vc4: Drop a bunch of duplicated gallium PIPE_CAP default code.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2 * Copyright © 2014 Broadcom
3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/u_screen.h"
36 #include "util/ralloc.h"
37
38 #include <xf86drm.h>
39 #include "drm_fourcc.h"
40 #include "vc4_drm.h"
41 #include "vc4_screen.h"
42 #include "vc4_context.h"
43 #include "vc4_resource.h"
44
45 static const struct debug_named_value debug_options[] = {
46 { "cl", VC4_DEBUG_CL,
47 "Dump command list during creation" },
48 { "surf", VC4_DEBUG_SURFACE,
49 "Dump surface layouts" },
50 { "qpu", VC4_DEBUG_QPU,
51 "Dump generated QPU instructions" },
52 { "qir", VC4_DEBUG_QIR,
53 "Dump QPU IR during program compile" },
54 { "nir", VC4_DEBUG_NIR,
55 "Dump NIR during program compile" },
56 { "tgsi", VC4_DEBUG_TGSI,
57 "Dump TGSI during program compile" },
58 { "shaderdb", VC4_DEBUG_SHADERDB,
59 "Dump program compile information for shader-db analysis" },
60 { "perf", VC4_DEBUG_PERF,
61 "Print during performance-related events" },
62 { "norast", VC4_DEBUG_NORAST,
63 "Skip actual hardware execution of commands" },
64 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
65 "Flush after each draw call" },
66 { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
67 "Wait for finish after each flush" },
68 #ifdef USE_VC4_SIMULATOR
69 { "dump", VC4_DEBUG_DUMP,
70 "Write a GPU command stream trace file" },
71 #endif
72 { NULL }
73 };
74
75 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
76 uint32_t vc4_debug;
77
78 static const char *
79 vc4_screen_get_name(struct pipe_screen *pscreen)
80 {
81 struct vc4_screen *screen = vc4_screen(pscreen);
82
83 if (!screen->name) {
84 screen->name = ralloc_asprintf(screen,
85 "VC4 V3D %d.%d",
86 screen->v3d_ver / 10,
87 screen->v3d_ver % 10);
88 }
89
90 return screen->name;
91 }
92
93 static const char *
94 vc4_screen_get_vendor(struct pipe_screen *pscreen)
95 {
96 return "Broadcom";
97 }
98
99 static void
100 vc4_screen_destroy(struct pipe_screen *pscreen)
101 {
102 struct vc4_screen *screen = vc4_screen(pscreen);
103
104 util_hash_table_destroy(screen->bo_handles);
105 vc4_bufmgr_destroy(pscreen);
106 slab_destroy_parent(&screen->transfer_pool);
107 free(screen->ro);
108
109 #ifdef USE_VC4_SIMULATOR
110 vc4_simulator_destroy(screen);
111 #endif
112
113 close(screen->fd);
114 ralloc_free(pscreen);
115 }
116
117 static bool
118 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
119 {
120 struct drm_vc4_get_param p = {
121 .param = feature,
122 };
123 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
124
125 if (ret != 0)
126 return false;
127
128 return p.value;
129 }
130
131 static int
132 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
133 {
134 struct vc4_screen *screen = vc4_screen(pscreen);
135
136 switch (param) {
137 /* Supported features (boolean caps). */
138 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
139 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
140 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
141 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
142 case PIPE_CAP_NPOT_TEXTURES:
143 case PIPE_CAP_SHAREABLE_SHADERS:
144 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
145 case PIPE_CAP_TEXTURE_MULTISAMPLE:
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 case PIPE_CAP_TEXTURE_BARRIER:
148 return 1;
149
150 case PIPE_CAP_NATIVE_FENCE_FD:
151 return screen->has_syncobj;
152
153 case PIPE_CAP_TILE_RASTER_ORDER:
154 return vc4_has_feature(screen,
155 DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
156
157 /* lying for GL 2.0 */
158 case PIPE_CAP_OCCLUSION_QUERY:
159 case PIPE_CAP_POINT_SPRITE:
160 return 1;
161
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
163 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
164 return 1;
165
166 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
167 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
168 return 1;
169
170 /* Texturing. */
