2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _NINE_DEVICE9_H_
24 #define _NINE_DEVICE9_H_
26 #include "d3dadapter/d3dadapter9.h"
31 #include "nine_helpers.h"
32 #include "nine_state.h"
34 struct gen_mipmap_state
;
43 struct NineSwapChain9
;
44 struct NineStateBlock9
;
46 #include "util/list.h"
50 struct NineUnknown base
;
55 struct pipe_screen
*screen
;
56 /* For first time upload. No Sync with rendering thread */
57 struct pipe_context
*pipe_secondary
;
58 struct pipe_screen
*screen_sw
;
59 struct pipe_context
*pipe_sw
;
60 struct cso_context
*cso_sw
;
63 struct csmt_context
*csmt_ctx
;
66 /* For DISCARD/NOOVERWRITE */
67 struct nine_buffer_upload
*buffer_upload
;
69 /* creation parameters */
71 D3DDEVICE_CREATION_PARAMETERS params
;
75 ID3DPresentGroup
*present
;
76 struct NineSwapChain9
**swapchains
;
79 struct NineStateBlock9
*record
;
80 struct nine_state
*update
; /* state to update (&state / &record->state) */
81 struct nine_state state
; /* device state */
82 struct nine_context context
;
83 struct nine_state_sw_internal state_sw_internal
;
85 struct list_head update_buffers
;
86 struct list_head update_textures
;
87 struct list_head managed_buffers
;
88 struct list_head managed_textures
;
93 uint16_t vs_const_size
;
94 uint16_t ps_const_size
;
95 uint16_t max_vs_const_f
;
96 uint16_t max_ps_const_f
;
98 struct pipe_resource
*dummy_texture
;
99 struct pipe_sampler_view
*dummy_sampler_view
;
100 struct pipe_sampler_state dummy_sampler_state
;
102 struct gen_mipmap_state
*gen_mipmap
;
105 struct hash_table
*ht_vs
;
106 struct hash_table
*ht_ps
;
107 struct NineVertexShader9
*vs
;
108 struct NinePixelShader9
*ps
;
114 struct hash_table
*ht_fvf
;
118 struct pipe_resource
*image
;
121 POINT hotspot
; /* -1, -1 if no cursor image set */
125 void *hw_upload_temp
;
130 boolean user_sw_vbufs
;
131 boolean window_space_position_support
;
134 boolean offset_units_unscaled
;
138 boolean buggy_barycentrics
;
142 boolean dynamic_texture_workaround
;
145 struct u_upload_mgr
*vertex_uploader
;
147 struct nine_range_pool range_pool
;
149 struct hud_context
*hud
; /* NULL if hud is disabled */
151 /* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
152 * is not bound to anything by the vertex declaration */
153 struct pipe_resource
*dummy_vbo
;
154 BOOL device_needs_reset
;
155 int minor_version_num
;
156 long long available_texture_mem
;
157 long long available_texture_limit
;
159 /* software vertex processing */
162 static inline struct NineDevice9
*
163 NineDevice9( void *data
)
165 return (struct NineDevice9
*)data
;
169 NineDevice9_new( struct pipe_screen
*pScreen
,
170 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
172 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
174 ID3DPresentGroup
*pPresentationGroup
,
175 struct d3dadapter9_context
*pCTX
,
177 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
178 struct NineDevice9
**ppOut
,
179 int minorVersionNum
);
182 NineDevice9_ctor( struct NineDevice9
*This
,
183 struct NineUnknownParams
*pParams
,
184 struct pipe_screen
*pScreen
,
185 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
187 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
189 ID3DPresentGroup
*pPresentationGroup
,
190 struct d3dadapter9_context
*pCTX
,
192 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
193 int minorVersionNum
);
196 NineDevice9_dtor( struct NineDevice9
*This
);
198 /*** Nine private ***/
200 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
);
203 NineDevice9_GetScreen( struct NineDevice9
*This
);
205 struct pipe_context
*
206 NineDevice9_GetPipe( struct NineDevice9
*This
);
209 NineDevice9_GetCaps( struct NineDevice9
*This
);
211 /*** Direct3D public ***/
214 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
);
217 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
);
220 NineDevice9_EvictManagedResources( struct NineDevice9
*This
);
223 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
224 IDirect3D9
**ppD3D9
);
227 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
231 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
233 D3DDISPLAYMODE
*pMode
);
236 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
237 D3DDEVICE_CREATION_PARAMETERS
*pParameters
);
240 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
243 IDirect3DSurface9
*pCursorBitmap
);
246 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
252 NineDevice9_ShowCursor( struct NineDevice9
*This
,
256 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
257 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
258 IDirect3DSwapChain9
**pSwapChain
);
261 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
263 IDirect3DSwapChain9
**pSwapChain
);
266 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
);
269 NineDevice9_Reset( struct NineDevice9
*This
,
270 D3DPRESENT_PARAMETERS
*pPresentationParameters
);
273 NineDevice9_Present( struct NineDevice9
*This
,
274 const RECT
*pSourceRect
,
275 const RECT
*pDestRect
,
276 HWND hDestWindowOverride
,
277 const RGNDATA
*pDirtyRegion
);
280 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
283 D3DBACKBUFFER_TYPE Type
