zink: move shader state methods for pipe_context into zink_program.c
[mesa.git] / src / gallium / drivers / zink / zink_context.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_context.h"
25
26 #include "zink_batch.h"
27 #include "zink_compiler.h"
28 #include "zink_fence.h"
29 #include "zink_framebuffer.h"
30 #include "zink_helpers.h"
31 #include "zink_program.h"
32 #include "zink_pipeline.h"
33 #include "zink_query.h"
34 #include "zink_render_pass.h"
35 #include "zink_resource.h"
36 #include "zink_screen.h"
37 #include "zink_state.h"
38 #include "zink_surface.h"
39
40 #include "indices/u_primconvert.h"
41 #include "util/u_blitter.h"
42 #include "util/u_debug.h"
43 #include "util/format/u_format.h"
44 #include "util/u_framebuffer.h"
45 #include "util/u_helpers.h"
46 #include "util/u_inlines.h"
47
48 #include "nir.h"
49
50 #include "util/u_memory.h"
51 #include "util/u_upload_mgr.h"
52
53 static void
54 zink_context_destroy(struct pipe_context *pctx)
55 {
56 struct zink_context *ctx = zink_context(pctx);
57 struct zink_screen *screen = zink_screen(pctx->screen);
58
59 if (vkQueueWaitIdle(ctx->queue) != VK_SUCCESS)
60 debug_printf("vkQueueWaitIdle failed\n");
61
62 for (unsigned i = 0; i < ARRAY_SIZE(ctx->null_buffers); i++)
63 pipe_resource_reference(&ctx->null_buffers[i], NULL);
64
65 for (int i = 0; i < ARRAY_SIZE(ctx->batches); ++i) {
66 vkDestroyDescriptorPool(screen->dev, ctx->batches[i].descpool, NULL);
67 vkFreeCommandBuffers(screen->dev, ctx->cmdpool, 1, &ctx->batches[i].cmdbuf);
68 }
69 vkDestroyCommandPool(screen->dev, ctx->cmdpool, NULL);
70
71 util_primconvert_destroy(ctx->primconvert);
72 u_upload_destroy(pctx->stream_uploader);
73 slab_destroy_child(&ctx->transfer_pool);
74 util_blitter_destroy(ctx->blitter);
75 FREE(ctx);
76 }
77
78 static VkSamplerMipmapMode
79 sampler_mipmap_mode(enum pipe_tex_mipfilter filter)
80 {
81 switch (filter) {
82 case PIPE_TEX_MIPFILTER_NEAREST: return VK_SAMPLER_MIPMAP_MODE_NEAREST;
83 case PIPE_TEX_MIPFILTER_LINEAR: return VK_SAMPLER_MIPMAP_MODE_LINEAR;
84 case PIPE_TEX_MIPFILTER_NONE:
85 unreachable("PIPE_TEX_MIPFILTER_NONE should be dealt with earlier");
86 }
87 unreachable("unexpected filter");
88 }
89
90 static VkSamplerAddressMode
91 sampler_address_mode(enum pipe_tex_wrap filter)
92 {
93 switch (filter) {
94 case PIPE_TEX_WRAP_REPEAT: return VK_SAMPLER_ADDRESS_MODE_REPEAT;
95 case PIPE_TEX_WRAP_CLAMP: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
96 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
97 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
98 case PIPE_TEX_WRAP_MIRROR_REPEAT: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
99 case PIPE_TEX_WRAP_MIRROR_CLAMP: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
100 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
101 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; /* not technically correct, but kinda works */
102 }
103 unreachable("unexpected wrap");
104 }
105
106 static VkCompareOp
107 compare_op(enum pipe_compare_func op)
108 {
109 switch (op) {
110 case PIPE_FUNC_NEVER: return VK_COMPARE_OP_NEVER;
111 case PIPE_FUNC_LESS: return VK_COMPARE_OP_LESS;
112 case PIPE_FUNC_EQUAL: return VK_COMPARE_OP_EQUAL;
113 case PIPE_FUNC_LEQUAL: return VK_COMPARE_OP_LESS_OR_EQUAL;
114 case PIPE_FUNC_GREATER: return VK_COMPARE_OP_GREATER;
115 case PIPE_FUNC_NOTEQUAL: return VK_COMPARE_OP_NOT_EQUAL;
116 case PIPE_FUNC_GEQUAL: return VK_COMPARE_OP_GREATER_OR_EQUAL;
117 case PIPE_FUNC_ALWAYS: return VK_COMPARE_OP_ALWAYS;
118 }
119 unreachable("unexpected compare");
120 }
121
122 static void *
123 zink_create_sampler_state(struct pipe_context *pctx,
124 const struct pipe_sampler_state *state)
125 {
126 struct zink_screen *screen = zink_screen(pctx->screen);
127
128 VkSamplerCreateInfo sci = {};
129 sci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
130 sci.magFilter = zink_filter(state->mag_img_filter);
131 sci.minFilter = zink_filter(state->min_img_filter);
132
133 if (state->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
134 sci.mipmapMode = sampler_mipmap_mode(state->min_mip_filter);
135 sci.minLod = state->min_lod;
136 sci.maxLod = state->max_lod;
137 } else {
138 sci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
139 sci.minLod = 0;
140 sci.maxLod = 0;
141 }
142
143 sci.addressModeU = sampler_address_mode(state->wrap_s);
144 sci.addressModeV = sampler_address_mode(state->wrap_t);
145 sci.addressModeW = sampler_address_mode(state->wrap_r);
146 sci.mipLodBias = state->lod_bias;
147
148 if (state->compare_mode == PIPE_TEX_COMPARE_NONE)
149 sci.compareOp = VK_COMPARE_OP_NEVER;
150 else {
151 sci.compareOp = compare_op(state->compare_func);
152 sci.compareEnable = VK_TRUE;
153 }
154
155 sci.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; // TODO
156 sci.unnormalizedCoordinates = !state->normalized_coords;
157
158 if (state->max_anisotropy > 1) {
159 sci.maxAnisotropy = state->max_anisotropy;
160 sci.anisotropyEnable = VK_TRUE;
161 }
162
163 VkSampler *sampler = CALLOC(1, sizeof(VkSampler));
