gallium: add flags parameter to texture barrier
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32 #include "p_format.h"
33 #include "p_video_enums.h"
34 #include "p_defines.h"
35 #include <stdio.h>
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41
42 struct pipe_blend_color;
43 struct pipe_blend_state;
44 struct pipe_blit_info;
45 struct pipe_box;
46 struct pipe_clip_state;
47 struct pipe_constant_buffer;
48 struct pipe_debug_callback;
49 struct pipe_depth_stencil_alpha_state;
50 struct pipe_device_reset_callback;
51 struct pipe_draw_info;
52 struct pipe_grid_info;
53 struct pipe_fence_handle;
54 struct pipe_framebuffer_state;
55 struct pipe_image_view;
56 struct pipe_index_buffer;
57 struct pipe_query;
58 struct pipe_poly_stipple;
59 struct pipe_rasterizer_state;
60 struct pipe_resolve_info;
61 struct pipe_resource;
62 struct pipe_sampler_state;
63 struct pipe_sampler_view;
64 struct pipe_scissor_state;
65 struct pipe_shader_buffer;
66 struct pipe_shader_state;
67 struct pipe_stencil_ref;
68 struct pipe_stream_output_target;
69 struct pipe_surface;
70 struct pipe_transfer;
71 struct pipe_vertex_buffer;
72 struct pipe_vertex_element;
73 struct pipe_video_buffer;
74 struct pipe_video_codec;
75 struct pipe_viewport_state;
76 struct pipe_compute_state;
77 union pipe_color_union;
78 union pipe_query_result;
79
80 /**
81 * Gallium rendering context. Basically:
82 * - state setting functions
83 * - VBO drawing functions
84 * - surface functions
85 */
86 struct pipe_context {
87 struct pipe_screen *screen;
88
89 void *priv; /**< context private data (for DRI for example) */
90 void *draw; /**< private, for draw module (temporary?) */
91
92 void (*destroy)( struct pipe_context * );
93
94 /**
95 * VBO drawing
96 */
97 /*@{*/
98 void (*draw_vbo)( struct pipe_context *pipe,
99 const struct pipe_draw_info *info );
100 /*@}*/
101
102 /**
103 * Predicate subsequent rendering on occlusion query result
104 * \param query the query predicate, or NULL if no predicate
105 * \param condition whether to skip on FALSE or TRUE query results
106 * \param mode one of PIPE_RENDER_COND_x
107 */
108 void (*render_condition)( struct pipe_context *pipe,
109 struct pipe_query *query,
110 boolean condition,
111 uint mode );
112
113 /**
114 * Query objects
115 */
116 /*@{*/
117 struct pipe_query *(*create_query)( struct pipe_context *pipe,
118 unsigned query_type,
119 unsigned index );
120
121 /**
122 * Create a query object that queries all given query types simultaneously.
123 *
124 * This can only be used for those query types for which
125 * get_driver_query_info indicates that it must be used. Only one batch
126 * query object may be active at a time.
127 *
128 * There may be additional constraints on which query types can be used
129 * together, in particular those that are implied by
130 * get_driver_query_group_info.
131 *
132 * \param num_queries the number of query types
133 * \param query_types array of \p num_queries query types
134 * \return a query object, or NULL on error.
135 */
136 struct pipe_query *(*create_batch_query)( struct pipe_context *pipe,
137 unsigned num_queries,
138 unsigned *query_types );
139
140 void (*destroy_query)(struct pipe_context *pipe,
141 struct pipe_query *q);
142
143 boolean (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
144 bool (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
145
146 /**
147 * Get results of a query.
148 * \param wait if true, this query will block until the result is ready
149 * \return TRUE if results are ready, FALSE otherwise
150 */
151 boolean (*get_query_result)(struct pipe_context *pipe,
152 struct pipe_query *q,
153 boolean wait,
154 union pipe_query_result *result);
155
156 /**
157 * Get results of a query, storing into resource. Note that this may not
158 * be used with batch queries.
