Merge branch '7.8'
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct winsys_handle;
54 /** Opaque type */
55 struct pipe_fence_handle;
56 struct pipe_winsys;
57 struct pipe_texture;
58 struct pipe_resource;
59 struct pipe_surface;
60 struct pipe_transfer;
61
62
63 /**
64 * Gallium screen/adapter context. Basically everything
65 * hardware-specific that doesn't actually require a rendering
66 * context.
67 */
68 struct pipe_screen {
69 struct pipe_winsys *winsys;
70
71 void (*destroy)( struct pipe_screen * );
72
73
74 const char *(*get_name)( struct pipe_screen * );
75
76 const char *(*get_vendor)( struct pipe_screen * );
77
78 /**
79 * Query an integer-valued capability/parameter/limit
80 * \param param one of PIPE_CAP_x
81 */
82 int (*get_param)( struct pipe_screen *, int param );
83
84 /**
85 * Query a float-valued capability/parameter/limit
86 * \param param one of PIPE_CAP_x
87 */
88 float (*get_paramf)( struct pipe_screen *, int param );
89
90 struct pipe_context * (*context_create)( struct pipe_screen *,
91 void *priv );
92
93 /**
94 * Check if the given pipe_format is supported as a texture or
95 * drawing surface.
96 * \param bindings bitmask of PIPE_BIND_*
97 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
98 */
99 boolean (*is_format_supported)( struct pipe_screen *,
100 enum pipe_format format,
101 enum pipe_texture_target target,
102 unsigned bindings,
103 unsigned geom_flags );
104
105 /**
106 * Create a new texture object, using the given template info.
107 */
108 struct pipe_resource * (*resource_create)(struct pipe_screen *,
109 const struct pipe_resource *templat);
110
111 /**
112 * Create a texture from a winsys_handle. The handle is often created in
113 * another process by first creating a pipe texture and then calling
114 * texture_get_handle.
115 */
116 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
117 const struct pipe_resource *templat,
118 struct winsys_handle *handle);
119
120 /**
121 * Get a winsys_handle from a texture. Some platforms/winsys requires
122 * that the texture is created with a special usage flag like
123 * DISPLAYTARGET or PRIMARY.
124 */
125 boolean (*resource_get_handle)(struct pipe_screen *,
126 struct pipe_resource *tex,
127 struct winsys_handle *handle);
128
129
130 void (*resource_destroy)(struct pipe_screen *,
131 struct pipe_resource *pt);
132
133 /** Get a 2D surface which is a "view" into a texture
134 * \param usage bitmaks of PIPE_BIND_* flags
135 */
136 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
137 struct pipe_resource *resource,
138 unsigned face, unsigned level,
139 unsigned zslice,
140 unsigned usage );
141
142 void (*tex_surface_destroy)(struct pipe_surface *);
143
144
145
146 /**
147 * Create a buffer that wraps user-space data.
148 *
149 * Effectively this schedules a delayed call to buffer_create
150 * followed by an upload of the data at *some point in the future*,
151 * or perhaps never. Basically the allocate/upload is delayed
152 * until the buffer is actually passed to hardware.
153 *
154 * The intention is to provide a quick way to turn regular data
155 * into a buffer, and secondly to avoid a copy operation if that
156 * data subsequently turns out to be only accessed by the CPU.
157 *
158 * Common example is OpenGL vertex buffers that are subsequently
159 * processed either by software TNL in the driver or by passing to
160 * hardware.
161 *
162 * XXX: What happens if the delayed call to buffer_create() fails?
163 *
164 * Note that ptr may be accessed at any time upto the time when the
165 * buffer is destroyed, so the data must not be freed before then.
166 */
167 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
168 void *ptr,
169 unsigned bytes,
170 unsigned bind_flags);
171
172 /**
173 * Do any special operations to ensure frontbuffer contents are
174 * displayed, eg copy fake frontbuffer.
175 * \param winsys_drawable_handle an opaque handle that the calling context
176 * gets out-of-band
177 */
178 void (*flush_frontbuffer)( struct pipe_screen *screen,
179 struct pipe_surface *surf,
180 void *winsys_drawable_handle );
181
182
183
184 /** Set ptr = fence, with reference counting */
185 void (*fence_reference)( struct pipe_screen *screen,
186 struct pipe_fence_handle **ptr,
187 struct pipe_fence_handle *fence );
188
189 /**
190 * Checks whether the fence has been signalled.
191 * \param flags driver-specific meaning
192 * \return zero on success.
193 */
194 int (*fence_signalled)( struct pipe_screen *screen,
195 struct pipe_fence_handle *fence,
196 unsigned flags );
197
198 /**
199 * Wait for the fence to finish.
200 * \param flags driver-specific meaning
201 * \return zero on success.
202 */
203 int (*fence_finish)( struct pipe_screen *screen,
204 struct pipe_fence_handle *fence,
205 unsigned flags );
206
207 };
208
209
210 #ifdef __cplusplus
211 }
212 #endif
213
214 #endif /* P_SCREEN_H */