6e5f969fcdc522c45b4537a21ae342a71364af2b
[mesa.git] / src / gallium / drivers / zink / zink_screen.c
1 /*
2 * Copyright 2018 Collabora Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "zink_screen.h"
25
26 #include "zink_compiler.h"
27 #include "zink_context.h"
28 #include "zink_fence.h"
29 #include "zink_public.h"
30 #include "zink_resource.h"
31
32 #include "os/os_process.h"
33 #include "util/u_debug.h"
34 #include "util/format/u_format.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_screen.h"
38 #include "util/u_string.h"
39
40 #include "frontend/sw_winsys.h"
41
42 static const struct debug_named_value
43 debug_options[] = {
44 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
45 { "spirv", ZINK_DEBUG_SPIRV, "Dump SPIR-V during program compile" },
46 { "tgsi", ZINK_DEBUG_TGSI, "Dump TGSI during program compile" },
47 DEBUG_NAMED_VALUE_END
48 };
49
50 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", debug_options, 0)
51
52 uint32_t
53 zink_debug;
54
55 static const char *
56 zink_get_vendor(struct pipe_screen *pscreen)
57 {
58 return "Collabora Ltd";
59 }
60
61 static const char *
62 zink_get_device_vendor(struct pipe_screen *pscreen)
63 {
64 struct zink_screen *screen = zink_screen(pscreen);
65 static char buf[1000];
66 snprintf(buf, sizeof(buf), "Unknown (vendor-id: 0x%04x)", screen->props.vendorID);
67 return buf;
68 }
69
70 static const char *
71 zink_get_name(struct pipe_screen *pscreen)
72 {
73 struct zink_screen *screen = zink_screen(pscreen);
74 static char buf[1000];
75 snprintf(buf, sizeof(buf), "zink (%s)", screen->props.deviceName);
76 return buf;
77 }
78
79 static int
80 get_video_mem(struct zink_screen *screen)
81 {
82 VkDeviceSize size = 0;
83 for (uint32_t i = 0; i < screen->mem_props.memoryHeapCount; ++i) {
84 if (screen->mem_props.memoryHeaps[i].flags &
85 VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
86 size += screen->mem_props.memoryHeaps[i].size;
87 }
88 return (int)(size >> 20);
89 }
90
91 static int
92 zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
93 {
94 struct zink_screen *screen = zink_screen(pscreen);
95
96 switch (param) {
97 case PIPE_CAP_NPOT_TEXTURES:
98 return 1;
99
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 if (!screen->feats.dualSrcBlend)
102 return 0;
103 return screen->props.limits.maxFragmentDualSrcAttachments;
104
105 case PIPE_CAP_POINT_SPRITE:
106 return 1;
107
108 case PIPE_CAP_MAX_RENDER_TARGETS:
109 return screen->props.limits.maxColorAttachments;
110
111 case PIPE_CAP_OCCLUSION_QUERY:
112 return 1;
113
114 #if 0 /* TODO: Enable me */
115 case PIPE_CAP_QUERY_TIME_ELAPSED:
116 return 1;
117 #endif
118
119 case PIPE_CAP_TEXTURE_MULTISAMPLE:
120 return 1;
121
122 case PIPE_CAP_TEXTURE_SWIZZLE:
123 return 1;
124
125 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
126 return screen->props.limits.maxImageDimension2D;
127 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
128 return 1 + util_logbase2(screen->props.limits.maxImageDimension3D);
129 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
130 return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
131
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
134 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
135 case PIPE_CAP_VERTEX_SHADER_SATURATE:
136 return 1;
137
138 case PIPE_CAP_INDEP_BLEND_ENABLE:
139 case PIPE_CAP_INDEP_BLEND_FUNC:
140 return 1;
141
142 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
143 return screen->have_EXT_transform_feedback ? screen->tf_props.maxTransformFeedbackBuffers : 0;
144 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
145 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
146 return 1;
147
148 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
149 return screen->props.limits.maxImageArrayLayers;
150
151 #if 0 /* TODO: Enable me */
152 case PIPE_CAP_DEPTH_CLIP_DISABLE:
153 return 0;
154 #endif
155
156 case PIPE_CAP_TGSI_INSTANCEID:
157 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
158 case PIPE_CAP_SEAMLESS_CUBE_MAP:
159 return 1;
160
161 case PIPE_CAP_MIN_TEXEL_OFFSET:
