wgl: add official gldrv.h header-file
[mesa.git] / src / gallium / state_trackers / wgl / gldrv.h
1 /*
2 * Copyright © Microsoft Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef _GLDRV_
25 #define _GLDRV_
26
27 #include <specstrings.h>
28
29 // Number of entries expected for various versions of OpenGL
30 #define OPENGL_VERSION_100_ENTRIES 306
31 #define OPENGL_VERSION_110_ENTRIES 336
32
33 typedef struct _GLDISPATCHTABLE {
34 void (APIENTRY *glNewList )( GLuint list, GLenum mode );
35 void (APIENTRY *glEndList )( void );
36 void (APIENTRY *glCallList )( GLuint list );
37 void (APIENTRY *glCallLists )( GLsizei n, GLenum type, const GLvoid *lists );
38 void (APIENTRY *glDeleteLists )( GLuint list, GLsizei range );
39 GLuint (APIENTRY *glGenLists )( GLsizei range );
40 void (APIENTRY *glListBase )( GLuint base );
41 void (APIENTRY *glBegin )( GLenum mode );
42 void (APIENTRY *glBitmap )( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
43 void (APIENTRY *glColor3b )( GLbyte red, GLbyte green, GLbyte blue );
44 void (APIENTRY *glColor3bv )( const GLbyte *v );
45 void (APIENTRY *glColor3d )( GLdouble red, GLdouble green, GLdouble blue );
46 void (APIENTRY *glColor3dv )( const GLdouble *v );
47 void (APIENTRY *glColor3f )( GLfloat red, GLfloat green, GLfloat blue );
48 void (APIENTRY *glColor3fv )( const GLfloat *v );
49 void (APIENTRY *glColor3i )( GLint red, GLint green, GLint blue );
50 void (APIENTRY *glColor3iv )( const GLint *v );
51 void (APIENTRY *glColor3s )( GLshort red, GLshort green, GLshort blue );
52 void (APIENTRY *glColor3sv )( const GLshort *v );
53 void (APIENTRY *glColor3ub )( GLubyte red, GLubyte green, GLubyte blue );
54 void (APIENTRY *glColor3ubv )( const GLubyte *v );
55 void (APIENTRY *glColor3ui )( GLuint red, GLuint green, GLuint blue );
56 void (APIENTRY *glColor3uiv )( const GLuint *v );
57 void (APIENTRY *glColor3us )( GLushort red, GLushort green, GLushort blue );
58 void (APIENTRY *glColor3usv )( const GLushort *v );
59 void (APIENTRY *glColor4b )( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
60 void (APIENTRY *glColor4bv )( const GLbyte *v );
61 void (APIENTRY *glColor4d )( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
62 void (APIENTRY *glColor4dv )( const GLdouble *v );
63 void (APIENTRY *glColor4f )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
64 void (APIENTRY *glColor4fv )( const GLfloat *v );
65 void (APIENTRY *glColor4i )( GLint red, GLint green, GLint blue, GLint alpha );
66 void (APIENTRY *glColor4iv )( const GLint *v );
67 void (APIENTRY *glColor4s )( GLshort red, GLshort green, GLshort blue, GLshort alpha );
68 void (APIENTRY *glColor4sv )( const GLshort *v );
69 void (APIENTRY *glColor4ub )( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
70 void (APIENTRY *glColor4ubv )( const GLubyte *v );
71 void (APIENTRY *glColor4ui )( GLuint red, GLuint green, GLuint blue, GLuint alpha );
72 void (APIENTRY *glColor4uiv )( const GLuint *v );
73 void (APIENTRY *glColor4us )( GLushort red, GLushort green, GLushort blue, GLushort alpha );
74 void (APIENTRY *glColor4usv )( const GLushort *v );
