gallium: Use enum pipe_shader_type in set_sampler_views()
[mesa.git] / src / gallium / include / pipe / p_context.h
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2 *
3 * Copyright 2007 VMware, Inc.
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27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35 #include <stdio.h>
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41
42 struct pipe_blend_color;
43 struct pipe_blend_state;
44 struct pipe_blit_info;
45 struct pipe_box;
46 struct pipe_clip_state;
47 struct pipe_constant_buffer;
48 struct pipe_debug_callback;
49 struct pipe_depth_stencil_alpha_state;
50 struct pipe_draw_info;
51 struct pipe_grid_info;
52 struct pipe_fence_handle;
53 struct pipe_framebuffer_state;
54 struct pipe_image_view;
55 struct pipe_index_buffer;
56 struct pipe_query;
57 struct pipe_poly_stipple;
58 struct pipe_rasterizer_state;
59 struct pipe_resolve_info;
60 struct pipe_resource;
61 struct pipe_sampler_state;
62 struct pipe_sampler_view;
63 struct pipe_scissor_state;
64 struct pipe_shader_buffer;
65 struct pipe_shader_state;
66 struct pipe_stencil_ref;
67 struct pipe_stream_output_target;
68 struct pipe_surface;
69 struct pipe_transfer;
70 struct pipe_vertex_buffer;
71 struct pipe_vertex_element;
72 struct pipe_video_buffer;
73 struct pipe_video_codec;
74 struct pipe_viewport_state;
75 struct pipe_compute_state;
76 union pipe_color_union;
77 union pipe_query_result;
78
79 /**
80 * Gallium rendering context. Basically:
81 * - state setting functions
82 * - VBO drawing functions
83 * - surface functions
84 */
85 struct pipe_context {
86 struct pipe_screen *screen;
87
88 void *priv; /**< context private data (for DRI for example) */
89 void *draw; /**< private, for draw module (temporary?) */
90
91 void (*destroy)( struct pipe_context * );
92
93 /**
94 * VBO drawing
95 */
96 /*@{*/
97 void (*draw_vbo)( struct pipe_context *pipe,
98 const struct pipe_draw_info *info );
99 /*@}*/
100
101 /**
102 * Predicate subsequent rendering on occlusion query result
103 * \param query the query predicate, or NULL if no predicate
104 * \param condition whether to skip on FALSE or TRUE query results
105 * \param mode one of PIPE_RENDER_COND_x
106 */
107 void (*render_condition)( struct pipe_context *pipe,
108 struct pipe_query *query,
109 boolean condition,
110 uint mode );
111
112 /**
113 * Query objects
114 */
115 /*@{*/
116 struct pipe_query *(*create_query)( struct pipe_context *pipe,
117 unsigned query_type,
118 unsigned index );
119
120 /**
121 * Create a query object that queries all given query types simultaneously.
122 *
123 * This can only be used for those query types for which
124 * get_driver_query_info indicates that it must be used. Only one batch
125 * query object may be active at a time.
126 *
127 * There may be additional constraints on which query types can be used
128 * together, in particular those that are implied by
129 * get_driver_query_group_info.
130 *
131 * \param num_queries the number of query types
132 * \param query_types array of \p num_queries query types
133 * \return a query object, or NULL on error.
134 */
135 struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
136 unsigned num_queries,
137 unsigned *query_types );
138
139 void (*destroy_query)(struct pipe_context *pipe,
140 struct pipe_query *q);
141
142 boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
143 bool (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
144
145 /**
146 * Get results of a query.
147 * \param wait if true, this query will block until the result is ready
148 * \return TRUE if results are ready, FALSE otherwise
149 */
150 boolean (*get_query_result)(struct pipe_context *pipe,
151 struct pipe_query *q,
152 boolean wait,
153 union pipe_query_result *result);
154
155 /**
156 * Get results of a query, storing into resource. Note that this may not
157 * be used with batch queries.
