tu: Implement fallback linear staging blit for CopyImage
[mesa.git] / src / gallium / state_trackers / glx / xlib / glx_usefont.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /**
29 * Fake implementation of glXUseXFont().
30 */
31
32 #include <stdlib.h>
33 #include <string.h>
34 #include <stdio.h>
35 #include <GL/glx.h>
36 #include "main/errors.h"
37
38
39 /* Some debugging info. */
40
41 #ifdef DEBUG
42 #include <ctype.h>
43
44 int debug_xfonts = 0;
45
46 static void
47 dump_char_struct(XCharStruct * ch, char *prefix)
48 {
49 printf("%slbearing = %d, rbearing = %d, width = %d\n",
50 prefix, ch->lbearing, ch->rbearing, ch->width);
51 printf("%sascent = %d, descent = %d, attributes = %u\n",
52 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
53 }
54
55 static void
56 dump_font_struct(XFontStruct * font)
57 {
58 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
59 printf("char_or_byte2 = (%u,%u)\n",
60 font->min_char_or_byte2, font->max_char_or_byte2);
61 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
62 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
63 printf("default_char = %c (\\%03o)\n",
64 (char) (isprint(font->default_char) ? font->default_char : ' '),
65 font->default_char);
66 dump_char_struct(&font->min_bounds, "min> ");
67 dump_char_struct(&font->max_bounds, "max> ");
68 #if 0
69 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
70 char prefix[8];
71 sprintf(prefix, "%d> ", c);
72 dump_char_struct(&font->per_char[c], prefix);
73 }
74 #endif
75 }
76
77 static void
78 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
79 {
80 unsigned int x, y;
81
82 printf(" ");
83 for (x = 0; x < 8 * width; x++)
84 printf("%o", 7 - (x % 8));
85 putchar('\n');
86 for (y = 0; y < height; y++) {
87 printf("%3o:", y);
88 for (x = 0; x < 8 * width; x++)
89 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
90 8))))
91 ? '*' : '.');
92 printf(" ");
93 for (x = 0; x < width; x++)
94 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
95 putchar('\n');
96 }
97 }
98 #endif /* DEBUG */
99
100
101 /* Implementation. */
102
103 /* Fill a BITMAP with a character C from thew current font
104 in the graphics context GC. WIDTH is the width in bytes
105 and HEIGHT is the height in bits.
106
107 Note that the generated bitmaps must be used with
108
109 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
110 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
111 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
112 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
113 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
114 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
115
116 Possible optimizations:
117
118 * use only one reusable pixmap with the maximum dimensions.
119 * draw the entire font into a single pixmap (careful with
120 proportional fonts!).
121 */
122
123
124 /*
125 * Generate OpenGL-compatible bitmap.
126 */
127 static void
128 fill_bitmap(Display * dpy, Window win, GC gc,
129 unsigned int width, unsigned int height,
130 int x0, int y0, unsigned int c, GLubyte * bitmap)
131 {
132 XImage *image;
133 unsigned int x, y;
134 Pixmap pixmap;
135 XChar2b char2b;
136
137 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
138 XSetForeground(dpy, gc, 0);
139 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
140 XSetForeground(dpy, gc, 1);
141
142 char2b.byte1 = (c >> 8) & 0xff;
143 char2b.byte2 = (c & 0xff);
144
145 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
146
147 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
148 if (image) {
149 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
150 for (y = 0; y < height; y++)
151 for (x = 0; x < 8 * width; x++)
152 if (XGetPixel(image, x, y))
153 bitmap[width * (height - y - 1) + x / 8] |=
154 (1 << (7 - (x % 8)));
155 XDestroyImage(image);
156 }
157
158 XFreePixmap(dpy, pixmap);
159 }
160
161 /*
162 * determine if a given glyph is valid and return the
163 * corresponding XCharStruct.
