Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT,
61 ST_PROFILE_OPENGL_CORE,
62 ST_PROFILE_OPENGL_ES1,
63 ST_PROFILE_OPENGL_ES2
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * New context flags for GL 3.0 and beyond.
74 */
75 #define ST_CONTEXT_FLAG_CORE_PROFILE (1 << 0)
76 #define ST_CONTEXT_FLAG_COMPATIBLE_PROFILE (1 << 1)
77 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 2)
78 #define ST_CONTEXT_FLAG_DEBUG (1 << 3)
79 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 4)
80
81 /**
82 * Used in st_context_iface->teximage.
83 */
84 enum st_texture_type {
85 ST_TEXTURE_1D,
86 ST_TEXTURE_2D,
87 ST_TEXTURE_3D,
88 ST_TEXTURE_RECT
89 };
90
91 /**
92 * Available attachments of framebuffer.
93 */
94 enum st_attachment_type {
95 ST_ATTACHMENT_FRONT_LEFT,
96 ST_ATTACHMENT_BACK_LEFT,
97 ST_ATTACHMENT_FRONT_RIGHT,
98 ST_ATTACHMENT_BACK_RIGHT,
99 ST_ATTACHMENT_DEPTH_STENCIL,
100 ST_ATTACHMENT_ACCUM,
101 ST_ATTACHMENT_SAMPLE,
102
103 ST_ATTACHMENT_COUNT,
104 ST_ATTACHMENT_INVALID = -1
105 };
106
107 /* for buffer_mask in st_visual */
108 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
109 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
110 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
111 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
112 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
113 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
114 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
115
116 /**
117 * Enumerations of state tracker context resources.
118 */
119 enum st_context_resource_type {
120 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
121 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
122 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
123 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
124 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
125 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
126 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
127 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
128 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
129 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
130 };
131
132 /**
133 * Flush flags.
134 */
135 #define ST_FLUSH_FRONT (1 << 0)
136
137 /**
138 * Value to st_manager->get_param function.
139 */
140 enum st_manager_param {
141 /**
142 * The dri state tracker on old libGL's doesn't do the right thing
143 * with regards to invalidating the framebuffers.
144 *
145 * For the mesa state tracker that means that it needs to invalidate
146 * the framebuffer in glViewport itself.
147 */
148 ST_MANAGER_BROKEN_INVALIDATE
149 };
150
151 /**
152 * The return type of st_api->get_proc_address.
153 */
154 typedef void (*st_proc_t)(void);
155
156 struct pipe_context;
157 struct pipe_resource;
158 struct pipe_fence_handle;
159
160 /**
161 * Used in st_context_iface->get_resource_for_egl_image.
162 */
163 struct st_context_resource
164 {
165 /* these fields are filled by the caller */
166 enum st_context_resource_type type;
167 void *resource;
168
169 /* this is owned by the caller */
170 struct pipe_resource *texture;
171 };
172
173 /**
174 * Used in st_manager_iface->get_egl_image.
175 */
176 struct st_egl_image
177 {
178 /* this is owned by the caller */
179 struct pipe_resource *texture;
180
181 unsigned level;
182 unsigned layer;
183 };
184
185 /**
186 * Represent the visual of a framebuffer.
187 */
188 struct st_visual
189 {
190 /**
191 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
192 */
193 unsigned buffer_mask;
194
195 /**
196 * Buffer formats. The formats are always set even when the buffer is
197 * not available.
198 */
199 enum pipe_format color_format;
200 enum pipe_format depth_stencil_format;
201 enum pipe_format accum_format;
202 int samples;
203
204 /**
205 * Desired render buffer.
206 */
207 enum st_attachment_type render_buffer;
208 };
209
210 /**
211 * Represent the attributes of a context.
212 */
213 struct st_context_attribs
214 {
215 /**
216 * The profile and minimal version to support.
217 *
218 * The valid profiles and versions are rendering API dependent. The latest
219 * version satisfying the request should be returned, unless the
220 * ST_CONTEXT_FLAG_FORWARD_COMPATIBLE bit is set.
221 */
222 enum st_profile_type profile;
223 int major, minor;
224
225 /** Mask of ST_CONTEXT_FLAG_x bits */
226 unsigned flags;
227
228 /**
229 * The visual of the framebuffers the context will be bound to.
230 */
231 struct st_visual visual;
232 };
233
234 /**
235 * Represent a windowing system drawable.
236 *
237 * The framebuffer is implemented by the state tracker manager and
238 * used by the state trackers.
239 *
240 * Instead of the winsys pokeing into the API context to figure
241 * out what buffers that might be needed in the future by the API
242 * context, it calls into the framebuffer to get the textures.
243 *
244 * This structure along with the notify_invalid_framebuffer
245 * allows framebuffers to be shared between different threads
246 * but at the same make the API context free from thread
247 * syncronisation primitves, with the exception of a small
248 * atomic flag used for notification of framebuffer dirty status.
249 *
250 * The thread syncronisation is put inside the framebuffer
251 * and only called once the framebuffer has become dirty.
252 */
253 struct st_framebuffer_iface
254 {
255 /**
256 * Atomic stamp which changes when framebuffers need to be updated.
257 */
258
259 int32_t stamp;
260
261 /**
262 * Available for the state tracker manager to use.
263 */
264 void *st_manager_private;
265
266 /**
267 * The visual of a framebuffer.