162 return screen->props.limits.minTexelOffset;
163 case PIPE_CAP_MAX_TEXEL_OFFSET:
164 return screen->props.limits.maxTexelOffset;
165
166 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
167 return 1;
168
169 case PIPE_CAP_CONDITIONAL_RENDER:
170 return screen->have_EXT_conditional_rendering;
171
172 case PIPE_CAP_GLSL_FEATURE_LEVEL:
173 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
174 return 130;
175
176 #if 0 /* TODO: Enable me */
177 case PIPE_CAP_COMPUTE:
178 return 1;
179 #endif
180
181 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
182 return screen->props.limits.minUniformBufferOffsetAlignment;
183
184 #if 0 /* TODO: Enable me */
185 case PIPE_CAP_QUERY_TIMESTAMP:
186 return 1;
187 #endif
188
189 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
190 return screen->props.limits.minMemoryMapAlignment;
191
192 case PIPE_CAP_CUBE_MAP_ARRAY:
193 return screen->feats.imageCubeArray;
194
195 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
196 return 1;
197
198 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
199 return screen->props.limits.minTexelBufferOffsetAlignment;
200
201 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
202 return 0; /* unsure */
203
204 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
205 return screen->props.limits.maxTexelBufferElements;
206
207 case PIPE_CAP_ENDIANNESS:
208 return PIPE_ENDIAN_NATIVE; /* unsure */
209
210 case PIPE_CAP_MAX_VIEWPORTS:
211 return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
212
213 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
214 return 1;
215
216 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
217 return screen->props.limits.maxGeometryOutputVertices;
218 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
219 return screen->props.limits.maxGeometryOutputComponents;
220
221 #if 0 /* TODO: Enable me. Enables ARB_texture_gather */
222 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
223 return 4;
224 #endif
225
226 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
227 return screen->props.limits.minTexelGatherOffset;
228 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
229 return screen->props.limits.maxTexelGatherOffset;
230
231 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
232 return 1;
233
234 case PIPE_CAP_VENDOR_ID:
235 return screen->props.vendorID;
236 case PIPE_CAP_DEVICE_ID:
237 return screen->props.deviceID;
238
239 case PIPE_CAP_ACCELERATED:
240 return 1;
241 case PIPE_CAP_VIDEO_MEMORY:
242 return get_video_mem(screen);
243 case PIPE_CAP_UMA:
244 return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
245
246 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
247 return screen->props.limits.maxVertexInputBindingStride;
248
249 #if 0 /* TODO: Enable me */
250 case PIPE_CAP_SAMPLER_VIEW_TARGET:
251 return 1;
252 #endif
253
254 #if 0 /* TODO: Enable me */
255 case PIPE_CAP_CLIP_HALFZ:
256 return 1;
257 #endif
258
259 #if 0 /* TODO: Enable me */
260 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
261 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
262 return 1;
263 #endif
264
265 case PIPE_CAP_SHAREABLE_SHADERS:
266 return 1;
267
268 #if 0 /* TODO: Enable me. Enables GL_ARB_shader_storage_buffer_object */
269 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
270 return screen->props.limits.minStorageBufferOffsetAlignment;
271 #endif
272
273 case PIPE_CAP_PCI_GROUP:
274 case PIPE_CAP_PCI_BUS:
275 case PIPE_CAP_PCI_DEVICE:
276 case PIPE_CAP_PCI_FUNCTION:
277 return 0; /* TODO: figure these out */
278
279 case PIPE_CAP_CULL_DISTANCE:
280 return screen->feats.shaderCullDistance;
281
282 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
283 return screen->props.limits.viewportSubPixelBits;
284
285 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
286 return 0; /* not sure */
287
288 case PIPE_CAP_MAX_GS_INVOCATIONS:
289 return 0; /* not implemented */
290
291 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
292 return screen->props.limits.maxDescriptorSetStorageBuffers;
293
