vl: use a template for create_video_decoder
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35
36 #ifdef __cplusplus
37 extern "C" {
38 #endif
39
40
41 struct pipe_blend_color;
42 struct pipe_blend_state;
43 struct pipe_blit_info;
44 struct pipe_box;
45 struct pipe_clip_state;
46 struct pipe_constant_buffer;
47 struct pipe_depth_stencil_alpha_state;
48 struct pipe_draw_info;
49 struct pipe_fence_handle;
50 struct pipe_framebuffer_state;
51 struct pipe_index_buffer;
52 struct pipe_query;
53 struct pipe_poly_stipple;
54 struct pipe_rasterizer_state;
55 struct pipe_resolve_info;
56 struct pipe_resource;
57 struct pipe_sampler_state;
58 struct pipe_sampler_view;
59 struct pipe_scissor_state;
60 struct pipe_shader_state;
61 struct pipe_stencil_ref;
62 struct pipe_stream_output_target;
63 struct pipe_surface;
64 struct pipe_transfer;
65 struct pipe_vertex_buffer;
66 struct pipe_vertex_element;
67 struct pipe_video_buffer;
68 struct pipe_video_decoder;
69 struct pipe_viewport_state;
70 struct pipe_compute_state;
71 union pipe_color_union;
72 union pipe_query_result;
73
74 /**
75 * Gallium rendering context. Basically:
76 * - state setting functions
77 * - VBO drawing functions
78 * - surface functions
79 */
80 struct pipe_context {
81 struct pipe_screen *screen;
82
83 void *priv; /**< context private data (for DRI for example) */
84 void *draw; /**< private, for draw module (temporary?) */
85
86 void (*destroy)( struct pipe_context * );
87
88 /**
89 * VBO drawing
90 */
91 /*@{*/
92 void (*draw_vbo)( struct pipe_context *pipe,
93 const struct pipe_draw_info *info );
94 /*@}*/
95
96 /**
97 * Predicate subsequent rendering on occlusion query result
98 * \param query the query predicate, or NULL if no predicate
99 * \param condition whether to skip on FALSE or TRUE query results
100 * \param mode one of PIPE_RENDER_COND_x
101 */
102 void (*render_condition)( struct pipe_context *pipe,
103 struct pipe_query *query,
104 boolean condition,
105 uint mode );
106
107 /**
108 * Query objects
109 */
110 /*@{*/
111 struct pipe_query *(*create_query)( struct pipe_context *pipe,
112 unsigned query_type );
113
114 void (*destroy_query)(struct pipe_context *pipe,
115 struct pipe_query *q);
116
117 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
118 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
119
120 /**
121 * Get results of a query.
122 * \param wait if true, this query will block until the result is ready
123 * \return TRUE if results are ready, FALSE otherwise
124 */
125 boolean (*get_query_result)(struct pipe_context *pipe,
126 struct pipe_query *q,
127 boolean wait,
128 union pipe_query_result *result);
129 /*@}*/
130
131 /**
132 * State functions (create/bind/destroy state objects)
133 */
134 /*@{*/
135 void * (*create_blend_state)(struct pipe_context *,
136 const struct pipe_blend_state *);
137 void (*bind_blend_state)(struct pipe_context *, void *);
138 void (*delete_blend_state)(struct pipe_context *, void *);
139
140 void * (*create_sampler_state)(struct pipe_context *,
141 const struct pipe_sampler_state *);
142 void (*bind_fragment_sampler_states)(struct pipe_context *,
143 unsigned num_samplers,
144 void **samplers);
145 void (*bind_vertex_sampler_states)(struct pipe_context *,
146 unsigned num_samplers,
147 void **samplers);
148 void (*bind_geometry_sampler_states)(struct pipe_context *,
149 unsigned num_samplers,
150 void **samplers);
151 void (*bind_compute_sampler_states)(struct pipe_context *,
152 unsigned start_slot,
153 unsigned num_samplers,
154 void **samplers);
155 void (*delete_sampler_state)(struct pipe_context *, void *);
156
157 void * (*create_rasterizer_state)(struct pipe_context *,
158 const struct pipe_rasterizer_state *);
159 void (*bind_rasterizer_state)(struct pipe_context *, void *);
160 void (*delete_rasterizer_state)(struct pipe_context *, void *);
161
162 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
163 const struct pipe_depth_stencil_alpha_state *);
164 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
165 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
166
