1d9d21df3fee6a477845c69c8aa0587de532a8dc
[mesa.git] / src / gallium / drivers / zink / zink_compiler.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_compiler.h"
25 #include "zink_screen.h"
26 #include "nir_to_spirv/nir_to_spirv.h"
27
28 #include "pipe/p_state.h"
29
30 #include "nir.h"
31 #include "compiler/nir/nir_builder.h"
32
33 #include "nir/tgsi_to_nir.h"
34 #include "tgsi/tgsi_dump.h"
35 #include "tgsi/tgsi_from_mesa.h"
36
37 #include "util/u_memory.h"
38
39 static bool
40 lower_discard_if_instr(nir_intrinsic_instr *instr, nir_builder *b)
41 {
42 if (instr->intrinsic == nir_intrinsic_discard_if) {
43 b->cursor = nir_before_instr(&instr->instr);
44
45 nir_if *if_stmt = nir_push_if(b, nir_ssa_for_src(b, instr->src[0], 1));
46 nir_intrinsic_instr *discard =
47 nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
48 nir_builder_instr_insert(b, &discard->instr);
49 nir_pop_if(b, if_stmt);
50 nir_instr_remove(&instr->instr);
51 return true;
52 }
53 assert(instr->intrinsic != nir_intrinsic_discard ||
54 nir_block_last_instr(instr->instr.block) == &instr->instr);
55
56 return false;
57 }
58
59 static bool
60 lower_discard_if(nir_shader *shader)
61 {
62 bool progress = false;
63
64 nir_foreach_function(function, shader) {
65 if (function->impl) {
66 nir_builder builder;
67 nir_builder_init(&builder, function->impl);
68 nir_foreach_block(block, function->impl) {
69 nir_foreach_instr_safe(instr, block) {
70 if (instr->type == nir_instr_type_intrinsic)
71 progress |= lower_discard_if_instr(
72 nir_instr_as_intrinsic(instr),
73 &builder);
74 }
75 }
76
77 nir_metadata_preserve(function->impl, nir_metadata_dominance);
78 }
79 }
80
81 return progress;
82 }
83
84 static const struct nir_shader_compiler_options nir_options = {
85 .lower_all_io_to_temps = true,
86 .lower_ffma = true,
87 .lower_fdph = true,
88 .lower_flrp32 = true,
89 .lower_fpow = true,
90 .lower_fsat = true,
91 };
92
93 const void *
94 zink_get_compiler_options(struct pipe_screen *screen,
95 enum pipe_shader_ir ir,
96 enum pipe_shader_type shader)
97 {
98 assert(ir == PIPE_SHADER_IR_NIR);
99 return &nir_options;
100 }
101
102 struct nir_shader *
103 zink_tgsi_to_nir(struct pipe_screen *screen, const struct tgsi_token *tokens)
104 {
105 if (zink_debug & ZINK_DEBUG_TGSI) {
106 fprintf(stderr, "TGSI shader:\n---8<---\n");
107 tgsi_dump_to_file(tokens, 0, stderr);
108 fprintf(stderr, "---8<---\n\n");
109 }
110
111 return tgsi_to_nir(tokens, screen, false);
112 }
113
114 static void
115 optimize_nir(struct nir_shader *s)
116 {
117 bool progress;
118 do {
119 progress = false;
120 NIR_PASS_V(s, nir_lower_vars_to_ssa);
121 NIR_PASS(progress, s, nir_copy_prop);
122 NIR_PASS(progress, s, nir_opt_remove_phis);
123 NIR_PASS(progress, s, nir_opt_dce);
124 NIR_PASS(progress, s, nir_opt_dead_cf);
125 NIR_PASS(progress, s, nir_opt_cse);
126 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true);
127 NIR_PASS(progress, s, nir_opt_algebraic);
128 NIR_PASS(progress, s, nir_opt_constant_folding);
129 NIR_PASS(progress, s, nir_opt_undef);
130 NIR_PASS(progress, s, zink_nir_lower_b2b);
131 } while (progress);
132 }
133
134 struct zink_shader *
135 zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir)
136 {
137 struct zink_shader *ret = CALLOC_STRUCT(zink_shader);
138
139 NIR_PASS_V(nir, nir_lower_uniforms_to_ubo, 1);
140 NIR_PASS_V(nir, nir_lower_clip_halfz);
141 NIR_PASS_V(nir, nir_lower_regs_to_ssa);
142 optimize_nir(nir);
143 NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_function_temp);
144 NIR_PASS_V(nir, lower_discard_if);
145 NIR_PASS_V(nir, nir_convert_from_ssa, true);
146
147 if (zink_debug & ZINK_DEBUG_NIR) {
148 fprintf(stderr, "NIR shader:\n---8<---\n");
149 nir_print_shader(nir, stderr);
150 fprintf(stderr, "---8<---\n");
151 }
152
153 ret->num_bindings = 0;
154 nir_foreach_variable(var, &nir->uniforms) {
155 if (var->data.mode == nir_var_mem_ubo) {
156 int binding = zink_binding(nir->info.stage,
157 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
158 var->data.binding);
159 ret->bindings[ret->num_bindings].index = var->data.binding;
160 ret->bindings[ret->num_bindings].binding = binding;
161 ret->bindings[ret->num_bindings].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
162 ret->num_bindings++;
163 } else {
164 assert(var->data.mode == nir_var_uniform);
165 if (glsl_type_is_array(var->type) &&
166 glsl_type_is_sampler(glsl_get_array_element(var->type))) {
167 for (int i = 0; i < glsl_get_length(var->type); ++i) {
168 int binding = zink_binding(nir->info.stage,
169 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
170 var->data.binding + i);
171 ret->bindings[ret->num_bindings].index = var->data.binding + i;
172 ret->bindings[ret->num_bindings].binding = binding;
173 ret->bindings[ret->num_bindings].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
174 ret->num_bindings++;
175 }
176 } else if (glsl_type_is_sampler(var->type)) {
177 int binding = zink_binding(nir->info.stage,
178 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
179 var->data.binding);
180 ret->bindings[ret->num_bindings].index = var->data.binding;
181 ret->bindings[ret->num_bindings].binding = binding;
182 ret->bindings[ret->num_bindings].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
183 ret->num_bindings++;
184 }
185 }
186 }
187
188 ret->info = nir->info;
189
190 struct spirv_shader *spirv = nir_to_spirv(nir);
191 assert(spirv);
192
193 if (zink_debug & ZINK_DEBUG_SPIRV) {
194 char buf[256];
195 static int i;
196 snprintf(buf, sizeof(buf), "dump%02d.spv", i++);
197 FILE *fp = fopen(buf, "wb");
198 fwrite(spirv->words, sizeof(uint32_t), spirv->num_words, fp);
199 fclose(fp);
200 fprintf(stderr, "wrote '%s'...\n", buf);
201 }
202
203 VkShaderModuleCreateInfo smci = {};
204 smci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
205 smci.codeSize = spirv->num_words * sizeof(uint32_t);
206 smci.pCode = spirv->words;
207
208 if (vkCreateShaderModule(screen->dev, &smci, NULL, &ret->shader_module) != VK_SUCCESS)
209 return NULL;
210
211 return ret;
212 }
213
214 void
215 zink_shader_free(struct zink_screen *screen, struct zink_shader *shader)
216 {
217 vkDestroyShaderModule(screen->dev, shader->shader_module, NULL);
218 FREE(shader);
219 }