tu: Implement fallback linear staging blit for CopyImage
[mesa.git] / src / gallium / state_trackers / nine / cubetexture9.c
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "c99_alloca.h"
24
25 #include "device9.h"
26 #include "cubetexture9.h"
27 #include "nine_helpers.h"
28 #include "nine_pipe.h"
29
30 #define DBG_CHANNEL DBG_CUBETEXTURE
31
32
33 static HRESULT
34 NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
35 struct NineUnknownParams *pParams,
36 UINT EdgeLength, UINT Levels,
37 DWORD Usage,
38 D3DFORMAT Format,
39 D3DPOOL Pool,
40 HANDLE *pSharedHandle )
41 {
42 struct pipe_resource *info = &This->base.base.info;
43 struct pipe_screen *screen = pParams->device->screen;
44 enum pipe_format pf;
45 unsigned i, l, f, offset, face_size = 0;
46 unsigned *level_offsets = NULL;
47 D3DSURFACE_DESC sfdesc;
48 void *p;
49 HRESULT hr;
50
51 DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
52 "Format=%d Pool=%d pSharedHandle=%p\n",
53 This, pParams, EdgeLength, Levels, Usage,
54 Format, Pool, pSharedHandle);
55
56 user_assert(EdgeLength, D3DERR_INVALIDCALL);
57
58 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
59 user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
60
61 user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
62 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
63
64 if (Usage & D3DUSAGE_AUTOGENMIPMAP)
65 Levels = 0;
66
67 pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
68 PIPE_BIND_SAMPLER_VIEW, FALSE,
69 Pool == D3DPOOL_SCRATCH);
70
71 if (pf == PIPE_FORMAT_NONE)
72 return D3DERR_INVALIDCALL;
73
74 if (compressed_format(Format)) {
75 const unsigned w = util_format_get_blockwidth(pf);
76 const unsigned h = util_format_get_blockheight(pf);
77
78 user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
79 }
80
81 info->screen = pParams->device->screen;
82 info->target = PIPE_TEXTURE_CUBE;
83 info->format = pf;
84 info->width0 = EdgeLength;
85 info->height0 = EdgeLength;
86 info->depth0 = 1;
87 if (Levels)
88 info->last_level = Levels - 1;
89 else
90 info->last_level = util_logbase2(EdgeLength);
91 info->array_size = 6;
92 info->nr_samples = 0;
93 info->nr_storage_samples = 0;
94 info->bind = PIPE_BIND_SAMPLER_VIEW;
95 info->usage = PIPE_USAGE_DEFAULT;
96 info->flags = 0;
97
98 if (Usage & D3DUSAGE_RENDERTARGET)
99 info->bind |= PIPE_BIND_RENDER_TARGET;
100 if (Usage & D3DUSAGE_DEPTHSTENCIL)
101 info->bind |= PIPE_BIND_DEPTH_STENCIL;
102
103 if (Usage & D3DUSAGE_DYNAMIC) {
104 info->usage = PIPE_USAGE_DYNAMIC;
105 }
106 if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
107 DBG("Application asked for Software Vertex Processing, "
108 "but this is unimplemented\n");
109
110 if (Pool != D3DPOOL_DEFAULT) {
111 level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
112 face_size = nine_format_get_size_and_offsets(pf, level_offsets,
113 EdgeLength, EdgeLength,
114 info->last_level);
115 This->managed_buffer = align_calloc(6 * face_size, 32);
116 if (!This->managed_buffer)
117 return E_OUTOFMEMORY;
118 }
119
120 This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
121 if (!This->surfaces)
122 return E_OUTOFMEMORY;
123
124 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
125 Format, Pool, Usage);
126 if (FAILED(hr))
127 return hr;
128 This->base.pstype = 2;
129
130 /* Create all the surfaces right away.
131 * They manage backing storage, and transfers (LockRect) are deferred
132 * to them.
133 */
134 sfdesc.Format = Format;
135 sfdesc.Type = D3DRTYPE_SURFACE;
136 sfdesc.Usage = Usage;
137 sfdesc.Pool = Pool;
138 sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
139 sfdesc.MultiSampleQuality = 0;
140 /* We allocate the memory for the surfaces as continous blocks.