294 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
295 return screen->props.limits.maxStorageBufferRange; /* unsure */
296
297 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
298 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
299 return 1;
300
301 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
302 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
303 return 0;
304
305 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
306 return 0;
307
308 case PIPE_CAP_NIR_COMPACT_ARRAYS:
309 return 1;
310
311 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
312 return 1;
313
314 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
315 return 1;
316
317 case PIPE_CAP_FLATSHADE:
318 case PIPE_CAP_ALPHA_TEST:
319 case PIPE_CAP_CLIP_PLANES:
320 case PIPE_CAP_POINT_SIZE_FIXED:
321 case PIPE_CAP_TWO_SIDED_COLOR:
322 return 0;
323
324 case PIPE_CAP_DMABUF:
325 return screen->have_KHR_external_memory_fd;
326
327 default:
328 return u_pipe_screen_get_param_defaults(pscreen, param);
329 }
330 }
331
332 static float
333 zink_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
334 {
335 struct zink_screen *screen = zink_screen(pscreen);
336
337 switch (param) {
338 case PIPE_CAPF_MAX_LINE_WIDTH:
339 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
340 return screen->props.limits.lineWidthRange[1];
341
342 case PIPE_CAPF_MAX_POINT_WIDTH:
343 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
344 return screen->props.limits.pointSizeRange[1];
345
346 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
347 return screen->props.limits.maxSamplerAnisotropy;
348
349 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
350 return screen->props.limits.maxSamplerLodBias;
351
352 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
353 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
354 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
355 return 0.0f; /* not implemented */
356 }
357
358 /* should only get here on unhandled cases */
359 return 0.0;
360 }
361
362 static int
363 zink_get_shader_param(struct pipe_screen *pscreen,
364 enum pipe_shader_type shader,
365 enum pipe_shader_cap param)
366 {
367 struct zink_screen *screen = zink_screen(pscreen);
368
369 switch (param) {
370 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
371 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
372 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
373 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
374 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
375 if (shader == PIPE_SHADER_VERTEX ||
376 shader == PIPE_SHADER_FRAGMENT)
377 return INT_MAX;
378 return 0;
379
380 case PIPE_SHADER_CAP_MAX_INPUTS:
381 switch (shader) {
382 case PIPE_SHADER_VERTEX:
383 return MIN2(screen->props.limits.maxVertexInputAttributes,
384 PIPE_MAX_SHADER_INPUTS);
385 case PIPE_SHADER_FRAGMENT:
386 return MIN2(screen->props.limits.maxFragmentInputComponents / 4,
387 PIPE_MAX_SHADER_INPUTS);
388 default:
389 return 0; /* unsupported stage */
390 }
391
392 case PIPE_SHADER_CAP_MAX_OUTPUTS:
393 switch (shader) {
394 case PIPE_SHADER_VERTEX:
395 return MIN2(screen->props.limits.maxVertexOutputComponents / 4,
396 PIPE_MAX_SHADER_OUTPUTS);
397 case PIPE_SHADER_FRAGMENT:
398 return MIN2(screen->props.limits.maxColorAttachments,
399 PIPE_MAX_SHADER_OUTPUTS);
400 default:
401 return 0; /* unsupported stage */
402 }
403
404 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
405 switch (shader) {
406 case PIPE_SHADER_VERTEX:
407 case PIPE_SHADER_FRAGMENT:
408 /* this might be a bit simplistic... */
409 return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
410 PIPE_MAX_SAMPLERS);
411 default:
412 return 0; /* unsupported stage */
413 }
414
415 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
416 return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
417
418 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
419 return screen->props.limits.maxPerStageDescriptorUniformBuffers;
420
421 case PIPE_SHADER_CAP_MAX_TEMPS:
422 return INT_MAX;
423
424 case PIPE_SHADER_CAP_INTEGERS:
