Merge branch 'lp-offset-twoside'
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT,
61 ST_PROFILE_OPENGL_CORE,
62 ST_PROFILE_OPENGL_ES1,
63 ST_PROFILE_OPENGL_ES2
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Used in st_context_iface->teximage.
74 */
75 enum st_texture_type {
76 ST_TEXTURE_1D,
77 ST_TEXTURE_2D,
78 ST_TEXTURE_3D,
79 ST_TEXTURE_RECT
80 };
81
82 /**
83 * Available attachments of framebuffer.
84 */
85 enum st_attachment_type {
86 ST_ATTACHMENT_FRONT_LEFT,
87 ST_ATTACHMENT_BACK_LEFT,
88 ST_ATTACHMENT_FRONT_RIGHT,
89 ST_ATTACHMENT_BACK_RIGHT,
90 ST_ATTACHMENT_DEPTH_STENCIL,
91 ST_ATTACHMENT_ACCUM,
92 ST_ATTACHMENT_SAMPLE,
93
94 ST_ATTACHMENT_COUNT,
95 ST_ATTACHMENT_INVALID = -1
96 };
97
98 /* for buffer_mask in st_visual */
99 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
100 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
101 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
102 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
103 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
104 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
105 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
106
107 /**
108 * Enumerations of state tracker context resources.
109 */
110 enum st_context_resource_type {
111 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
112 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
113 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
114 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
115 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
116 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
117 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
118 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
119 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
120 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
121 };
122
123 /**
124 * Value to st_manager->get_param function.
125 */
126 enum st_manager_param {
127 /**
128 * The dri state tracker on old libGL's doesn't do the right thing
129 * with regards to invalidating the framebuffers.
130 *
131 * For the mesa state tracker that means that it needs to invalidate
132 * the framebuffer in glViewport itself.
133 */
134 ST_MANAGER_BROKEN_INVALIDATE
135 };
136
137 /**
138 * The return type of st_api->get_proc_address.
139 */
140 typedef void (*st_proc_t)(void);
141
142 struct pipe_context;
143 struct pipe_resource;
144 struct pipe_fence_handle;
145
146 /**
147 * Used in st_context_iface->get_resource_for_egl_image.
148 */
149 struct st_context_resource
150 {
151 /* these fields are filled by the caller */
152 enum st_context_resource_type type;
153 void *resource;
154
155 /* this is owned by the caller */
156 struct pipe_resource *texture;
157 };
158
159 /**
160 * Used in st_manager_iface->get_egl_image.
161 */
162 struct st_egl_image
163 {
164 /* this is owned by the caller */
165 struct pipe_resource *texture;
166
167 unsigned face;
168 unsigned level;
169 unsigned zslice;
170 };
171
172 /**
173 * Represent the visual of a framebuffer.
174 */
175 struct st_visual
176 {
177 /**
178 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
179 */
180 unsigned buffer_mask;
181
182 /**
183 * Buffer formats. The formats are always set even when the buffer is
184 * not available.
185 */
186 enum pipe_format color_format;
187 enum pipe_format depth_stencil_format;
188 enum pipe_format accum_format;
189 int samples;
190
191 /**
192 * Desired render buffer.
193 */
194 enum st_attachment_type render_buffer;
195 };
196
197 /**
198 * Represent the attributes of a context.
199 */
200 struct st_context_attribs
201 {
202 /**
203 * The profile and minimal version to support.
204 *
205 * The valid profiles and versions are rendering API dependent. The latest
206 * version satisfying the request should be returned, unless
207 * forward_compatiible is true.
208 */
209 enum st_profile_type profile;
210 int major, minor;
211
212 /**
213 * Enable debugging.
214 */
215 boolean debug;
216
217 /**
218 * Return the exact version and disallow the use of deprecated features.
219 */
220 boolean forward_compatible;
221
222 /**
223 * The visual of the framebuffers the context will be bound to.
224 */
225 struct st_visual visual;
226 };
227
228 /**
229 * Represent a windowing system drawable.
230 *
231 * The framebuffer is implemented by the state tracker manager and
232 * used by the state trackers.
233 *
234 * Instead of the winsys pokeing into the API context to figure
235 * out what buffers that might be needed in the future by the API
236 * context, it calls into the framebuffer to get the textures.
237 *
238 * This structure along with the notify_invalid_framebuffer
239 * allows framebuffers to be shared between different threads
240 * but at the same make the API context free from thread
241 * syncronisation primitves, with the exception of a small
242 * atomic flag used for notification of framebuffer dirty status.
243 *
244 * The thread syncronisation is put inside the framebuffer
245 * and only called once the framebuffer has become dirty.
246 */
247 struct st_framebuffer_iface
248 {
249 /**
250 * Available for the state tracker manager to use.
251 */
252 void *st_manager_private;
253
254 /**
255 * The visual of a framebuffer.
256 */
257 const struct st_visual *visual;
258
259 /**
260 * Flush the front buffer.
261 *
262 * On some window systems, changes to the front buffers are not immediately
263 * visible. They need to be flushed.
264 *
265 * @att is one of the front buffer attachments.
266 */
267 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
268 enum st_attachment_type statt);
269
270 /**
271 * The state tracker asks for the textures it needs.
272 *
273 * It should try to only ask for attachments that it currently renders
274 * to, thus allowing the winsys to delay the allocation of textures not
275 * needed. For example front buffer attachments are not needed if you
276 * only do back buffer rendering.