164 if (!sampler)
165 return NULL;
166
167 if (vkCreateSampler(screen->dev, &sci, NULL, sampler) != VK_SUCCESS) {
168 FREE(sampler);
169 return NULL;
170 }
171
172 return sampler;
173 }
174
175 static void
176 zink_bind_sampler_states(struct pipe_context *pctx,
177 enum pipe_shader_type shader,
178 unsigned start_slot,
179 unsigned num_samplers,
180 void **samplers)
181 {
182 struct zink_context *ctx = zink_context(pctx);
183 for (unsigned i = 0; i < num_samplers; ++i) {
184 VkSampler *sampler = samplers[i];
185 ctx->sampler_states[shader][start_slot + i] = sampler;
186 ctx->samplers[shader][start_slot + i] = sampler ? *sampler : VK_NULL_HANDLE;
187 }
188 ctx->num_samplers[shader] = start_slot + num_samplers;
189 }
190
191 static void
192 zink_delete_sampler_state(struct pipe_context *pctx,
193 void *sampler_state)
194 {
195 struct zink_batch *batch = zink_curr_batch(zink_context(pctx));
196 util_dynarray_append(&batch->zombie_samplers, VkSampler,
197 *(VkSampler *)sampler_state);
198 FREE(sampler_state);
199 }
200
201
202 static VkImageViewType
203 image_view_type(enum pipe_texture_target target)
204 {
205 switch (target) {
206 case PIPE_TEXTURE_1D: return VK_IMAGE_VIEW_TYPE_1D;
207 case PIPE_TEXTURE_1D_ARRAY: return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
208 case PIPE_TEXTURE_2D: return VK_IMAGE_VIEW_TYPE_2D;
209 case PIPE_TEXTURE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
210 case PIPE_TEXTURE_CUBE: return VK_IMAGE_VIEW_TYPE_CUBE;
211 case PIPE_TEXTURE_CUBE_ARRAY: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
212 case PIPE_TEXTURE_3D: return VK_IMAGE_VIEW_TYPE_3D;
213 case PIPE_TEXTURE_RECT: return VK_IMAGE_VIEW_TYPE_2D;
214 default:
215 unreachable("unexpected target");
216 }
217 }
218
219 static VkComponentSwizzle
220 component_mapping(enum pipe_swizzle swizzle)
221 {
222 switch (swizzle) {
223 case PIPE_SWIZZLE_X: return VK_COMPONENT_SWIZZLE_R;
224 case PIPE_SWIZZLE_Y: return VK_COMPONENT_SWIZZLE_G;
225 case PIPE_SWIZZLE_Z: return VK_COMPONENT_SWIZZLE_B;
226 case PIPE_SWIZZLE_W: return VK_COMPONENT_SWIZZLE_A;
227 case PIPE_SWIZZLE_0: return VK_COMPONENT_SWIZZLE_ZERO;
228 case PIPE_SWIZZLE_1: return VK_COMPONENT_SWIZZLE_ONE;
229 case PIPE_SWIZZLE_NONE: return VK_COMPONENT_SWIZZLE_IDENTITY; // ???
230 default:
231 unreachable("unexpected swizzle");
232 }
233 }
234
235 static VkImageAspectFlags
236 sampler_aspect_from_format(enum pipe_format fmt)
237 {
238 if (util_format_is_depth_or_stencil(fmt)) {
239 const struct util_format_description *desc = util_format_description(fmt);
240 if (util_format_has_depth(desc))
241 return VK_IMAGE_ASPECT_DEPTH_BIT;
242 assert(util_format_has_stencil(desc));
243 return VK_IMAGE_ASPECT_STENCIL_BIT;
244 } else
245 return VK_IMAGE_ASPECT_COLOR_BIT;
246 }
247
248 static struct pipe_sampler_view *
249 zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
250 const struct pipe_sampler_view *state)
251 {
252 struct zink_screen *screen = zink_screen(pctx->screen);
253 struct zink_resource *res = zink_resource(pres);
254 struct zink_sampler_view *sampler_view = CALLOC_STRUCT(zink_sampler_view);
255
256 sampler_view->base = *state;
257 sampler_view->base.texture = NULL;
258 pipe_resource_reference(&sampler_view->base.texture, pres);
259 sampler_view->base.reference.count = 1;
260 sampler_view->base.context = pctx;
261
262 VkImageViewCreateInfo ivci = {};
263 ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
264 ivci.image = res->image;
265 ivci.viewType = image_view_type(state->target);
266 ivci.format = zink_get_format(screen, state->format);
267 ivci.components.r = component_mapping(state->swizzle_r);
268 ivci.components.g = component_mapping(state->swizzle_g);
269 ivci.components.b = component_mapping(state->swizzle_b);
270 ivci.components.a = component_mapping(state->swizzle_a);
271
272 ivci.subresourceRange.aspectMask = sampler_aspect_from_format(state->format);
273 ivci.subresourceRange.baseMipLevel = state->u.tex.first_level;
274 ivci.subresourceRange.baseArrayLayer = state->u.tex.first_layer;
275 ivci.subresourceRange.levelCount = state->u.tex.last_level - state->u.tex.first_level + 1;
276 ivci.subresourceRange.layerCount = state->u.tex.last_layer - state->u.tex.first_layer + 1;
277
278 VkResult err = vkCreateImageView(screen->dev, &ivci, NULL, &sampler_view->image_view);
279 if (err != VK_SUCCESS) {
280 FREE(sampler_view);
281 return NULL;
282 }
283
284 return &sampler_view->base;
285 }
286
287 static void
288 zink_sampler_view_destroy(struct pipe_context *pctx,
289 struct pipe_sampler_view *pview)
290 {
291 struct zink_sampler_view *view = zink_sampler_view(pview);
292 vkDestroyImageView(zink_screen(pctx->screen)->dev, view->image_view, NULL);
293 FREE(view);
294 }
295
296 static void
297 zink_set_polygon_stipple(struct pipe_context *pctx,
298 const struct pipe_poly_stipple *ps)
299 {
300 }
301
302 static void
303 zink_set_vertex_buffers(struct pipe_context *pctx,
304 unsigned start_slot,
305 unsigned num_buffers,