167 void * (*create_fs_state)(struct pipe_context *,
168 const struct pipe_shader_state *);
169 void (*bind_fs_state)(struct pipe_context *, void *);
170 void (*delete_fs_state)(struct pipe_context *, void *);
171
172 void * (*create_vs_state)(struct pipe_context *,
173 const struct pipe_shader_state *);
174 void (*bind_vs_state)(struct pipe_context *, void *);
175 void (*delete_vs_state)(struct pipe_context *, void *);
176
177 void * (*create_gs_state)(struct pipe_context *,
178 const struct pipe_shader_state *);
179 void (*bind_gs_state)(struct pipe_context *, void *);
180 void (*delete_gs_state)(struct pipe_context *, void *);
181
182 void * (*create_vertex_elements_state)(struct pipe_context *,
183 unsigned num_elements,
184 const struct pipe_vertex_element *);
185 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
186 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
187
188 /*@}*/
189
190 /**
191 * Parameter-like state (or properties)
192 */
193 /*@{*/
194 void (*set_blend_color)( struct pipe_context *,
195 const struct pipe_blend_color * );
196
197 void (*set_stencil_ref)( struct pipe_context *,
198 const struct pipe_stencil_ref * );
199
200 void (*set_sample_mask)( struct pipe_context *,
201 unsigned sample_mask );
202
203 void (*set_clip_state)( struct pipe_context *,
204 const struct pipe_clip_state * );
205
206 void (*set_constant_buffer)( struct pipe_context *,
207 uint shader, uint index,
208 struct pipe_constant_buffer *buf );
209
210 void (*set_framebuffer_state)( struct pipe_context *,
211 const struct pipe_framebuffer_state * );
212
213 void (*set_polygon_stipple)( struct pipe_context *,
214 const struct pipe_poly_stipple * );
215
216 void (*set_scissor_states)( struct pipe_context *,
217 unsigned start_slot,
218 unsigned num_scissors,
219 const struct pipe_scissor_state * );
220
221 void (*set_viewport_states)( struct pipe_context *,
222 unsigned start_slot,
223 unsigned num_viewports,
224 const struct pipe_viewport_state *);
225
226 void (*set_fragment_sampler_views)(struct pipe_context *,
227 unsigned num_views,
228 struct pipe_sampler_view **);
229
230 void (*set_vertex_sampler_views)(struct pipe_context *,
231 unsigned num_views,
232 struct pipe_sampler_view **);
233
234 void (*set_geometry_sampler_views)(struct pipe_context *,
235 unsigned num_views,
236 struct pipe_sampler_view **);
237
238 void (*set_compute_sampler_views)(struct pipe_context *,
239 unsigned start_slot, unsigned num_views,
240 struct pipe_sampler_view **);
241
242 /**
243 * Bind an array of shader resources that will be used by the
244 * graphics pipeline. Any resources that were previously bound to
245 * the specified range will be unbound after this call.
246 *
247 * \param start first resource to bind.
248 * \param count number of consecutive resources to bind.
249 * \param resources array of pointers to the resources to bind, it
250 * should contain at least \a count elements
251 * unless it's NULL, in which case no new
252 * resources will be bound.
253 */
254 void (*set_shader_resources)(struct pipe_context *,
255 unsigned start, unsigned count,
256 struct pipe_surface **resources);
257
258 void (*set_vertex_buffers)( struct pipe_context *,
259 unsigned start_slot,
260 unsigned num_buffers,
261 const struct pipe_vertex_buffer * );
262
263 void (*set_index_buffer)( struct pipe_context *pipe,
264 const struct pipe_index_buffer * );
265
266 /*@}*/
267
268 /**
269 * Stream output functions.
270 */
271 /*@{*/
272
273 struct pipe_stream_output_target *(*create_stream_output_target)(
274 struct pipe_context *,
275 struct pipe_resource *,
276 unsigned buffer_offset,
277 unsigned buffer_size);
278
279 void (*stream_output_target_destroy)(struct pipe_context *,
280 struct pipe_stream_output_target *);
281
282 void (*set_stream_output_targets)(struct pipe_context *,
283 unsigned num_targets,
284 struct pipe_stream_output_target **targets,
285 unsigned append_bitmask);
286
287 /*@}*/
288
289
290 /**
291 * Resource functions for blit-like functionality
292 *
293 * If a driver supports multisampling, blit must implement color resolve.
