docs: Update status of GL 3.x related extensions
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct winsys_handle;
54 /** Opaque type */
55 struct pipe_fence_handle;
56 struct pipe_winsys;
57 struct pipe_resource;
58 struct pipe_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 struct pipe_winsys *winsys;
69
70 void (*destroy)( struct pipe_screen * );
71
72
73 const char *(*get_name)( struct pipe_screen * );
74
75 const char *(*get_vendor)( struct pipe_screen * );
76
77 /**
78 * Query an integer-valued capability/parameter/limit
79 * \param param one of PIPE_CAP_x
80 */
81 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
82
83 /**
84 * Query a float-valued capability/parameter/limit
85 * \param param one of PIPE_CAP_x
86 */
87 float (*get_paramf)( struct pipe_screen *, enum pipe_cap param );
88
89 /**
90 * Query a per-shader-stage integer-valued capability/parameter/limit
91 * \param param one of PIPE_CAP_x
92 */
93 int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
94
95 struct pipe_context * (*context_create)( struct pipe_screen *,
96 void *priv );
97
98 /**
99 * Check if the given pipe_format is supported as a texture or
100 * drawing surface.
101 * \param bindings bitmask of PIPE_BIND_*
102 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
103 */
104 boolean (*is_format_supported)( struct pipe_screen *,
105 enum pipe_format format,
106 enum pipe_texture_target target,
107 unsigned sample_count,
108 unsigned bindings,
109 unsigned geom_flags );
110
111 /**
112 * Create a new texture object, using the given template info.
113 */
114 struct pipe_resource * (*resource_create)(struct pipe_screen *,
115 const struct pipe_resource *templat);
116
117 /**
118 * Create a texture from a winsys_handle. The handle is often created in
119 * another process by first creating a pipe texture and then calling
120 * texture_get_handle.
121 */
122 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
123 const struct pipe_resource *templat,
124 struct winsys_handle *handle);
125
126 /**
127 * Get a winsys_handle from a texture. Some platforms/winsys requires
128 * that the texture is created with a special usage flag like
129 * DISPLAYTARGET or PRIMARY.
130 */
131 boolean (*resource_get_handle)(struct pipe_screen *,
132 struct pipe_resource *tex,
133 struct winsys_handle *handle);
134
135
136 void (*resource_destroy)(struct pipe_screen *,
137 struct pipe_resource *pt);
138
139 /** Get a 2D surface which is a "view" into a texture
140 * \param usage bitmaks of PIPE_BIND_* flags
141 */
142 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
143 struct pipe_resource *resource,
144 unsigned face, unsigned level,
145 unsigned zslice,
146 unsigned usage );
147
148 void (*tex_surface_destroy)(struct pipe_surface *);
149
150
151
152 /**
153 * Create a buffer that wraps user-space data.
154 *
155 * Effectively this schedules a delayed call to buffer_create
156 * followed by an upload of the data at *some point in the future*,
157 * or perhaps never. Basically the allocate/upload is delayed
158 * until the buffer is actually passed to hardware.
159 *
160 * The intention is to provide a quick way to turn regular data
161 * into a buffer, and secondly to avoid a copy operation if that
162 * data subsequently turns out to be only accessed by the CPU.
163 *
164 * Common example is OpenGL vertex buffers that are subsequently
165 * processed either by software TNL in the driver or by passing to
166 * hardware.
167 *
168 * XXX: What happens if the delayed call to buffer_create() fails?
169 *
170 * Note that ptr may be accessed at any time upto the time when the
171 * buffer is destroyed, so the data must not be freed before then.
172 */
173 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
174 void *ptr,
175 unsigned bytes,
176 unsigned bind_flags);
177
178 /**
179 * Do any special operations to ensure frontbuffer contents are
180 * displayed, eg copy fake frontbuffer.
181 * \param winsys_drawable_handle an opaque handle that the calling context
182 * gets out-of-band
183 */
184 void (*flush_frontbuffer)( struct pipe_screen *screen,
185 struct pipe_surface *surf,
186 void *winsys_drawable_handle );
187
188
189
190 /** Set ptr = fence, with reference counting */
191 void (*fence_reference)( struct pipe_screen *screen,
192 struct pipe_fence_handle **ptr,
193 struct pipe_fence_handle *fence );
194
195 /**
196 * Checks whether the fence has been signalled.
197 * \param flags driver-specific meaning
198 * \return zero on success.
199 */
200 int (*fence_signalled)( struct pipe_screen *screen,
201 struct pipe_fence_handle *fence,
202 unsigned flags );
203
204 /**
205 * Wait for the fence to finish.
206 * \param flags driver-specific meaning
207 * \return zero on success.
208 */
209 int (*fence_finish)( struct pipe_screen *screen,
210 struct pipe_fence_handle *fence,
211 unsigned flags );
212
213 };
214
215
216 #ifdef __cplusplus
217 }
218 #endif
219
220 #endif /* P_SCREEN_H */