st/dri: fix deadlock when waiting on android fences
[mesa.git] / src / gallium / state_trackers / dri / dri_helpers.c
1 /*
2 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <dlfcn.h>
24 #include "util/u_memory.h"
25 #include "pipe/p_screen.h"
26 #include "state_tracker/st_texture.h"
27 #include "state_tracker/st_context.h"
28 #include "state_tracker/st_cb_fbo.h"
29 #include "main/texobj.h"
30
31 #include "dri_helpers.h"
32
33 static bool
34 dri2_is_opencl_interop_loaded_locked(struct dri_screen *screen)
35 {
36 return screen->opencl_dri_event_add_ref &&
37 screen->opencl_dri_event_release &&
38 screen->opencl_dri_event_wait &&
39 screen->opencl_dri_event_get_fence;
40 }
41
42 static bool
43 dri2_load_opencl_interop(struct dri_screen *screen)
44 {
45 #if defined(RTLD_DEFAULT)
46 bool success;
47
48 mtx_lock(&screen->opencl_func_mutex);
49
50 if (dri2_is_opencl_interop_loaded_locked(screen)) {
51 mtx_unlock(&screen->opencl_func_mutex);
52 return true;
53 }
54
55 screen->opencl_dri_event_add_ref =
56 dlsym(RTLD_DEFAULT, "opencl_dri_event_add_ref");
57 screen->opencl_dri_event_release =
58 dlsym(RTLD_DEFAULT, "opencl_dri_event_release");
59 screen->opencl_dri_event_wait =
60 dlsym(RTLD_DEFAULT, "opencl_dri_event_wait");
61 screen->opencl_dri_event_get_fence =
62 dlsym(RTLD_DEFAULT, "opencl_dri_event_get_fence");
63
64 success = dri2_is_opencl_interop_loaded_locked(screen);
65 mtx_unlock(&screen->opencl_func_mutex);
66 return success;
67 #else
68 return false;
69 #endif
70 }
71
72 struct dri2_fence {
73 struct dri_screen *driscreen;
74 struct pipe_fence_handle *pipe_fence;
75 void *cl_event;
76 };
77
78 static unsigned dri2_fence_get_caps(__DRIscreen *_screen)
79 {
80 struct dri_screen *driscreen = dri_screen(_screen);
81 struct pipe_screen *screen = driscreen->base.screen;
82 unsigned caps = 0;
83
84 if (screen->get_param(screen, PIPE_CAP_NATIVE_FENCE_FD))
85 caps |= __DRI_FENCE_CAP_NATIVE_FD;
86
87 return caps;
88 }
89
90 static void *
91 dri2_create_fence(__DRIcontext *_ctx)
92 {
93 struct st_context_iface *stapi = dri_context(_ctx)->st;
94 struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
95
96 if (!fence)
97 return NULL;
98
99 stapi->flush(stapi, 0, &fence->pipe_fence);
100
101 if (!fence->pipe_fence) {
102 FREE(fence);
103 return NULL;
104 }
105
106 fence->driscreen = dri_screen(_ctx->driScreenPriv);
107 return fence;
108 }
109
110 static void *
111 dri2_create_fence_fd(__DRIcontext *_ctx, int fd)
112 {
113 struct st_context_iface *stapi = dri_context(_ctx)->st;
114 struct pipe_context *ctx = stapi->pipe;
115 struct dri2_fence *fence = CALLOC_STRUCT(dri2_fence);
116
117 if (fd == -1) {
118 /* exporting driver created fence, flush: */
119 stapi->flush(stapi, ST_FLUSH_FENCE_FD, &fence->pipe_fence);
120 } else {
121 /* importing a foreign fence fd: */
122 ctx->create_fence_fd(ctx, &fence->pipe_fence, fd);
123 }
124 if (!fence->pipe_fence) {
125 FREE(fence);
126 return NULL;
127 }
128
129 fence->driscreen = dri_screen(_ctx->driScreenPriv);
130 return fence;
131 }
132
133 static int
134 dri2_get_fence_fd(__DRIscreen *_screen, void *_fence)
135 {
136 struct dri_screen *driscreen = dri_screen(_screen);
137 struct pipe_screen *screen = driscreen->base.screen;
138 struct dri2_fence *fence = (struct dri2_fence*)_fence;
139
140 return screen->fence_get_fd(screen, fence->pipe_fence);
141 }
142
143 static void *
144 dri2_get_fence_from_cl_event(__DRIscreen *_screen, intptr_t cl_event)
145 {
146 struct dri_screen *driscreen = dri_screen(_screen);
