Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing
62 */
63 /*@{*/
64 void (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 void (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_resource *indexBuffer,
69 unsigned indexSize,
70 int indexBias,
71 unsigned mode, unsigned start, unsigned count);
72
73 void (*draw_arrays_instanced)(struct pipe_context *pipe,
74 unsigned mode,
75 unsigned start,
76 unsigned count,
77 unsigned startInstance,
78 unsigned instanceCount);
79
80 void (*draw_elements_instanced)(struct pipe_context *pipe,
81 struct pipe_resource *indexBuffer,
82 unsigned indexSize,
83 int indexBias,
84 unsigned mode,
85 unsigned start,
86 unsigned count,
87 unsigned startInstance,
88 unsigned instanceCount);
89
90 /* XXX: this is (probably) a temporary entrypoint, as the range
91 * information should be available from the vertex_buffer state.
92 * Using this to quickly evaluate a specialized path in the draw
93 * module.
94 */
95 void (*draw_range_elements)( struct pipe_context *pipe,
96 struct pipe_resource *indexBuffer,
97 unsigned indexSize,
98 int indexBias,
99 unsigned minIndex,
100 unsigned maxIndex,
101 unsigned mode,
102 unsigned start,
103 unsigned count);
104 /*@}*/
105
106 /**
107 * Predicate subsequent rendering on occlusion query result
108 * \param query the query predicate, or NULL if no predicate
109 * \param mode one of PIPE_RENDER_COND_x
110 */
111 void (*render_condition)( struct pipe_context *pipe,
112 struct pipe_query *query,
113 uint mode );
114
115 /**
116 * Query objects
117 */
118 /*@{*/
119 struct pipe_query *(*create_query)( struct pipe_context *pipe,
120 unsigned query_type );
121
122 void (*destroy_query)(struct pipe_context *pipe,
123 struct pipe_query *q);
124
125 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
126 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
127
128 /**
129 * Get results of a query.
130 * \param wait if true, this query will block until the result is ready
131 * \return TRUE if results are ready, FALSE otherwise
132 */
133 boolean (*get_query_result)(struct pipe_context *pipe,
134 struct pipe_query *q,
135 boolean wait,
136 uint64_t *result);
137 /*@}*/
138
139 /**
140 * State functions (create/bind/destroy state objects)
141 */
142 /*@{*/
143 void * (*create_blend_state)(struct pipe_context *,
144 const struct pipe_blend_state *);
145 void (*bind_blend_state)(struct pipe_context *, void *);
146 void (*delete_blend_state)(struct pipe_context *, void *);
147
148 void * (*create_sampler_state)(struct pipe_context *,
149 const struct pipe_sampler_state *);
150 void (*bind_fragment_sampler_states)(struct pipe_context *,
151 unsigned num_samplers,
152 void **samplers);
153 void (*bind_vertex_sampler_states)(struct pipe_context *,
154 unsigned num_samplers,
155 void **samplers);
156 void (*delete_sampler_state)(struct pipe_context *, void *);
157
158 void * (*create_rasterizer_state)(struct pipe_context *,
159 const struct pipe_rasterizer_state *);
160 void (*bind_rasterizer_state)(struct pipe_context *, void *);
161 void (*delete_rasterizer_state)(struct pipe_context *, void *);
162
163 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
164 const struct pipe_depth_stencil_alpha_state *);
165 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
166 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
167
168 void * (*create_fs_state)(struct pipe_context *,
169 const struct pipe_shader_state *);
170 void (*bind_fs_state)(struct pipe_context *, void *);
171 void (*delete_fs_state)(struct pipe_context *, void *);
172
173 void * (*create_vs_state)(struct pipe_context *,
174 const struct pipe_shader_state *);
175 void (*bind_vs_state)(struct pipe_context *, void *);
176 void (*delete_vs_state)(struct pipe_context *, void *);
177
178 void * (*create_gs_state)(struct pipe_context *,
179 const struct pipe_shader_state *);
180 void (*bind_gs_state)(struct pipe_context *, void *);
181 void (*delete_gs_state)(struct pipe_context *, void *);
182
183 void * (*create_vertex_elements_state)(struct pipe_context *,
184 unsigned num_elements,
185 const struct pipe_vertex_element *);
186 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
187 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
188
189 /*@}*/
190
191 /**
192 * Parameter-like state (or properties)
193 */
194 /*@{*/
195 void (*set_blend_color)( struct pipe_context *,
196 const struct pipe_blend_color * );
197
198 void (*set_stencil_ref)( struct pipe_context *,
199 const struct pipe_stencil_ref * );
200
201 void (*set_clip_state)( struct pipe_context *,
202 const struct pipe_clip_state * );
203
204 void (*set_constant_buffer)( struct pipe_context *,
205 uint shader, uint index,
206 struct pipe_resource *buf );
207
208 void (*set_framebuffer_state)( struct pipe_context *,
209 const struct pipe_framebuffer_state * );
210
211 void (*set_polygon_stipple)( struct pipe_context *,
212 const struct pipe_poly_stipple * );
213
214 void (*set_scissor_state)( struct pipe_context *,
215 const struct pipe_scissor_state * );
216
217 void (*set_viewport_state)( struct pipe_context *,
218 const struct pipe_viewport_state * );
219
220 void (*set_fragment_sampler_views)(struct pipe_context *,
221 unsigned num_views,
222 struct pipe_sampler_view **);
223
224 void (*set_vertex_sampler_views)(struct pipe_context *,
225 unsigned num_views,
226 struct pipe_sampler_view **);
227
228 void (*set_vertex_buffers)( struct pipe_context *,
229 unsigned num_buffers,
230 const struct pipe_vertex_buffer * );
231
232 /*@}*/
233
234
235 /**
236 * Surface functions
237 *
238 * The pipe driver is allowed to set these functions to NULL, and in that
239 * case, they will not be available.