171 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
172 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
173 return VC4_MAX_MIP_LEVELS;
174 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
175 /* Note: Not supported in hardware, just faking it. */
176 return 5;
177
178 case PIPE_CAP_VENDOR_ID:
179 return 0x14E4;
180 case PIPE_CAP_ACCELERATED:
181 return 1;
182 case PIPE_CAP_VIDEO_MEMORY: {
183 uint64_t system_memory;
184
185 if (!os_get_total_physical_memory(&system_memory))
186 return 0;
187
188 return (int)(system_memory >> 20);
189 }
190 case PIPE_CAP_UMA:
191 return 1;
192
193 default:
194 return u_pipe_screen_get_param_defaults(pscreen, param);
195 }
196 }
197
198 static float
199 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
200 {
201 switch (param) {
202 case PIPE_CAPF_MAX_LINE_WIDTH:
203 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
204 return 32;
205
206 case PIPE_CAPF_MAX_POINT_WIDTH:
207 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
208 return 512.0f;
209
210 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
211 return 0.0f;
212 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
213 return 0.0f;
214
215 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
216 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
217 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
218 return 0.0f;
219 default:
220 fprintf(stderr, "unknown paramf %d\n", param);
221 return 0;
222 }
223 }
224
225 static int
226 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
227 enum pipe_shader_type shader,
228 enum pipe_shader_cap param)
229 {
230 if (shader != PIPE_SHADER_VERTEX &&
231 shader != PIPE_SHADER_FRAGMENT) {
232 return 0;
233 }
234
235 /* this is probably not totally correct.. but it's a start: */
236 switch (param) {
237 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
238 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
239 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
240 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
241 return 16384;
242
243 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
244 return vc4_screen(pscreen)->has_control_flow;
245
246 case PIPE_SHADER_CAP_MAX_INPUTS:
247 return 8;
248 case PIPE_SHADER_CAP_MAX_OUTPUTS:
249 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
250 case PIPE_SHADER_CAP_MAX_TEMPS:
251 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
252 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
253 return 16 * 1024 * sizeof(float);
254 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
255 return 1;
256 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
257 return 0;
258 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
259 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
260 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
261 return 0;
262 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
263 return 1;
264 case PIPE_SHADER_CAP_SUBROUTINES:
265 return 0;
266 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
267 return 0;
268 case PIPE_SHADER_CAP_INTEGERS:
269 return 1;
270 case PIPE_SHADER_CAP_INT64_ATOMICS:
271 case PIPE_SHADER_CAP_FP16:
272 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
273 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
274 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
275 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
276 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
277 return 0;
278 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
279 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
280 return VC4_MAX_TEXTURE_SAMPLERS;
281 case PIPE_SHADER_CAP_PREFERRED_IR:
282 return PIPE_SHADER_IR_NIR;
283 case PIPE_SHADER_CAP_SUPPORTED_IRS:
284 return 0;
285 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
286 return 32;
287 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
288 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
289 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
290 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