158 *
159 * \param wait if true, this query will block until the result is ready
160 * \param result_type the type of the value being stored:
161 * \param index for queries that return multiple pieces of data, which
162 * item of that data to store (e.g. for
163 * PIPE_QUERY_PIPELINE_STATISTICS).
164 * When the index is -1, instead of the value of the query
165 * the driver should instead write a 1 or 0 to the appropriate
166 * location with 1 meaning that the query result is available.
167 */
168 void (*get_query_result_resource)(struct pipe_context *pipe,
169 struct pipe_query *q,
170 boolean wait,
171 enum pipe_query_value_type result_type,
172 int index,
173 struct pipe_resource *resource,
174 unsigned offset);
175
176 /**
177 * Set whether all current non-driver queries except TIME_ELAPSED are
178 * active or paused.
179 */
180 void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
181
182 /*@}*/
183
184 /**
185 * State functions (create/bind/destroy state objects)
186 */
187 /*@{*/
188 void * (*create_blend_state)(struct pipe_context *,
189 const struct pipe_blend_state *);
190 void (*bind_blend_state)(struct pipe_context *, void *);
191 void (*delete_blend_state)(struct pipe_context *, void *);
192
193 void * (*create_sampler_state)(struct pipe_context *,
194 const struct pipe_sampler_state *);
195 void (*bind_sampler_states)(struct pipe_context *,
196 enum pipe_shader_type shader,
197 unsigned start_slot, unsigned num_samplers,
198 void **samplers);
199 void (*delete_sampler_state)(struct pipe_context *, void *);
200
201 void * (*create_rasterizer_state)(struct pipe_context *,
202 const struct pipe_rasterizer_state *);
203 void (*bind_rasterizer_state)(struct pipe_context *, void *);
204 void (*delete_rasterizer_state)(struct pipe_context *, void *);
205
206 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
207 const struct pipe_depth_stencil_alpha_state *);
208 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
209 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
210
211 void * (*create_fs_state)(struct pipe_context *,
212 const struct pipe_shader_state *);
213 void (*bind_fs_state)(struct pipe_context *, void *);
214 void (*delete_fs_state)(struct pipe_context *, void *);
215
216 void * (*create_vs_state)(struct pipe_context *,
217 const struct pipe_shader_state *);
218 void (*bind_vs_state)(struct pipe_context *, void *);
219 void (*delete_vs_state)(struct pipe_context *, void *);
220
221 void * (*create_gs_state)(struct pipe_context *,
222 const struct pipe_shader_state *);
223 void (*bind_gs_state)(struct pipe_context *, void *);
224 void (*delete_gs_state)(struct pipe_context *, void *);
225
226 void * (*create_tcs_state)(struct pipe_context *,
227 const struct pipe_shader_state *);
228 void (*bind_tcs_state)(struct pipe_context *, void *);
229 void (*delete_tcs_state)(struct pipe_context *, void *);
230
231 void * (*create_tes_state)(struct pipe_context *,
232 const struct pipe_shader_state *);
233 void (*bind_tes_state)(struct pipe_context *, void *);
234 void (*delete_tes_state)(struct pipe_context *, void *);
235
236 void * (*create_vertex_elements_state)(struct pipe_context *,
237 unsigned num_elements,
238 const struct pipe_vertex_element *);
239 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
240 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
241
242 /*@}*/
243
244 /**
245 * Parameter-like state (or properties)
246 */
247 /*@{*/
248 void (*set_blend_color)( struct pipe_context *,
249 const struct pipe_blend_color * );
250
251 void (*set_stencil_ref)( struct pipe_context *,
252 const struct pipe_stencil_ref * );
253
254 void (*set_sample_mask)( struct pipe_context *,
255 unsigned sample_mask );
256
257 void (*set_min_samples)( struct pipe_context *,
