glsl,driconf: add allow_glsl_120_subset_in_110 for SPECviewperf13
[mesa.git] / src / gallium / include / frontend / api.h
1 /**********************************************************
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25
26
27 #ifndef _API_H_
28 #define _API_H_
29
30 #include "pipe/p_format.h"
31
32 /**
33 * \file API for communication between gallium frontends and supporting
34 * frontends such as DRI.
35 *
36 * This file defines an API to be implemented by both gallium frontends and
37 * their managers.
38 */
39
40 /**
41 * The supported rendering API.
42 */
43 enum st_api_type {
44 ST_API_OPENGL,
45 ST_API_OPENVG,
46
47 ST_API_COUNT
48 };
49
50 /**
51 * The profile of a context.
52 */
53 enum st_profile_type
54 {
55 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
56 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
57 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
58 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
59 };
60
61 /* for profile_mask in st_api */
62 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
63 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
64 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
65 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
66
67 /**
68 * Optional API features.
69 */
70 enum st_api_feature
71 {
72 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
73 };
74
75 /* for feature_mask in st_api */
76 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
77
78 /**
79 * New context flags for GL 3.0 and beyond.
80 *
81 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
82 * through the \c st_profile_type, not through flags.
83 */
84 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
85 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
86 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
87 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
88 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
89 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
90 #define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6)
91 #define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7)
92
93 /**
94 * Reasons that context creation might fail.
95 */
96 enum st_context_error {
97 ST_CONTEXT_SUCCESS = 0,
98 ST_CONTEXT_ERROR_NO_MEMORY,
99 ST_CONTEXT_ERROR_BAD_API,
100 ST_CONTEXT_ERROR_BAD_VERSION,
101 ST_CONTEXT_ERROR_BAD_FLAG,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105
106 /**
107 * Used in st_context_iface->teximage.
108 */
109 enum st_texture_type {
110 ST_TEXTURE_1D,
111 ST_TEXTURE_2D,
112 ST_TEXTURE_3D,
113 ST_TEXTURE_RECT
114 };
115
116 /**
117 * Available attachments of framebuffer.
118 */
119 enum st_attachment_type {
120 ST_ATTACHMENT_FRONT_LEFT,
121 ST_ATTACHMENT_BACK_LEFT,
122 ST_ATTACHMENT_FRONT_RIGHT,
123 ST_ATTACHMENT_BACK_RIGHT,
124 ST_ATTACHMENT_DEPTH_STENCIL,
125 ST_ATTACHMENT_ACCUM,
126 ST_ATTACHMENT_SAMPLE,
127
128 ST_ATTACHMENT_COUNT,
129 ST_ATTACHMENT_INVALID = -1
130 };
131
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
140
141 /**
142 * Flush flags.
143 */
144 #define ST_FLUSH_FRONT (1 << 0)
145 #define ST_FLUSH_END_OF_FRAME (1 << 1)
146 #define ST_FLUSH_WAIT (1 << 2)
147 #define ST_FLUSH_FENCE_FD (1 << 3)
148
149 /**
150 * Value to st_manager->get_param function.
151 */
152 enum st_manager_param {
153 /**
154 * The DRI frontend on old libGL's doesn't do the right thing
155 * with regards to invalidating the framebuffers.
156 *
157 * For the GL gallium frontend that means that it needs to invalidate
158 * the framebuffer in glViewport itself.
159 */
160 ST_MANAGER_BROKEN_INVALIDATE
161 };
162
163 struct pipe_context;
164 struct pipe_resource;
165 struct pipe_fence_handle;
166 struct util_queue_monitoring;
167
168 /**
169 * Used in st_manager_iface->get_egl_image.
170 */
171 struct st_egl_image
172 {
173 /* this is owned by the caller */
174 struct pipe_resource *texture;
175
176 /* format only differs from texture->format for multi-planar (YUV): */
177 enum pipe_format format;
178
179 unsigned level;
180 unsigned layer;
181 /* GL internal format. */
182 unsigned internalformat;
183 };
184
185 /**
186 * Represent the visual of a framebuffer.
187 */
188 struct st_visual
189 {
190 bool no_config;
191
192 /**
193 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
194 */
195 unsigned buffer_mask;
196
197 /**
198 * Buffer formats. The formats are always set even when the buffer is
199 * not available.
200 */
201 enum pipe_format color_format;
202 enum pipe_format depth_stencil_format;
203 enum pipe_format accum_format;
204 unsigned samples;
205
206 /**
207 * Desired render buffer.