425 return 1;
426
427 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
428 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
429 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
430 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
431 case PIPE_SHADER_CAP_SUBROUTINES:
432 case PIPE_SHADER_CAP_INT64_ATOMICS:
433 case PIPE_SHADER_CAP_FP16:
434 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
435 case PIPE_SHADER_CAP_INT16:
436 return 0; /* not implemented */
437
438 case PIPE_SHADER_CAP_PREFERRED_IR:
439 return PIPE_SHADER_IR_NIR;
440
441 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
442 return 0; /* not implemented */
443
444 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
445 return MIN2(screen->props.limits.maxPerStageDescriptorSampledImages,
446 PIPE_MAX_SHADER_SAMPLER_VIEWS);
447
448 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
451 return 0; /* not implemented */
452
453 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
454 return 0; /* no idea */
455
456 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
457 return 32; /* arbitrary */
458
459 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
460 /* TODO: this limitation is dumb, and will need some fixes in mesa */
461 return MIN2(screen->props.limits.maxPerStageDescriptorStorageBuffers, 8);
462
463 case PIPE_SHADER_CAP_SUPPORTED_IRS:
464 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
465
466 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
467 #if 0 /* TODO: needs compiler support */
468 return MIN2(screen->props.limits.maxPerStageDescriptorStorageImages,
469 PIPE_MAX_SHADER_IMAGES);
470 #else
471 return 0;
472 #endif
473
474 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
475 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
476 return 0; /* unsure */
477
478 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
479 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
480 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
481 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
482 return 0; /* not implemented */
483 }
484
485 /* should only get here on unhandled cases */
486 return 0;
487 }
488
489 static VkSampleCountFlagBits
490 vk_sample_count_flags(uint32_t sample_count)
491 {
492 switch (sample_count) {
493 case 1: return VK_SAMPLE_COUNT_1_BIT;
494 case 2: return VK_SAMPLE_COUNT_2_BIT;
495 case 4: return VK_SAMPLE_COUNT_4_BIT;
496 case 8: return VK_SAMPLE_COUNT_8_BIT;
497 case 16: return VK_SAMPLE_COUNT_16_BIT;
498 case 32: return VK_SAMPLE_COUNT_32_BIT;
499 case 64: return VK_SAMPLE_COUNT_64_BIT;
500 default:
501 return 0;
502 }
503 }
504
505 static bool
506 zink_is_format_supported(struct pipe_screen *pscreen,
507 enum pipe_format format,
508 enum pipe_texture_target target,
509 unsigned sample_count,
510 unsigned storage_sample_count,
511 unsigned bind)
512 {
513 struct zink_screen *screen = zink_screen(pscreen);
514
515 if (format == PIPE_FORMAT_NONE)
516 return screen->props.limits.framebufferNoAttachmentsSampleCounts &
517 vk_sample_count_flags(sample_count);
518
519 VkFormat vkformat = zink_get_format(screen, format);
520 if (vkformat == VK_FORMAT_UNDEFINED)
521 return false;
522
523 if (sample_count >= 1) {
524 VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
525 if (!sample_mask)
526 return false;
527 const struct util_format_description *desc = util_format_description(format);
528 if (util_format_is_depth_or_stencil(format)) {
529 if (util_format_has_depth(desc)) {
530 if (bind & PIPE_BIND_DEPTH_STENCIL &&
531 (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
532 return false;
533 if (bind & PIPE_BIND_SAMPLER_VIEW &&
534 (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
535 return false;
536 }
537 if (util_format_has_stencil(desc)) {
538 if (bind & PIPE_BIND_DEPTH_STENCIL &&
539 (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
540 return false;
541 if (bind & PIPE_BIND_SAMPLER_VIEW &&
542 (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
543 return false;
544 }
545 } else if (util_format_is_pure_integer(format)) {