258 unsigned min_samples );
259
260 void (*set_clip_state)( struct pipe_context *,
261 const struct pipe_clip_state * );
262
263 void (*set_constant_buffer)( struct pipe_context *,
264 uint shader, uint index,
265 const struct pipe_constant_buffer *buf );
266
267 void (*set_framebuffer_state)( struct pipe_context *,
268 const struct pipe_framebuffer_state * );
269
270 void (*set_polygon_stipple)( struct pipe_context *,
271 const struct pipe_poly_stipple * );
272
273 void (*set_scissor_states)( struct pipe_context *,
274 unsigned start_slot,
275 unsigned num_scissors,
276 const struct pipe_scissor_state * );
277
278 void (*set_window_rectangles)( struct pipe_context *,
279 boolean include,
280 unsigned num_rectangles,
281 const struct pipe_scissor_state * );
282
283 void (*set_viewport_states)( struct pipe_context *,
284 unsigned start_slot,
285 unsigned num_viewports,
286 const struct pipe_viewport_state *);
287
288 void (*set_sampler_views)(struct pipe_context *,
289 enum pipe_shader_type shader,
290 unsigned start_slot, unsigned num_views,
291 struct pipe_sampler_view **);
292
293 void (*set_tess_state)(struct pipe_context *,
294 const float default_outer_level[4],
295 const float default_inner_level[2]);
296
297 /**
298 * Sets the debug callback. If the pointer is null, then no callback is
299 * set, otherwise a copy of the data should be made.
300 */
301 void (*set_debug_callback)(struct pipe_context *,
302 const struct pipe_debug_callback *);
303
304 /**
305 * Bind an array of shader buffers that will be used by a shader.
306 * Any buffers that were previously bound to the specified range
307 * will be unbound.
308 *
309 * \param shader selects shader stage
310 * \param start_slot first buffer slot to bind.
311 * \param count number of consecutive buffers to bind.
312 * \param buffers array of pointers to the buffers to bind, it
313 * should contain at least \a count elements
314 * unless it's NULL, in which case no buffers will
315 * be bound.
316 */
317 void (*set_shader_buffers)(struct pipe_context *, unsigned shader,
318 unsigned start_slot, unsigned count,
319 const struct pipe_shader_buffer *buffers);
320
321 /**
322 * Bind an array of images that will be used by a shader.
323 * Any images that were previously bound to the specified range
324 * will be unbound.
325 *
326 * \param shader selects shader stage
327 * \param start_slot first image slot to bind.
328 * \param count number of consecutive images to bind.
329 * \param buffers array of the images to bind, it
330 * should contain at least \a count elements
331 * unless it's NULL, in which case no images will
332 * be bound.
333 */
334 void (*set_shader_images)(struct pipe_context *, unsigned shader,
335 unsigned start_slot, unsigned count,
336 const struct pipe_image_view *images);
337
338 void (*set_vertex_buffers)( struct pipe_context *,
339 unsigned start_slot,
340 unsigned num_buffers,
341 const struct pipe_vertex_buffer * );
342
343 void (*set_index_buffer)( struct pipe_context *pipe,
344 const struct pipe_index_buffer * );
345
346 /*@}*/
347
348 /**
349 * Stream output functions.
350 */
351 /*@{*/
352
353 struct pipe_stream_output_target *(*create_stream_output_target)(
354 struct pipe_context *,
355 struct pipe_resource *,
356 unsigned buffer_offset,
357 unsigned buffer_size);
358
359 void (*stream_output_target_destroy)(struct pipe_context *,
360 struct pipe_stream_output_target *);
361
362 void (*set_stream_output_targets)(struct pipe_context *,
363 unsigned num_targets,
364 struct pipe_stream_output_target **targets,
365 const unsigned *offsets);
366
367 /*@}*/
368
369
370 /**
371 * Resource functions for blit-like functionality
372 *
373 * If a driver supports multisampling, blit must implement color resolve.