141 * This is the expected behaviour, however we haven't tested for
142 * cube textures in which order the faces/levels should be in memory
143 */
144 for (f = 0; f < 6; f++) {
145 offset = f * face_size;
146 for (l = 0; l <= info->last_level; l++) {
147 sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
148 p = This->managed_buffer ? This->managed_buffer + offset +
149 level_offsets[l] : NULL;
150
151 hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
152 This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
153 l, f, &sfdesc, &This->surfaces[f + 6 * l]);
154 if (FAILED(hr))
155 return hr;
156 }
157 }
158
159 for (i = 0; i < 6; ++i) {
160 /* Textures start initially dirty */
161 This->dirty_rect[i].width = EdgeLength;
162 This->dirty_rect[i].height = EdgeLength;
163 This->dirty_rect[i].depth = 1;
164 }
165
166 return D3D_OK;
167 }
168
169 static void
170 NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
171 {
172 unsigned i;
173
174 DBG("This=%p\n", This);
175
176 if (This->surfaces) {
177 for (i = 0; i < (This->base.base.info.last_level + 1) * 6; ++i)
178 NineUnknown_Destroy(&This->surfaces[i]->base.base);
179 FREE(This->surfaces);
180 }
181
182 if (This->managed_buffer)
183 align_free(This->managed_buffer);
184
185 NineBaseTexture9_dtor(&This->base);
186 }
187
188 HRESULT NINE_WINAPI
189 NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
190 UINT Level,
191 D3DSURFACE_DESC *pDesc )
192 {
193 DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
194
195 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
196 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
197 D3DERR_INVALIDCALL);
198
199 *pDesc = This->surfaces[Level * 6]->desc;
200
201 return D3D_OK;
202 }
203
204 HRESULT NINE_WINAPI
205 NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
206 D3DCUBEMAP_FACES FaceType,
207 UINT Level,
208 IDirect3DSurface9 **ppCubeMapSurface )
209 {
210 const unsigned s = Level * 6 + FaceType;
211
212 DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
213 This, FaceType, Level, ppCubeMapSurface);
214
215 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
216 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
217 D3DERR_INVALIDCALL);
218 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
219
220 NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
221 *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
222
223 return D3D_OK;
224 }
225
226 HRESULT NINE_WINAPI
227 NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
228 D3DCUBEMAP_FACES FaceType,
229 UINT Level,
230 D3DLOCKED_RECT *pLockedRect,
231 const RECT *pRect,
232 DWORD Flags )
233 {
234 const unsigned s = Level * 6 + FaceType;
235
236 DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
237 This, FaceType, Level, pLockedRect, pRect, Flags);
238
239 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
240 user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
241 D3DERR_INVALIDCALL);
242 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
243
244 return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
245 }
246
247 HRESULT NINE_WINAPI
248 NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
249 D3DCUBEMAP_FACES FaceType,
250 UINT Level )
251 {
252 const unsigned s = Level * 6 + FaceType;
253
254 DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
255
256 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
257 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
258
259 return NineSurface9_UnlockRect(This->surfaces[s]);
260 }
261
262 HRESULT NINE_WINAPI
263 NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
264 D3DCUBEMAP_FACES FaceType,
265 const RECT *pDirtyRect )
266 {
267 DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
268
269 user_assert(FaceType < 6, D3DERR_INVALIDCALL);
270
271 if (This->base.base.pool != D3DPOOL_MANAGED) {
272 if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
273 This->base.dirty_mip = TRUE;
274 BASETEX_REGISTER_UPDATE(&This->base);
275 }
276 return D3D_OK;
277 }
278
279 if (This->base.base.pool == D3DPOOL_MANAGED) {
280 This->base.managed.dirty = TRUE;
281 BASETEX_REGISTER_UPDATE(&This->base);
282 }
283
284 if (!pDirtyRect) {
285 u_box_origin_2d(This->base.base.info.width0,
286 This->base.base.info.height0,
287 &This->dirty_rect[FaceType]);
288 } else {
289 if (This->dirty_rect[FaceType].width == 0) {
290 rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect);
291 } else {
292 struct pipe_box box;
293 rect_to_pipe_box_clamp(&box, pDirtyRect);
294 u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
295 &box);
296 }
297 (void) u_box_clip_2d(&This->dirty_rect[FaceType],
298 &This->dirty_rect[FaceType],
299 This->base.base.info.width0,
300 This->base.base.info.height0);
301 }
302 return D3D_OK;
303 }
304
305 IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
306 (void *)NineUnknown_QueryInterface,
307 (void *)NineUnknown_AddRef,
308 (void *)NineUnknown_Release,
309 (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
310 (void *)NineUnknown_SetPrivateData,
311 (void *)NineUnknown_GetPrivateData,
312 (void *)NineUnknown_FreePrivateData,
313 (void *)NineResource9_SetPriority,
314 (void *)NineResource9_GetPriority,
315 (void *)NineBaseTexture9_PreLoad,
316 (void *)NineResource9_GetType,
317 (void *)NineBaseTexture9_SetLOD,
318 (void *)NineBaseTexture9_GetLOD,
319 (void *)NineBaseTexture9_GetLevelCount,
320 (void *)NineBaseTexture9_SetAutoGenFilterType,
321 (void *)NineBaseTexture9_GetAutoGenFilterType,
322 (void *)NineBaseTexture9_GenerateMipSubLevels,
323 (void *)NineCubeTexture9_GetLevelDesc,
324 (void *)NineCubeTexture9_GetCubeMapSurface,
325 (void *)NineCubeTexture9_LockRect,
326 (void *)NineCubeTexture9_UnlockRect,
327 (void *)NineCubeTexture9_AddDirtyRect
328 };
329
330 static const GUID *NineCubeTexture9_IIDs[] = {
331 &IID_IDirect3DCubeTexture9,
332 &IID_IDirect3DBaseTexture9,
333 &IID_IDirect3DResource9,
334 &IID_IUnknown,
335 NULL
336 };
337
338 HRESULT
339 NineCubeTexture9_new( struct NineDevice9 *pDevice,
340 UINT EdgeLength, UINT Levels,
341 DWORD Usage,
342 D3DFORMAT Format,
343 D3DPOOL Pool,
344 struct NineCubeTexture9 **ppOut,
345 HANDLE *pSharedHandle )
346 {
347 NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
348 EdgeLength, Levels,
349 Usage, Format, Pool, pSharedHandle);
350 }