supported = vc4_screen_is_format_supported;
670
671 screen->fd = fd;
672 if (ro) {
673 screen->ro = renderonly_dup(ro);
674 if (!screen->ro) {
675 fprintf(stderr, "Failed to dup renderonly object\n");
676 ralloc_free(screen);
677 return NULL;
678 }
679 }
680
681 list_inithead(&screen->bo_cache.time_list);
682 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
683 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
684
685 screen->has_control_flow =
686 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
687 screen->has_etc1 =
688 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
689 screen->has_threaded_fs =
690 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
691 screen->has_madvise =
692 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);
693
694 if (!vc4_get_chip_info(screen))
695 goto fail;
696
697 util_cpu_detect();
698
699 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
700
701 vc4_fence_init(screen);
702
703 vc4_debug = debug_get_option_vc4_debug();
704 if (vc4_debug & VC4_DEBUG_SHADERDB)
705 vc4_debug |= VC4_DEBUG_NORAST;
706
707 #ifdef USE_VC4_SIMULATOR
708 vc4_simulator_init(screen);
709 #endif
710
711 vc4_resource_screen_init(pscreen);
712
713 pscreen->get_name = vc4_screen_get_name;
714 pscreen->get_vendor = vc4_screen_get_vendor;
715 pscreen->get_device_vendor = vc4_screen_get_vendor;
716 pscreen->get_compiler_options = vc4_screen_get_compiler_options;
717 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
718
719 return pscreen;
720
721 fail:
722 close(fd);
723 ralloc_free(pscreen);
724 return NULL;
725 }