gallium: rename 'state tracker' to 'frontend'
[mesa.git] / src / gallium / frontends / nine / adapter9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_ADAPTER9_H_
24 #define _NINE_ADAPTER9_H_
25
26 #include "iunknown.h"
27
28 #include "d3dadapter/d3dadapter9.h"
29
30 struct pipe_screen;
31 struct pipe_resource;
32
33 struct d3dadapter9_context
34 {
35 struct pipe_screen *hal, *ref;
36 D3DADAPTER_IDENTIFIER9 identifier;
37 BOOL linear_framebuffer;
38 BOOL throttling;
39 int throttling_value;
40 int vblank_mode;
41 BOOL thread_submit;
42 BOOL discard_delayed_release;
43 BOOL tearfree_discard;
44 int csmt_force;
45 BOOL dynamic_texture_workaround;
46 BOOL shader_inline_constants;
47
48 void (*destroy)( struct d3dadapter9_context *ctx );
49 };
50
51 struct NineAdapter9
52 {
53 struct NineUnknown base;
54
55 struct d3dadapter9_context *ctx;
56 };
57 static inline struct NineAdapter9 *
58 NineAdapter9( void *data )
59 {
60 return (struct NineAdapter9 *)data;
61 }
62
63 HRESULT
64 NineAdapter9_new( struct d3dadapter9_context *pCTX,
65 struct NineAdapter9 **ppOut );
66
67 HRESULT
68 NineAdapter9_ctor( struct NineAdapter9 *This,
69 struct NineUnknownParams *pParams,
70 struct d3dadapter9_context *pCTX );
71
72 void
73 NineAdapter9_dtor( struct NineAdapter9 *This );
74
75 HRESULT NINE_WINAPI
76 NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
77 DWORD Flags,
78 D3DADAPTER_IDENTIFIER9 *pIdentifier );
79
80 HRESULT NINE_WINAPI
81 NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
82 D3DDEVTYPE DevType,
83 D3DFORMAT AdapterFormat,
84 D3DFORMAT BackBufferFormat,
85 BOOL bWindowed );
86
87 HRESULT NINE_WINAPI
88 NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
89 D3DDEVTYPE DeviceType,
90 D3DFORMAT AdapterFormat,
91 DWORD Usage,
92 D3DRESOURCETYPE RType,
93 D3DFORMAT CheckFormat );
94
95 HRESULT NINE_WINAPI
96 NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
97 D3DDEVTYPE DeviceType,
98 D3DFORMAT SurfaceFormat,
99 BOOL Windowed,
100 D3DMULTISAMPLE_TYPE MultiSampleType,
101 DWORD *pQualityLevels );
102
103 HRESULT NINE_WINAPI
104 NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
105 D3DDEVTYPE DeviceType,
106 D3DFORMAT AdapterFormat,
107 D3DFORMAT RenderTargetFormat,
108 D3DFORMAT DepthStencilFormat );
109
110 HRESULT NINE_WINAPI
111 NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
112 D3DDEVTYPE DeviceType,
113 D3DFORMAT SourceFormat,
114 D3DFORMAT TargetFormat );
115
116 HRESULT NINE_WINAPI
117 NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
118 D3DDEVTYPE DeviceType,
119 D3DCAPS9 *pCaps );
120
121 HRESULT NINE_WINAPI
122 NineAdapter9_CreateDevice( struct NineAdapter9 *This,
123 UINT RealAdapter,
124 D3DDEVTYPE DeviceType,
125 HWND hFocusWindow,
126 DWORD BehaviorFlags,
127 D3DPRESENT_PARAMETERS *pPresentationParameters,
128 IDirect3D9 *pD3D9,
129 ID3DPresentGroup *pPresentationGroup,
130 IDirect3DDevice9 **ppReturnedDeviceInterface );
131
132 HRESULT NINE_WINAPI
133 NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
134 UINT RealAdapter,
135 D3DDEVTYPE DeviceType,
136 HWND hFocusWindow,
137 DWORD BehaviorFlags,
138 D3DPRESENT_PARAMETERS *pPresentationParameters,
139 D3DDISPLAYMODEEX *pFullscreenDisplayMode,
140 IDirect3D9Ex *pD3D9Ex,
141 ID3DPresentGroup *pPresentationGroup,
142 IDirect3DDevice9Ex **ppReturnedDeviceInterface );
143
144 #endif /* _NINE_ADAPTER9_H_ */