306 const struct pipe_vertex_buffer *buffers)
307 {
308 struct zink_context *ctx = zink_context(pctx);
309
310 if (buffers) {
311 for (int i = 0; i < num_buffers; ++i) {
312 const struct pipe_vertex_buffer *vb = buffers + i;
313 struct zink_resource *res = zink_resource(vb->buffer.resource);
314
315 ctx->gfx_pipeline_state.bindings[start_slot + i].stride = vb->stride;
316 if (res && res->needs_xfb_barrier) {
317 /* if we're binding a previously-used xfb buffer, we need cmd buffer synchronization to ensure
318 * that we use the right buffer data
319 */
320 pctx->flush(pctx, NULL, 0);
321 res->needs_xfb_barrier = false;
322 }
323 }
324 }
325
326 util_set_vertex_buffers_mask(ctx->buffers, &ctx->buffers_enabled_mask,
327 buffers, start_slot, num_buffers);
328 }
329
330 static void
331 zink_set_viewport_states(struct pipe_context *pctx,
332 unsigned start_slot,
333 unsigned num_viewports,
334 const struct pipe_viewport_state *state)
335 {
336 struct zink_context *ctx = zink_context(pctx);
337
338 for (unsigned i = 0; i < num_viewports; ++i) {
339 VkViewport viewport = {
340 state[i].translate[0] - state[i].scale[0],
341 state[i].translate[1] - state[i].scale[1],
342 state[i].scale[0] * 2,
343 state[i].scale[1] * 2,
344 state[i].translate[2] - state[i].scale[2],
345 state[i].translate[2] + state[i].scale[2]
346 };
347 ctx->viewport_states[start_slot + i] = state[i];
348 ctx->viewports[start_slot + i] = viewport;
349 }
350 ctx->num_viewports = start_slot + num_viewports;
351 }
352
353 static void
354 zink_set_scissor_states(struct pipe_context *pctx,
355 unsigned start_slot, unsigned num_scissors,
356 const struct pipe_scissor_state *states)
357 {
358 struct zink_context *ctx = zink_context(pctx);
359
360 for (unsigned i = 0; i < num_scissors; i++) {
361 VkRect2D scissor;
362
363 scissor.offset.x = states[i].minx;
364 scissor.offset.y = states[i].miny;
365 scissor.extent.width = states[i].maxx - states[i].minx;
366 scissor.extent.height = states[i].maxy - states[i].miny;
367 ctx->scissor_states[start_slot + i] = states[i];
368 ctx->scissors[start_slot + i] = scissor;
369 }
370 }
371
372 static void
373 zink_set_constant_buffer(struct pipe_context *pctx,
374 enum pipe_shader_type shader, uint index,
375 const struct pipe_constant_buffer *cb)
376 {
377 struct zink_context *ctx = zink_context(pctx);
378
379 if (cb) {
380 struct pipe_resource *buffer = cb->buffer;
381 unsigned offset = cb->buffer_offset;
382 if (cb->user_buffer) {
383 struct zink_screen *screen = zink_screen(pctx->screen);
384 u_upload_data(ctx->base.const_uploader, 0, cb->buffer_size,
385 screen->props.limits.minUniformBufferOffsetAlignment,
386 cb->user_buffer, &offset, &buffer);
387 }
388
389 pipe_resource_reference(&ctx->ubos[shader][index].buffer, buffer);
390 ctx->ubos[shader][index].buffer_offset = offset;
391 ctx->ubos[shader][index].buffer_size = cb->buffer_size;
392 ctx->ubos[shader][index].user_buffer = NULL;
393
394 if (cb->user_buffer)
395 pipe_resource_reference(&buffer, NULL);
396 } else {
397 pipe_resource_reference(&ctx->ubos[shader][index].buffer, NULL);
398 ctx->ubos[shader][index].buffer_offset = 0;
399 ctx->ubos[shader][index].buffer_size = 0;
400 ctx->ubos[shader][index].user_buffer = NULL;
401 }
402 }
403
404 static void
405 zink_set_sampler_views(struct pipe_context *pctx,
406 enum pipe_shader_type shader_type,
407 unsigned start_slot,
408 unsigned num_views,
409 struct pipe_sampler_view **views)
410 {
411 struct zink_context *ctx = zink_context(pctx);
412 assert(views);
413 for (unsigned i = 0; i < num_views; ++i) {
414 pipe_sampler_view_reference(
415 &ctx->image_views[shader_type][start_slot + i],
416 views[i]);
417 }
418 ctx->num_image_views[shader_type] = start_slot + num_views;
419 }
420
421 static void
422 zink_set_stencil_ref(struct pipe_context *pctx,
423 const struct pipe_stencil_ref *ref)
424 {
425 struct zink_context *ctx = zink_context(pctx);
426 ctx->stencil_ref = *ref;
427 }
428
429 static void
430 zink_set_clip_state(struct pipe_context *pctx,
431 const struct pipe_clip_state *pcs)
432 {
433 }
434
435 static struct zink_render_pass *
436 get_render_pass(struct zink_context *ctx)
437 {
438 struct zink_screen *screen = zink_screen(ctx->base.screen);
439 const struct pipe_framebuffer_state *fb = &ctx->fb_state;
440 struct zink_render_pass_state state = { 0 };
441
442 for (int i = 0; i < fb->nr_cbufs; i++) {
443 struct pipe_surface *surf = fb->cbufs[i];
444 if (surf) {
445 state.rts[i].format = zink_get_format(screen, surf->format);
446 state.rts[i].samples = surf->nr_samples > 0 ? surf->nr_samples :
447 VK_SAMPLE_COUNT_1_BIT;
448 } else {
449 state.rts[i].format = VK_FORMAT_R8_UINT;
450 state.rts[i].samples = MAX2(fb->samples, 1);
451 }
452 }
453 state.num_cbufs = fb->nr_cbufs;
454
455 if (fb->zsbuf) {
456 struct zink_resource *zsbuf = zink_resource(fb->zsbuf->texture);
457 state.rts[fb->nr_cbufs].format = zsbuf->format;
458 state.rts[fb->nr_cbufs].samples = zsbuf->base.nr_samples > 0 ? zsbuf->base.nr_samples : VK_SAMPLE_COUNT_1_BIT;
459 }
