Merge remote-tracking branch 'public/master' into vulkan
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35 #include <stdio.h>
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41
42 struct pipe_blend_color;
43 struct pipe_blend_state;
44 struct pipe_blit_info;
45 struct pipe_box;
46 struct pipe_clip_state;
47 struct pipe_constant_buffer;
48 struct pipe_debug_callback;
49 struct pipe_depth_stencil_alpha_state;
50 struct pipe_draw_info;
51 struct pipe_grid_info;
52 struct pipe_fence_handle;
53 struct pipe_framebuffer_state;
54 struct pipe_image_view;
55 struct pipe_index_buffer;
56 struct pipe_query;
57 struct pipe_poly_stipple;
58 struct pipe_rasterizer_state;
59 struct pipe_resolve_info;
60 struct pipe_resource;
61 struct pipe_sampler_state;
62 struct pipe_sampler_view;
63 struct pipe_scissor_state;
64 struct pipe_shader_buffer;
65 struct pipe_shader_state;
66 struct pipe_stencil_ref;
67 struct pipe_stream_output_target;
68 struct pipe_surface;
69 struct pipe_transfer;
70 struct pipe_vertex_buffer;
71 struct pipe_vertex_element;
72 struct pipe_video_buffer;
73 struct pipe_video_codec;
74 struct pipe_viewport_state;
75 struct pipe_compute_state;
76 union pipe_color_union;
77 union pipe_query_result;
78
79 /**
80 * Gallium rendering context. Basically:
81 * - state setting functions
82 * - VBO drawing functions
83 * - surface functions
84 */
85 struct pipe_context {
86 struct pipe_screen *screen;
87
88 void *priv; /**< context private data (for DRI for example) */
89 void *draw; /**< private, for draw module (temporary?) */
90
91 void (*destroy)( struct pipe_context * );
92
93 /**
94 * VBO drawing
95 */
96 /*@{*/
97 void (*draw_vbo)( struct pipe_context *pipe,
98 const struct pipe_draw_info *info );
99 /*@}*/
100
101 /**
102 * Predicate subsequent rendering on occlusion query result
103 * \param query the query predicate, or NULL if no predicate
104 * \param condition whether to skip on FALSE or TRUE query results
105 * \param mode one of PIPE_RENDER_COND_x
106 */
107 void (*render_condition)( struct pipe_context *pipe,
108 struct pipe_query *query,
109 boolean condition,
110 uint mode );
111
112 /**
113 * Query objects
114 */
115 /*@{*/
116 struct pipe_query *(*create_query)( struct pipe_context *pipe,
117 unsigned query_type,
118 unsigned index );
119
120 /**
121 * Create a query object that queries all given query types simultaneously.
122 *
123 * This can only be used for those query types for which
124 * get_driver_query_info indicates that it must be used. Only one batch
125 * query object may be active at a time.
126 *
127 * There may be additional constraints on which query types can be used
128 * together, in particular those that are implied by
129 * get_driver_query_group_info.
130 *
131 * \param num_queries the number of query types
132 * \param query_types array of \p num_queries query types
133 * \return a query object, or NULL on error.
134 */
135 struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
136 unsigned num_queries,
137 unsigned *query_types );
138
139 void (*destroy_query)(struct pipe_context *pipe,
140 struct pipe_query *q);
141
142 boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
143 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
144
145 /**
146 * Get results of a query.
147 * \param wait if true, this query will block until the result is ready
148 * \return TRUE if results are ready, FALSE otherwise
149 */
150 boolean (*get_query_result)(struct pipe_context *pipe,
151 struct pipe_query *q,
152 boolean wait,
153 union pipe_query_result *result);
154
155 /**
156 * Get results of a query, storing into resource. Note that this may not
157 * be used with batch queries.
158 *
159 * \param wait if true, this query will block until the result is ready
160 * \param result_type the type of the value being stored:
161 * \param index for queries that return multiple pieces of data, which
162 * item of that data to store (e.g. for
163 * PIPE_QUERY_PIPELINE_STATISTICS).
164 * When the index is -1, instead of the value of the query
165 * the driver should instead write a 1 or 0 to the appropriate
166 * location with 1 meaning that the query result is available.
167 */
168 void (*get_query_result_resource)(struct pipe_context *pipe,
169 struct pipe_query *q,
170 boolean wait,
171 enum pipe_query_value_type result_type,
172 int index,
173 struct pipe_resource *resource,
174 unsigned offset);
175
176 /**
177 * Set whether all current non-driver queries except TIME_ELAPSED are
178 * active or paused.