159 *
160 * \param wait if true, this query will block until the result is ready
161 * \param result_type the type of the value being stored:
162 * \param index for queries that return multiple pieces of data, which
163 * item of that data to store (e.g. for
164 * PIPE_QUERY_PIPELINE_STATISTICS).
165 * When the index is -1, instead of the value of the query
166 * the driver should instead write a 1 or 0 to the appropriate
167 * location with 1 meaning that the query result is available.
168 */
169 void (*get_query_result_resource)(struct pipe_context *pipe,
170 struct pipe_query *q,
171 boolean wait,
172 enum pipe_query_value_type result_type,
173 int index,
174 struct pipe_resource *resource,
175 unsigned offset);
176
177 /**
178 * Set whether all current non-driver queries except TIME_ELAPSED are
179 * active or paused.
180 */
181 void (*set_active_query_state)(struct pipe_context *pipe, boolean enable);
182
183 /*@}*/
184
185 /**
186 * State functions (create/bind/destroy state objects)
187 */
188 /*@{*/
189 void * (*create_blend_state)(struct pipe_context *,
190 const struct pipe_blend_state *);
191 void (*bind_blend_state)(struct pipe_context *, void *);
192 void (*delete_blend_state)(struct pipe_context *, void *);
193
194 void * (*create_sampler_state)(struct pipe_context *,
195 const struct pipe_sampler_state *);
196 void (*bind_sampler_states)(struct pipe_context *,
197 enum pipe_shader_type shader,
198 unsigned start_slot, unsigned num_samplers,
199 void **samplers);
200 void (*delete_sampler_state)(struct pipe_context *, void *);
201
202 void * (*create_rasterizer_state)(struct pipe_context *,
203 const struct pipe_rasterizer_state *);
204 void (*bind_rasterizer_state)(struct pipe_context *, void *);
205 void (*delete_rasterizer_state)(struct pipe_context *, void *);
206
207 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
208 const struct pipe_depth_stencil_alpha_state *);
209 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
210 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
211
212 void * (*create_fs_state)(struct pipe_context *,
213 const struct pipe_shader_state *);
214 void (*bind_fs_state)(struct pipe_context *, void *);
215 void (*delete_fs_state)(struct pipe_context *, void *);
216
217 void * (*create_vs_state)(struct pipe_context *,
218 const struct pipe_shader_state *);
219 void (*bind_vs_state)(struct pipe_context *, void *);
220 void (*delete_vs_state)(struct pipe_context *, void *);
221
222 void * (*create_gs_state)(struct pipe_context *,
223 const struct pipe_shader_state *);
224 void (*bind_gs_state)(struct pipe_context *, void *);
225 void (*delete_gs_state)(struct pipe_context *, void *);
226
227 void * (*create_tcs_state)(struct pipe_context *,
228 const struct pipe_shader_state *);
229 void (*bind_tcs_state)(struct pipe_context *, void *);
230 void (*delete_tcs_state)(struct pipe_context *, void *);
231
232 void * (*create_tes_state)(struct pipe_context *,
233 const struct pipe_shader_state *);
234 void (*bind_tes_state)(struct pipe_context *, void *);
235 void (*delete_tes_state)(struct pipe_context *, void *);
236
237 void * (*create_vertex_elements_state)(struct pipe_context *,
238 unsigned num_elements,
239 const struct pipe_vertex_element *);
240 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
241 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
242
243 /*@}*/
244
245 /**
246 * Parameter-like state (or properties)
247 */
248 /*@{*/
249 void (*set_blend_color)( struct pipe_context *,
250 const struct pipe_blend_color * );
251
252 void (*set_stencil_ref)( struct pipe_context *,
253 const struct pipe_stencil_ref * );
254
255 void (*set_sample_mask)( struct pipe_context *,
256 unsigned sample_mask );
257
258 void (*set_min_samples)( struct pipe_context *,
259 unsigned min_samples );
260
261 void (*set_clip_state)( struct pipe_context *,
262 const struct pipe_clip_state * );
263
264 void (*set_constant_buffer)( struct pipe_context *,
265 uint shader, uint index,
266 const struct pipe_constant_buffer *buf );
267
268 void (*set_framebuffer_state)( struct pipe_context *,
269 const struct pipe_framebuffer_state * );
270
271 void (*set_polygon_stipple)( struct pipe_context *,
272 const struct pipe_poly_stipple * );
273
274 void (*set_scissor_states)( struct pipe_context *,
275 unsigned start_slot,
276 unsigned num_scissors,
277 const struct pipe_scissor_state * );
278
279 void (*set_window_rectangles)( struct pipe_context *,
280 boolean include,
281 unsigned num_rectangles,
282 const struct pipe_scissor_state * );
283
284 void (*set_viewport_states)( struct pipe_context *,
285 unsigned start_slot,
286 unsigned num_viewports,
287 const struct pipe_viewport_state *);
288
289 void (*set_sampler_views)(struct pipe_context *,
290 enum pipe_shader_type shader,
291 unsigned start_slot, unsigned num_views,
292 struct pipe_sampler_view **);
293
294 void (*set_tess_state)(struct pipe_context *,
295 const float default_outer_level[4],
296 const float default_inner_level[2]);
297
298 /**
299 * Sets the debug callback. If the pointer is null, then no callback is
300 * set, otherwise a copy of the data should be made.
