Merge branch 'master' into gallium-sampler-view
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 void (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 void (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71
72 void (*draw_arrays_instanced)(struct pipe_context *pipe,
73 unsigned mode,
74 unsigned start,
75 unsigned count,
76 unsigned startInstance,
77 unsigned instanceCount);
78
79 void (*draw_elements_instanced)(struct pipe_context *pipe,
80 struct pipe_buffer *indexBuffer,
81 unsigned indexSize,
82 unsigned mode,
83 unsigned start,
84 unsigned count,
85 unsigned startInstance,
86 unsigned instanceCount);
87
88 /* XXX: this is (probably) a temporary entrypoint, as the range
89 * information should be available from the vertex_buffer state.
90 * Using this to quickly evaluate a specialized path in the draw
91 * module.
92 */
93 void (*draw_range_elements)( struct pipe_context *pipe,
94 struct pipe_buffer *indexBuffer,
95 unsigned indexSize,
96 unsigned minIndex,
97 unsigned maxIndex,
98 unsigned mode,
99 unsigned start,
100 unsigned count);
101 /*@}*/
102
103 /**
104 * Predicate subsequent rendering on occlusion query result
105 * \param query the query predicate, or NULL if no predicate
106 * \param mode one of PIPE_RENDER_COND_x
107 */
108 void (*render_condition)( struct pipe_context *pipe,
109 struct pipe_query *query,
110 uint mode );
111
112 /**
113 * Query objects
114 */
115 /*@{*/
116 struct pipe_query *(*create_query)( struct pipe_context *pipe,
117 unsigned query_type );
118
119 void (*destroy_query)(struct pipe_context *pipe,
120 struct pipe_query *q);
121
122 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
123 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
124
125 /**
126 * Get results of a query.
127 * \param wait if true, this query will block until the result is ready
128 * \return TRUE if results are ready, FALSE otherwise
129 */
130 boolean (*get_query_result)(struct pipe_context *pipe,
131 struct pipe_query *q,
132 boolean wait,
133 uint64_t *result);
134 /*@}*/
135
136 /**
137 * State functions (create/bind/destroy state objects)
138 */
139 /*@{*/
140 void * (*create_blend_state)(struct pipe_context *,
141 const struct pipe_blend_state *);
142 void (*bind_blend_state)(struct pipe_context *, void *);
143 void (*delete_blend_state)(struct pipe_context *, void *);
144
145 void * (*create_sampler_state)(struct pipe_context *,
146 const struct pipe_sampler_state *);
147 void (*bind_fragment_sampler_states)(struct pipe_context *,
148 unsigned num_samplers,
149 void **samplers);
150 void (*bind_vertex_sampler_states)(struct pipe_context *,
151 unsigned num_samplers,
152 void **samplers);
153 void (*delete_sampler_state)(struct pipe_context *, void *);
154
155 void * (*create_rasterizer_state)(struct pipe_context *,
156 const struct pipe_rasterizer_state *);
157 void (*bind_rasterizer_state)(struct pipe_context *, void *);
158 void (*delete_rasterizer_state)(struct pipe_context *, void *);
159
160 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
161 const struct pipe_depth_stencil_alpha_state *);
162 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
163 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
164
165 void * (*create_fs_state)(struct pipe_context *,
166 const struct pipe_shader_state *);
167 void (*bind_fs_state)(struct pipe_context *, void *);
168 void (*delete_fs_state)(struct pipe_context *, void *);
169
170 void * (*create_vs_state)(struct pipe_context *,
171 const struct pipe_shader_state *);
172 void (*bind_vs_state)(struct pipe_context *, void *);
173 void (*delete_vs_state)(struct pipe_context *, void *);
174
175 void * (*create_gs_state)(struct pipe_context *,
176 const struct pipe_shader_state *);
177 void (*bind_gs_state)(struct pipe_context *, void *);
178 void (*delete_gs_state)(struct pipe_context *, void *);
179
180 void * (*create_vertex_elements_state)(struct pipe_context *,
181 unsigned num_elements,
182 const struct pipe_vertex_element *);
183 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
184 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
185
186 /*@}*/
187
188 /**
189 * Parameter-like state (or properties)
190 */
191 /*@{*/
192 void (*set_blend_color)( struct pipe_context *,
