2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "zink_context.h"
26 #include "zink_batch.h"
27 #include "zink_compiler.h"
28 #include "zink_fence.h"
29 #include "zink_framebuffer.h"
30 #include "zink_helpers.h"
31 #include "zink_program.h"
32 #include "zink_pipeline.h"
33 #include "zink_query.h"
34 #include "zink_render_pass.h"
35 #include "zink_resource.h"
36 #include "zink_screen.h"
37 #include "zink_state.h"
38 #include "zink_surface.h"
40 #include "indices/u_primconvert.h"
41 #include "util/u_blitter.h"
42 #include "util/u_debug.h"
43 #include "util/format/u_format.h"
44 #include "util/u_framebuffer.h"
45 #include "util/u_helpers.h"
46 #include "util/u_inlines.h"
50 #include "util/u_memory.h"
51 #include "util/u_upload_mgr.h"
54 zink_context_destroy(struct pipe_context
*pctx
)
56 struct zink_context
*ctx
= zink_context(pctx
);
57 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
59 if (vkQueueWaitIdle(ctx
->queue
) != VK_SUCCESS
)
60 debug_printf("vkQueueWaitIdle failed\n");
62 for (unsigned i
= 0; i
< ARRAY_SIZE(ctx
->null_buffers
); i
++)
63 pipe_resource_reference(&ctx
->null_buffers
[i
], NULL
);
65 for (int i
= 0; i
< ARRAY_SIZE(ctx
->batches
); ++i
) {
66 vkDestroyDescriptorPool(screen
->dev
, ctx
->batches
[i
].descpool
, NULL
);
67 vkFreeCommandBuffers(screen
->dev
, ctx
->cmdpool
, 1, &ctx
->batches
[i
].cmdbuf
);
69 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);
71 util_primconvert_destroy(ctx
->primconvert
);
72 u_upload_destroy(pctx
->stream_uploader
);
73 slab_destroy_child(&ctx
->transfer_pool
);
74 util_blitter_destroy(ctx
->blitter
);
78 static VkSamplerMipmapMode
79 sampler_mipmap_mode(enum pipe_tex_mipfilter filter
)
82 case PIPE_TEX_MIPFILTER_NEAREST
: return VK_SAMPLER_MIPMAP_MODE_NEAREST
;
83 case PIPE_TEX_MIPFILTER_LINEAR
: return VK_SAMPLER_MIPMAP_MODE_LINEAR
;
84 case PIPE_TEX_MIPFILTER_NONE
:
85 unreachable("PIPE_TEX_MIPFILTER_NONE should be dealt with earlier");
87 unreachable("unexpected filter");
90 static VkSamplerAddressMode
91 sampler_address_mode(enum pipe_tex_wrap filter
)
94 case PIPE_TEX_WRAP_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_REPEAT
;
95 case PIPE_TEX_WRAP_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
96 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE
;
97 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER
;
98 case PIPE_TEX_WRAP_MIRROR_REPEAT
: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT
;
99 case PIPE_TEX_WRAP_MIRROR_CLAMP
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
100 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
;
101 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
: return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
; /* not technically correct, but kinda works */
103 unreachable("unexpected wrap");
107 compare_op(enum pipe_compare_func op
)
110 case PIPE_FUNC_NEVER
: return VK_COMPARE_OP_NEVER
;
111 case PIPE_FUNC_LESS
: return VK_COMPARE_OP_LESS
;
112 case PIPE_FUNC_EQUAL
: return VK_COMPARE_OP_EQUAL
;
113 case PIPE_FUNC_LEQUAL
: return VK_COMPARE_OP_LESS_OR_EQUAL
;
114 case PIPE_FUNC_GREATER
: return VK_COMPARE_OP_GREATER
;
115 case PIPE_FUNC_NOTEQUAL
: return VK_COMPARE_OP_NOT_EQUAL
;
116 case PIPE_FUNC_GEQUAL
: return VK_COMPARE_OP_GREATER_OR_EQUAL
;
117 case PIPE_FUNC_ALWAYS
: return VK_COMPARE_OP_ALWAYS
;
119 unreachable("unexpected compare");
123 zink_create_sampler_state(struct pipe_context
*pctx
,
124 const struct pipe_sampler_state
*state
)
126 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
128 VkSamplerCreateInfo sci
= {};
129 sci
.sType
= VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
;
130 sci
.magFilter
= zink_filter(state
->mag_img_filter
);
131 sci
.minFilter
= zink_filter(state
->min_img_filter
);
133 if (state
->min_mip_filter
!= PIPE_TEX_MIPFILTER_NONE
) {
134 sci
.mipmapMode
= sampler_mipmap_mode(state
->min_mip_filter
);
135 sci
.minLod
= state
->min_lod
;
136 sci
.maxLod
= state
->max_lod
;
138 sci
.mipmapMode
= VK_SAMPLER_MIPMAP_MODE_NEAREST
;
143 sci
.addressModeU
= sampler_address_mode(state
->wrap_s
);
144 sci
.addressModeV
= sampler_address_mode(state
->wrap_t
);
145 sci
.addressModeW
= sampler_address_mode(state
->wrap_r
);
146 sci
.mipLodBias
= state
->lod_bias
;
148 if (state
->compare_mode
== PIPE_TEX_COMPARE_NONE
)
149 sci
.compareOp
= VK_COMPARE_OP_NEVER
;
151 sci
.compareOp
= compare_op(state
->compare_func
);
152 sci
.compareEnable
= VK_TRUE
;
155 sci
.borderColor
= VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
; // TODO
156 sci
.unnormalizedCoordinates
= !state
->normalized_coords
;
158 if (state
->max_anisotropy