301 */
302 void (*set_debug_callback)(struct pipe_context *,
303 const struct pipe_debug_callback *);
304
305 /**
306 * Bind an array of shader buffers that will be used by a shader.
307 * Any buffers that were previously bound to the specified range
308 * will be unbound.
309 *
310 * \param shader selects shader stage
311 * \param start_slot first buffer slot to bind.
312 * \param count number of consecutive buffers to bind.
313 * \param buffers array of pointers to the buffers to bind, it
314 * should contain at least \a count elements
315 * unless it's NULL, in which case no buffers will
316 * be bound.
317 */
318 void (*set_shader_buffers)(struct pipe_context *,
319 enum pipe_shader_type shader,
320 unsigned start_slot, unsigned count,
321 const struct pipe_shader_buffer *buffers);
322
323 /**
324 * Bind an array of images that will be used by a shader.
325 * Any images that were previously bound to the specified range
326 * will be unbound.
327 *
328 * \param shader selects shader stage
329 * \param start_slot first image slot to bind.
330 * \param count number of consecutive images to bind.
331 * \param buffers array of the images to bind, it
332 * should contain at least \a count elements
333 * unless it's NULL, in which case no images will
334 * be bound.
335 */
336 void (*set_shader_images)(struct pipe_context *,
337 enum pipe_shader_type shader,
338 unsigned start_slot, unsigned count,
339 const struct pipe_image_view *images);
340
341 void (*set_vertex_buffers)( struct pipe_context *,
342 unsigned start_slot,
343 unsigned num_buffers,
344 const struct pipe_vertex_buffer * );
345
346 void (*set_index_buffer)( struct pipe_context *pipe,
347 const struct pipe_index_buffer * );
348
349 /*@}*/
350
351 /**
352 * Stream output functions.
353 */
354 /*@{*/
355
356 struct pipe_stream_output_target *(*create_stream_output_target)(
357 struct pipe_context *,
358 struct pipe_resource *,
359 unsigned buffer_offset,
360 unsigned buffer_size);
361
362 void (*stream_output_target_destroy)(struct pipe_context *,
363 struct pipe_stream_output_target *);
364
365 void (*set_stream_output_targets)(struct pipe_context *,
366 unsigned num_targets,
367 struct pipe_stream_output_target **targets,
368 const unsigned *offsets);
369
370 /*@}*/
371
372
373 /**
374 * Resource functions for blit-like functionality
375 *
376 * If a driver supports multisampling, blit must implement color resolve.
377 */
378 /*@{*/
379
380 /**
381 * Copy a block of pixels from one resource to another.
382 * The resource must be of the same format.
383 * Resources with nr_samples > 1 are not allowed.
384 */
385 void (*resource_copy_region)(struct pipe_context *pipe,
386 struct pipe_resource *dst,
387 unsigned dst_level,
388 unsigned dstx, unsigned dsty, unsigned dstz,
389 struct pipe_resource *src,
390 unsigned src_level,
391 const struct pipe_box *src_box);
392
393 /* Optimal hardware path for blitting pixels.