460 state.have_zsbuf = fb->zsbuf != NULL;
461
462 struct hash_entry *entry = _mesa_hash_table_search(ctx->render_pass_cache,
463 &state);
464 if (!entry) {
465 struct zink_render_pass *rp;
466 rp = zink_create_render_pass(screen, &state);
467 entry = _mesa_hash_table_insert(ctx->render_pass_cache, &state, rp);
468 if (!entry)
469 return NULL;
470 }
471
472 return entry->data;
473 }
474
475 static struct zink_framebuffer *
476 create_framebuffer(struct zink_context *ctx)
477 {
478 struct zink_screen *screen = zink_screen(ctx->base.screen);
479
480 struct zink_framebuffer_state state = {};
481 state.rp = get_render_pass(ctx);
482 for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
483 struct pipe_surface *psurf = ctx->fb_state.cbufs[i];
484 state.attachments[i] = zink_surface(psurf);
485 state.has_null_attachments |= !state.attachments[i];
486 }
487
488 state.num_attachments = ctx->fb_state.nr_cbufs;
489 if (ctx->fb_state.zsbuf) {
490 struct pipe_surface *psurf = ctx->fb_state.zsbuf;
491 state.attachments[state.num_attachments++] = zink_surface(psurf);
492 }
493
494 state.width = ctx->fb_state.width;
495 state.height = ctx->fb_state.height;
496 state.layers = MAX2(ctx->fb_state.layers, 1);
497 state.samples = ctx->fb_state.samples;
498
499 return zink_create_framebuffer(ctx, screen, &state);
500 }
501
502 static void
503 framebuffer_state_buffer_barriers_setup(struct zink_context *ctx,
504 const struct pipe_framebuffer_state *state, struct zink_batch *batch)
505 {
506 for (int i = 0; i < state->nr_cbufs; i++) {
507 struct pipe_surface *surf = state->cbufs[i];
508 if (!surf)
509 surf = ctx->framebuffer->null_surface;
510 struct zink_resource *res = zink_resource(surf->texture);
511 if (res->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
512 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
513 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
514 }
515
516 if (state->zsbuf) {
517 struct zink_resource *res = zink_resource(state->zsbuf->texture);
518 if (res->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
519 zink_resource_barrier(batch->cmdbuf, res, res->aspect,
520 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
521 }
522 }
523
524 void
525 zink_begin_render_pass(struct zink_context *ctx, struct zink_batch *batch)
526 {
527 struct zink_screen *screen = zink_screen(ctx->base.screen);
528 assert(batch == zink_curr_batch(ctx));
529 assert(ctx->gfx_pipeline_state.render_pass);
530
531 struct pipe_framebuffer_state *fb_state = &ctx->fb_state;
532
533 VkRenderPassBeginInfo rpbi = {};
534 rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
535 rpbi.renderPass = ctx->gfx_pipeline_state.render_pass->render_pass;
536 rpbi.renderArea.offset.x = 0;
537 rpbi.renderArea.offset.y = 0;
538 rpbi.renderArea.extent.width = fb_state->width;
539 rpbi.renderArea.extent.height = fb_state->height;
540 rpbi.clearValueCount = 0;
541 rpbi.pClearValues = NULL;
542 rpbi.framebuffer = ctx->framebuffer->fb;
543
544 assert(ctx->gfx_pipeline_state.render_pass && ctx->framebuffer);
545 assert(!batch->rp || batch->rp == ctx->gfx_pipeline_state.render_pass);
546 assert(!batch->fb || batch->fb == ctx->framebuffer);
547
548 framebuffer_state_buffer_barriers_setup(ctx, fb_state, batch);
549
550 zink_render_pass_reference(screen, &batch->rp, ctx->gfx_pipeline_state.render_pass);
551 zink_framebuffer_reference(screen, &batch->fb, ctx->framebuffer);
552
553 vkCmdBeginRenderPass(batch->cmdbuf, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
554 }
555
556 static void
557 flush_batch(struct zink_context *ctx)
558 {
559 struct zink_batch *batch = zink_curr_batch(ctx);
560 if (batch->rp)
561 vkCmdEndRenderPass(batch->cmdbuf);
562
563 zink_end_batch(ctx, batch);
564
565 ctx->curr_batch++;
566 if (ctx->curr_batch == ARRAY_SIZE(ctx->batches))
567 ctx->curr_batch = 0;
568
569 zink_start_batch(ctx, zink_curr_batch(ctx));
570 }
571
572 struct zink_batch *
573 zink_batch_rp(struct zink_context *ctx)
574 {
575 struct zink_batch *batch = zink_curr_batch(ctx);
576 if (!batch->rp) {
577 zink_begin_render_pass(ctx, batch);
578 assert(batch->rp);
579 }
580 return batch;
581 }
582
583 struct zink_batch *
584 zink_batch_no_rp(struct zink_context *ctx)
585 {
586 struct zink_batch *batch = zink_curr_batch(ctx);
587 if (batch->rp) {
588 /* flush batch and get a new one */
589 flush_batch(ctx);
590 batch = zink_curr_batch(ctx);
591 assert(!batch->rp);
592 }
593 return batch;
594 }
595
596 static void
597 zink_set_framebuffer_state(struct pipe_context *pctx,
598 const struct pipe_framebuffer_state *state)
599 {
600 struct zink_context *ctx = zink_context(pctx);
601 struct zink_screen *screen = zink_screen(pctx->screen);
602
603 util_copy_framebuffer_state(&ctx->fb_state, state);
604
605 struct zink_framebuffer *fb = ctx->framebuffer;
606 /* explicitly unref previous fb to ensure it gets destroyed */
607 if (fb)
608 zink_framebuffer_reference(screen, &fb, NULL);
609 fb = create_framebuffer(ctx);
610 zink_framebuffer_reference(screen, &ctx->framebuffer, fb);