> 1) {
159 sci
.maxAnisotropy
= state
->max_anisotropy
;
160 sci
.anisotropyEnable
= VK_TRUE
;
163 VkSampler
*sampler
= CALLOC(1, sizeof(VkSampler
));
167 if (vkCreateSampler(screen
->dev
, &sci
, NULL
, sampler
) != VK_SUCCESS
) {
176 zink_bind_sampler_states(struct pipe_context
*pctx
,
177 enum pipe_shader_type shader
,
179 unsigned num_samplers
,
182 struct zink_context
*ctx
= zink_context(pctx
);
183 for (unsigned i
= 0; i
< num_samplers
; ++i
) {
184 VkSampler
*sampler
= samplers
[i
];
185 ctx
->sampler_states
[shader
][start_slot
+ i
] = sampler
;
186 ctx
->samplers
[shader
][start_slot
+ i
] = sampler
? *sampler
: VK_NULL_HANDLE
;
188 ctx
->num_samplers
[shader
] = start_slot
+ num_samplers
;
192 zink_delete_sampler_state(struct pipe_context
*pctx
,
195 struct zink_batch
*batch
= zink_curr_batch(zink_context(pctx
));
196 util_dynarray_append(&batch
->zombie_samplers
, VkSampler
,
197 *(VkSampler
*)sampler_state
);
202 static VkImageViewType
203 image_view_type(enum pipe_texture_target target
)
206 case PIPE_TEXTURE_1D
: return VK_IMAGE_VIEW_TYPE_1D
;
207 case PIPE_TEXTURE_1D_ARRAY
: return VK_IMAGE_VIEW_TYPE_1D_ARRAY
;
208 case PIPE_TEXTURE_2D
: return VK_IMAGE_VIEW_TYPE_2D
;
209 case PIPE_TEXTURE_2D_ARRAY
: return VK_IMAGE_VIEW_TYPE_2D_ARRAY
;
210 case PIPE_TEXTURE_CUBE
: return VK_IMAGE_VIEW_TYPE_CUBE
;
211 case PIPE_TEXTURE_CUBE_ARRAY
: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY
;
212 case PIPE_TEXTURE_3D
: return VK_IMAGE_VIEW_TYPE_3D
;
213 case PIPE_TEXTURE_RECT
: return VK_IMAGE_VIEW_TYPE_2D
;
215 unreachable("unexpected target");
219 static VkComponentSwizzle
220 component_mapping(enum pipe_swizzle swizzle
)
223 case PIPE_SWIZZLE_X
: return VK_COMPONENT_SWIZZLE_R
;
224 case PIPE_SWIZZLE_Y
: return VK_COMPONENT_SWIZZLE_G
;
225 case PIPE_SWIZZLE_Z
: return VK_COMPONENT_SWIZZLE_B
;
226 case PIPE_SWIZZLE_W
: return VK_COMPONENT_SWIZZLE_A
;
227 case PIPE_SWIZZLE_0
: return VK_COMPONENT_SWIZZLE_ZERO
;
228 case PIPE_SWIZZLE_1
: return VK_COMPONENT_SWIZZLE_ONE
;
229 case PIPE_SWIZZLE_NONE
: return VK_COMPONENT_SWIZZLE_IDENTITY
; // ???
231 unreachable("unexpected swizzle");
235 static VkImageAspectFlags
236 sampler_aspect_from_format(enum pipe_format fmt
)
238 if (util_format_is_depth_or_stencil(fmt
)) {
239 const struct util_format_description
*desc
= util_format_description(fmt
);
240 if (util_format_has_depth(desc
))
241 return VK_IMAGE_ASPECT_DEPTH_BIT
;
242 assert(util_format_has_stencil(desc
));
243 return VK_IMAGE_ASPECT_STENCIL_BIT
;
245 return VK_IMAGE_ASPECT_COLOR_BIT
;
248 static struct pipe_sampler_view
*
249 zink_create_sampler_view(struct pipe_context
*pctx
, struct pipe_resource
*pres
,
250 const struct pipe_sampler_view
*state
)
252 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
253 struct zink_resource
*res
= zink_resource(pres
);
254 struct zink_sampler_view
*sampler_view
= CALLOC_STRUCT(zink_sampler_view
);
256 sampler_view
->base
= *state
;
257 sampler_view
->base
.texture
= NULL
;
258 pipe_resource_reference(&sampler_view
->base
.texture
, pres
);
259 sampler_view
->base
.reference
.count
= 1;
260 sampler_view
->base
.context
= pctx
;
262 VkImageViewCreateInfo ivci
= {};
263 ivci
.sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
;
264 ivci
.image
= res
->image
;
265 ivci
.viewType
= image_view_type(state
->target
);
266 ivci
.format
= zink_get_format(screen
, state
->format
);
267 ivci
.components
.r
= component_mapping(state
->swizzle_r
);
268 ivci
.components
.g
= component_mapping(state
->swizzle_g
);
269 ivci
.components
.b
= component_mapping(state
->swizzle_b
);
270 ivci
.components
.a
= component_mapping(state
->swizzle_a
);
272 ivci
.subresourceRange
.aspectMask
= sampler_aspect_from_format(state
->format
);
273 ivci
.subresourceRange
.baseMipLevel
= state
->u
.tex
.first_level
;
274 ivci
.subresourceRange
.baseArrayLayer
= state
->u
.tex
.first_layer
;
275 ivci
.subresourceRange
.levelCount
= state
->u
.tex
.last_level
- state
->u
.tex
.first_level
+ 1;
276 ivci
.subresourceRange
.layerCount
= state
->u
.tex
.last_layer
- state
->u
.tex
.first_layer
+ 1;
278 VkResult err
= vkCreateImageView(screen
->dev
, &ivci
, NULL
, &sampler_view
->image_view
);
279 if (err
!= VK_SUCCESS
) {
284 return &sampler_view
->base
;
288 zink_sampler_view_destroy(struct pipe_context
*pctx
,
289 struct pipe_sampler_view
*pview
)
291 struct zink_sampler_view
*view
= zink_sampler_view(pview
);
292 vkDestroyImageView(zink_screen(pctx
->screen
)->dev
, view
->image_view
, NULL
);
297 zink_set_polygon_stipple(struct pipe_context
*pctx
,
298 const struct pipe_poly_stipple