179 */
180 void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
181
182 /*@}*/
183
184 /**
185 * State functions (create/bind/destroy state objects)
186 */
187 /*@{*/
188 void * (*create_blend_state)(struct pipe_context *,
189 const struct pipe_blend_state *);
190 void (*bind_blend_state)(struct pipe_context *, void *);
191 void (*delete_blend_state)(struct pipe_context *, void *);
192
193 void * (*create_sampler_state)(struct pipe_context *,
194 const struct pipe_sampler_state *);
195 void (*bind_sampler_states)(struct pipe_context *,
196 unsigned shader, unsigned start_slot,
197 unsigned num_samplers, void **samplers);
198 void (*delete_sampler_state)(struct pipe_context *, void *);
199
200 void * (*create_rasterizer_state)(struct pipe_context *,
201 const struct pipe_rasterizer_state *);
202 void (*bind_rasterizer_state)(struct pipe_context *, void *);
203 void (*delete_rasterizer_state)(struct pipe_context *, void *);
204
205 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
206 const struct pipe_depth_stencil_alpha_state *);
207 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
208 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
209
210 void * (*create_fs_state)(struct pipe_context *,
211 const struct pipe_shader_state *);
212 void (*bind_fs_state)(struct pipe_context *, void *);
213 void (*delete_fs_state)(struct pipe_context *, void *);
214
215 void * (*create_vs_state)(struct pipe_context *,
216 const struct pipe_shader_state *);
217 void (*bind_vs_state)(struct pipe_context *, void *);
218 void (*delete_vs_state)(struct pipe_context *, void *);
219
220 void * (*create_gs_state)(struct pipe_context *,
221 const struct pipe_shader_state *);
222 void (*bind_gs_state)(struct pipe_context *, void *);
223 void (*delete_gs_state)(struct pipe_context *, void *);
224
225 void * (*create_tcs_state)(struct pipe_context *,
226 const struct pipe_shader_state *);
227 void (*bind_tcs_state)(struct pipe_context *, void *);
228 void (*delete_tcs_state)(struct pipe_context *, void *);
229
230 void * (*create_tes_state)(struct pipe_context *,
231 const struct pipe_shader_state *);
232 void (*bind_tes_state)(struct pipe_context *, void *);
233 void (*delete_tes_state)(struct pipe_context *, void *);
234
235 void * (*create_vertex_elements_state)(struct pipe_context *,
236 unsigned num_elements,
237 const struct pipe_vertex_element *);
238 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
239 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
240
241 /*@}*/
242
243 /**
244 * Parameter-like state (or properties)
245 */
246 /*@{*/
247 void (*set_blend_color)( struct pipe_context *,
248 const struct pipe_blend_color * );
249
250 void (*set_stencil_ref)( struct pipe_context *,
251 const struct pipe_stencil_ref * );
252
253 void (*set_sample_mask)( struct pipe_context *,
254 unsigned sample_mask );
255
256 void (*set_min_samples)( struct pipe_context *,
257 unsigned min_samples );
258
259 void (*set_clip_state)( struct pipe_context *,
260 const struct pipe_clip_state * );
261
262 void (*set_constant_buffer)( struct pipe_context *,
263 uint shader, uint index,
264 struct pipe_constant_buffer *buf );
265
266 void (*set_framebuffer_state)( struct pipe_context *,
267 const struct pipe_framebuffer_state * );
268
269 void (*set_polygon_stipple)( struct pipe_context *,
270 const struct pipe_poly_stipple * );
271
272 void (*set_scissor_states)( struct pipe_context *,
273 unsigned start_slot,
274 unsigned num_scissors,
275 const struct pipe_scissor_state * );
276
277 void (*set_viewport_states)( struct pipe_context *,
278 unsigned start_slot,
279 unsigned num_viewports,
280 const struct pipe_viewport_state *);
281
282 void (*set_sampler_views)(struct pipe_context *, unsigned shader,
283 unsigned start_slot, unsigned num_views,
284 struct pipe_sampler_view **);
285
286 void (*set_tess_state)(struct pipe_context *,
287 const float default_outer_level[4],
288 const float default_inner_level[2]);
289
290 /**
291 * Sets the debug callback. If the pointer is null, then no callback is
292 * set, otherwise a copy of the data should be made.
293 */
294 void (*set_debug_callback)(struct pipe_context *,
295 const struct pipe_debug_callback *);
296
297 /**
298 * Bind an array of shader buffers that will be used by a shader.