291 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
292 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
293 return 0;
294 case PIPE_SHADER_CAP_SCALAR_ISA:
295 return 1;
296 default:
297 fprintf(stderr, "unknown shader param %d\n", param);
298 return 0;
299 }
300 return 0;
301 }
302
303 static boolean
304 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
305 enum pipe_format format,
306 enum pipe_texture_target target,
307 unsigned sample_count,
308 unsigned storage_sample_count,
309 unsigned usage)
310 {
311 struct vc4_screen *screen = vc4_screen(pscreen);
312
313 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
314 return false;
315
316 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
317 return FALSE;
318
319 if (target >= PIPE_MAX_TEXTURE_TYPES) {
320 return FALSE;
321 }
322
323 if (usage & PIPE_BIND_VERTEX_BUFFER) {
324 switch (format) {
325 case PIPE_FORMAT_R32G32B32A32_FLOAT:
326 case PIPE_FORMAT_R32G32B32_FLOAT:
327 case PIPE_FORMAT_R32G32_FLOAT:
328 case PIPE_FORMAT_R32_FLOAT:
329 case PIPE_FORMAT_R32G32B32A32_SNORM:
330 case PIPE_FORMAT_R32G32B32_SNORM:
331 case PIPE_FORMAT_R32G32_SNORM:
332 case PIPE_FORMAT_R32_SNORM:
333 case PIPE_FORMAT_R32G32B32A32_SSCALED:
334 case PIPE_FORMAT_R32G32B32_SSCALED:
335 case PIPE_FORMAT_R32G32_SSCALED:
336 case PIPE_FORMAT_R32_SSCALED:
337 case PIPE_FORMAT_R16G16B16A16_UNORM:
338 case PIPE_FORMAT_R16G16B16_UNORM:
339 case PIPE_FORMAT_R16G16_UNORM:
340 case PIPE_FORMAT_R16_UNORM:
341 case PIPE_FORMAT_R16G16B16A16_SNORM:
342 case PIPE_FORMAT_R16G16B16_SNORM:
343 case PIPE_FORMAT_R16G16_SNORM:
344 case PIPE_FORMAT_R16_SNORM:
345 case PIPE_FORMAT_R16G16B16A16_USCALED:
346 case PIPE_FORMAT_R16G16B16_USCALED:
347 case PIPE_FORMAT_R16G16_USCALED:
348 case PIPE_FORMAT_R16_USCALED:
349 case PIPE_FORMAT_R16G16B16A16_SSCALED:
350 case PIPE_FORMAT_R16G16B16_SSCALED:
351 case PIPE_FORMAT_R16G16_SSCALED:
352 case PIPE_FORMAT_R16_SSCALED:
353 case PIPE_FORMAT_R8G8B8A8_UNORM:
354 case PIPE_FORMAT_R8G8B8_UNORM:
355 case PIPE_FORMAT_R8G8_UNORM:
356 case PIPE_FORMAT_R8_UNORM:
357 case PIPE_FORMAT_R8G8B8A8_SNORM:
358 case PIPE_FORMAT_R8G8B8_SNORM:
359 case PIPE_FORMAT_R8G8_SNORM:
360 case PIPE_FORMAT_R8_SNORM:
361 case PIPE_FORMAT_R8G8B8A8_USCALED:
362 case PIPE_FORMAT_R8G8B8_USCALED:
363 case PIPE_FORMAT_R8G8_USCALED:
364 case PIPE_FORMAT_R8_USCALED:
365 case PIPE_FORMAT_R8G8B8A8_SSCALED:
366 case PIPE_FORMAT_R8G8B8_SSCALED:
367 case PIPE_FORMAT_R8G8_SSCALED:
368 case PIPE_FORMAT_R8_SSCALED:
369 break;
370 default:
371 return FALSE;
372 }
373 }
374
375 if ((usage & PIPE_BIND_RENDER_TARGET) &&
376 !vc4_rt_format_supported(format)) {
377 return FALSE;
378 }
379
380 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
381 (!vc4_tex_format_supported(format) ||
382 (format == PIPE_FORMAT_ETC1_RGB8 && !screen->has_etc1))) {
383 return FALSE;
384 }
385
386 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
387 format != PIPE_FORMAT_S8_UINT_Z24_UNORM &&
388 format != PIPE_FORMAT_X8Z24_UNORM) {
389 return FALSE;
390 }
391
392 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
393 format != PIPE_FORMAT_I8_UINT &&
394 format != PIPE_FORMAT_I16_UINT) {
395 return FALSE;
396 }
397
398 return TRUE;
399 }
400
401 static void
402 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
403 enum pipe_format format, int max,
404 uint64_t *modifiers,
405 unsigned int *external_only,
406 int *count)
407 {
408 int m, i;
409 uint64_t available_modifiers[] = {
410 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
411 DRM_FORMAT_MOD_LINEAR,
412 };
413 struct vc4_screen *screen = vc4_screen(pscreen);
414 int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
415
416 if (!modifiers) {
417 *count = num_modifiers;
418 return;
419 }
420
421 *count = MIN2(max, num_modifiers);
422 m = screen->has_tiling_ioctl ? 0 : 1;
423 /* We support both modifiers (tiled and linear) for all sampler
424 * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
425 * we shouldn't advertise the tiled formats.