208 */
209 enum st_attachment_type render_buffer;
210 };
211
212
213 /**
214 * Configuration options from driconf
215 */
216 struct st_config_options
217 {
218 bool disable_blend_func_extended;
219 bool disable_glsl_line_continuations;
220 bool disable_arb_gpu_shader5;
221 bool force_glsl_extensions_warn;
222 unsigned force_glsl_version;
223 bool allow_glsl_extension_directive_midshader;
224 bool allow_glsl_120_subset_in_110;
225 bool allow_glsl_builtin_const_expression;
226 bool allow_glsl_relaxed_es;
227 bool allow_glsl_builtin_variable_redeclaration;
228 bool allow_higher_compat_version;
229 bool glsl_zero_init;
230 bool vs_position_always_invariant;
231 bool force_glsl_abs_sqrt;
232 bool allow_glsl_cross_stage_interpolation_mismatch;
233 bool allow_glsl_layout_qualifier_on_function_parameters;
234 bool allow_draw_out_of_order;
235 bool force_integer_tex_nearest;
236 char *force_gl_vendor;
237 unsigned char config_options_sha1[20];
238 };
239
240 /**
241 * Represent the attributes of a context.
242 */
243 struct st_context_attribs
244 {
245 /**
246 * The profile and minimal version to support.
247 *
248 * The valid profiles and versions are rendering API dependent. The latest
249 * version satisfying the request should be returned.
250 */
251 enum st_profile_type profile;
252 int major, minor;
253
254 /** Mask of ST_CONTEXT_FLAG_x bits */
255 unsigned flags;
256
257 /**
258 * The visual of the framebuffers the context will be bound to.
259 */
260 struct st_visual visual;
261
262 /**
263 * Configuration options.
264 */
265 struct st_config_options options;
266 };
267
268 struct st_context_iface;
269 struct st_manager;
270
271 /**
272 * Represent a windowing system drawable.
273 *
274 * The framebuffer is implemented by the frontend manager and
275 * used by gallium frontends.
276 *
277 * Instead of the winsys poking into the frontend context to figure
278 * out what buffers that might be needed in the future by the frontend
279 * context, it calls into the framebuffer to get the textures.
280 *
281 * This structure along with the notify_invalid_framebuffer
282 * allows framebuffers to be shared between different threads
283 * but at the same make the API context free from thread
284 * synchronization primitves, with the exception of a small
285 * atomic flag used for notification of framebuffer dirty status.
286 *
287 * The thread synchronization is put inside the framebuffer
288 * and only called once the framebuffer has become dirty.
289 */
290 struct st_framebuffer_iface
291 {
292 /**
293 * Atomic stamp which changes when framebuffers need to be updated.
294 */
295 int32_t stamp;
296
297 /**
298 * Identifier that uniquely identifies the framebuffer interface object.
299 */
300 uint32_t ID;
301
302 /**
303 * The frontend manager that manages this object.
304 */
305 struct st_manager *state_manager;
306
307 /**
308 * Available for the frontend manager to use.
309 */
310 void *st_manager_private;
311
312 /**
313 * The visual of a framebuffer.
314 */
315 const struct st_visual *visual;
316
317 /**
318 * Flush the front buffer.
319 *
320 * On some window systems, changes to the front buffers are not immediately
321 * visible. They need to be flushed.
322 *
323 * @att is one of the front buffer attachments.
324 */
325 bool (*flush_front)(struct st_context_iface *stctx,
326 struct st_framebuffer_iface *stfbi,
327 enum st_attachment_type statt);
328
329 /**
330 * the gallium frontend asks for the textures it needs.
331 *
332 * It should try to only ask for attachments that it currently renders
333 * to, thus allowing the winsys to delay the allocation of textures not
334 * needed. For example front buffer attachments are not needed if you
335 * only do back buffer rendering.
336 *
337 * The implementor of this function needs to also ensure
338 * thread safty as this call might be done from multiple threads.
339 *
340 * The returned textures are owned by the caller. They should be
341 * unreferenced when no longer used. If this function is called multiple
342 * times with different sets of attachments, those buffers not included in
343 * the last call might be destroyed. This behavior might change in the
344 * future.
345 */
346 bool (*validate)(struct st_context_iface *stctx,
347 struct st_framebuffer_iface *stfbi,
348 const enum st_attachment_type *statts,
349 unsigned count,
350 struct pipe_resource **out);
351 bool (*flush_swapbuffers) (struct st_context_iface *stctx,
352 struct st_framebuffer_iface *stfbi);
353 };
354
355 /**
356 * Represent a rendering context.
357 *
358 * This entity is created from st_api and used by the frontend manager.
359 */
360 struct st_context_iface
361 {
362 /**
363 * Available for the gallium frontend and the manager to use.
364 */
365 void *st_context_private;
366 void *st_manager_private;
367
368 /**
369 * The frontend manager that manages this object.
370 */
371 struct st_manager *state_manager;
372
373 /**
374 * The CSO context associated with this context in case we need to draw
375 * something before swap buffers.
376 */
377 struct cso_context *cso_context;
378
379 /**
380 * The gallium context.
381 */
382 struct pipe_context *pipe;
383
384 /**
385 * Destroy the context.
386 */
387 void (*destroy)(struct st_context_iface *stctxi);
388
389 /**
390 * Flush all drawing from context to the pipe also flushes the pipe.