546 if (bind & PIPE_BIND_RENDER_TARGET &&
547 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
548 return false;
549 if (bind & PIPE_BIND_SAMPLER_VIEW &&
550 !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
551 return false;
552 } else {
553 if (bind & PIPE_BIND_RENDER_TARGET &&
554 !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
555 return false;
556 if (bind & PIPE_BIND_SAMPLER_VIEW &&
557 !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
558 return false;
559 }
560 }
561
562 VkFormatProperties props;
563 vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
564
565 if (target == PIPE_BUFFER) {
566 if (bind & PIPE_BIND_VERTEX_BUFFER &&
567 !(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
568 return false;
569 } else {
570 /* all other targets are texture-targets */
571 if (bind & PIPE_BIND_RENDER_TARGET &&
572 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
573 return false;
574
575 if (bind & PIPE_BIND_BLENDABLE &&
576 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
577 return false;
578
579 if (bind & PIPE_BIND_SAMPLER_VIEW &&
580 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
581 return false;
582
583 if (bind & PIPE_BIND_DEPTH_STENCIL &&
584 !(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
585 return false;
586 }
587
588 if (util_format_is_compressed(format)) {
589 const struct util_format_description *desc = util_format_description(format);
590 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
591 !screen->feats.textureCompressionBC)
592 return false;
593 }
594
595 return true;
596 }
597
598 static void
599 zink_destroy_screen(struct pipe_screen *pscreen)
600 {
601 struct zink_screen *screen = zink_screen(pscreen);
602 slab_destroy_parent(&screen->transfer_pool);
603 FREE(screen);
604 }
605
606 static VkInstance
607 create_instance()
608 {
609 VkApplicationInfo ai = {};
610 ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
611
612 char proc_name[128];
613 if (os_get_process_name(proc_name, ARRAY_SIZE(proc_name)))
614 ai.pApplicationName = proc_name;
615 else
616 ai.pApplicationName = "unknown";
617
618 ai.pEngineName = "mesa zink";
619 ai.apiVersion = VK_API_VERSION_1_0;
620
621 const char *extensions[] = {
622 VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
623 VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME,
624 };
625
626 VkInstanceCreateInfo ici = {};
627 ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
628 ici.pApplicationInfo = &ai;
629 ici.ppEnabledExtensionNames = extensions;
630 ici.enabledExtensionCount = ARRAY_SIZE(extensions);
631
632 VkInstance instance = VK_NULL_HANDLE;
633 VkResult err = vkCreateInstance(&ici, NULL, &instance);
634 if (err != VK_SUCCESS)
635 return VK_NULL_HANDLE;
636
637 return instance;
638 }
639
640 static VkPhysicalDevice
641 choose_pdev(const VkInstance instance)
642 {
643 uint32_t i, pdev_count;
644 VkPhysicalDevice *pdevs, pdev;
645 vkEnumeratePhysicalDevices(instance, &pdev_count, NULL);
646 assert(pdev_count > 0);
647
648 pdevs = malloc(sizeof(*pdevs) * pdev_count);
649 vkEnumeratePhysicalDevices(instance, &pdev_count, pdevs);
650 assert(pdev_count > 0);
651
652 pdev = pdevs[0];
653 for (i = 0; i < pdev_count; ++i) {
654 VkPhysicalDeviceProperties props;
655 vkGetPhysicalDeviceProperties(pdevs[i], &props);
656 if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
657 pdev = pdevs[i];
658 break;
659 }
660 }
661 free(pdevs);
662 return pdev;
663 }
664
665 static uint32_t
666 find_gfx_queue(const VkPhysicalDevice pdev)
667 {
668 uint32_t num_queues;
669 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, NULL);
670 assert(num_queues > 0);
671
672 VkQueueFamilyProperties *props = malloc(sizeof(*props) * num_queues);
673 vkGetPhysicalDeviceQueueFamilyProperties(pdev, &num_queues, props);
674
675 for (uint32_t i = 0; i < num_queues; i++) {
676 if (props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
677 free(props);
678 return i;
679 }
680 }
681
682 return UINT32_MAX;
683 }
684
685 static void
686 zink_flush_frontbuffer(struct pipe_screen *pscreen,