294 */
295 /*@{*/
296
297 /**
298 * Copy a block of pixels from one resource to another.
299 * The resource must be of the same format.
300 * Resources with nr_samples > 1 are not allowed.
301 */
302 void (*resource_copy_region)(struct pipe_context *pipe,
303 struct pipe_resource *dst,
304 unsigned dst_level,
305 unsigned dstx, unsigned dsty, unsigned dstz,
306 struct pipe_resource *src,
307 unsigned src_level,
308 const struct pipe_box *src_box);
309
310 /* Optimal hardware path for blitting pixels.
311 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
312 */
313 void (*blit)(struct pipe_context *pipe,
314 const struct pipe_blit_info *info);
315
316 /*@}*/
317
318 /**
319 * Clear the specified set of currently bound buffers to specified values.
320 * The entire buffers are cleared (no scissor, no colormask, etc).
321 *
322 * \param buffers bitfield of PIPE_CLEAR_* values.
323 * \param color pointer to a union of fiu array for each of r, g, b, a.
324 * \param depth depth clear value in [0,1].
325 * \param stencil stencil clear value
326 */
327 void (*clear)(struct pipe_context *pipe,
328 unsigned buffers,
329 const union pipe_color_union *color,
330 double depth,
331 unsigned stencil);
332
333 /**
334 * Clear a color rendertarget surface.
335 * \param color pointer to an union of fiu array for each of r, g, b, a.
336 */
337 void (*clear_render_target)(struct pipe_context *pipe,
338 struct pipe_surface *dst,
339 const union pipe_color_union *color,
340 unsigned dstx, unsigned dsty,
341 unsigned width, unsigned height);
342
343 /**
344 * Clear a depth-stencil surface.
345 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
346 * \param depth depth clear value in [0,1].
347 * \param stencil stencil clear value
348 */
349 void (*clear_depth_stencil)(struct pipe_context *pipe,
350 struct pipe_surface *dst,
351 unsigned clear_flags,
352 double depth,
353 unsigned stencil,
354 unsigned dstx, unsigned dsty,
355 unsigned width, unsigned height);
356
357 /** Flush draw commands
358 *
359 * \param flags bitfield of enum pipe_flush_flags values.
360 */
361 void (*flush)(struct pipe_context *pipe,
362 struct pipe_fence_handle **fence,
363 unsigned flags);
364
365 /**
366 * Create a view on a texture to be used by a shader stage.
367 */
368 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
369 struct pipe_resource *texture,
370 const struct pipe_sampler_view *templat);
371
372 void (*sampler_view_destroy)(struct pipe_context *ctx,
373 struct pipe_sampler_view *view);
374
375
376 /**
377 * Get a surface which is a "view" into a resource, used by
378 * render target / depth stencil stages.
379 */
380 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
381 struct pipe_resource *resource,
382 const struct pipe_surface *templat);
383
384 void (*surface_destroy)(struct pipe_context *ctx,
385 struct pipe_surface *);
386
387 /**
388 * Map a resource.
389 *
390 * Transfers are (by default) context-private and allow uploads to be
391 * interleaved with rendering.
392 *
393 * out_transfer will contain the transfer object that must be passed
394 * to all the other transfer functions. It also contains useful
395 * information (like texture strides).
396 */
397 void *(*transfer_map)(struct pipe_context *,
398 struct pipe_resource *resource,
399 unsigned level,
400 unsigned usage, /* a combination of PIPE_TRANSFER_x */
401 const struct pipe_box *,
402 struct pipe_transfer **out_transfer);
403
404 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
405 * regions specified with this call are guaranteed to be written to
406 * the resource.
407 */
408 void (*transfer_flush_region)( struct pipe_context *,
409 struct pipe_transfer *transfer,
410 const struct pipe_box *);
411
412 void (*transfer_unmap)(struct pipe_context *,
413 struct pipe_transfer *transfer);
414
415 /* One-shot transfer operation with data supplied in a user
416 * pointer. XXX: strides??