,
284 IDirect3DSurface9
**ppBackBuffer
);
287 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
289 D3DRASTER_STATUS
*pRasterStatus
);
292 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
293 BOOL bEnableDialogs
);
296 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
299 const D3DGAMMARAMP
*pRamp
);
302 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
304 D3DGAMMARAMP
*pRamp
);
307 NineDevice9_CreateTexture( struct NineDevice9
*This
,
314 IDirect3DTexture9
**ppTexture
,
315 HANDLE
*pSharedHandle
);
318 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
326 IDirect3DVolumeTexture9
**ppVolumeTexture
,
327 HANDLE
*pSharedHandle
);
330 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
336 IDirect3DCubeTexture9
**ppCubeTexture
,
337 HANDLE
*pSharedHandle
);
340 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
345 IDirect3DVertexBuffer9
**ppVertexBuffer
,
346 HANDLE
*pSharedHandle
);
349 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
354 IDirect3DIndexBuffer9
**ppIndexBuffer
,
355 HANDLE
*pSharedHandle
);
358 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
362 D3DMULTISAMPLE_TYPE MultiSample
,
363 DWORD MultisampleQuality
,
365 IDirect3DSurface9
**ppSurface
,
366 HANDLE
*pSharedHandle
);
369 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
373 D3DMULTISAMPLE_TYPE MultiSample
,
374 DWORD MultisampleQuality
,
376 IDirect3DSurface9
**ppSurface
,
377 HANDLE
*pSharedHandle
);
380 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
381 IDirect3DSurface9
*pSourceSurface
,
382 const RECT
*pSourceRect
,
383 IDirect3DSurface9
*pDestinationSurface
,
384 const POINT
*pDestPoint
);
387 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
388 IDirect3DBaseTexture9
*pSourceTexture
,
389 IDirect3DBaseTexture9
*pDestinationTexture
);
392 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
393 IDirect3DSurface9
*pRenderTarget
,
394 IDirect3DSurface9
*pDestSurface
);
397 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
399 IDirect3DSurface9
*pDestSurface
);
402 NineDevice9_StretchRect( struct NineDevice9
*This
,
403 IDirect3DSurface9
*pSourceSurface
,
404 const RECT
*pSourceRect
,
405 IDirect3DSurface9
*pDestSurface
,
406 const RECT
*pDestRect
,
407 D3DTEXTUREFILTERTYPE Filter
);
410 NineDevice9_ColorFill( struct NineDevice9
*This
,
411 IDirect3DSurface9
*pSurface
,
416 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
421 IDirect3DSurface9
**ppSurface
,
422 HANDLE
*pSharedHandle
);
425 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
426 DWORD RenderTargetIndex
,
427 IDirect3DSurface9
*pRenderTarget
);
430 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
431 DWORD RenderTargetIndex
,
432 IDirect3DSurface9
**ppRenderTarget
);
435 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
436 IDirect3DSurface9
*pNewZStencil
);
439 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
440 IDirect3DSurface9
**ppZStencilSurface
);
443 NineDevice9_BeginScene( struct NineDevice9
*This
);
446 NineDevice9_EndScene( struct NineDevice9
*This
);
449 NineDevice9_Clear( struct NineDevice9
*This
,
451 const D3DRECT
*pRects
,
458 NineDevice9_SetTransform( struct NineDevice9
*This
,
459 D3DTRANSFORMSTATETYPE State
,
460 const D3DMATRIX
*pMatrix
);
463 NineDevice9_GetTransform( struct NineDevice9
*This
,
464 D3DTRANSFORMSTATETYPE State
,
465 D3DMATRIX
*pMatrix
);
468 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
469 D3DTRANSFORMSTATETYPE State
,
470 const D3DMATRIX
*pMatrix
);
473 NineDevice9_SetViewport( struct NineDevice9
*This
,
474 const D3DVIEWPORT9
*pViewport
);
477 NineDevice9_GetViewport( struct NineDevice9
*This
,
478 D3DVIEWPORT9
*pViewport
);
481 NineDevice9_SetMaterial( struct NineDevice9
*This
,
482 const D3DMATERIAL9
*pMaterial
);
485 NineDevice9_GetMaterial( struct NineDevice9
*This
,
486 D3DMATERIAL9
*pMaterial
);
489 NineDevice9_SetLight( struct NineDevice9
*This
,
491 const D3DLIGHT9
*pLight
);
494 NineDevice9_GetLight( struct NineDevice9
*This
,
499 NineDevice9_LightEnable( struct NineDevice9
*This
,
504 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
509 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
511 const float *pPlane
);
514 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
519 NineDevice9_SetRenderState( struct NineDevice9
*This
,
520 D3DRENDERSTATETYPE State
,
524 NineDevice9_GetRenderState( struct NineDevice9
*This
,
525 D3DRENDERSTATETYPE State
,
529 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
530 D3DSTATEBLOCKTYPE Type
,
531 IDirect3DStateBlock9
**ppSB
);
534 NineDevice9_BeginStateBlock( struct NineDevice9
*This
);
537 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
538 IDirect3DStateBlock9
**ppSB
);
541 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
542 const D3DCLIPSTATUS9
*pClipStatus
);
545 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
546 D3DCLIPSTATUS9
*pClipStatus
);
549 NineDevice9_GetTexture( struct NineDevice9
*This
,
551 IDirect3DBaseTexture9
**ppTexture
);
554 NineDevice9_SetTexture( struct NineDevice9
*This
,
556 IDirect3DBaseTexture9
*pTexture
);
559 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