*ps
)
303 zink_set_vertex_buffers(struct pipe_context
*pctx
,
305 unsigned num_buffers
,
306 const struct pipe_vertex_buffer
*buffers
)
308 struct zink_context
*ctx
= zink_context(pctx
);
311 for (int i
= 0; i
< num_buffers
; ++i
) {
312 const struct pipe_vertex_buffer
*vb
= buffers
+ i
;
313 struct zink_resource
*res
= zink_resource(vb
->buffer
.resource
);
315 ctx
->gfx_pipeline_state
.bindings
[start_slot
+ i
].stride
= vb
->stride
;
316 if (res
&& res
->needs_xfb_barrier
) {
317 /* if we're binding a previously-used xfb buffer, we need cmd buffer synchronization to ensure
318 * that we use the right buffer data
320 pctx
->flush(pctx
, NULL
, 0);
321 res
->needs_xfb_barrier
= false;
326 util_set_vertex_buffers_mask(ctx
->buffers
, &ctx
->buffers_enabled_mask
,
327 buffers
, start_slot
, num_buffers
);
331 zink_set_viewport_states(struct pipe_context
*pctx
,
333 unsigned num_viewports
,
334 const struct pipe_viewport_state
*state
)
336 struct zink_context
*ctx
= zink_context(pctx
);
338 for (unsigned i
= 0; i
< num_viewports
; ++i
) {
339 VkViewport viewport
= {
340 state
[i
].translate
[0] - state
[i
].scale
[0],
341 state
[i
].translate
[1] - state
[i
].scale
[1],
342 state
[i
].scale
[0] * 2,
343 state
[i
].scale
[1] * 2,
344 state
[i
].translate
[2] - state
[i
].scale
[2],
345 state
[i
].translate
[2] + state
[i
].scale
[2]
347 ctx
->viewport_states
[start_slot
+ i
] = state
[i
];
348 ctx
->viewports
[start_slot
+ i
] = viewport
;
350 ctx
->num_viewports
= start_slot
+ num_viewports
;
354 zink_set_scissor_states(struct pipe_context
*pctx
,
355 unsigned start_slot
, unsigned num_scissors
,
356 const struct pipe_scissor_state
*states
)
358 struct zink_context
*ctx
= zink_context(pctx
);
360 for (unsigned i
= 0; i
< num_scissors
; i
++) {
363 scissor
.offset
.x
= states
[i
].minx
;
364 scissor
.offset
.y
= states
[i
].miny
;
365 scissor
.extent
.width
= states
[i
].maxx
- states
[i
].minx
;
366 scissor
.extent
.height
= states
[i
].maxy
- states
[i
].miny
;
367 ctx
->scissor_states
[start_slot
+ i
] = states
[i
];
368 ctx
->scissors
[start_slot
+ i
] = scissor
;
373 zink_set_constant_buffer(struct pipe_context
*pctx
,
374 enum pipe_shader_type shader
, uint index
,
375 const struct pipe_constant_buffer
*cb
)
377 struct zink_context
*ctx
= zink_context(pctx
);
380 struct pipe_resource
*buffer
= cb
->buffer
;
381 unsigned offset
= cb
->buffer_offset
;
382 if (cb
->user_buffer
) {
383 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
384 u_upload_data(ctx
->base
.const_uploader
, 0, cb
->buffer_size
,
385 screen
->props
.limits
.minUniformBufferOffsetAlignment
,
386 cb
->user_buffer
, &offset
, &buffer
);
389 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, buffer
);
390 ctx
->ubos
[shader
][index
].buffer_offset
= offset
;
391 ctx
->ubos
[shader
][index
].buffer_size
= cb
->buffer_size
;
392 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
395 pipe_resource_reference(&buffer
, NULL
);
397 pipe_resource_reference(&ctx
->ubos
[shader
][index
].buffer
, NULL
);
398 ctx
->ubos
[shader
][index
].buffer_offset
= 0;
399 ctx
->ubos
[shader
][index
].buffer_size
= 0;
400 ctx
->ubos
[shader
][index
].user_buffer
= NULL
;
405 zink_set_sampler_views(struct pipe_context
*pctx
,
406 enum pipe_shader_type shader_type
,
409 struct pipe_sampler_view
**views
)
411 struct zink_context
*ctx
= zink_context(pctx
);
413 for (unsigned i
= 0; i
< num_views
; ++i
) {
414 pipe_sampler_view_reference(
415 &ctx
->image_views
[shader_type
][start_slot
+ i
],
418 ctx
->num_image_views
[shader_type
] = start_slot
+ num_views
;
422 zink_set_stencil_ref(struct pipe_context
*pctx
,
423 const struct pipe_stencil_ref
*ref
)
425 struct zink_context
*ctx
= zink_context(pctx
);
426 ctx
->stencil_ref
= *ref
;
430 zink_set_clip_state(struct pipe_context
*pctx
,
431 const struct pipe_clip_state
*pcs
)
435 static struct zink_render_pass
*
436 get_render_pass(struct zink_context
*ctx
)
438 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
439 const struct pipe_framebuffer_state
*fb
= &ctx
->fb_state
;
440 struct zink_render_pass_state state
= { 0 };
442 for (int i
= 0; i
< fb
->nr_cbufs
; i
++) {
443 struct pipe_surface
*surf
= fb
->cbufs
[i
];
445 state
.rts
[i
].format
= zink_get_format(screen
, surf
->format
);
446 state
.rts
[i
].samples
= surf
->nr_samples
> 0 ? surf
->nr_samples
:
447 VK_SAMPLE_COUNT_1_BIT
;
449 state
.rts
[i
].format
= VK_FORMAT_R8_UINT
;
450 state
.rts
[i
].samples
= MAX2(fb
->samples
, 1);
453 state
.num_cbufs
= fb
->nr_cbufs
;
456 struct zink_resource
*zsbuf
= zink_resource(fb
->zsbuf
->texture
);
457 state