687 struct pipe_resource *pres,
688 unsigned level, unsigned layer,
689 void *winsys_drawable_handle,
690 struct pipe_box *sub_box)
691 {
692 struct zink_screen *screen = zink_screen(pscreen);
693 struct sw_winsys *winsys = screen->winsys;
694 struct zink_resource *res = zink_resource(pres);
695
696 if (!winsys)
697 return;
698 void *map = winsys->displaytarget_map(winsys, res->dt, 0);
699
700 if (map) {
701 VkImageSubresource isr = {};
702 isr.aspectMask = res->aspect;
703 isr.mipLevel = level;
704 isr.arrayLayer = layer;
705 VkSubresourceLayout layout;
706 vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &layout);
707
708 void *ptr;
709 VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
710 if (result != VK_SUCCESS) {
711 debug_printf("failed to map memory for display\n");
712 return;
713 }
714 for (int i = 0; i < pres->height0; ++i) {
715 uint8_t *src = (uint8_t *)ptr + i * layout.rowPitch;
716 uint8_t *dst = (uint8_t *)map + i * res->dt_stride;
717 memcpy(dst, src, res->dt_stride);
718 }
719 vkUnmapMemory(screen->dev, res->mem);
720 }
721
722 winsys->displaytarget_unmap(winsys, res->dt);
723
724 assert(res->dt);
725 if (res->dt)
726 winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
727 }
728
729 static bool
730 load_device_extensions(struct zink_screen *screen)
731 {
732 #define GET_PROC_ADDR(x) do { \
733 screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
734 if (!screen->vk_##x) \
735 return false; \
736 } while (0)
737 if (screen->have_EXT_transform_feedback) {
738 GET_PROC_ADDR(CmdBindTransformFeedbackBuffersEXT);
739 GET_PROC_ADDR(CmdBeginTransformFeedbackEXT);
740 GET_PROC_ADDR(CmdEndTransformFeedbackEXT);
741 GET_PROC_ADDR(CmdBeginQueryIndexedEXT);
742 GET_PROC_ADDR(CmdEndQueryIndexedEXT);
743 GET_PROC_ADDR(CmdDrawIndirectByteCountEXT);
744 }
745 if (screen->have_KHR_external_memory_fd)
746 GET_PROC_ADDR(GetMemoryFdKHR);
747
748 if (screen->have_EXT_conditional_rendering) {
749 GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
750 GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
751 }
752
753 #undef GET_PROC_ADDR
754
755 return true;
756 }
757
758 static struct pipe_screen *
759 zink_internal_create_screen(struct sw_winsys *winsys, int fd)
760 {
761 struct zink_screen *screen = CALLOC_STRUCT(zink_screen);
762 bool have_tf_ext = false, have_cond_render_ext = false;
763 if (!screen)
764 return NULL;
765
766 zink_debug = debug_get_option_zink_debug();
767
768 screen->instance = create_instance();
769 screen->pdev = choose_pdev(screen->instance);
770 screen->gfx_queue = find_gfx_queue(screen->pdev);
771
772 vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
773
774 screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
775 VK_FORMAT_X8_D24_UNORM_PACK32);
776 screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
777 VK_FORMAT_D24_UNORM_S8_UINT);
778
779 uint32_t num_extensions = 0;
780 if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
781 &num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
782 VkExtensionProperties *extensions = MALLOC(sizeof(VkExtensionProperties) *
783 num_extensions);
784 if (extensions) {
785 vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
786 &num_extensions, extensions);
787
788 for (uint32_t i = 0; i < num_extensions; ++i) {
789 if (!strcmp(extensions[i].extensionName,
790 VK_KHR_MAINTENANCE1_EXTENSION_NAME))
791 screen->have_KHR_maintenance1 = true;
792 if (!strcmp(extensions[i].extensionName,
793 VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
794 screen->have_KHR_external_memory_fd = true;
795 if (!strcmp(extensions[i].extensionName,
796 VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
797 have_cond_render_ext = true;
798 if (!strcmp(extensions[i].extensionName,
799 VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME))
800 have_tf_ext = true;
801
802 }
803 FREE(extensions);
804 }
805 }
806 VkPhysicalDeviceFeatures2 feats = {};
807 VkPhysicalDeviceTransformFeedbackFeaturesEXT tf_feats = {};
808 VkPhysicalDeviceConditionalRenderingFeaturesEXT cond_render_feats = {};