417 */
418 void (*transfer_inline_write)( struct pipe_context *,
419 struct pipe_resource *,
420 unsigned level,
421 unsigned usage, /* a combination of PIPE_TRANSFER_x */
422 const struct pipe_box *,
423 const void *data,
424 unsigned stride,
425 unsigned layer_stride);
426
427 /**
428 * Flush any pending framebuffer writes and invalidate texture caches.
429 */
430 void (*texture_barrier)(struct pipe_context *);
431
432 /**
433 * Creates a video decoder for a specific video codec/profile
434 */
435 struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
436 const struct pipe_video_decoder *templat );
437
438 /**
439 * Creates a video buffer as decoding target
440 */
441 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
442 const struct pipe_video_buffer *templat );
443
444 /**
445 * Compute kernel execution
446 */
447 /*@{*/
448 /**
449 * Define the compute program and parameters to be used by
450 * pipe_context::launch_grid.
451 */
452 void *(*create_compute_state)(struct pipe_context *context,
453 const struct pipe_compute_state *);
454 void (*bind_compute_state)(struct pipe_context *, void *);
455 void (*delete_compute_state)(struct pipe_context *, void *);
456
457 /**
458 * Bind an array of shader resources that will be used by the
459 * compute program. Any resources that were previously bound to
460 * the specified range will be unbound after this call.
461 *
462 * \param start first resource to bind.
463 * \param count number of consecutive resources to bind.
464 * \param resources array of pointers to the resources to bind, it
465 * should contain at least \a count elements
466 * unless it's NULL, in which case no new
467 * resources will be bound.
468 */
469 void (*set_compute_resources)(struct pipe_context *,
470 unsigned start, unsigned count,
471 struct pipe_surface **resources);
472
473 /**
474 * Bind an array of buffers to be mapped into the address space of
475 * the GLOBAL resource. Any buffers that were previously bound
476 * between [first, first + count - 1] are unbound after this call.
477 *
478 * \param first first buffer to map.
479 * \param count number of consecutive buffers to map.
480 * \param resources array of pointers to the buffers to map, it
481 * should contain at least \a count elements
482 * unless it's NULL, in which case no new
483 * resources will be bound.
484 * \param handles array of pointers to the memory locations that
485 * will be filled with the respective base
486 * addresses each buffer will be mapped to. It
487 * should contain at least \a count elements,
488 * unless \a resources is NULL in which case \a
489 * handles should be NULL as well.
490 *
491 * Note that the driver isn't required to make any guarantees about
492 * the contents of the \a handles array being valid anytime except
493 * during the subsequent calls to pipe_context::launch_grid. This
494 * means that the only sensible location handles[i] may point to is
495 * somewhere within the INPUT buffer itself. This is so to
496 * accommodate implementations that lack virtual memory but
497 * nevertheless migrate buffers on the fly, leading to resource
498 * base addresses that change on each kernel invocation or are
499 * unknown to the pipe driver.
500 */
501 void (*set_global_binding)(struct pipe_context *context,
502 unsigned first, unsigned count,
503 struct pipe_resource **resources,
504 uint32_t **handles);
505
506 /**
507 * Launch the compute kernel starting from instruction \a pc of the
508 * currently bound compute program.
509 *
510 * \a grid_layout and \a block_layout are arrays of size \a
511 * PIPE_COMPUTE_CAP_GRID_DIMENSION that determine the layout of the
512 * grid (in block units) and working block (in thread units) to be
513 * used, respectively.
514 *
515 * \a pc For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR,
516 * this value will be the index of the kernel in the opencl.kernels
517 * metadata list.
518 *
519 * \a input will be used to initialize the INPUT resource, and it
520 * should point to a buffer of at least
521 * pipe_compute_state::req_input_mem bytes.
522 */
523 void (*launch_grid)(struct pipe_context *context,
524 const uint *block_layout, const uint *grid_layout,
525 uint32_t pc, const void *input);
526 /*@}*/
527
528 /**
529 * Get sample position for an individual sample point.
530 *
531 * \param sample_count - total number of samples
532 * \param sample_index - sample to get the position values for
533 * \param out_value - return value of 2 floats for x and y position for
534 * requested sample.
535 */
536 void (*get_sample_position)(struct pipe_context *context,
537 unsigned sample_count,
538 unsigned sample_index,
539 float *out_value);
540 };
541
542
543 #ifdef __cplusplus
544 }
545 #endif
546
547 #endif /* PIPE_CONTEXT_H */