164 */
165 static XCharStruct *
166 isvalid(XFontStruct * fs, unsigned int which)
167 {
168 unsigned int rows, pages;
169 unsigned int byte1 = 0, byte2 = 0;
170 int i, valid = 1;
171
172 rows = fs->max_byte1 - fs->min_byte1 + 1;
173 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
174
175 if (rows == 1) {
176 /* "linear" fonts */
177 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
178 valid = 0;
179 }
180 else {
181 /* "matrix" fonts */
182 byte2 = which & 0xff;
183 byte1 = which >> 8;
184 if ((fs->min_char_or_byte2 > byte2) ||
185 (fs->max_char_or_byte2 < byte2) ||
186 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
187 valid = 0;
188 }
189
190 if (valid) {
191 if (fs->per_char) {
192 if (rows == 1) {
193 /* "linear" fonts */
194 return (fs->per_char + (which - fs->min_char_or_byte2));
195 }
196 else {
197 /* "matrix" fonts */
198 i = ((byte1 - fs->min_byte1) * pages) +
199 (byte2 - fs->min_char_or_byte2);
200 return (fs->per_char + i);
201 }
202 }
203 else {
204 return (&fs->min_bounds);
205 }
206 }
207 return (NULL);
208 }
209
210
211 PUBLIC void
212 glXUseXFont(Font font, int first, int count, int listbase)
213 {
214 Display *dpy;
215 Window win;
216 Pixmap pixmap;
217 GC gc;
218 XGCValues values;
219 unsigned long valuemask;
220 XFontStruct *fs;
221 GLint swapbytes, lsbfirst, rowlength;
222 GLint skiprows, skippixels, alignment;
223 unsigned int max_width, max_height, max_bm_width, max_bm_height;
224 GLubyte *bm;
225 int i;
226
227 dpy = glXGetCurrentDisplay();
228 if (!dpy)
229 return; /* I guess glXMakeCurrent wasn't called */
230 i = DefaultScreen(dpy);
231 win = RootWindow(dpy, i);
232
233 fs = XQueryFont(dpy, font);
234 if (!fs) {
235 _mesa_error(NULL, GL_INVALID_VALUE,
236 "Couldn't get font structure information");
237 return;
238 }
239
240 /* Allocate a bitmap that can fit all characters. */
241 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
242 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
243 max_bm_width = (max_width + 7) / 8;
244 max_bm_height = max_height;
245
246 bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
247 if (!bm) {
248 XFreeFontInfo(NULL, fs, 1);
249 _mesa_error(NULL, GL_OUT_OF_MEMORY,
250 "Couldn't allocate bitmap in glXUseXFont()");
251 return;
252 }
253
254 #if 0
255 /* get the page info */
256 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
257 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
258 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
259 rows = fs->max_byte1 - fs->min_byte1 + 1;
260 unsigned int first_char, last_char, pages, rows;
261 #endif
262
263 /* Save the current packing mode for bitmaps. */
264 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
265 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
266 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
267 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
268 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
269 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
270
271 /* Enforce a standard packing mode which is compatible with
272 fill_bitmap() from above. This is actually the default mode,
273 except for the (non)alignment. */
274 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
275 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
276 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
277 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
278 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
279 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
280
281 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
282 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
283 values.background = WhitePixel(dpy, DefaultScreen(dpy));
284 values.font = fs->fid;
285 valuemask = GCForeground | GCBackground | GCFont;
286 gc = XCreateGC(dpy, pixmap, valuemask, &values);
287 XFreePixmap(dpy, pixmap);
288
289 #ifdef DEBUG
290 if (debug_xfonts)
291 dump_font_struct(fs);
292 #endif
293
294 for (i = 0; i < count; i++) {
295 unsigned int width, height, bm_width, bm_height;
296 GLfloat x0, y0, dx, dy;
297 XCharStruct *ch;
298 int x, y;
299 unsigned int c = first + i;
300 int list = listbase + i;
301 int valid;
302
303 /* check on index validity and get the bounds */
304 ch = isvalid(fs, c);
305 if (!ch) {
306 ch = &fs->max_bounds;
307 valid = 0;
308 }
309 else {
310 valid = 1;
311 }
312
313 #ifdef DEBUG
314 if (debug_xfonts) {
315 char s[7];
316 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
317 dump_char_struct(ch, s);
318 }
319 #endif
320
321 /* glBitmap()' parameters:
322 straight from the glXUseXFont(3) manpage. */
323 width = ch->rbearing - ch->lbearing;
324 height = ch->ascent + ch->descent;
325 x0 = -ch->lbearing;
326 y0 = ch->descent - 0; /* XXX used to subtract 1 here */
327 /* but that caused a conformace failure */
328 dx = ch->width;
329 dy = 0;
330
331 /* X11's starting point. */
332 x = -ch->lbearing;
333 y = ch->ascent;
334
335 /* Round the width to a multiple of eight. We will use this also
336 for the pixmap for capturing the X11 font. This is slightly
337 inefficient, but it makes the OpenGL part real easy. */
338 bm_width = (width + 7) / 8;
339 bm_height = height;
340
341 glNewList(list, GL_COMPILE);
342 if (valid && (bm_width > 0) && (bm_height > 0)) {
343
344 memset(bm, '\0', bm_width * bm_height);
345 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
346
347 glBitmap(width, height, x0, y0, dx, dy, bm);
348 #ifdef DEBUG
349 if (debug_xfonts) {
350 printf("width/height = %u/%u\n", width, height);
351 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
352 dump_bitmap(bm_width, bm_height, bm);
353 }
354 #endif
355 }
356 else {
357 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
358 }
359 glEndList();
360 }
361
362 free(bm);
363 XFreeFontInfo(NULL, fs, 1);
364 XFreeGC(dpy, gc);
365
366 /* Restore saved packing modes. */
367 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
368 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
369 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
370 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
371 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
372 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
373 }