394 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
395 */
396 void (*blit)(struct pipe_context *pipe,
397 const struct pipe_blit_info *info);
398
399 /*@}*/
400
401 /**
402 * Clear the specified set of currently bound buffers to specified values.
403 * The entire buffers are cleared (no scissor, no colormask, etc).
404 *
405 * \param buffers bitfield of PIPE_CLEAR_* values.
406 * \param color pointer to a union of fiu array for each of r, g, b, a.
407 * \param depth depth clear value in [0,1].
408 * \param stencil stencil clear value
409 */
410 void (*clear)(struct pipe_context *pipe,
411 unsigned buffers,
412 const union pipe_color_union *color,
413 double depth,
414 unsigned stencil);
415
416 /**
417 * Clear a color rendertarget surface.
418 * \param color pointer to an union of fiu array for each of r, g, b, a.
419 */
420 void (*clear_render_target)(struct pipe_context *pipe,
421 struct pipe_surface *dst,
422 const union pipe_color_union *color,
423 unsigned dstx, unsigned dsty,
424 unsigned width, unsigned height,
425 bool render_condition_enabled);
426
427 /**
428 * Clear a depth-stencil surface.
429 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
430 * \param depth depth clear value in [0,1].
431 * \param stencil stencil clear value
432 */
433 void (*clear_depth_stencil)(struct pipe_context *pipe,
434 struct pipe_surface *dst,
435 unsigned clear_flags,
436 double depth,
437 unsigned stencil,
438 unsigned dstx, unsigned dsty,
439 unsigned width, unsigned height,
440 bool render_condition_enabled);
441
442 /**
443 * Clear the texture with the specified texel. Not guaranteed to be a
444 * renderable format. Data provided in the resource's format.
445 */
446 void (*clear_texture)(struct pipe_context *pipe,
447 struct pipe_resource *res,
448 unsigned level,
449 const struct pipe_box *box,
450 const void *data);
451
452 /**
453 * Clear a buffer. Runs a memset over the specified region with the element
454 * value passed in through clear_value of size clear_value_size.
455 */
456 void (*clear_buffer)(struct pipe_context *pipe,
457 struct pipe_resource *res,
458 unsigned offset,
459 unsigned size,
460 const void *clear_value,
461 int clear_value_size);
462
463 /**
464 * Flush draw commands
465 *
466 * NOTE: use screen->fence_reference() (or equivalent) to transfer
467 * new fence ref to **fence, to ensure that previous fence is unref'd
468 *
469 * \param fence if not NULL, an old fence to unref and transfer a
470 * new fence reference to
471 * \param flags bitfield of enum pipe_flush_flags values.
472 */
473 void (*flush)(struct pipe_context *pipe,
474 struct pipe_fence_handle **fence,
475 unsigned flags);
476
477 /**
478 * Create a fence from a native sync fd.
479 *
480 * This is used for importing a foreign/external fence fd.
481 *
482 * \param fence if not NULL, an old fence to unref and transfer a
483 * new fence reference to
484 * \param fd native fence fd
485 */
486 void (*create_fence_fd)(struct pipe_context *pipe,
487 struct pipe_fence_handle **fence,
488 int fd);
489
490 /**
491 * Insert commands to have GPU wait for fence to be signaled.
492 */
493 void (*fence_server_sync)(struct pipe_context *pipe,
494 struct pipe_fence_handle *fence);
495
496 /**
497 * Create a view on a texture to be used by a shader stage.
498 */
499 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
500 struct pipe_resource *texture,
501 const struct pipe_sampler_view *templat);
502
503 void (*sampler_view_destroy)(struct pipe_context *ctx,
504 struct pipe_sampler_view *view);
505
506
507 /**
508 * Get a surface which is a "view" into a resource, used by
509 * render target / depth stencil stages.
510 */
511 struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
512 struct pipe_resource *resource,
513 const struct pipe_surface *templat);
514
515 void (*surface_destroy)(struct pipe_context *ctx,
516 struct pipe_surface *);
517
518
519 /**
520 * Map a resource.