426 */
427 for (i = 0; i < *count; i++) {
428 modifiers[i] = available_modifiers[m++];
429 if (external_only)
430 external_only[i] = false;
431 }
432 }
433
434 #define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
435
436 static unsigned handle_hash(void *key)
437 {
438 return PTR_TO_UINT(key);
439 }
440
441 static int handle_compare(void *key1, void *key2)
442 {
443 return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
444 }
445
446 static bool
447 vc4_get_chip_info(struct vc4_screen *screen)
448 {
449 struct drm_vc4_get_param ident0 = {
450 .param = DRM_VC4_PARAM_V3D_IDENT0,
451 };
452 struct drm_vc4_get_param ident1 = {
453 .param = DRM_VC4_PARAM_V3D_IDENT1,
454 };
455 int ret;
456
457 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
458 if (ret != 0) {
459 if (errno == EINVAL) {
460 /* Backwards compatibility with 2835 kernels which
461 * only do V3D 2.1.
462 */
463 screen->v3d_ver = 21;
464 return true;
465 } else {
466 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
467 strerror(errno));
468 return false;
469 }
470 }
471 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
472 if (ret != 0) {
473 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
474 strerror(errno));
475 return false;
476 }
477
478 uint32_t major = (ident0.value >> 24) & 0xff;
479 uint32_t minor = (ident1.value >> 0) & 0xf;
480 screen->v3d_ver = major * 10 + minor;
481
482 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
483 fprintf(stderr,
484 "V3D %d.%d not supported by this version of Mesa.\n",
485 screen->v3d_ver / 10,
486 screen->v3d_ver % 10);
487 return false;
488 }
489
490 return true;
491 }
492
493 struct pipe_screen *
494 vc4_screen_create(int fd, struct renderonly *ro)
495 {
496 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
497 uint64_t syncobj_cap = 0;
498 struct pipe_screen *pscreen;
499 int err;
500
501 pscreen = &screen->base;
502
503 pscreen->destroy = vc4_screen_destroy;
504 pscreen->get_param = vc4_screen_get_param;
505 pscreen->get_paramf = vc4_screen_get_paramf;
506 pscreen->get_shader_param = vc4_screen_get_shader_param;
507 pscreen->context_create = vc4_context_create;
508 pscreen->is_format_supported = vc4_screen_is_format_supported;
509
510 screen->fd = fd;
511 if (ro) {
512 screen->ro = renderonly_dup(ro);
513 if (!screen->ro) {
514 fprintf(stderr, "Failed to dup renderonly object\n");
515 ralloc_free(screen);
516 return NULL;
517 }
518 }
519
520 list_inithead(&screen->bo_cache.time_list);
521 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
522 screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
523
524 screen->has_control_flow =
525 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
526 screen->has_etc1 =
527 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
528 screen->has_threaded_fs =
529 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
530 screen->has_madvise =
531 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);
532 screen->has_perfmon_ioctl =
533 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_PERFMON);
534
535 err = drmGetCap(fd, DRM_CAP_SYNCOBJ, &syncobj_cap);
536 if (err == 0 && syncobj_cap)
537 screen->has_syncobj = true;
538
539 if (!vc4_get_chip_info(screen))
540 goto fail;
541
542 util_cpu_detect();
543
544 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
545
546 vc4_fence_screen_init(screen);
547
548 vc4_debug = debug_get_option_vc4_debug();
549 if (vc4_debug & VC4_DEBUG_SHADERDB)
550 vc4_debug |= VC4_DEBUG_NORAST;
551
552 #ifdef USE_VC4_SIMULATOR
553 vc4_simulator_init(screen);
554 #endif
555
556 vc4_resource_screen_init(pscreen);
557
558 pscreen->get_name = vc4_screen_get_name;
559 pscreen->get_vendor = vc4_screen_get_vendor;
560 pscreen->get_device_vendor = vc4_screen_get_vendor;
561 pscreen->get_compiler_options = vc4_screen_get_compiler_options;
562 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
563
564 if (screen->has_perfmon_ioctl) {
565 pscreen->get_driver_query_group_info = vc4_get_driver_query_group_info;
566 pscreen->get_driver_query_info = vc4_get_driver_query_info;
567 }
568
569 return pscreen;
570
571 fail:
572 close(fd);
573 ralloc_free(pscreen);
574 return NULL;
575 }