299 * Any buffers that were previously bound to the specified range
300 * will be unbound.
301 *
302 * \param shader selects shader stage
303 * \param start_slot first buffer slot to bind.
304 * \param count number of consecutive buffers to bind.
305 * \param buffers array of pointers to the buffers to bind, it
306 * should contain at least \a count elements
307 * unless it's NULL, in which case no buffers will
308 * be bound.
309 */
310 void (*set_shader_buffers)(struct pipe_context *, unsigned shader,
311 unsigned start_slot, unsigned count,
312 struct pipe_shader_buffer *buffers);
313
314 /**
315 * Bind an array of images that will be used by a shader.
316 * Any images that were previously bound to the specified range
317 * will be unbound.
318 *
319 * \param shader selects shader stage
320 * \param start_slot first image slot to bind.
321 * \param count number of consecutive images to bind.
322 * \param buffers array of the images to bind, it
323 * should contain at least \a count elements
324 * unless it's NULL, in which case no images will
325 * be bound.
326 */
327 void (*set_shader_images)(struct pipe_context *, unsigned shader,
328 unsigned start_slot, unsigned count,
329 struct pipe_image_view *images);
330
331 void (*set_vertex_buffers)( struct pipe_context *,
332 unsigned start_slot,
333 unsigned num_buffers,
334 const struct pipe_vertex_buffer * );
335
336 void (*set_index_buffer)( struct pipe_context *pipe,
337 const struct pipe_index_buffer * );
338
339 /*@}*/
340
341 /**
342 * Stream output functions.
343 */
344 /*@{*/
345
346 struct pipe_stream_output_target *(*create_stream_output_target)(
347 struct pipe_context *,
348 struct pipe_resource *,
349 unsigned buffer_offset,
350 unsigned buffer_size);
351
352 void (*stream_output_target_destroy)(struct pipe_context *,
353 struct pipe_stream_output_target *);
354
355 void (*set_stream_output_targets)(struct pipe_context *,
356 unsigned num_targets,
357 struct pipe_stream_output_target **targets,
358 const unsigned *offsets);
359
360 /*@}*/
361
362
363 /**
364 * Resource functions for blit-like functionality
365 *
366 * If a driver supports multisampling, blit must implement color resolve.
367 */
368 /*@{*/
369
370 /**
371 * Copy a block of pixels from one resource to another.
372 * The resource must be of the same format.
373 * Resources with nr_samples > 1 are not allowed.
374 */
375 void (*resource_copy_region)(struct pipe_context *pipe,
376 struct pipe_resource *dst,
377 unsigned dst_level,
378 unsigned dstx, unsigned dsty, unsigned dstz,
379 struct pipe_resource *src,
380 unsigned src_level,
381 const struct pipe_box *src_box);
382
383 /* Optimal hardware path for blitting pixels.
384 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
385 */
386 void (*blit)(struct pipe_context *pipe,
387 const struct pipe_blit_info *info);
388
389 /*@}*/
390
391 /**
392 * Clear the specified set of currently bound buffers to specified values.
393 * The entire buffers are cleared (no scissor, no colormask, etc).
394 *
395 * \param buffers bitfield of PIPE_CLEAR_* values.
396 * \param color pointer to a union of fiu array for each of r, g, b, a.
397 * \param depth depth clear value in [0,1].
398 * \param stencil stencil clear value
399 */
400 void (*clear)(struct pipe_context *pipe,
401 unsigned buffers,
402 const union pipe_color_union *color,
403 double depth,
404 unsigned stencil);
405
406 /**
407 * Clear a color rendertarget surface.
408 * \param color pointer to an union of fiu array for each of r, g, b, a.
409 */
410 void (*clear_render_target)(struct pipe_context *pipe,
411 struct pipe_surface *dst,
412 const union pipe_color_union *color,
413 unsigned dstx, unsigned dsty,
414 unsigned width, unsigned height);
415
416 /**
417 * Clear a depth-stencil surface.
418 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
419 * \param depth depth clear value in [0,1].
420 * \param stencil stencil clear value
421 */
422 void (*clear_depth_stencil)(struct pipe_context *pipe,
423 struct pipe_surface *dst,
424 unsigned clear_flags,
425 double depth,
426 unsigned stencil,
427 unsigned dstx, unsigned dsty,
428 unsigned width, unsigned height);
429
430 /**
431 * Clear the texture with the specified texel. Not guaranteed to be a
432 * renderable format. Data provided in the resource's format.