521 *
522 * Transfers are (by default) context-private and allow uploads to be
523 * interleaved with rendering.
524 *
525 * out_transfer will contain the transfer object that must be passed
526 * to all the other transfer functions. It also contains useful
527 * information (like texture strides).
528 */
529 void *(*transfer_map)(struct pipe_context *,
530 struct pipe_resource *resource,
531 unsigned level,
532 unsigned usage, /* a combination of PIPE_TRANSFER_x */
533 const struct pipe_box *,
534 struct pipe_transfer **out_transfer);
535
536 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
537 * regions specified with this call are guaranteed to be written to
538 * the resource.
539 */
540 void (*transfer_flush_region)( struct pipe_context *,
541 struct pipe_transfer *transfer,
542 const struct pipe_box *);
543
544 void (*transfer_unmap)(struct pipe_context *,
545 struct pipe_transfer *transfer);
546
547 /* One-shot transfer operation with data supplied in a user
548 * pointer.
549 */
550 void (*buffer_subdata)(struct pipe_context *,
551 struct pipe_resource *,
552 unsigned usage, /* a combination of PIPE_TRANSFER_x */
553 unsigned offset,
554 unsigned size,
555 const void *data);
556
557 void (*texture_subdata)(struct pipe_context *,
558 struct pipe_resource *,
559 unsigned level,
560 unsigned usage, /* a combination of PIPE_TRANSFER_x */
561 const struct pipe_box *,
562 const void *data,
563 unsigned stride,
564 unsigned layer_stride);
565
566 /**
567 * Flush any pending framebuffer writes and invalidate texture caches.
568 */
569 void (*texture_barrier)(struct pipe_context *, unsigned flags);
570
571 /**
572 * Flush caches according to flags.
573 */
574 void (*memory_barrier)(struct pipe_context *, unsigned flags);
575
576 /**
577 * Creates a video codec for a specific video format/profile
578 */
579 struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context,
580 const struct pipe_video_codec *templat );
581
582 /**
583 * Creates a video buffer as decoding target
584 */
585 struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
586 const struct pipe_video_buffer *templat );
587
588 /**
589 * Compute kernel execution
590 */
591 /*@{*/
592 /**
593 * Define the compute program and parameters to be used by
594 * pipe_context::launch_grid.
595 */
596 void *(*create_compute_state)(struct pipe_context *context,
597 const struct pipe_compute_state *);
598 void (*bind_compute_state)(struct pipe_context *, void *);
599 void (*delete_compute_state)(struct pipe_context *, void *);
600
601 /**
602 * Bind an array of shader resources that will be used by the
603 * compute program. Any resources that were previously bound to
604 * the specified range will be unbound after this call.
605 *
606 * \param start first resource to bind.
607 * \param count number of consecutive resources to bind.
608 * \param resources array of pointers to the resources to bind, it
609 * should contain at least \a count elements
610 * unless it's NULL, in which case no new
611 * resources will be bound.
612 */
613 void (*set_compute_resources)(struct pipe_context *,
614 unsigned start, unsigned count,
615 struct pipe_surface **resources);
616
617 /**
618 * Bind an array of buffers to be mapped into the address space of
619 * the GLOBAL resource. Any buffers that were previously bound
620 * between [first, first + count - 1] are unbound after this call.
621 *
622 * \param first first buffer to map.
623 * \param count number of consecutive buffers to map.
624 * \param resources array of pointers to the buffers to map, it
625 * should contain at least \a count elements
626 * unless it's NULL, in which case no new
627 * resources will be bound.
628 * \param handles array of pointers to the memory locations that
629 * will be updated with the address each buffer
630 * will be mapped to. The base memory address of
631 * each of the buffers will be added to the value
632 * pointed to by its corresponding handle to form
633 * the final address argument. It should contain
634 * at least \a count elements, unless \a
635 * resources is NULL in which case \a handles
636 * should be NULL as well.