611 zink_render_pass_reference(screen, &ctx->gfx_pipeline_state.render_pass, fb->rp);
612
613 ctx->gfx_pipeline_state.rast_samples = MAX2(state->samples, 1);
614 ctx->gfx_pipeline_state.num_attachments = state->nr_cbufs;
615
616 struct zink_batch *batch = zink_batch_no_rp(ctx);
617
618 framebuffer_state_buffer_barriers_setup(ctx, state, batch);
619 }
620
621 static void
622 zink_set_blend_color(struct pipe_context *pctx,
623 const struct pipe_blend_color *color)
624 {
625 struct zink_context *ctx = zink_context(pctx);
626 memcpy(ctx->blend_constants, color->color, sizeof(float) * 4);
627 }
628
629 static void
630 zink_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
631 {
632 struct zink_context *ctx = zink_context(pctx);
633 ctx->gfx_pipeline_state.sample_mask = sample_mask;
634 }
635
636 static VkAccessFlags
637 access_src_flags(VkImageLayout layout)
638 {
639 switch (layout) {
640 case VK_IMAGE_LAYOUT_UNDEFINED:
641 case VK_IMAGE_LAYOUT_GENERAL:
642 return 0;
643
644 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
645 return VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
646 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
647 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
648
649 case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
650 return VK_ACCESS_SHADER_READ_BIT;
651
652 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
653 return VK_ACCESS_TRANSFER_READ_BIT;
654
655 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
656 return VK_ACCESS_TRANSFER_WRITE_BIT;
657
658 case VK_IMAGE_LAYOUT_PREINITIALIZED:
659 return VK_ACCESS_HOST_WRITE_BIT;
660
661 default:
662 unreachable("unexpected layout");
663 }
664 }
665
666 static VkAccessFlags
667 access_dst_flags(VkImageLayout layout)
668 {
669 switch (layout) {
670 case VK_IMAGE_LAYOUT_UNDEFINED:
671 case VK_IMAGE_LAYOUT_GENERAL:
672 return 0;
673
674 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
675 return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
676 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
677 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
678
679 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
680 return VK_ACCESS_TRANSFER_READ_BIT;
681
682 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
683 return VK_ACCESS_TRANSFER_WRITE_BIT;
684
685 default:
686 unreachable("unexpected layout");
687 }
688 }
689
690 static VkPipelineStageFlags
691 pipeline_dst_stage(VkImageLayout layout)
692 {
693 switch (layout) {
694 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
695 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
696 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
697 return VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
698
699 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
700 return VK_PIPELINE_STAGE_TRANSFER_BIT;
701 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
702 return VK_PIPELINE_STAGE_TRANSFER_BIT;
703
704 default:
705 return VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
706 }
707 }
708
709 static VkPipelineStageFlags
710 pipeline_src_stage(VkImageLayout layout)
711 {
712 switch (layout) {
713 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
714 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
715 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
716 return VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
717
718 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
719 return VK_PIPELINE_STAGE_TRANSFER_BIT;
720 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
721 return VK_PIPELINE_STAGE_TRANSFER_BIT;
722
723 default:
724 return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
725 }
726 }
727
728
729 void
730 zink_resource_barrier(VkCommandBuffer cmdbuf, struct zink_resource *res,
731 VkImageAspectFlags aspect, VkImageLayout new_layout)
732 {
733 VkImageSubresourceRange isr = {
734 aspect,
735 0, VK_REMAINING_MIP_LEVELS,
736 0, VK_REMAINING_ARRAY_LAYERS
737 };
738
739 VkImageMemoryBarrier imb = {
740 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
741 NULL,
742 access_src_flags(res->layout),
743 access_dst_flags(new_layout),
744 res->layout,
745 new_layout,
746 VK_QUEUE_FAMILY_IGNORED,
747 VK_QUEUE_FAMILY_IGNORED,
748 res->image,
749 isr
750 };
751 vkCmdPipelineBarrier(
752 cmdbuf,
753 pipeline_src_stage(res->layout),
754 pipeline_dst_stage(new_layout),
755 0,
756 0, NULL,
757 0, NULL,
758 1, &imb
759 );
760
761 res->layout = new_layout;
762 }
763
764 static void
765 zink_clear(struct pipe_context *pctx,
766 unsigned buffers,
767 const struct pipe_scissor_state *scissor_state,
768 const union pipe_color_union *pcolor,
769 double depth, unsigned stencil)
770 {
771 struct zink_context *ctx = zink_context(pctx);
772 struct pipe_framebuffer_state *fb = &ctx->fb_state;
773
774 /* FIXME: this is very inefficient; if no renderpass has been started yet,
775 * we should record the clear if it's full-screen, and apply it as we
776 * start the render-pass. Otherwise we can do a partial out-of-renderpass
777 * clear.