268 */
269 const struct st_visual *visual;
270
271 /**
272 * Flush the front buffer.
273 *
274 * On some window systems, changes to the front buffers are not immediately
275 * visible. They need to be flushed.
276 *
277 * @att is one of the front buffer attachments.
278 */
279 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
280 enum st_attachment_type statt);
281
282 /**
283 * The state tracker asks for the textures it needs.
284 *
285 * It should try to only ask for attachments that it currently renders
286 * to, thus allowing the winsys to delay the allocation of textures not
287 * needed. For example front buffer attachments are not needed if you
288 * only do back buffer rendering.
289 *
290 * The implementor of this function needs to also ensure
291 * thread safty as this call might be done from multiple threads.
292 *
293 * The returned textures are owned by the caller. They should be
294 * unreferenced when no longer used. If this function is called multiple
295 * times with different sets of attachments, those buffers not included in
296 * the last call might be destroyed. This behavior might change in the
297 * future.
298 */
299 boolean (*validate)(struct st_framebuffer_iface *stfbi,
300 const enum st_attachment_type *statts,
301 unsigned count,
302 struct pipe_resource **out);
303 };
304
305 /**
306 * Represent a rendering context.
307 *
308 * This entity is created from st_api and used by the state tracker manager.
309 */
310 struct st_context_iface
311 {
312 /**
313 * Available for the state tracker and the manager to use.
314 */
315 void *st_context_private;
316 void *st_manager_private;
317
318 /**
319 * Destroy the context.
320 */
321 void (*destroy)(struct st_context_iface *stctxi);
322
323 /**
324 * Flush all drawing from context to the pipe also flushes the pipe.
325 */
326 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
327 struct pipe_fence_handle **fence);
328
329 /**
330 * Replace the texture image of a texture object at the specified level.
331 *
332 * This function is optional.
333 */
334 boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target,
335 int level, enum pipe_format internal_format,
336 struct pipe_resource *tex, boolean mipmap);
337
338 /**
339 * Used to implement glXCopyContext.
340 */
341 void (*copy)(struct st_context_iface *stctxi,
342 struct st_context_iface *stsrci, unsigned mask);
343
344 /**
345 * Used to implement wglShareLists.
346 */
347 boolean (*share)(struct st_context_iface *stctxi,
348 struct st_context_iface *stsrci);
349
350 /**
351 * Look up and return the info of a resource for EGLImage.
352 *
353 * This function is optional.
354 */
355 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
356 struct st_context_resource *stres);
357 };
358
359
360 /**
361 * Represent a state tracker manager.
362 *
363 * This interface is implemented by the state tracker manager. It corresponds
364 * to a "display" in the window system.
365 */
366 struct st_manager
367 {
368 struct pipe_screen *screen;
369
370 /**
371 * Look up and return the info of an EGLImage.
372 *
373 * This is used to implement for example EGLImageTargetTexture2DOES.
374 * The GLeglImageOES agrument of that call is passed directly to this
375 * function call and the information needed to access this is returned
376 * in the given struct out.
377 *
378 * @smapi: manager owning the caller context
379 * @stctx: caller context
380 * @egl_image: EGLImage that caller recived
381 * @out: return struct filled out with access information.
382 *
383 * This function is optional.
384 */
385 boolean (*get_egl_image)(struct st_manager *smapi,
386 void *egl_image,
387 struct st_egl_image *out);
388
389 /**
390 * Query an manager param.
391 */
392 int (*get_param)(struct st_manager *smapi,
393 enum st_manager_param param);
394 };
395
396 /**
397 * Represent a rendering API such as OpenGL or OpenVG.
398 *
399 * Implemented by the state tracker and used by the state tracker manager.
400 */
401 struct st_api
402 {
403 /**
404 * The name of the rendering API. This is informative.
405 */
406 const char *name;
407
408 /**
409 * The supported rendering API.
410 */
411 enum st_api_type api;
412
413 /**
414 * The supported profiles. Tested with ST_PROFILE_*_MASK.
415 */
416 unsigned profile_mask;
417
418 /**
419 * Destroy the API.
420 */
421 void (*destroy)(struct st_api *stapi);
422
423 /**
424 * Return an API entry point.
425 *
426 * For GL this is the same as _glapi_get_proc_address.
427 */
428 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
429
430 /**
431 * Create a rendering context.
432 */
433 struct st_context_iface *(*create_context)(struct st_api *stapi,
434 struct st_manager *smapi,
435 const struct st_context_attribs *attribs,
436 struct st_context_iface *stsharei);
437
438 /**
439 * Bind the context to the calling thread with draw and read as drawables.
440 *
441 * The framebuffers might be NULL, or might have different visuals than the
442 * context does.
443 */
444 boolean (*make_current)(struct st_api *stapi,
445 struct st_context_iface *stctxi,
446 struct st_framebuffer_iface *stdrawi,
447 struct st_framebuffer_iface *streadi);
448
449 /**
450 * Get the currently bound context in the calling thread.
451 */
452 struct st_context_iface *(*get_current)(struct st_api *stapi);
453 };
454
455 /**
456 * Return true if the visual has the specified buffers.
457 */
458 static INLINE boolean
459 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
460 {
461 return ((visual->buffer_mask & mask) == mask);
462 }
463
464 #endif /* _ST_API_H_ */