637 *
638 * Note that the driver isn't required to make any guarantees about
639 * the contents of the \a handles array being valid anytime except
640 * during the subsequent calls to pipe_context::launch_grid. This
641 * means that the only sensible location handles[i] may point to is
642 * somewhere within the INPUT buffer itself. This is so to
643 * accommodate implementations that lack virtual memory but
644 * nevertheless migrate buffers on the fly, leading to resource
645 * base addresses that change on each kernel invocation or are
646 * unknown to the pipe driver.
647 */
648 void (*set_global_binding)(struct pipe_context *context,
649 unsigned first, unsigned count,
650 struct pipe_resource **resources,
651 uint32_t **handles);
652
653 /**
654 * Launch the compute kernel starting from instruction \a pc of the
655 * currently bound compute program.
656 */
657 void (*launch_grid)(struct pipe_context *context,
658 const struct pipe_grid_info *info);
659 /*@}*/
660
661 /**
662 * Get sample position for an individual sample point.
663 *
664 * \param sample_count - total number of samples
665 * \param sample_index - sample to get the position values for
666 * \param out_value - return value of 2 floats for x and y position for
667 * requested sample.
668 */
669 void (*get_sample_position)(struct pipe_context *context,
670 unsigned sample_count,
671 unsigned sample_index,
672 float *out_value);
673
674 /**
675 * Query a timestamp in nanoseconds. This is completely equivalent to
676 * pipe_screen::get_timestamp() but takes a context handle for drivers
677 * that require a context.
678 */
679 uint64_t (*get_timestamp)(struct pipe_context *);
680
681 /**
682 * Flush the resource cache, so that the resource can be used
683 * by an external client. Possible usage:
684 * - flushing a resource before presenting it on the screen
685 * - flushing a resource if some other process or device wants to use it
686 * This shouldn't be used to flush caches if the resource is only managed
687 * by a single pipe_screen and is not shared with another process.
688 * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g.
689 * use the resource for texturing)
690 */
691 void (*flush_resource)(struct pipe_context *ctx,
692 struct pipe_resource *resource);
693
694 /**
695 * Invalidate the contents of the resource. This is used to
696 *
697 * (1) implement EGL's semantic of undefined depth/stencil
698 * contenst after a swapbuffers. This allows a tiled renderer (for
699 * example) to not store the depth buffer.
700 *
701 * (2) implement GL's InvalidateBufferData. For backwards compatibility,
702 * you must only rely on the usability for this purpose when
703 * PIPE_CAP_INVALIDATE_BUFFER is enabled.
704 */
705 void (*invalidate_resource)(struct pipe_context *ctx,
706 struct pipe_resource *resource);
707
708 /**
709 * Return information about unexpected device resets.
710 */
711 enum pipe_reset_status (*get_device_reset_status)(struct pipe_context *ctx);
712
713 /**
714 * Sets the reset status callback. If the pointer is null, then no callback
715 * is set, otherwise a copy of the data should be made.
716 */
717 void (*set_device_reset_callback)(struct pipe_context *ctx,
718 const struct pipe_device_reset_callback *cb);
719
720 /**
721 * Dump driver-specific debug information into a stream. This is
722 * used by debugging tools.
723 *
724 * \param ctx pipe context
725 * \param stream where the output should be written to
726 * \param flags a mask of PIPE_DUMP_* flags
727 */
728 void (*dump_debug_state)(struct pipe_context *ctx, FILE *stream,
729 unsigned flags);
730
731 /**
732 * Emit string marker in cmdstream
733 */
734 void (*emit_string_marker)(struct pipe_context *ctx,
735 const char *string,
736 int len);
737
738 /**
739 * Generate mipmap.
740 * \return TRUE if mipmap generation succeeds, FALSE otherwise
741 */
742 boolean (*generate_mipmap)(struct pipe_context *ctx,
743 struct pipe_resource *resource,
744 enum pipe_format format,
745 unsigned base_level,
746 unsigned last_level,
747 unsigned first_layer,
748 unsigned last_layer);
749 };
750
751
752 #ifdef __cplusplus
753 }
754 #endif
755
756 #endif /* PIPE_CONTEXT_H */