561 D3DTEXTURESTAGESTATETYPE Type
,
565 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
567 D3DTEXTURESTAGESTATETYPE Type
,
571 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
573 D3DSAMPLERSTATETYPE Type
,
577 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
579 D3DSAMPLERSTATETYPE Type
,
583 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
587 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
589 const PALETTEENTRY
*pEntries
);
592 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
594 PALETTEENTRY
*pEntries
);
597 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
598 UINT PaletteNumber
);
601 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
602 UINT
*PaletteNumber
);
605 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
609 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
613 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
617 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
);
620 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
624 NineDevice9_GetNPatchMode( struct NineDevice9
*This
);
627 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
628 D3DPRIMITIVETYPE PrimitiveType
,
630 UINT PrimitiveCount
);
633 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
634 D3DPRIMITIVETYPE PrimitiveType
,
642 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
643 D3DPRIMITIVETYPE PrimitiveType
,
645 const void *pVertexStreamZeroData
,
646 UINT VertexStreamZeroStride
);
649 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
650 D3DPRIMITIVETYPE PrimitiveType
,
654 const void *pIndexData
,
655 D3DFORMAT IndexDataFormat
,
656 const void *pVertexStreamZeroData
,
657 UINT VertexStreamZeroStride
);
660 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
664 IDirect3DVertexBuffer9
*pDestBuffer
,
665 IDirect3DVertexDeclaration9
*pVertexDecl
,
669 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
670 const D3DVERTEXELEMENT9
*pVertexElements
,
671 IDirect3DVertexDeclaration9
**ppDecl
);
674 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
675 IDirect3DVertexDeclaration9
*pDecl
);
678 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
679 IDirect3DVertexDeclaration9
**ppDecl
);
682 NineDevice9_SetFVF( struct NineDevice9
*This
,
686 NineDevice9_GetFVF( struct NineDevice9
*This
,
690 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
691 const DWORD
*pFunction
,
692 IDirect3DVertexShader9
**ppShader
);
695 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
696 IDirect3DVertexShader9
*pShader
);
699 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
700 IDirect3DVertexShader9
**ppShader
);
703 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
705 const float *pConstantData
,
706 UINT Vector4fCount
);
709 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
711 float *pConstantData
,
712 UINT Vector4fCount
);
715 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
717 const int *pConstantData
,
718 UINT Vector4iCount
);
721 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
724 UINT Vector4iCount
);
727 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
729 const BOOL
*pConstantData
,
733 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
739 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
741 IDirect3DVertexBuffer9
*pStreamData
,
746 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
748 IDirect3DVertexBuffer9
**ppStreamData
,
749 UINT
*pOffsetInBytes
,
753 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
758 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
763 NineDevice9_SetIndices( struct NineDevice9
*This
,
764 IDirect3DIndexBuffer9
*pIndexData
);
767 NineDevice9_GetIndices( struct NineDevice9
*This
,
768 IDirect3DIndexBuffer9
**ppIndexData
/*,
769 UINT *pBaseVertexIndex */ );
772 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
773 const DWORD
*pFunction
,
774 IDirect3DPixelShader9
**ppShader
);
777 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
778 IDirect3DPixelShader9
*pShader
);
781 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
782 IDirect3DPixelShader9
**ppShader
);
785 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
787 const float *pConstantData
,
788 UINT Vector4fCount
);
791 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
793 float *pConstantData
,
794 UINT Vector4fCount
);
797 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
799 const int *pConstantData
,
800 UINT Vector4iCount
);
803 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
806 UINT Vector4iCount
);
809 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
811 const BOOL
*pConstantData
,
815 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
821 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
823 const float *pNumSegs
,
824 const D3DRECTPATCH_INFO
*pRectPatchInfo
);
827 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
829 const float *pNumSegs
,
830 const D3DTRIPATCH_INFO
*pTriPatchInfo
);
833 NineDevice9_DeletePatch( struct NineDevice9
*This
,
837 NineDevice9_CreateQuery( struct NineDevice9
*This
,
839 IDirect3DQuery9
**ppQuery
);
841 #endif /* _NINE_DEVICE9_H_ */