433 */
434 void (*clear_texture)(struct pipe_context *pipe,
435 struct pipe_resource *res,
436 unsigned level,
437 const struct pipe_box *box,
438 const void *data);
439
440 /**
441 * Clear a buffer. Runs a memset over the specified region with the element
442 * value passed in through clear_value of size clear_value_size.
443 */
444 void (*clear_buffer)(struct pipe_context *pipe,
445 struct pipe_resource *res,
446 unsigned offset,
447 unsigned size,
448 const void *clear_value,
449 int clear_value_size);
450
451 /**
452 * Flush draw commands
453 *
454 * NOTE: use screen->fence_reference() (or equivalent) to transfer
455 * new fence ref to **fence, to ensure that previous fence is unref'd
456 *
457 * \param fence if not NULL, an old fence to unref and transfer a
458 * new fence reference to
459 * \param flags bitfield of enum pipe_flush_flags values.
460 */
461 void (*flush)(struct pipe_context *pipe,
462 struct pipe_fence_handle **fence,
463 unsigned flags);
464
465 /**
466 * Create a view on a texture to be used by a shader stage.
467 */
468 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
469 struct pipe_resource *texture,
470 const struct pipe_sampler_view *templat);
471
472 void (*sampler_view_destroy)(struct pipe_context *ctx,
473 struct pipe_sampler_view *view);
474
475
476 /**
477 * Get a surface which is a "view" into a resource, used by
478 * render target / depth stencil stages.
479 */
480 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
481 struct pipe_resource *resource,
482 const struct pipe_surface *templat);
483
484 void (*surface_destroy)(struct pipe_context *ctx,
485 struct pipe_surface *);
486
487
488 /**
489 * Map a resource.
490 *
491 * Transfers are (by default) context-private and allow uploads to be
492 * interleaved with rendering.
493 *
494 * out_transfer will contain the transfer object that must be passed
495 * to all the other transfer functions. It also contains useful
496 * information (like texture strides).
497 */
498 void *(*transfer_map)(struct pipe_context *,
499 struct pipe_resource *resource,
500 unsigned level,
501 unsigned usage, /* a combination of PIPE_TRANSFER_x */
502 const struct pipe_box *,
503 struct pipe_transfer **out_transfer);
504
505 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
506 * regions specified with this call are guaranteed to be written to
507 * the resource.
508 */
509 void (*transfer_flush_region)( struct pipe_context *,
510 struct pipe_transfer *transfer,
511 const struct pipe_box *);
512
513 void (*transfer_unmap)(struct pipe_context *,
514 struct pipe_transfer *transfer);
515
516 /* One-shot transfer operation with data supplied in a user
517 * pointer. XXX: strides??
518 */
519 void (*transfer_inline_write)( struct pipe_context *,
520 struct pipe_resource *,
521 unsigned level,
522 unsigned usage, /* a combination of PIPE_TRANSFER_x */
523 const struct pipe_box *,
524 const void *data,
525 unsigned stride,
526 unsigned layer_stride);
527
528 /**
529 * Flush any pending framebuffer writes and invalidate texture caches.
530 */
531 void (*texture_barrier)(struct pipe_context *);
532
533 /**
534 * Flush caches according to flags.
535 */
536 void (*memory_barrier)(struct pipe_context *, unsigned flags);
537
538 /**
539 * Creates a video codec for a specific video format/profile
540 */
541 struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
542 const struct pipe_video_codec *templat );
543
544 /**
545 * Creates a video buffer as decoding target
546 */
547 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
548 const struct pipe_video_buffer *templat );
549
550 /**
551 * Compute kernel execution
552 */
553 /*@{*/
554 /**
555 * Define the compute program and parameters to be used by
556 * pipe_context::launch_grid.
557 */
558 void *(*create_compute_state)(struct pipe_context *context,
559 const struct pipe_compute_state *);
560 void (*bind_compute_state)(struct pipe_context *, void *);
561 void (*delete_compute_state)(struct pipe_context *, void *);
562
563 /**
564 * Bind an array of shader resources that will be used by the
565 * compute program. Any resources that were previously bound to
566 * the specified range will be unbound after this call.
567 *
568 * \param start first resource to bind.
569 * \param count number of consecutive resources to bind.
570 * \param resources array of pointers to the resources to bind, it
571 * should contain at least \a count elements
572 * unless it's NULL, in which case no new
573 * resources will be bound.
574 */
575 void (*set_compute_resources)(struct pipe_context *,
576 unsigned start, unsigned count,
577 struct pipe_surface **resources);
578
579 /**
580 * Bind an array of buffers to be mapped into the address space of
581 * the GLOBAL resource. Any buffers that were previously bound
582 * between [first, first + count - 1] are unbound after this call.