147 struct dri2_fence *fence;
148
149 if (!dri2_load_opencl_interop(driscreen))
150 return NULL;
151
152 fence = CALLOC_STRUCT(dri2_fence);
153 if (!fence)
154 return NULL;
155
156 fence->cl_event = (void*)cl_event;
157
158 if (!driscreen->opencl_dri_event_add_ref(fence->cl_event)) {
159 free(fence);
160 return NULL;
161 }
162
163 fence->driscreen = driscreen;
164 return fence;
165 }
166
167 static void
168 dri2_destroy_fence(__DRIscreen *_screen, void *_fence)
169 {
170 struct dri_screen *driscreen = dri_screen(_screen);
171 struct pipe_screen *screen = driscreen->base.screen;
172 struct dri2_fence *fence = (struct dri2_fence*)_fence;
173
174 if (fence->pipe_fence)
175 screen->fence_reference(screen, &fence->pipe_fence, NULL);
176 else if (fence->cl_event)
177 driscreen->opencl_dri_event_release(fence->cl_event);
178 else
179 assert(0);
180
181 FREE(fence);
182 }
183
184 static GLboolean
185 dri2_client_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags,
186 uint64_t timeout)
187 {
188 struct dri2_fence *fence = (struct dri2_fence*)_fence;
189 struct dri_screen *driscreen = fence->driscreen;
190 struct pipe_screen *screen = driscreen->base.screen;
191
192 /* No need to flush. The context was flushed when the fence was created. */
193
194 if (fence->pipe_fence)
195 return screen->fence_finish(screen, NULL, fence->pipe_fence, timeout);
196 else if (fence->cl_event) {
197 struct pipe_fence_handle *pipe_fence =
198 driscreen->opencl_dri_event_get_fence(fence->cl_event);
199
200 if (pipe_fence)
201 return screen->fence_finish(screen, NULL, pipe_fence, timeout);
202 else
203 return driscreen->opencl_dri_event_wait(fence->cl_event, timeout);
204 }
205 else {
206 assert(0);
207 return false;
208 }
209 }
210
211 static void
212 dri2_server_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags)
213 {
214 struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
215 struct dri2_fence *fence = (struct dri2_fence*)_fence;
216
217 if (ctx->fence_server_sync)
218 ctx->fence_server_sync(ctx, fence->pipe_fence);
219 }
220
221 const __DRI2fenceExtension dri2FenceExtension = {
222 .base = { __DRI2_FENCE, 2 },
223
224 .create_fence = dri2_create_fence,
225 .get_fence_from_cl_event = dri2_get_fence_from_cl_event,
226 .destroy_fence = dri2_destroy_fence,
227 .client_wait_sync = dri2_client_wait_sync,
228 .server_wait_sync = dri2_server_wait_sync,
229 .get_capabilities = dri2_fence_get_caps,
230 .create_fence_fd = dri2_create_fence_fd,
231 .get_fence_fd = dri2_get_fence_fd,
232 };
233
234 __DRIimage *
235 dri2_lookup_egl_image(struct dri_screen *screen, void *handle)
236 {
237 const __DRIimageLookupExtension *loader = screen->sPriv->dri2.image;
238 __DRIimage *img;
239
240 if (!loader->lookupEGLImage)
241 return NULL;
242
243 img = loader->lookupEGLImage(screen->sPriv,
244 handle, screen->sPriv->loaderPrivate);
245
246 return img;
247 }
248
249 __DRIimage *
250 dri2_create_image_from_renderbuffer2(__DRIcontext *context,
251 int renderbuffer, void *loaderPrivate,
252 unsigned *error)
253 {
254 struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
255 struct gl_renderbuffer *rb;
256 struct pipe_resource *tex;
257 __DRIimage *img;
258
259 /* Section 3.9 (EGLImage Specification and Management) of the EGL 1.5
260 * specification says:
261 *
262 * "If target is EGL_GL_RENDERBUFFER and buffer is not the name of a
263 * renderbuffer object, or if buffer is the name of a multisampled
264 * renderbuffer object, the error EGL_BAD_PARAMETER is generated."