.rts
[fb
->nr_cbufs
].format
= zsbuf
->format
;
458 state
.rts
[fb
->nr_cbufs
].samples
= zsbuf
->base
.nr_samples
> 0 ? zsbuf
->base
.nr_samples
: VK_SAMPLE_COUNT_1_BIT
;
460 state
.have_zsbuf
= fb
->zsbuf
!= NULL
;
462 struct hash_entry
*entry
= _mesa_hash_table_search(ctx
->render_pass_cache
,
465 struct zink_render_pass
*rp
;
466 rp
= zink_create_render_pass(screen
, &state
);
467 entry
= _mesa_hash_table_insert(ctx
->render_pass_cache
, &state
, rp
);
475 static struct zink_framebuffer
*
476 create_framebuffer(struct zink_context
*ctx
)
478 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
480 struct zink_framebuffer_state state
= {};
481 state
.rp
= get_render_pass(ctx
);
482 for (int i
= 0; i
< ctx
->fb_state
.nr_cbufs
; i
++) {
483 struct pipe_surface
*psurf
= ctx
->fb_state
.cbufs
[i
];
484 state
.attachments
[i
] = zink_surface(psurf
);
485 state
.has_null_attachments
|= !state
.attachments
[i
];
488 state
.num_attachments
= ctx
->fb_state
.nr_cbufs
;
489 if (ctx
->fb_state
.zsbuf
) {
490 struct pipe_surface
*psurf
= ctx
->fb_state
.zsbuf
;
491 state
.attachments
[state
.num_attachments
++] = zink_surface(psurf
);
494 state
.width
= ctx
->fb_state
.width
;
495 state
.height
= ctx
->fb_state
.height
;
496 state
.layers
= MAX2(ctx
->fb_state
.layers
, 1);
497 state
.samples
= ctx
->fb_state
.samples
;
499 return zink_create_framebuffer(ctx
, screen
, &state
);
503 framebuffer_state_buffer_barriers_setup(struct zink_context
*ctx
,
504 const struct pipe_framebuffer_state
*state
, struct zink_batch
*batch
)
506 for (int i
= 0; i
< state
->nr_cbufs
; i
++) {
507 struct pipe_surface
*surf
= state
->cbufs
[i
];
509 surf
= ctx
->framebuffer
->null_surface
;
510 struct zink_resource
*res
= zink_resource(surf
->texture
);
511 if (res
->layout
!= VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
)
512 zink_resource_barrier(batch
->cmdbuf
, res
, res
->aspect
,
513 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
);
517 struct zink_resource
*res
= zink_resource(state
->zsbuf
->texture
);
518 if (res
->layout
!= VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
)
519 zink_resource_barrier(batch
->cmdbuf
, res
, res
->aspect
,
520 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
);
525 zink_begin_render_pass(struct zink_context
*ctx
, struct zink_batch
*batch
)
527 struct zink_screen
*screen
= zink_screen(ctx
->base
.screen
);
528 assert(batch
== zink_curr_batch(ctx
));
529 assert(ctx
->gfx_pipeline_state
.render_pass
);
531 struct pipe_framebuffer_state
*fb_state
= &ctx
->fb_state
;
533 VkRenderPassBeginInfo rpbi
= {};
534 rpbi
.sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
;
535 rpbi
.renderPass
= ctx
->gfx_pipeline_state
.render_pass
->render_pass
;
536 rpbi
.renderArea
.offset
.x
= 0;
537 rpbi
.renderArea
.offset
.y
= 0;
538 rpbi
.renderArea
.extent
.width
= fb_state
->width
;
539 rpbi
.renderArea
.extent
.height
= fb_state
->height
;
540 rpbi
.clearValueCount
= 0;
541 rpbi
.pClearValues
= NULL
;
542 rpbi
.framebuffer
= ctx
->framebuffer
->fb
;
544 assert(ctx
->gfx_pipeline_state
.render_pass
&& ctx
->framebuffer
);
545 assert(!batch
->rp
|| batch
->rp
== ctx
->gfx_pipeline_state
.render_pass
);
546 assert(!batch
->fb
|| batch
->fb
== ctx
->framebuffer
);
548 framebuffer_state_buffer_barriers_setup(ctx
, fb_state
, batch
);
550 zink_render_pass_reference(screen
, &batch
->rp
, ctx
->gfx_pipeline_state
.render_pass
);
551 zink_framebuffer_reference(screen
, &batch
->fb
, ctx
->framebuffer
);
553 vkCmdBeginRenderPass(batch
->cmdbuf
, &rpbi
, VK_SUBPASS_CONTENTS_INLINE
);
557 flush_batch(struct zink_context
*ctx
)
559 struct zink_batch
*batch
= zink_curr_batch(ctx
);
561 vkCmdEndRenderPass(batch
->cmdbuf
);
563 zink_end_batch(ctx
, batch
);
566 if (ctx
->curr_batch
== ARRAY_SIZE(ctx
->batches
))
569 zink_start_batch(ctx
, zink_curr_batch(ctx
));
573 zink_batch_rp(struct zink_context
*ctx
)
575 struct zink_batch
*batch
= zink_curr_batch(ctx
);
577 zink_begin_render_pass(ctx
, batch
);
584 zink_batch_no_rp(struct zink_context
*ctx
)
586 struct zink_batch
*batch
= zink_curr_batch(ctx
);
588 /* flush batch and get a new one */
590 batch
= zink_curr_batch(ctx
);
597 zink_set_framebuffer_state(struct pipe_context
*pctx
,
598 const struct pipe_framebuffer_state
*state
)
600 struct zink_context
*ctx
= zink_context(pctx
);
601 struct zink_screen
*screen
= zink_screen(pctx
->screen
);
603 util_copy_framebuffer_state(&ctx
->fb_state
, state
);
605 struct zink_framebuffer
*fb
= ctx
->framebuffer
;
606 /* explicitly unref previous fb to ensure it gets destroyed */
608 zink_framebuffer_reference(screen