391 */
392 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
393 struct pipe_fence_handle **fence,
394 void (*notify_before_flush_cb) (void*),
395 void* notify_before_flush_cb_args);
396
397 /**
398 * Replace the texture image of a texture object at the specified level.
399 *
400 * This function is optional.
401 */
402 bool (*teximage)(struct st_context_iface *stctxi,
403 enum st_texture_type target,
404 int level, enum pipe_format internal_format,
405 struct pipe_resource *tex, bool mipmap);
406
407 /**
408 * Used to implement glXCopyContext.
409 */
410 void (*copy)(struct st_context_iface *stctxi,
411 struct st_context_iface *stsrci, unsigned mask);
412
413 /**
414 * Used to implement wglShareLists.
415 */
416 bool (*share)(struct st_context_iface *stctxi,
417 struct st_context_iface *stsrci);
418
419 /**
420 * Start the thread if the API has a worker thread.
421 * Called after the context has been created and fully initialized on both
422 * sides (e.g. st/mesa and st/dri).
423 */
424 void (*start_thread)(struct st_context_iface *stctxi);
425
426 /**
427 * If the API is multithreaded, wait for all queued commands to complete.
428 * Called from the main thread.
429 */
430 void (*thread_finish)(struct st_context_iface *stctxi);
431 };
432
433
434 /**
435 * Represent a frontend manager.
436 *
437 * This interface is implemented by the frontend manager. It corresponds
438 * to a "display" in the window system.
439 */
440 struct st_manager
441 {
442 struct pipe_screen *screen;
443
444 /**
445 * Look up and return the info of an EGLImage.
446 *
447 * This is used to implement for example EGLImageTargetTexture2DOES.
448 * The GLeglImageOES agrument of that call is passed directly to this
449 * function call and the information needed to access this is returned
450 * in the given struct out.
451 *
452 * @smapi: manager owning the caller context
453 * @stctx: caller context
454 * @egl_image: EGLImage that caller recived
455 * @out: return struct filled out with access information.
456 *
457 * This function is optional.
458 */
459 bool (*get_egl_image)(struct st_manager *smapi,
460 void *egl_image,
461 struct st_egl_image *out);
462
463 /**
464 * Query an manager param.
465 */
466 int (*get_param)(struct st_manager *smapi,
467 enum st_manager_param param);
468
469 /**
470 * Call the loader function setBackgroundContext. Called from the worker
471 * thread.
472 */
473 void (*set_background_context)(struct st_context_iface *stctxi,
474 struct util_queue_monitoring *queue_info);
475
476 /**
477 * Destroy any private data used by the frontend manager.
478 */
479 void (*destroy)(struct st_manager *smapi);
480
481 /**
482 * Available for the frontend manager to use.
483 */
484 void *st_manager_private;
485 };
486
487 /**
488 * Represent a rendering API such as OpenGL or OpenVG.
489 *
490 * Implemented by the gallium frontend and used by the frontend manager.
491 */
492 struct st_api
493 {
494 /**
495 * The name of the rendering API. This is informative.
496 */
497 const char *name;
498
499 /**
500 * The supported rendering API.
501 */
502 enum st_api_type api;
503
504 /**
505 * The supported profiles. Tested with ST_PROFILE_*_MASK.
506 */
507 unsigned profile_mask;
508
509 /**
510 * The supported optional features. Tested with ST_FEATURE_*_MASK.
511 */
512 unsigned feature_mask;
513
514 /**
515 * Destroy the API.
516 */
517 void (*destroy)(struct st_api *stapi);
518
519 /**
520 * Query supported OpenGL versions. (if applicable)
521 * The format is (major*10+minor).
522 */
523 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
524 struct st_config_options *options,
525 int *gl_core_version,
526 int *gl_compat_version,
527 int *gl_es1_version,
528 int *gl_es2_version);
529
530 /**
531 * Create a rendering context.
532 */
533 struct st_context_iface *(*create_context)(struct st_api *stapi,
534 struct st_manager *smapi,
535 const struct st_context_attribs *attribs,
536 enum st_context_error *error,
537 struct st_context_iface *stsharei);
538
539 /**
540 * Bind the context to the calling thread with draw and read as drawables.
541 *
542 * The framebuffers might be NULL, or might have different visuals than the
543 * context does.
544 */
545 bool (*make_current)(struct st_api *stapi,
546 struct st_context_iface *stctxi,
547 struct st_framebuffer_iface *stdrawi,
548 struct st_framebuffer_iface *streadi);
549
550 /**
551 * Get the currently bound context in the calling thread.
552 */
553 struct st_context_iface *(*get_current)(struct st_api *stapi);
554
555 /**
556 * Notify the st manager the framebuffer interface object
557 * is no longer valid.
558 */
559 void (*destroy_drawable)(struct st_api *stapi,
560 struct st_framebuffer_iface *stfbi);
561 };
562
563 /**
564 * Return true if the visual has the specified buffers.
565 */
566 static inline bool
567 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
568 {
569 return ((visual->buffer_mask & mask) == mask);
570 }
571
572 #endif /* _API_H_ */