374 */
375 /*@{*/
376
377 /**
378 * Copy a block of pixels from one resource to another.
379 * The resource must be of the same format.
380 * Resources with nr_samples > 1 are not allowed.
381 */
382 void (*resource_copy_region)(struct pipe_context *pipe,
383 struct pipe_resource *dst,
384 unsigned dst_level,
385 unsigned dstx, unsigned dsty, unsigned dstz,
386 struct pipe_resource *src,
387 unsigned src_level,
388 const struct pipe_box *src_box);
389
390 /* Optimal hardware path for blitting pixels.
391 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
392 */
393 void (*blit)(struct pipe_context *pipe,
394 const struct pipe_blit_info *info);
395
396 /*@}*/
397
398 /**
399 * Clear the specified set of currently bound buffers to specified values.
400 * The entire buffers are cleared (no scissor, no colormask, etc).
401 *
402 * \param buffers bitfield of PIPE_CLEAR_* values.
403 * \param color pointer to a union of fiu array for each of r, g, b, a.
404 * \param depth depth clear value in [0,1].
405 * \param stencil stencil clear value
406 */
407 void (*clear)(struct pipe_context *pipe,
408 unsigned buffers,
409 const union pipe_color_union *color,
410 double depth,
411 unsigned stencil);
412
413 /**
414 * Clear a color rendertarget surface.
415 * \param color pointer to an union of fiu array for each of r, g, b, a.
416 */
417 void (*clear_render_target)(struct pipe_context *pipe,
418 struct pipe_surface *dst,
419 const union pipe_color_union *color,
420 unsigned dstx, unsigned dsty,
421 unsigned width, unsigned height,
422 bool render_condition_enabled);
423
424 /**
425 * Clear a depth-stencil surface.
426 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
427 * \param depth depth clear value in [0,1].
428 * \param stencil stencil clear value
429 */
430 void (*clear_depth_stencil)(struct pipe_context *pipe,
431 struct pipe_surface *dst,
432 unsigned clear_flags,
433 double depth,
434 unsigned stencil,
435 unsigned dstx, unsigned dsty,
436 unsigned width, unsigned height,
437 bool render_condition_enabled);
438
439 /**
440 * Clear the texture with the specified texel. Not guaranteed to be a
441 * renderable format. Data provided in the resource's format.
442 */
443 void (*clear_texture)(struct pipe_context *pipe,
444 struct pipe_resource *res,
445 unsigned level,
446 const struct pipe_box *box,
447 const void *data);
448
449 /**
450 * Clear a buffer. Runs a memset over the specified region with the element
451 * value passed in through clear_value of size clear_value_size.
452 */
453 void (*clear_buffer)(struct pipe_context *pipe,
454 struct pipe_resource *res,
455 unsigned offset,
456 unsigned size,
457 const void *clear_value,
458 int clear_value_size);
459
460 /**
461 * Flush draw commands
462 *
463 * NOTE: use screen->fence_reference() (or equivalent) to transfer
464 * new fence ref to **fence, to ensure that previous fence is unref'd
465 *
466 * \param fence if not NULL, an old fence to unref and transfer a
467 * new fence reference to
468 * \param flags bitfield of enum pipe_flush_flags values.
469 */
470 void (*flush)(struct pipe_context *pipe,
471 struct pipe_fence_handle **fence,
472 unsigned flags);
473
474 /**
475 * Create a view on a texture to be used by a shader stage.
476 */
477 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
478 struct pipe_resource *texture,
479 const struct pipe_sampler_view *templat);
480
481 void (*sampler_view_destroy)(struct pipe_context *ctx,
482 struct pipe_sampler_view *view);
483
484
485 /**
486 * Get a surface which is a "view" into a resource, used by
487 * render target / depth stencil stages.