, &fb
, NULL
);
609 fb
= create_framebuffer(ctx
);
610 zink_framebuffer_reference(screen
, &ctx
->framebuffer
, fb
);
611 zink_render_pass_reference(screen
, &ctx
->gfx_pipeline_state
.render_pass
, fb
->rp
);
613 ctx
->gfx_pipeline_state
.rast_samples
= MAX2(state
->samples
, 1);
614 ctx
->gfx_pipeline_state
.num_attachments
= state
->nr_cbufs
;
615 ctx
->gfx_pipeline_state
.hash
= 0;
617 struct zink_batch
*batch
= zink_batch_no_rp(ctx
);
619 framebuffer_state_buffer_barriers_setup(ctx
, state
, batch
);
623 zink_set_blend_color(struct pipe_context
*pctx
,
624 const struct pipe_blend_color
*color
)
626 struct zink_context
*ctx
= zink_context(pctx
);
627 memcpy(ctx
->blend_constants
, color
->color
, sizeof(float) * 4);
631 zink_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
633 struct zink_context
*ctx
= zink_context(pctx
);
634 ctx
->gfx_pipeline_state
.sample_mask
= sample_mask
;
638 access_src_flags(VkImageLayout layout
)
641 case VK_IMAGE_LAYOUT_UNDEFINED
:
642 case VK_IMAGE_LAYOUT_GENERAL
:
645 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
646 return VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
;
647 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
648 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
;
650 case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
:
651 return VK_ACCESS_SHADER_READ_BIT
;
653 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
654 return VK_ACCESS_TRANSFER_READ_BIT
;
656 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
657 return VK_ACCESS_TRANSFER_WRITE_BIT
;
659 case VK_IMAGE_LAYOUT_PREINITIALIZED
:
660 return VK_ACCESS_HOST_WRITE_BIT
;
663 unreachable("unexpected layout");
668 access_dst_flags(VkImageLayout layout
)
671 case VK_IMAGE_LAYOUT_UNDEFINED
:
672 case VK_IMAGE_LAYOUT_GENERAL
:
675 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
676 return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
;
677 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
678 return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
;
680 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
681 return VK_ACCESS_TRANSFER_READ_BIT
;
683 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
684 return VK_ACCESS_TRANSFER_WRITE_BIT
;
687 unreachable("unexpected layout");
691 static VkPipelineStageFlags
692 pipeline_dst_stage(VkImageLayout layout
)
695 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
696 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
;
697 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
698 return VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
;
700 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
701 return VK_PIPELINE_STAGE_TRANSFER_BIT
;
702 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
703 return VK_PIPELINE_STAGE_TRANSFER_BIT
;
706 return VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT
;
710 static VkPipelineStageFlags
711 pipeline_src_stage(VkImageLayout layout
)
714 case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
:
715 return VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
;
716 case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
:
717 return VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
;
719 case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
:
720 return VK_PIPELINE_STAGE_TRANSFER_BIT
;
721 case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
:
722 return VK_PIPELINE_STAGE_TRANSFER_BIT
;
725 return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT
;
731 zink_resource_barrier(VkCommandBuffer cmdbuf
, struct zink_resource
*res
,
732 VkImageAspectFlags aspect
, VkImageLayout new_layout
)
734 VkImageSubresourceRange isr
= {
736 0, VK_REMAINING_MIP_LEVELS
,
737 0, VK_REMAINING_ARRAY_LAYERS
740 VkImageMemoryBarrier imb
= {
741 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
,
743 access_src_flags(res
->layout
),
744 access_dst_flags(new_layout
),
747 VK_QUEUE_FAMILY_IGNORED
,
748 VK_QUEUE_FAMILY_IGNORED
,
752 vkCmdPipelineBarrier(
754 pipeline_src_stage(res
->layout
),
755 pipeline_dst_stage(new_layout
),
762 res
->layout
= new_layout
;
766 zink_clear(struct pipe_context
*pctx
,
768 const struct pipe_scissor_state
*scissor_state
,
769 const union pipe_color_union
*pcolor
,
770 double depth
, unsigned stencil
)
772 struct zink_context
*ctx
= zink_context(pctx
);
773 struct pipe_framebuffer_state
*fb
= &ctx
->fb_state
;
775 /* FIXME: this is very inefficient; if no renderpass has been started yet,
776 * we should record the clear if it's full-screen, and apply it as we
777 * start the render-pass. Otherwise we can do a partial out-of-renderpass