809
810 feats.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
811 if (have_tf_ext) {
812 tf_feats.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
813 tf_feats.pNext = feats.pNext;
814 feats.pNext = &tf_feats;
815 }
816 if (have_cond_render_ext) {
817 cond_render_feats.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT;
818 cond_render_feats.pNext = feats.pNext;
819 feats.pNext = &cond_render_feats;
820 }
821 vkGetPhysicalDeviceFeatures2(screen->pdev, &feats);
822 memcpy(&screen->feats, &feats.features, sizeof(screen->feats));
823 if (have_tf_ext && tf_feats.transformFeedback)
824 screen->have_EXT_transform_feedback = true;
825 if (have_cond_render_ext && cond_render_feats.conditionalRendering)
826 screen->have_EXT_conditional_rendering = true;
827
828 VkPhysicalDeviceProperties2 props = {};
829 props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
830 if (screen->have_EXT_transform_feedback) {
831 screen->tf_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
832 screen->tf_props.pNext = NULL;
833 props.pNext = &screen->tf_props;
834 }
835 vkGetPhysicalDeviceProperties2(screen->pdev, &props);
836 memcpy(&screen->props, &props.properties, sizeof(screen->props));
837
838 if (!screen->have_KHR_maintenance1) {
839 debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
840 goto fail;
841 }
842
843 VkDeviceQueueCreateInfo qci = {};
844 float dummy = 0.0f;
845 qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
846 qci.queueFamilyIndex = screen->gfx_queue;
847 qci.queueCount = 1;
848 qci.pQueuePriorities = &dummy;
849
850 VkDeviceCreateInfo dci = {};
851 dci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
852 dci.queueCreateInfoCount = 1;
853 dci.pQueueCreateInfos = &qci;
854 /* extensions don't have bool members in pEnabledFeatures.
855 * this requires us to pass the whole VkPhysicalDeviceFeatures2 struct
856 */
857 dci.pNext = &feats;
858 const char *extensions[5] = {
859 VK_KHR_MAINTENANCE1_EXTENSION_NAME,
860 };
861 num_extensions = 1;
862
863 if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
864 debug_printf("ZINK: KHR_external_memory_fd required!\n");
865 goto fail;
866 }
867
868 if (screen->have_KHR_external_memory_fd) {
869 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
870 extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
871 }
872
873 if (screen->have_EXT_conditional_rendering)
874 extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
875
876 if (screen->have_EXT_transform_feedback)
877 extensions[num_extensions++] = VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME;
878 assert(num_extensions <= ARRAY_SIZE(extensions));
879
880 dci.ppEnabledExtensionNames = extensions;
881 dci.enabledExtensionCount = num_extensions;
882 if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
883 goto fail;
884
885 if (!load_device_extensions(screen))
886 goto fail;
887
888 screen->winsys = winsys;
889
890 screen->base.get_name = zink_get_name;
891 screen->base.get_vendor = zink_get_vendor;
892 screen->base.get_device_vendor = zink_get_device_vendor;
893 screen->base.get_param = zink_get_param;
894 screen->base.get_paramf = zink_get_paramf;
895 screen->base.get_shader_param = zink_get_shader_param;
896 screen->base.get_compiler_options = zink_get_compiler_options;
897 screen->base.is_format_supported = zink_is_format_supported;
898 screen->base.context_create = zink_context_create;
899 screen->base.flush_frontbuffer = zink_flush_frontbuffer;
900 screen->base.destroy = zink_destroy_screen;
901
902 zink_screen_resource_init(&screen->base);
903 zink_screen_fence_init(&screen->base);
904
905 slab_create_parent(&screen->transfer_pool, sizeof(struct zink_transfer), 16);
906
907 return &screen->base;
908
909 fail:
910 FREE(screen);
911 return NULL;
912 }
913
914 struct pipe_screen *
915 zink_create_screen(struct sw_winsys *winsys)
916 {
917 return zink_internal_create_screen(winsys, -1);
918 }
919
920 struct pipe_screen *
921 zink_drm_create_screen(int fd)
922 {
923 return zink_internal_create_screen(NULL, fd);
924 }