193 const struct pipe_blend_color * );
194
195 void (*set_stencil_ref)( struct pipe_context *,
196 const struct pipe_stencil_ref * );
197
198 void (*set_clip_state)( struct pipe_context *,
199 const struct pipe_clip_state * );
200
201 void (*set_constant_buffer)( struct pipe_context *,
202 uint shader, uint index,
203 struct pipe_buffer *buf );
204
205 void (*set_framebuffer_state)( struct pipe_context *,
206 const struct pipe_framebuffer_state * );
207
208 void (*set_polygon_stipple)( struct pipe_context *,
209 const struct pipe_poly_stipple * );
210
211 void (*set_scissor_state)( struct pipe_context *,
212 const struct pipe_scissor_state * );
213
214 void (*set_viewport_state)( struct pipe_context *,
215 const struct pipe_viewport_state * );
216
217 void (*set_fragment_sampler_views)(struct pipe_context *,
218 unsigned num_views,
219 struct pipe_sampler_view **);
220
221 void (*set_vertex_sampler_views)(struct pipe_context *,
222 unsigned num_views,
223 struct pipe_sampler_view **);
224
225 void (*set_vertex_buffers)( struct pipe_context *,
226 unsigned num_buffers,
227 const struct pipe_vertex_buffer * );
228
229 /*@}*/
230
231
232 /**
233 * Surface functions
234 *
235 * The pipe driver is allowed to set these functions to NULL, and in that
236 * case, they will not be available.
237 */
238 /*@{*/
239
240 /**
241 * Copy a block of pixels from one surface to another.
242 * The surfaces must be of the same format.
243 */
244 void (*surface_copy)(struct pipe_context *pipe,
245 struct pipe_surface *dest,
246 unsigned destx, unsigned desty,
247 struct pipe_surface *src,
248 unsigned srcx, unsigned srcy,
249 unsigned width, unsigned height);
250
251 /**
252 * Fill a region of a surface with a constant value.
253 */
254 void (*surface_fill)(struct pipe_context *pipe,
255 struct pipe_surface *dst,
256 unsigned dstx, unsigned dsty,
257 unsigned width, unsigned height,
258 unsigned value);
259 /*@}*/
260
261 /**
262 * Clear the specified set of currently bound buffers to specified values.
263 * The entire buffers are cleared (no scissor, no colormask, etc).
264 *
265 * \param buffers bitfield of PIPE_CLEAR_* values.
266 * \param rgba pointer to an array of one float for each of r, g, b, a.
267 * \param depth depth clear value in [0,1].
268 * \param stencil stencil clear value
269 */
270 void (*clear)(struct pipe_context *pipe,
271 unsigned buffers,
272 const float *rgba,
273 double depth,
274 unsigned stencil);
275
276 /** Flush rendering
277 * \param flags bitmask of PIPE_FLUSH_x tokens)
278 */
279 void (*flush)( struct pipe_context *pipe,
280 unsigned flags,
281 struct pipe_fence_handle **fence );
282
283 /**
284 * Check whether a texture is referenced by an unflushed hw command.
285 * The state-tracker uses this function to avoid unnecessary flushes.
286 * It is safe (but wasteful) to always return
287 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
288 * \param pipe context whose unflushed hw commands will be checked.
289 * \param texture texture to check.
290 * \param face cubemap face. Use 0 for non-cubemap texture.
291 * \param level mipmap level.
292 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
293 */
294 unsigned int (*is_texture_referenced)(struct pipe_context *pipe,
295 struct pipe_texture *texture,
296 unsigned face, unsigned level);
297
298 /**
299 * Check whether a buffer is referenced by an unflushed hw command.
300 * The state-tracker uses this function to avoid unnecessary flushes.
301 * It is safe (but wasteful) to always return
302 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
303 * \param pipe context whose unflushed hw commands will be checked.
304 * \param buf buffer to check.
305 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
306 */
307 unsigned int (*is_buffer_referenced)(struct pipe_context *pipe,
308 struct pipe_buffer *buf);
309
310 /**
311 * Create a view on a texture to be used by a shader stage.
312 */
313 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
314 struct pipe_texture *texture,
315 const struct pipe_sampler_view *templat);
316
317 void (*sampler_view_destroy)(struct pipe_context *ctx,
318 struct pipe_sampler_view *view);
319 };
320
321
322 #ifdef __cplusplus
323 }
324 #endif
325
326 #endif /* PIPE_CONTEXT_H */