780 struct zink_batch
*batch
= zink_batch_rp(ctx
);
782 VkClearAttachment attachments
[1 + PIPE_MAX_COLOR_BUFS
];
783 int num_attachments
= 0;
785 if (buffers
& PIPE_CLEAR_COLOR
) {
786 VkClearColorValue color
;
787 color
.float32
[0] = pcolor
->f
[0];
788 color
.float32
[1] = pcolor
->f
[1];
789 color
.float32
[2] = pcolor
->f
[2];
790 color
.float32
[3] = pcolor
->f
[3];
792 for (unsigned i
= 0; i
< fb
->nr_cbufs
; i
++) {
793 if (!(buffers
& (PIPE_CLEAR_COLOR0
<< i
)) || !fb
->cbufs
[i
])
796 attachments
[num_attachments
].aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
;
797 attachments
[num_attachments
].colorAttachment
= i
;
798 attachments
[num_attachments
].clearValue
.color
= color
;
803 if (buffers
& PIPE_CLEAR_DEPTHSTENCIL
&& fb
->zsbuf
) {
804 VkImageAspectFlags aspect
= 0;
805 if (buffers
& PIPE_CLEAR_DEPTH
)
806 aspect
|= VK_IMAGE_ASPECT_DEPTH_BIT
;
807 if (buffers
& PIPE_CLEAR_STENCIL
)
808 aspect
|= VK_IMAGE_ASPECT_STENCIL_BIT
;
810 attachments
[num_attachments
].aspectMask
= aspect
;
811 attachments
[num_attachments
].clearValue
.depthStencil
.depth
= depth
;
812 attachments
[num_attachments
].clearValue
.depthStencil
.stencil
= stencil
;
817 cr
.rect
.offset
.x
= 0;
818 cr
.rect
.offset
.y
= 0;
819 cr
.rect
.extent
.width
= fb
->width
;
820 cr
.rect
.extent
.height
= fb
->height
;
821 cr
.baseArrayLayer
= 0;
822 cr
.layerCount
= util_framebuffer_get_num_layers(fb
);
823 vkCmdClearAttachments(batch
->cmdbuf
, num_attachments
, attachments
, 1, &cr
);
826 VkShaderStageFlagBits
827 zink_shader_stage(enum pipe_shader_type type
)
829 VkShaderStageFlagBits stages
[] = {
830 [PIPE_SHADER_VERTEX
] = VK_SHADER_STAGE_VERTEX_BIT
,
831 [PIPE_SHADER_FRAGMENT
] = VK_SHADER_STAGE_FRAGMENT_BIT
,
832 [PIPE_SHADER_GEOMETRY
] = VK_SHADER_STAGE_GEOMETRY_BIT
,
833 [PIPE_SHADER_TESS_CTRL
] = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
,
834 [PIPE_SHADER_TESS_EVAL
] = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
,
835 [PIPE_SHADER_COMPUTE
] = VK_SHADER_STAGE_COMPUTE_BIT
,
841 hash_gfx_program(const void *key
)
843 return _mesa_hash_data(key
, sizeof(struct zink_shader
*) * (ZINK_SHADER_COUNT
));
847 equals_gfx_program(const void *a
, const void *b
)
849 return memcmp(a
, b
, sizeof(struct zink_shader
*) * (ZINK_SHADER_COUNT
)) == 0;
853 hash_render_pass_state(const void *key
)
855 return _mesa_hash_data(key
, sizeof(struct zink_render_pass_state
));
859 equals_render_pass_state(const void *a
, const void *b
)
861 return memcmp(a
, b
, sizeof(struct zink_render_pass_state
)) == 0;
865 zink_flush(struct pipe_context
*pctx
,
866 struct pipe_fence_handle
**pfence
,
867 enum pipe_flush_flags flags
)
869 struct zink_context
*ctx
= zink_context(pctx
);
871 struct zink_batch
*batch
= zink_curr_batch(ctx
);
874 if (zink_screen(pctx
->screen
)->have_EXT_transform_feedback
&& ctx
->num_so_targets
)
875 ctx
->dirty_so_targets
= true;
878 zink_fence_reference(zink_screen(pctx
->screen
),
879 (struct zink_fence
**)pfence
,
883 * For some strange reason, we need to finish before presenting, or else
884 * we start rendering on top of the back-buffer for the next frame. This
885 * seems like a bug in the DRI-driver to me, because we really should
886 * be properly protected by fences here, and the back-buffer should
887 * either be swapped with the front-buffer, or blitted from. But for
888 * some strange reason, neither of these things happen.
890 if (flags
& PIPE_FLUSH_END_OF_FRAME
)
891 pctx
->screen
->fence_finish(pctx
->screen
, pctx
,
892 (struct pipe_fence_handle
*)batch
->fence
,
893 PIPE_TIMEOUT_INFINITE
);
897 zink_flush_resource(struct pipe_context
*pipe
,
898 struct pipe_resource
*resource
)
903 zink_resource_copy_region(struct pipe_context
*pctx
,
904 struct pipe_resource
*pdst
,
905 unsigned dst_level
, unsigned dstx
, unsigned dsty
, unsigned dstz
,
906 struct pipe_resource
*psrc
,
907 unsigned src_level
, const struct pipe_box
*src_box
)
909 struct zink_resource
*dst
= zink_resource(pdst
);
910 struct zink_resource
*src
= zink_resource(psrc
);
911 struct zink_context
*ctx
= zink_context(pctx
);
912 if (dst
->base
.target
!= PIPE_BUFFER
&& src
->base
.target
!= PIPE_BUFFER
) {
913 VkImageCopy region
= {};
915 region
.srcSubresource
.aspectMask
= src
->aspect
;
916 region
.srcSubresource
.mipLevel
= src_level
;
917 region
.srcSubresource
.layerCount
= 1;
918 if (src
->base
.array_size
> 1) {
919 region
.srcSubresource
.baseArrayLayer
= src_box
->z
;
920 region
.srcSubresource
.layerCount
= src_box
->depth
;
921 region
.extent
.depth
= 1;
923 region
.srcOffset
.z