277 *
278 * The implementor of this function needs to also ensure
279 * thread safty as this call might be done from multiple threads.
280 *
281 * The returned textures are owned by the caller. They should be
282 * unreferenced when no longer used. If this function is called multiple
283 * times with different sets of attachments, those buffers not included in
284 * the last call might be destroyed. This behavior might change in the
285 * future.
286 */
287 boolean (*validate)(struct st_framebuffer_iface *stfbi,
288 const enum st_attachment_type *statts,
289 unsigned count,
290 struct pipe_resource **out);
291 };
292
293 /**
294 * Represent a rendering context.
295 *
296 * This entity is created from st_api and used by the state tracker manager.
297 */
298 struct st_context_iface
299 {
300 /**
301 * Available for the state tracker and the manager to use.
302 */
303 void *st_context_private;
304 void *st_manager_private;
305
306 /**
307 * Destroy the context.
308 */
309 void (*destroy)(struct st_context_iface *stctxi);
310
311 /**
312 * Invalidate the current textures that was taken from a framebuffer.
313 *
314 * The state tracker manager calls this function to let the rendering
315 * context know that it should update the textures it got from
316 * st_framebuffer_iface::validate. It should do so at the latest time possible.
317 * Possible right before sending triangles to the pipe context.
318 *
319 * For certain platforms this function might be called from a thread other
320 * than the thread that the context is currently bound in, and must
321 * therefore be thread safe. But it is the state tracker manager's
322 * responsibility to make sure that the framebuffer is bound to the context
323 * and the API context is current for the duration of this call.
324 *
325 * Thus reducing the sync primitive needed to a single atomic flag.
326 */
327 void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi,
328 struct st_framebuffer_iface *stfbi);
329
330 /**
331 * Flush all drawing from context to the pipe also flushes the pipe.
332 */
333 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
334 struct pipe_fence_handle **fence);
335
336 /**
337 * Replace the texture image of a texture object at the specified level.
338 *
339 * This function is optional.
340 */
341 boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target,
342 int level, enum pipe_format internal_format,
343 struct pipe_resource *tex, boolean mipmap);
344
345 /**
346 * Used to implement glXCopyContext.
347 */
348 void (*copy)(struct st_context_iface *stctxi,
349 struct st_context_iface *stsrci, unsigned mask);
350
351 /**
352 * Used to implement wglShareLists.
353 */
354 boolean (*share)(struct st_context_iface *stctxi,
355 struct st_context_iface *stsrci);
356
357 /**
358 * Look up and return the info of a resource for EGLImage.
359 *
360 * This function is optional.
361 */
362 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
363 struct st_context_resource *stres);
364 };
365
366
367 /**
368 * Represent a state tracker manager.
369 *
370 * This interface is implemented by the state tracker manager. It corresponds
371 * to a "display" in the window system.
372 */
373 struct st_manager
374 {
375 struct pipe_screen *screen;
376
377 /**
378 * Look up and return the info of an EGLImage.
379 *
380 * This is used to implement for example EGLImageTargetTexture2DOES.
381 * The GLeglImageOES agrument of that call is passed directly to this
382 * function call and the information needed to access this is returned
383 * in the given struct out.
384 *
385 * @smapi: manager owning the caller context
386 * @stctx: caller context
387 * @egl_image: EGLImage that caller recived
388 * @out: return struct filled out with access information.
389 *
390 * This function is optional.
391 */
392 boolean (*get_egl_image)(struct st_manager *smapi,
393 void *egl_image,
394 struct st_egl_image *out);
395
396 /**
397 * Query an manager param.
398 */
399 int (*get_param)(struct st_manager *smapi,
400 enum st_manager_param param);
401 };
402
403 /**
404 * Represent a rendering API such as OpenGL or OpenVG.
405 *
406 * Implemented by the state tracker and used by the state tracker manager.
407 */
408 struct st_api
409 {
410 /**
411 * The name of the rendering API. This is informative.
412 */
413 const char *name;
414
415 /**
416 * The supported rendering API.
417 */
418 enum st_api_type api;
419
420 /**
421 * The supported profiles. Tested with ST_PROFILE_*_MASK.
422 */
423 unsigned profile_mask;
424
425 /**
426 * Destroy the API.
427 */
428 void (*destroy)(struct st_api *stapi);
429
430 /**
431 * Return an API entry point.
432 *
433 * For GL this is the same as _glapi_get_proc_address.
434 */
435 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
436
437 /**
438 * Create a rendering context.
439 */
440 struct st_context_iface *(*create_context)(struct st_api *stapi,
441 struct st_manager *smapi,
442 const struct st_context_attribs *attribs,
443 struct st_context_iface *stsharei);
444
445 /**
446 * Bind the context to the calling thread with draw and read as drawables.
447 *
448 * The framebuffers might be NULL, or might have different visuals than the
449 * context does.
450 */
451 boolean (*make_current)(struct st_api *stapi,
452 struct st_context_iface *stctxi,
453 struct st_framebuffer_iface *stdrawi,
454 struct st_framebuffer_iface *streadi);
455
456 /**
457 * Get the currently bound context in the calling thread.
458 */
459 struct st_context_iface *(*get_current)(struct st_api *stapi);
460 };
461
462 /**
463 * Return true if the visual has the specified buffers.
464 */
465 static INLINE boolean
466 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
467 {
468 return ((visual->buffer_mask & mask) == mask);
469 }
470
471 #endif /* _ST_API_H_ */