tu: Implement fallback linear staging blit for CopyImage
[mesa.git] / src / gallium / state_trackers / nine / swapchain9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_SWAPCHAIN9_H_
24 #define _NINE_SWAPCHAIN9_H_
25
26 #include "iunknown.h"
27 #include "adapter9.h"
28
29 #include "d3dadapter/d3dadapter9.h"
30
31 #include "threadpool.h"
32
33 struct NineDevice9;
34 struct NineSurface9;
35 struct nine_winsys_swapchain;
36 struct blit_state;
37
38 #define DRI_SWAP_FENCES_MAX 4
39 #define DRI_SWAP_FENCES_MASK 3
40
41 struct NineSwapChain9
42 {
43 struct NineUnknown base;
44
45 /* G3D stuff */
46 struct pipe_screen *screen;
47
48 /* presentation backend */
49 ID3DPresent *present;
50 D3DPRESENT_PARAMETERS params;
51 D3DDISPLAYMODEEX *mode;
52 struct d3dadapter9_context *actx;
53 BOOL implicit;
54 unsigned num_back_buffers;
55
56 /* buffer handles */
57 struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */
58 struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
59 D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
60 D3DWindowBuffer *present_handles_pending_release[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
61
62 struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
63 unsigned int cur_fences;
64 unsigned int head;
65 unsigned int tail;
66 unsigned int desired_fences;
67
68 BOOL rendering_done;
69
70 struct NineSurface9 *zsbuf;
71
72 D3DGAMMARAMP gamma;
73
74 struct threadpool *pool;
75 struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
76 BOOL *pending_presentation[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
77 BOOL enable_threadpool;
78 };
79
80 static inline struct NineSwapChain9 *
81 NineSwapChain9( void *data )
82 {
83 return (struct NineSwapChain9 *)data;
84 }
85
86 HRESULT
87 NineSwapChain9_new( struct NineDevice9 *pDevice,
88 BOOL implicit,
89 ID3DPresent *pPresent,
90 D3DPRESENT_PARAMETERS *pPresentationParameters,
91 struct d3dadapter9_context *pCTX,
92 HWND hFocusWindow,
93 struct NineSwapChain9 **ppOut );
94
95 HRESULT
96 NineSwapChain9_ctor( struct NineSwapChain9 *This,
97 struct NineUnknownParams *pParams,
98 BOOL implicit,
99 ID3DPresent *pPresent,
100 D3DPRESENT_PARAMETERS *pPresentationParameters,
101 struct d3dadapter9_context *pCTX,
102 HWND hFocusWindow,
103 D3DDISPLAYMODEEX *mode );
104
105 void
106 NineSwapChain9_dtor( struct NineSwapChain9 *This );
107
108 HRESULT
109 NineSwapChain9_Resize( struct NineSwapChain9 *This,
110 D3DPRESENT_PARAMETERS *pParams,
111 D3DDISPLAYMODEEX *mode );
112
113 HRESULT NINE_WINAPI
114 NineSwapChain9_Present( struct NineSwapChain9 *This,
115 const RECT *pSourceRect,
116 const RECT *pDestRect,
117 HWND hDestWindowOverride,
118 const RGNDATA *pDirtyRegion,
119 DWORD dwFlags );
120
121 HRESULT NINE_WINAPI
122 NineSwapChain9_GetFrontBufferData( struct NineSwapChain9 *This,
123 IDirect3DSurface9 *pDestSurface );
124
125 HRESULT NINE_WINAPI
126 NineSwapChain9_GetBackBuffer( struct NineSwapChain9 *This,
127 UINT iBackBuffer,
128 D3DBACKBUFFER_TYPE Type,
129 IDirect3DSurface9 **ppBackBuffer );
130
131 HRESULT NINE_WINAPI
132 NineSwapChain9_GetRasterStatus( struct NineSwapChain9 *This,
133 D3DRASTER_STATUS *pRasterStatus );
134
135 HRESULT NINE_WINAPI
136 NineSwapChain9_GetDisplayMode( struct NineSwapChain9 *This,
137 D3DDISPLAYMODE *pMode );
138
139 HRESULT NINE_WINAPI
140 NineSwapChain9_GetPresentParameters( struct NineSwapChain9 *This,
141 D3DPRESENT_PARAMETERS *pPresentationParameters );
142
143 BOOL
144 NineSwapChain9_GetOccluded( struct NineSwapChain9 *This );
145
146 BOOL
147 NineSwapChain9_ResolutionMismatch( struct NineSwapChain9 *This );
148
149 HANDLE
150 NineSwapChain9_CreateThread( struct NineSwapChain9 *This,
151 void *pFuncAddress,
152 void *pParam );
153
154 void
155 NineSwapChain9_WaitForThread( struct NineSwapChain9 *This,
156 HANDLE thread );
157
158 #endif /* _NINE_SWAPCHAIN9_H_ */