240 */
241 /*@{*/
242
243 /**
244 * Copy a block of pixels from one surface to another.
245 * The surfaces must be of the same format.
246 */
247 void (*surface_copy)(struct pipe_context *pipe,
248 struct pipe_surface *dest,
249 unsigned destx, unsigned desty,
250 struct pipe_surface *src,
251 unsigned srcx, unsigned srcy,
252 unsigned width, unsigned height);
253
254 /**
255 * Fill a region of a surface with a constant value.
256 */
257 void (*surface_fill)(struct pipe_context *pipe,
258 struct pipe_surface *dst,
259 unsigned dstx, unsigned dsty,
260 unsigned width, unsigned height,
261 unsigned value);
262 /*@}*/
263
264 /**
265 * Clear the specified set of currently bound buffers to specified values.
266 * The entire buffers are cleared (no scissor, no colormask, etc).
267 *
268 * \param buffers bitfield of PIPE_CLEAR_* values.
269 * \param rgba pointer to an array of one float for each of r, g, b, a.
270 * \param depth depth clear value in [0,1].
271 * \param stencil stencil clear value
272 */
273 void (*clear)(struct pipe_context *pipe,
274 unsigned buffers,
275 const float *rgba,
276 double depth,
277 unsigned stencil);
278
279 /** Flush rendering
280 * \param flags bitmask of PIPE_FLUSH_x tokens)
281 */
282 void (*flush)( struct pipe_context *pipe,
283 unsigned flags,
284 struct pipe_fence_handle **fence );
285
286 /**
287 * Check whether a texture is referenced by an unflushed hw command.
288 * The state-tracker uses this function to avoid unnecessary flushes.
289 * It is safe (but wasteful) to always return
290 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
291 * \param pipe context whose unflushed hw commands will be checked.
292 * \param texture texture to check.
293 * \param face cubemap face. Use 0 for non-cubemap texture.
294 * \param level mipmap level.
295 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
296 */
297 unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
298 struct pipe_resource *texture,
299 unsigned face, unsigned level);
300
301 /**
302 * Create a view on a texture to be used by a shader stage.
303 */
304 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
305 struct pipe_resource *texture,
306 const struct pipe_sampler_view *templat);
307
308 void (*sampler_view_destroy)(struct pipe_context *ctx,
309 struct pipe_sampler_view *view);
310
311
312 /**
313 * Get a transfer object for transferring data to/from a texture.
314 *
315 * Transfers are (by default) context-private and allow uploads to be
316 * interleaved with
317 */
318 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
319 struct pipe_resource *resource,
320 struct pipe_subresource,
321 unsigned usage, /* a combination of PIPE_TRANSFER_x */
322 const struct pipe_box *);
323
324 void (*transfer_destroy)(struct pipe_context *,
325 struct pipe_transfer *);
326
327 void *(*transfer_map)( struct pipe_context *,
328 struct pipe_transfer *transfer );
329
330 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
331 * regions specified with this call are guaranteed to be written to
332 * the resource.
333 */
334 void (*transfer_flush_region)( struct pipe_context *,
335 struct pipe_transfer *transfer,
336 const struct pipe_box *);
337
338 void (*transfer_unmap)( struct pipe_context *,
339 struct pipe_transfer *transfer );
340
341
342 /* One-shot transfer operation with data supplied in a user
343 * pointer. XXX: strides??
344 */
345 void (*transfer_inline_write)( struct pipe_context *,
346 struct pipe_resource *,
347 struct pipe_subresource,
348 unsigned usage, /* a combination of PIPE_TRANSFER_x */
349 const struct pipe_box *,
350 const void *data,
351 unsigned stride,
352 unsigned slice_stride);
353
354 };
355
356
357 #ifdef __cplusplus
358 }
359 #endif
360
361 #endif /* PIPE_CONTEXT_H */