= src_box
->z
;
924 region
.srcSubresource
.layerCount
= 1;
925 region
.extent
.depth
= src_box
->depth
;
928 region
.srcOffset
.x
= src_box
->x
;
929 region
.srcOffset
.y
= src_box
->y
;
931 region
.dstSubresource
.aspectMask
= dst
->aspect
;
932 region
.dstSubresource
.mipLevel
= dst_level
;
933 if (dst
->base
.array_size
> 1) {
934 region
.dstSubresource
.baseArrayLayer
= dstz
;
935 region
.dstSubresource
.layerCount
= src_box
->depth
;
937 region
.dstOffset
.z
= dstz
;
938 region
.dstSubresource
.layerCount
= 1;
941 region
.dstOffset
.x
= dstx
;
942 region
.dstOffset
.y
= dsty
;
943 region
.extent
.width
= src_box
->width
;
944 region
.extent
.height
= src_box
->height
;
946 struct zink_batch
*batch
= zink_batch_no_rp(ctx
);
947 zink_batch_reference_resoure(batch
, src
);
948 zink_batch_reference_resoure(batch
, dst
);
950 if (src
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
) {
951 zink_resource_barrier(batch
->cmdbuf
, src
, src
->aspect
,
952 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
);
955 if (dst
->layout
!= VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
) {
956 zink_resource_barrier(batch
->cmdbuf
, dst
, dst
->aspect
,
957 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
);
960 vkCmdCopyImage(batch
->cmdbuf
, src
->image
, src
->layout
,
961 dst
->image
, dst
->layout
,
963 } else if (dst
->base
.target
== PIPE_BUFFER
&&
964 src
->base
.target
== PIPE_BUFFER
) {
966 region
.srcOffset
= src_box
->x
;
967 region
.dstOffset
= dstx
;
968 region
.size
= src_box
->width
;
970 struct zink_batch
*batch
= zink_batch_no_rp(ctx
);
971 zink_batch_reference_resoure(batch
, src
);
972 zink_batch_reference_resoure(batch
, dst
);
974 vkCmdCopyBuffer(batch
->cmdbuf
, src
->buffer
, dst
->buffer
, 1, ®ion
);
976 debug_printf("zink: TODO resource copy\n");
979 static struct pipe_stream_output_target
*
980 zink_create_stream_output_target(struct pipe_context
*pctx
,
981 struct pipe_resource
*pres
,
982 unsigned buffer_offset
,
983 unsigned buffer_size
)
985 struct zink_so_target
*t
;
986 t
= CALLOC_STRUCT(zink_so_target
);
990 t
->base
.reference
.count
= 1;
991 t
->base
.context
= pctx
;
992 pipe_resource_reference(&t
->base
.buffer
, pres
);
993 t
->base
.buffer_offset
= buffer_offset
;
994 t
->base
.buffer_size
= buffer_size
;
996 /* using PIPE_BIND_CUSTOM here lets us create a custom pipe buffer resource,
997 * which allows us to differentiate and use VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT
998 * as we must for this case
1000 t
->counter_buffer
= pipe_buffer_create(pctx
->screen
, PIPE_BIND_STREAM_OUTPUT
| PIPE_BIND_CUSTOM
, PIPE_USAGE_DEFAULT
, 4);
1001 if (!t
->counter_buffer
) {
1010 zink_stream_output_target_destroy(struct pipe_context
*pctx
,
1011 struct pipe_stream_output_target
*psot
)
1013 struct zink_so_target
*t
= (struct zink_so_target
*)psot
;
1014 pipe_resource_reference(&t
->counter_buffer
, NULL
);
1015 pipe_resource_reference(&t
->base
.buffer
, NULL
);
1020 zink_set_stream_output_targets(struct pipe_context
*pctx
,
1021 unsigned num_targets
,
1022 struct pipe_stream_output_target
**targets
,
1023 const unsigned *offsets
)
1025 struct zink_context
*ctx
= zink_context(pctx
);
1027 if (num_targets
== 0) {
1028 for (unsigned i
= 0; i
< ctx
->num_so_targets
; i
++)
1029 pipe_so_target_reference(&ctx
->so_targets
[i
], NULL
);
1030 ctx
->num_so_targets
= 0;
1032 for (unsigned i
= 0; i
< num_targets
; i
++)
1033 pipe_so_target_reference(&ctx
->so_targets
[i
], targets
[i
]);
1034 for (unsigned i
= num_targets
; i
< ctx
->num_so_targets
; i
++)
1035 pipe_so_target_reference(&ctx
->so_targets
[i
], NULL
);
1036 ctx
->num_so_targets
= num_targets
;
1038 /* emit memory barrier on next draw for synchronization */
1039 if (offsets
[0] == (unsigned)-1)
1040 ctx
->xfb_barrier
= true;
1041 /* TODO: possibly avoid rebinding on resume if resuming from same buffers? */
1042 ctx
->dirty_so_targets
= true;
1046 struct pipe_context
*
1047 zink_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
)
1049 struct zink_screen
*screen
= zink_screen(pscreen
);
1050 struct zink_context
*ctx
= CALLOC_STRUCT(zink_context
);
1054 ctx
->gfx_pipeline_state
.hash
= 0;
1056 ctx
->base
.screen
= pscreen
;
1057 ctx
->base
.priv
= priv
;
1059 ctx
->base
.destroy
= zink_context_destroy
;
1061 zink_context_state_init(&ctx
->base
);
1063 ctx
->base
.create_sampler_state
= zink_create_sampler_state
;
1064 ctx
->base
.bind_sampler_states
= zink_bind_sampler_states
;
1065 ctx
->base
.delete_sampler_state
= zink_delete_sampler_state
;
1067 ctx
->base
.create_sampler_view
= zink_create_sampler_view