583 *
584 * \param first first buffer to map.
585 * \param count number of consecutive buffers to map.
586 * \param resources array of pointers to the buffers to map, it
587 * should contain at least \a count elements
588 * unless it's NULL, in which case no new
589 * resources will be bound.
590 * \param handles array of pointers to the memory locations that
591 * will be updated with the address each buffer
592 * will be mapped to. The base memory address of
593 * each of the buffers will be added to the value
594 * pointed to by its corresponding handle to form
595 * the final address argument. It should contain
596 * at least \a count elements, unless \a
597 * resources is NULL in which case \a handles
598 * should be NULL as well.
599 *
600 * Note that the driver isn't required to make any guarantees about
601 * the contents of the \a handles array being valid anytime except
602 * during the subsequent calls to pipe_context::launch_grid. This
603 * means that the only sensible location handles[i] may point to is
604 * somewhere within the INPUT buffer itself. This is so to
605 * accommodate implementations that lack virtual memory but
606 * nevertheless migrate buffers on the fly, leading to resource
607 * base addresses that change on each kernel invocation or are
608 * unknown to the pipe driver.
609 */
610 void (*set_global_binding)(struct pipe_context *context,
611 unsigned first, unsigned count,
612 struct pipe_resource **resources,
613 uint32_t **handles);
614
615 /**
616 * Launch the compute kernel starting from instruction \a pc of the
617 * currently bound compute program.
618 */
619 void (*launch_grid)(struct pipe_context *context,
620 const struct pipe_grid_info *info);
621 /*@}*/
622
623 /**
624 * Get sample position for an individual sample point.
625 *
626 * \param sample_count - total number of samples
627 * \param sample_index - sample to get the position values for
628 * \param out_value - return value of 2 floats for x and y position for
629 * requested sample.
630 */
631 void (*get_sample_position)(struct pipe_context *context,
632 unsigned sample_count,
633 unsigned sample_index,
634 float *out_value);
635
636 /**
637 * Query a timestamp in nanoseconds. This is completely equivalent to
638 * pipe_screen::get_timestamp() but takes a context handle for drivers
639 * that require a context.
640 */
641 uint64_t (*get_timestamp)(struct pipe_context *);
642
643 /**
644 * Flush the resource cache, so that the resource can be used
645 * by an external client. Possible usage:
646 * - flushing a resource before presenting it on the screen
647 * - flushing a resource if some other process or device wants to use it
648 * This shouldn't be used to flush caches if the resource is only managed
649 * by a single pipe_screen and is not shared with another process.
650 * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
651 * use the resource for texturing)
652 */
653 void (*flush_resource)(struct pipe_context *ctx,
654 struct pipe_resource *resource);
655
656 /**
657 * Invalidate the contents of the resource. This is used to
658 *
659 * (1) implement EGL's semantic of undefined depth/stencil
660 * contenst after a swapbuffers. This allows a tiled renderer (for
661 * example) to not store the depth buffer.
662 *
663 * (2) implement GL's InvalidateBufferData. For backwards compatibility,
664 * you must only rely on the usability for this purpose when
665 * PIPE_CAP_INVALIDATE_BUFFER is enabled.
666 */
667 void (*invalidate_resource)(struct pipe_context *ctx,
668 struct pipe_resource *resource);
669
670 /**
671 * Return information about unexpected device resets.
672 */
673 enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
674
675 /**
676 * Dump driver-specific debug information into a stream. This is
677 * used by debugging tools.
678 *
679 * \param ctx pipe context
680 * \param stream where the output should be written to
681 * \param flags a mask of PIPE_DEBUG_* flags
682 */
683 void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
684 unsigned flags);
685
686 /**
687 * Emit string marker in cmdstream
688 */
689 void (*emit_string_marker)(struct pipe_context *ctx,
690 const char *string,
691 int len);
692
693 /**
694 * Generate mipmap.
695 * \return TRUE if mipmap generation succeeds, FALSE otherwise
696 */
697 boolean (*generate_mipmap)(struct pipe_context *ctx,
698 struct pipe_resource *resource,
699 enum pipe_format format,
700 unsigned base_level,
701 unsigned last_level,
702 unsigned first_layer,
703 unsigned last_layer);
704 };
705
706
707 #ifdef __cplusplus
708 }
709 #endif
710
711 #endif /* PIPE_CONTEXT_H */