265 *
266 * "If target is EGL_GL_TEXTURE_2D , EGL_GL_TEXTURE_CUBE_MAP_*,
267 * EGL_GL_RENDERBUFFER or EGL_GL_TEXTURE_3D and buffer refers to the
268 * default GL texture object (0) for the corresponding GL target, the
269 * error EGL_BAD_PARAMETER is generated."
270 * (rely on _mesa_lookup_renderbuffer returning NULL in this case)
271 */
272 rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
273 if (!rb || rb->NumSamples > 0) {
274 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
275 return NULL;
276 }
277
278 tex = st_get_renderbuffer_resource(rb);
279 if (!tex) {
280 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
281 return NULL;
282 }
283
284 img = CALLOC_STRUCT(__DRIimageRec);
285 if (!img) {
286 *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
287 return NULL;
288 }
289
290 img->dri_format = driGLFormatToImageFormat(rb->Format);
291 img->loader_private = loaderPrivate;
292
293 if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
294 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
295 free(img);
296 return NULL;
297 }
298
299 pipe_resource_reference(&img->texture, tex);
300
301 *error = __DRI_IMAGE_ERROR_SUCCESS;
302 return img;
303 }
304
305 __DRIimage *
306 dri2_create_image_from_renderbuffer(__DRIcontext *context,
307 int renderbuffer, void *loaderPrivate)
308 {
309 unsigned error;
310 return dri2_create_image_from_renderbuffer2(context, renderbuffer,
311 loaderPrivate, &error);
312 }
313
314 void
315 dri2_destroy_image(__DRIimage *img)
316 {
317 pipe_resource_reference(&img->texture, NULL);
318 FREE(img);
319 }
320
321
322 __DRIimage *
323 dri2_create_from_texture(__DRIcontext *context, int target, unsigned texture,
324 int depth, int level, unsigned *error,
325 void *loaderPrivate)
326 {
327 __DRIimage *img;
328 struct gl_context *ctx = ((struct st_context *)dri_context(context)->st)->ctx;
329 struct gl_texture_object *obj;
330 struct pipe_resource *tex;
331 GLuint face = 0;
332
333 obj = _mesa_lookup_texture(ctx, texture);
334 if (!obj || obj->Target != target) {
335 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
336 return NULL;
337 }
338
339 tex = st_get_texobj_resource(obj);
340 if (!tex) {
341 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
342 return NULL;
343 }
344
345 if (target == GL_TEXTURE_CUBE_MAP)
346 face = depth;
347
348 _mesa_test_texobj_completeness(ctx, obj);
349 if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
350 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
351 return NULL;
352 }
353
354 if (level < obj->BaseLevel || level > obj->_MaxLevel) {
355 *error = __DRI_IMAGE_ERROR_BAD_MATCH;
356 return NULL;
357 }
358
359 if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < depth) {
360 *error = __DRI_IMAGE_ERROR_BAD_MATCH;
361 return NULL;
362 }
363
364 img = CALLOC_STRUCT(__DRIimageRec);
365 if (!img) {
366 *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
367 return NULL;
368 }
369
370 img->level = level;
371 img->layer = depth;
372 img->dri_format = driGLFormatToImageFormat(obj->Image[face][level]->TexFormat);
373
374 img->loader_private = loaderPrivate;
375
376 if (img->dri_format == __DRI_IMAGE_FORMAT_NONE) {
377 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
378 free(img);
379 return NULL;
380 }
381
382 pipe_resource_reference(&img->texture, tex);
383
384 *error = __DRI_IMAGE_ERROR_SUCCESS;
385 return img;
386 }
387
388 /* vim: set sw=3 ts=8 sts=3 expandtab: */