;
1068 ctx
->base
.set_sampler_views
= zink_set_sampler_views
;
1069 ctx
->base
.sampler_view_destroy
= zink_sampler_view_destroy
;
1071 zink_program_init(ctx
);
1073 ctx
->base
.set_polygon_stipple
= zink_set_polygon_stipple
;
1074 ctx
->base
.set_vertex_buffers
= zink_set_vertex_buffers
;
1075 ctx
->base
.set_viewport_states
= zink_set_viewport_states
;
1076 ctx
->base
.set_scissor_states
= zink_set_scissor_states
;
1077 ctx
->base
.set_constant_buffer
= zink_set_constant_buffer
;
1078 ctx
->base
.set_framebuffer_state
= zink_set_framebuffer_state
;
1079 ctx
->base
.set_stencil_ref
= zink_set_stencil_ref
;
1080 ctx
->base
.set_clip_state
= zink_set_clip_state
;
1081 ctx
->base
.set_blend_color
= zink_set_blend_color
;
1083 ctx
->base
.set_sample_mask
= zink_set_sample_mask
;
1085 ctx
->base
.clear
= zink_clear
;
1086 ctx
->base
.draw_vbo
= zink_draw_vbo
;
1087 ctx
->base
.flush
= zink_flush
;
1089 ctx
->base
.resource_copy_region
= zink_resource_copy_region
;
1090 ctx
->base
.blit
= zink_blit
;
1091 ctx
->base
.create_stream_output_target
= zink_create_stream_output_target
;
1092 ctx
->base
.stream_output_target_destroy
= zink_stream_output_target_destroy
;
1094 ctx
->base
.set_stream_output_targets
= zink_set_stream_output_targets
;
1095 ctx
->base
.flush_resource
= zink_flush_resource
;
1096 zink_context_surface_init(&ctx
->base
);
1097 zink_context_resource_init(&ctx
->base
);
1098 zink_context_query_init(&ctx
->base
);
1100 slab_create_child(&ctx
->transfer_pool
, &screen
->transfer_pool
);
1102 ctx
->base
.stream_uploader
= u_upload_create_default(&ctx
->base
);
1103 ctx
->base
.const_uploader
= ctx
->base
.stream_uploader
;
1105 int prim_hwsupport
= 1 << PIPE_PRIM_POINTS
|
1106 1 << PIPE_PRIM_LINES
|
1107 1 << PIPE_PRIM_LINE_STRIP
|
1108 1 << PIPE_PRIM_TRIANGLES
|
1109 1 << PIPE_PRIM_TRIANGLE_STRIP
|
1110 1 << PIPE_PRIM_TRIANGLE_FAN
;
1112 ctx
->primconvert
= util_primconvert_create(&ctx
->base
, prim_hwsupport
);
1113 if (!ctx
->primconvert
)
1116 ctx
->blitter
= util_blitter_create(&ctx
->base
);
1120 VkCommandPoolCreateInfo cpci
= {};
1121 cpci
.sType
= VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO
;
1122 cpci
.queueFamilyIndex
= screen
->gfx_queue
;
1123 cpci
.flags
= VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
;
1124 if (vkCreateCommandPool(screen
->dev
, &cpci
, NULL
, &ctx
->cmdpool
) != VK_SUCCESS
)
1127 VkCommandBufferAllocateInfo cbai
= {};
1128 cbai
.sType
= VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO
;
1129 cbai
.commandPool
= ctx
->cmdpool
;
1130 cbai
.level
= VK_COMMAND_BUFFER_LEVEL_PRIMARY
;
1131 cbai
.commandBufferCount
= 1;
1133 VkDescriptorPoolSize sizes
[] = {
1134 {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
, ZINK_BATCH_DESC_SIZE
},
1135 {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
, ZINK_BATCH_DESC_SIZE
}
1137 VkDescriptorPoolCreateInfo dpci
= {};
1138 dpci
.sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
;
1139 dpci
.pPoolSizes
= sizes
;
1140 dpci
.poolSizeCount
= ARRAY_SIZE(sizes
);
1141 dpci
.flags
= VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
;
1142 dpci
.maxSets
= ZINK_BATCH_DESC_SIZE
;
1144 for (int i
= 0; i
< ARRAY_SIZE(ctx
->batches
); ++i
) {
1145 if (vkAllocateCommandBuffers(screen
->dev
, &cbai
, &ctx
->batches
[i
].cmdbuf
) != VK_SUCCESS
)
1148 ctx
->batches
[i
].resources
= _mesa_set_create(NULL
, _mesa_hash_pointer
,
1149 _mesa_key_pointer_equal
);
1150 ctx
->batches
[i
].sampler_views
= _mesa_set_create(NULL
,
1152 _mesa_key_pointer_equal
);
1153 ctx
->batches
[i
].programs
= _mesa_set_create(NULL
,
1155 _mesa_key_pointer_equal
);
1157 if (!ctx
->batches
[i
].resources
|| !ctx
->batches
[i
].sampler_views
)
1160 util_dynarray_init(&ctx
->batches
[i
].zombie_samplers
, NULL
);
1162 if (vkCreateDescriptorPool(screen
->dev
, &dpci
, 0,
1163 &ctx
->batches
[i
].descpool
) != VK_SUCCESS
)
1167 vkGetDeviceQueue(screen
->dev
, screen
->gfx_queue
, 0, &ctx
->queue
);
1169 ctx
->program_cache
= _mesa_hash_table_create(NULL
,
1171 equals_gfx_program
);
1172 ctx
->render_pass_cache
= _mesa_hash_table_create(NULL
,
1173 hash_render_pass_state
,
1174 equals_render_pass_state
);
1175 if (!ctx
->program_cache
|| !ctx
->render_pass_cache
)
1178 const uint8_t data
[] = { 0 };
1179 ctx
->dummy_buffer
= pipe_buffer_create_with_data(&ctx
->base
,
1180 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_IMMUTABLE
, sizeof(data
), data
);
1181 if (!ctx
->dummy_buffer
)
1184 /* start the first batch */
1185 zink_start_batch(ctx
, zink_curr_batch(ctx
));
1191 vkDestroyCommandPool(screen
->dev
, ctx
->cmdpool
, NULL
);