488 */
489 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
490 struct pipe_resource *resource,
491 const struct pipe_surface *templat);
492
493 void (*surface_destroy)(struct pipe_context *ctx,
494 struct pipe_surface *);
495
496
497 /**
498 * Map a resource.
499 *
500 * Transfers are (by default) context-private and allow uploads to be
501 * interleaved with rendering.
502 *
503 * out_transfer will contain the transfer object that must be passed
504 * to all the other transfer functions. It also contains useful
505 * information (like texture strides).
506 */
507 void *(*transfer_map)(struct pipe_context *,
508 struct pipe_resource *resource,
509 unsigned level,
510 unsigned usage, /* a combination of PIPE_TRANSFER_x */
511 const struct pipe_box *,
512 struct pipe_transfer **out_transfer);
513
514 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
515 * regions specified with this call are guaranteed to be written to
516 * the resource.
517 */
518 void (*transfer_flush_region)( struct pipe_context *,
519 struct pipe_transfer *transfer,
520 const struct pipe_box *);
521
522 void (*transfer_unmap)(struct pipe_context *,
523 struct pipe_transfer *transfer);
524
525 /* One-shot transfer operation with data supplied in a user
526 * pointer.
527 */
528 void (*buffer_subdata)(struct pipe_context *,
529 struct pipe_resource *,
530 unsigned usage, /* a combination of PIPE_TRANSFER_x */
531 unsigned offset,
532 unsigned size,
533 const void *data);
534
535 void (*texture_subdata)(struct pipe_context *,
536 struct pipe_resource *,
537 unsigned level,
538 unsigned usage, /* a combination of PIPE_TRANSFER_x */
539 const struct pipe_box *,
540 const void *data,
541 unsigned stride,
542 unsigned layer_stride);
543
544 /**
545 * Flush any pending framebuffer writes and invalidate texture caches.
546 */
547 void (*texture_barrier)(struct pipe_context *);
548
549 /**
550 * Flush caches according to flags.
551 */
552 void (*memory_barrier)(struct pipe_context *, unsigned flags);
553
554 /**
555 * Creates a video codec for a specific video format/profile
556 */
557 struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
558 const struct pipe_video_codec *templat );
559
560 /**
561 * Creates a video buffer as decoding target
562 */
563 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
564 const struct pipe_video_buffer *templat );
565
566 /**
567 * Compute kernel execution
568 */
569 /*@{*/
570 /**
571 * Define the compute program and parameters to be used by
572 * pipe_context::launch_grid.
573 */
574 void *(*create_compute_state)(struct pipe_context *context,
575 const struct pipe_compute_state *);
576 void (*bind_compute_state)(struct pipe_context *, void *);
577 void (*delete_compute_state)(struct pipe_context *, void *);
578
579 /**
580 * Bind an array of shader resources that will be used by the
581 * compute program. Any resources that were previously bound to
582 * the specified range will be unbound after this call.
583 *
584 * \param start first resource to bind.
585 * \param count number of consecutive resources to bind.
586 * \param resources array of pointers to the resources to bind, it
587 * should contain at least \a count elements
588 * unless it's NULL, in which case no new
589 * resources will be bound.
590 */
591 void (*set_compute_resources)(struct pipe_context *,
592 unsigned start, unsigned count,
593 struct pipe_surface **resources);
594
595 /**
596 * Bind an array of buffers to be mapped into the address space of
597 * the GLOBAL resource. Any buffers that were previously bound
598 * between [first, first + count - 1] are unbound after this call.
599 *
600 * \param first first buffer to map.
601 * \param count number of consecutive buffers to map.
602 * \param resources array of pointers to the buffers to map, it
603 * should contain at least \a count elements
604 * unless it's NULL, in which case no new
605 * resources will be bound.
606 * \param handles array of pointers to the memory locations that
607 * will be updated with the address each buffer
608 * will be mapped to. The base memory address of
609 * each of the buffers will be added to the value
610 * pointed to by its corresponding handle to form
611 * the final address argument. It should contain
612 * at least \a count elements, unless \a
613 * resources is NULL in which case \a handles
614 * should be NULL as well.