778 */
779 struct zink_batch *batch = zink_batch_rp(ctx);
780
781 VkClearAttachment attachments[1 + PIPE_MAX_COLOR_BUFS];
782 int num_attachments = 0;
783
784 if (buffers & PIPE_CLEAR_COLOR) {
785 VkClearColorValue color;
786 color.float32[0] = pcolor->f[0];
787 color.float32[1] = pcolor->f[1];
788 color.float32[2] = pcolor->f[2];
789 color.float32[3] = pcolor->f[3];
790
791 for (unsigned i = 0; i < fb->nr_cbufs; i++) {
792 if (!(buffers & (PIPE_CLEAR_COLOR0 << i)) || !fb->cbufs[i])
793 continue;
794
795 attachments[num_attachments].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
796 attachments[num_attachments].colorAttachment = i;
797 attachments[num_attachments].clearValue.color = color;
798 ++num_attachments;
799 }
800 }
801
802 if (buffers & PIPE_CLEAR_DEPTHSTENCIL && fb->zsbuf) {
803 VkImageAspectFlags aspect = 0;
804 if (buffers & PIPE_CLEAR_DEPTH)
805 aspect |= VK_IMAGE_ASPECT_DEPTH_BIT;
806 if (buffers & PIPE_CLEAR_STENCIL)
807 aspect |= VK_IMAGE_ASPECT_STENCIL_BIT;
808
809 attachments[num_attachments].aspectMask = aspect;
810 attachments[num_attachments].clearValue.depthStencil.depth = depth;
811 attachments[num_attachments].clearValue.depthStencil.stencil = stencil;
812 ++num_attachments;
813 }
814
815 VkClearRect cr;
816 cr.rect.offset.x = 0;
817 cr.rect.offset.y = 0;
818 cr.rect.extent.width = fb->width;
819 cr.rect.extent.height = fb->height;
820 cr.baseArrayLayer = 0;
821 cr.layerCount = util_framebuffer_get_num_layers(fb);
822 vkCmdClearAttachments(batch->cmdbuf, num_attachments, attachments, 1, &cr);
823 }
824
825 VkShaderStageFlagBits
826 zink_shader_stage(enum pipe_shader_type type)
827 {
828 VkShaderStageFlagBits stages[] = {
829 [PIPE_SHADER_VERTEX] = VK_SHADER_STAGE_VERTEX_BIT,
830 [PIPE_SHADER_FRAGMENT] = VK_SHADER_STAGE_FRAGMENT_BIT,
831 [PIPE_SHADER_GEOMETRY] = VK_SHADER_STAGE_GEOMETRY_BIT,
832 [PIPE_SHADER_TESS_CTRL] = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
833 [PIPE_SHADER_TESS_EVAL] = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
834 [PIPE_SHADER_COMPUTE] = VK_SHADER_STAGE_COMPUTE_BIT,
835 };
836 return stages[type];
837 }
838
839 static uint32_t
840 hash_gfx_program(const void *key)
841 {
842 return _mesa_hash_data(key, sizeof(struct zink_shader *) * (PIPE_SHADER_TYPES - 1));
843 }
844
845 static bool
846 equals_gfx_program(const void *a, const void *b)
847 {
848 return memcmp(a, b, sizeof(struct zink_shader *) * (PIPE_SHADER_TYPES - 1)) == 0;
849 }
850
851 static uint32_t
852 hash_render_pass_state(const void *key)
853 {
854 return _mesa_hash_data(key, sizeof(struct zink_render_pass_state));
855 }
856
857 static bool
858 equals_render_pass_state(const void *a, const void *b)
859 {
860 return memcmp(a, b, sizeof(struct zink_render_pass_state)) == 0;
861 }
862
863 static void
864 zink_flush(struct pipe_context *pctx,
865 struct pipe_fence_handle **pfence,
866 enum pipe_flush_flags flags)
867 {
868 struct zink_context *ctx = zink_context(pctx);
869
870 struct zink_batch *batch = zink_curr_batch(ctx);
871 flush_batch(ctx);
872
873 if (zink_screen(pctx->screen)->have_EXT_transform_feedback && ctx->num_so_targets)
874 ctx->dirty_so_targets = true;
875
876 if (pfence)
877 zink_fence_reference(zink_screen(pctx->screen),
878 (struct zink_fence **)pfence,
879 batch->fence);
880
881 /* HACK:
882 * For some strange reason, we need to finish before presenting, or else
883 * we start rendering on top of the back-buffer for the next frame. This
884 * seems like a bug in the DRI-driver to me, because we really should
885 * be properly protected by fences here, and the back-buffer should
886 * either be swapped with the front-buffer, or blitted from. But for
887 * some strange reason, neither of these things happen.
888 */
889 if (flags & PIPE_FLUSH_END_OF_FRAME)
890 pctx->screen->fence_finish(pctx->screen, pctx,
891 (struct pipe_fence_handle *)batch->fence,
892 PIPE_TIMEOUT_INFINITE);
893 }
894
895 static void
896 zink_flush_resource(struct pipe_context *pipe,
897 struct pipe_resource *resource)
898 {
899 }
900
901 static void
902 zink_resource_copy_region(struct pipe_context *pctx,
903 struct pipe_resource *pdst,
904 unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
905 struct pipe_resource *psrc,
906 unsigned src_level, const struct pipe_box *src_box)
907 {
908 struct zink_resource *dst = zink_resource(pdst);
909 struct zink_resource *src = zink_resource(psrc);
910 struct zink_context *ctx = zink_context(pctx);
911 if (dst->base.target != PIPE_BUFFER && src->base.target != PIPE_BUFFER) {
912 VkImageCopy region = {};
913
914 region.srcSubresource.aspectMask = src->aspect;
915 region.srcSubresource.mipLevel = src_level;
916 region.srcSubresource.layerCount = 1;
917 if (src->base.array_size > 1) {
918 region.srcSubresource.baseArrayLayer = src_box->z;
919 region.srcSubresource.layerCount = src_box->depth;
920 region.extent.depth = 1;
921 } else {
922 region.srcOffset.z = src_box->z;
923 region.srcSubresource.layerCount = 1;
924 region.extent.depth = src_box->depth;
925 }
926
927 region.srcOffset.x = src_box->x;
928 region.srcOffset.y = src_box->y;
929
930 region.dstSubresource.aspectMask = dst->aspect;
931 region.dstSubresource.mipLevel = dst_level;
932 if (dst->base.array_size > 1) {
933 region.dstSubresource.baseArrayLayer = dstz;
934 region.dstSubresource.layerCount = src_box->depth;
935 } else {
936 region.dstOffset.z = dstz;
937 region.dstSubresource.layerCount = 1;
938 }
939
940 region.dstOffset.x = dstx;
941 region.dstOffset.y = dsty;
942 region.extent.width = src_box->width;
943 region.extent.height = src_box->height;
944
945 struct zink_batch *batch = zink_batch_no_rp(ctx);
946 zink_batch_reference_resoure(batch, src);
947 zink_batch_reference_resoure(batch, dst);
948
949 if (src->layout != VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
950 zink_resource_barrier(batch->cmdbuf, src, src->aspect,
951 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
952 }
953
954 if (dst->layout != VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
955 zink_resource_barrier(batch->cmdbuf, dst, dst->aspect,
956 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
957 }
958
959 vkCmdCopyImage(batch->cmdbuf, src->image, src->layout,
960 dst->image, dst->layout,
961 1, &region);
962 } else if (dst->base.target == PIPE_BUFFER &&
963 src->base.target == PIPE_BUFFER) {
964 VkBufferCopy region;
965 region.srcOffset = src_box->x;
966 region.dstOffset = dstx;
967 region.size = src_box->width;
968
969 struct zink_batch *batch = zink_batch_no_rp(ctx);
970 zink_batch_reference_resoure(batch, src);
971 zink_batch_reference_resoure(batch, dst);
972
973 vkCmdCopyBuffer(batch->cmdbuf, src->buffer, dst->buffer, 1, &region);
974 } else
975 debug_printf("zink: TODO resource copy\n");
976 }
977
978 static struct pipe_stream_output_target *
979 zink_create_stream_output_target(struct pipe_context *pctx,
980 struct pipe_resource *pres,
981 unsigned buffer_offset,
982 unsigned buffer_size)
983 {
984 struct zink_so_target *t;
985 t = CALLOC_STRUCT(zink_so_target);
986 if (!t)
987 return NULL;
988
989 t->base.reference.count = 1;
990 t->base.context = pctx;
991 pipe_resource_reference(&t->base.buffer, pres);
992 t->base.buffer_offset = buffer_offset;
993 t->base.buffer_size = buffer_size;
994
995 /* using PIPE_BIND_CUSTOM here lets us create a custom pipe buffer resource,
996 * which allows us to differentiate and use VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
997 * as we must for this case
998 */
999 t->counter_buffer = pipe_buffer_create(pctx->screen, PIPE_BIND_STREAM_OUTPUT | PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, 4);
1000 if (!t->counter_buffer) {
1001 FREE(t);
1002 return NULL;
1003 }
1004
1005 return &t->base;
1006 }
1007
1008 static void
1009 zink_stream_output_target_destroy(struct pipe_context *pctx,
1010 struct pipe_stream_output_target *psot)
1011 {
1012 struct zink_so_target *t = (struct zink_so_target *)psot;
1013 pipe_resource_reference(&t->counter_buffer, NULL);
1014 pipe_resource_reference(&t->base.buffer, NULL);
1015 FREE(t);
1016 }
1017
1018 static void
1019 zink_set_stream_output_targets(struct pipe_context *pctx,
1020 unsigned num_targets,
1021 struct pipe_stream_output_target **targets,
1022 const unsigned *offsets)
1023 {
1024 struct zink_context *ctx = zink_context(pctx);
1025
1026 if (num_targets == 0) {
1027 for (unsigned i = 0; i < ctx->num_so_targets; i++)
1028 pipe_so_target_reference(&ctx->so_targets[i], NULL);
1029 ctx->num_so_targets = 0;
1030 } else {
1031 for (unsigned i = 0; i < num_targets; i++)
1032 pipe_so_target_reference(&ctx->so_targets[i], targets[i]);
1033 for (unsigned i = num_targets; i < ctx->num_so_targets; i++)
1034 pipe_so_target_reference(&ctx->so_targets[i], NULL);
1035 ctx->num_so_targets = num_targets;
1036
1037 /* emit memory barrier on next draw for synchronization */
1038 if (offsets[0] == (unsigned)-1)
1039 ctx->xfb_barrier = true;
1040 /* TODO: possibly avoid rebinding on resume if resuming from same buffers? */
1041 ctx->dirty_so_targets = true;
1042 }
1043 }
1044
1045 struct pipe_context *