615 *
616 * Note that the driver isn't required to make any guarantees about
617 * the contents of the \a handles array being valid anytime except
618 * during the subsequent calls to pipe_context::launch_grid. This
619 * means that the only sensible location handles[i] may point to is
620 * somewhere within the INPUT buffer itself. This is so to
621 * accommodate implementations that lack virtual memory but
622 * nevertheless migrate buffers on the fly, leading to resource
623 * base addresses that change on each kernel invocation or are
624 * unknown to the pipe driver.
625 */
626 void (*set_global_binding)(struct pipe_context *context,
627 unsigned first, unsigned count,
628 struct pipe_resource **resources,
629 uint32_t **handles);
630
631 /**
632 * Launch the compute kernel starting from instruction \a pc of the
633 * currently bound compute program.
634 */
635 void (*launch_grid)(struct pipe_context *context,
636 const struct pipe_grid_info *info);
637 /*@}*/
638
639 /**
640 * Get sample position for an individual sample point.
641 *
642 * \param sample_count - total number of samples
643 * \param sample_index - sample to get the position values for
644 * \param out_value - return value of 2 floats for x and y position for
645 * requested sample.
646 */
647 void (*get_sample_position)(struct pipe_context *context,
648 unsigned sample_count,
649 unsigned sample_index,
650 float *out_value);
651
652 /**
653 * Query a timestamp in nanoseconds. This is completely equivalent to
654 * pipe_screen::get_timestamp() but takes a context handle for drivers
655 * that require a context.
656 */
657 uint64_t (*get_timestamp)(struct pipe_context *);
658
659 /**
660 * Flush the resource cache, so that the resource can be used
661 * by an external client. Possible usage:
662 * - flushing a resource before presenting it on the screen
663 * - flushing a resource if some other process or device wants to use it
664 * This shouldn't be used to flush caches if the resource is only managed
665 * by a single pipe_screen and is not shared with another process.
666 * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
667 * use the resource for texturing)
668 */
669 void (*flush_resource)(struct pipe_context *ctx,
670 struct pipe_resource *resource);
671
672 /**
673 * Invalidate the contents of the resource. This is used to
674 *
675 * (1) implement EGL's semantic of undefined depth/stencil
676 * contenst after a swapbuffers. This allows a tiled renderer (for
677 * example) to not store the depth buffer.
678 *
679 * (2) implement GL's InvalidateBufferData. For backwards compatibility,
680 * you must only rely on the usability for this purpose when
681 * PIPE_CAP_INVALIDATE_BUFFER is enabled.
682 */
683 void (*invalidate_resource)(struct pipe_context *ctx,
684 struct pipe_resource *resource);
685
686 /**
687 * Return information about unexpected device resets.
688 */
689 enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
690
691 /**
692 * Dump driver-specific debug information into a stream. This is
693 * used by debugging tools.
694 *
695 * \param ctx pipe context
696 * \param stream where the output should be written to
697 * \param flags a mask of PIPE_DUMP_* flags
698 */
699 void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
700 unsigned flags);
701
702 /**
703 * Emit string marker in cmdstream
704 */
705 void (*emit_string_marker)(struct pipe_context *ctx,
706 const char *string,
707 int len);
708
709 /**
710 * Generate mipmap.
711 * \return TRUE if mipmap generation succeeds, FALSE otherwise
712 */
713 boolean (*generate_mipmap)(struct pipe_context *ctx,
714 struct pipe_resource *resource,
715 enum pipe_format format,
716 unsigned base_level,
717 unsigned last_level,
718 unsigned first_layer,
719 unsigned last_layer);
720 };
721
722
723 #ifdef __cplusplus
724 }
725 #endif
726
727 #endif /* PIPE_CONTEXT_H */