1046 zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
1047 {
1048 struct zink_screen *screen = zink_screen(pscreen);
1049 struct zink_context *ctx = CALLOC_STRUCT(zink_context);
1050 if (!ctx)
1051 goto fail;
1052
1053 ctx->base.screen = pscreen;
1054 ctx->base.priv = priv;
1055
1056 ctx->base.destroy = zink_context_destroy;
1057
1058 zink_context_state_init(&ctx->base);
1059
1060 ctx->base.create_sampler_state = zink_create_sampler_state;
1061 ctx->base.bind_sampler_states = zink_bind_sampler_states;
1062 ctx->base.delete_sampler_state = zink_delete_sampler_state;
1063
1064 ctx->base.create_sampler_view = zink_create_sampler_view;
1065 ctx->base.set_sampler_views = zink_set_sampler_views;
1066 ctx->base.sampler_view_destroy = zink_sampler_view_destroy;
1067
1068 zink_program_init(ctx);
1069
1070 ctx->base.set_polygon_stipple = zink_set_polygon_stipple;
1071 ctx->base.set_vertex_buffers = zink_set_vertex_buffers;
1072 ctx->base.set_viewport_states = zink_set_viewport_states;
1073 ctx->base.set_scissor_states = zink_set_scissor_states;
1074 ctx->base.set_constant_buffer = zink_set_constant_buffer;
1075 ctx->base.set_framebuffer_state = zink_set_framebuffer_state;
1076 ctx->base.set_stencil_ref = zink_set_stencil_ref;
1077 ctx->base.set_clip_state = zink_set_clip_state;
1078 ctx->base.set_blend_color = zink_set_blend_color;
1079
1080 ctx->base.set_sample_mask = zink_set_sample_mask;
1081
1082 ctx->base.clear = zink_clear;
1083 ctx->base.draw_vbo = zink_draw_vbo;
1084 ctx->base.flush = zink_flush;
1085
1086 ctx->base.resource_copy_region = zink_resource_copy_region;
1087 ctx->base.blit = zink_blit;
1088 ctx->base.create_stream_output_target = zink_create_stream_output_target;
1089 ctx->base.stream_output_target_destroy = zink_stream_output_target_destroy;
1090
1091 ctx->base.set_stream_output_targets = zink_set_stream_output_targets;
1092 ctx->base.flush_resource = zink_flush_resource;
1093 zink_context_surface_init(&ctx->base);
1094 zink_context_resource_init(&ctx->base);
1095 zink_context_query_init(&ctx->base);
1096
1097 slab_create_child(&ctx->transfer_pool, &screen->transfer_pool);
1098
1099 ctx->base.stream_uploader = u_upload_create_default(&ctx->base);
1100 ctx->base.const_uploader = ctx->base.stream_uploader;
1101
1102 int prim_hwsupport = 1 << PIPE_PRIM_POINTS |
1103 1 << PIPE_PRIM_LINES |
1104 1 << PIPE_PRIM_LINE_STRIP |
1105 1 << PIPE_PRIM_TRIANGLES |
1106 1 << PIPE_PRIM_TRIANGLE_STRIP |
1107 1 << PIPE_PRIM_TRIANGLE_FAN;
1108
1109 ctx->primconvert = util_primconvert_create(&ctx->base, prim_hwsupport);
1110 if (!ctx->primconvert)
1111 goto fail;
1112
1113 ctx->blitter = util_blitter_create(&ctx->base);
1114 if (!ctx->blitter)
1115 goto fail;
1116
1117 VkCommandPoolCreateInfo cpci = {};
1118 cpci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
1119 cpci.queueFamilyIndex = screen->gfx_queue;
1120 cpci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1121 if (vkCreateCommandPool(screen->dev, &cpci, NULL, &ctx->cmdpool) != VK_SUCCESS)
1122 goto fail;
1123
1124 VkCommandBufferAllocateInfo cbai = {};
1125 cbai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1126 cbai.commandPool = ctx->cmdpool;
1127 cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
1128 cbai.commandBufferCount = 1;
1129
1130 VkDescriptorPoolSize sizes[] = {
1131 {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, ZINK_BATCH_DESC_SIZE},
1132 {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, ZINK_BATCH_DESC_SIZE}
1133 };
1134 VkDescriptorPoolCreateInfo dpci = {};
1135 dpci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1136 dpci.pPoolSizes = sizes;
1137 dpci.poolSizeCount = ARRAY_SIZE(sizes);
1138 dpci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1139 dpci.maxSets = ZINK_BATCH_DESC_SIZE;
1140
1141 for (int i = 0; i < ARRAY_SIZE(ctx->batches); ++i) {
1142 if (vkAllocateCommandBuffers(screen->dev, &cbai, &ctx->batches[i].cmdbuf) != VK_SUCCESS)
1143 goto fail;
1144
1145 ctx->batches[i].resources = _mesa_set_create(NULL, _mesa_hash_pointer,
1146 _mesa_key_pointer_equal);
1147 ctx->batches[i].sampler_views = _mesa_set_create(NULL,
1148 _mesa_hash_pointer,
1149 _mesa_key_pointer_equal);
1150
1151 if (!ctx->batches[i].resources || !ctx->batches[i].sampler_views)
1152 goto fail;
1153
1154 util_dynarray_init(&ctx->batches[i].zombie_samplers, NULL);
1155
1156 if (vkCreateDescriptorPool(screen->dev, &dpci, 0,
1157 &ctx->batches[i].descpool) != VK_SUCCESS)
1158 goto fail;
1159 }
1160
1161 vkGetDeviceQueue(screen->dev, screen->gfx_queue, 0, &ctx->queue);
1162
1163 ctx->program_cache = _mesa_hash_table_create(NULL,
1164 hash_gfx_program,
1165 equals_gfx_program);
1166 ctx->render_pass_cache = _mesa_hash_table_create(NULL,
1167 hash_render_pass_state,
1168 equals_render_pass_state);
1169 if (!ctx->program_cache || !ctx->render_pass_cache)
1170 goto fail;
1171
1172 const uint8_t data[] = { 0 };
1173 ctx->dummy_buffer = pipe_buffer_create_with_data(&ctx->base,
1174 PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_IMMUTABLE, sizeof(data), data);
1175 if (!ctx->dummy_buffer)
1176 goto fail;
1177
1178 ctx->dirty_program = true;
1179
1180 /* start the first batch */
1181 zink_start_batch(ctx, zink_curr_batch(ctx));
1182
1183 return &ctx->base;
1184
1185 fail:
1186 if (ctx) {
1187 vkDestroyCommandPool(screen->dev, ctx->cmdpool, NULL);
1188 FREE(ctx);
1189 }
1190 return NULL;
1191 }