75 void (APIENTRY *glEdgeFlag )( GLboolean flag );
76 void (APIENTRY *glEdgeFlagv )( const GLboolean *flag );
77 void (APIENTRY *glEnd )( void );
78 void (APIENTRY *glIndexd )( GLdouble c );
79 void (APIENTRY *glIndexdv )( const GLdouble *c );
80 void (APIENTRY *glIndexf )( GLfloat c );
81 void (APIENTRY *glIndexfv )( const GLfloat *c );
82 void (APIENTRY *glIndexi )( GLint c );
83 void (APIENTRY *glIndexiv )( const GLint *c );
84 void (APIENTRY *glIndexs )( GLshort c );
85 void (APIENTRY *glIndexsv )( const GLshort *c );
86 void (APIENTRY *glNormal3b )( GLbyte nx, GLbyte ny, GLbyte nz );
87 void (APIENTRY *glNormal3bv )( const GLbyte *v );
88 void (APIENTRY *glNormal3d )( GLdouble nx, GLdouble ny, GLdouble nz );
89 void (APIENTRY *glNormal3dv )( const GLdouble *v );
90 void (APIENTRY *glNormal3f )( GLfloat nx, GLfloat ny, GLfloat nz );
91 void (APIENTRY *glNormal3fv )( const GLfloat *v );
92 void (APIENTRY *glNormal3i )( GLint nx, GLint ny, GLint nz );
93 void (APIENTRY *glNormal3iv )( const GLint *v );
94 void (APIENTRY *glNormal3s )( GLshort nx, GLshort ny, GLshort nz );
95 void (APIENTRY *glNormal3sv )( const GLshort *v );
96 void (APIENTRY *glRasterPos2d )( GLdouble x, GLdouble y );
97 void (APIENTRY *glRasterPos2dv )( const GLdouble *v );
98 void (APIENTRY *glRasterPos2f )( GLfloat x, GLfloat y );
99 void (APIENTRY *glRasterPos2fv )( const GLfloat *v );
100 void (APIENTRY *glRasterPos2i )( GLint x, GLint y );
101 void (APIENTRY *glRasterPos2iv )( const GLint *v );
102 void (APIENTRY *glRasterPos2s )( GLshort x, GLshort y );
103 void (APIENTRY *glRasterPos2sv )( const GLshort *v );
104 void (APIENTRY *glRasterPos3d )( GLdouble x, GLdouble y, GLdouble z );
105 void (APIENTRY *glRasterPos3dv )( const GLdouble *v );
106 void (APIENTRY *glRasterPos3f )( GLfloat x, GLfloat y, GLfloat z );
107 void (APIENTRY *glRasterPos3fv )( const GLfloat *v );
108 void (APIENTRY *glRasterPos3i )( GLint x, GLint y, GLint z );
109 void (APIENTRY *glRasterPos3iv )( const GLint *v );
110 void (APIENTRY *glRasterPos3s )( GLshort x, GLshort y, GLshort z );
111 void (APIENTRY *glRasterPos3sv )( const GLshort *v );
112 void (APIENTRY *glRasterPos4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
113 void (APIENTRY *glRasterPos4dv )( const GLdouble *v );
114 void (APIENTRY *glRasterPos4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
115 void (APIENTRY *glRasterPos4fv )( const GLfloat *v );
116 void (APIENTRY *glRasterPos4i )( GLint x, GLint y, GLint z, GLint w );
117 void (APIENTRY *glRasterPos4iv )( const GLint *v );
118 void (APIENTRY *glRasterPos4s )( GLshort x, GLshort y, GLshort z, GLshort w );
119 void (APIENTRY *glRasterPos4sv )( const GLshort *v );
120 void (APIENTRY *glRectd )( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
121 void (APIENTRY *glRectdv )( const GLdouble *v1, const GLdouble *v2 );
122 void (APIENTRY *glRectf )( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
123 void (APIENTRY *glRectfv )( const GLfloat *v1, const GLfloat *v2 );
124 void (APIENTRY *glRecti )( GLint x1, GLint y1, GLint x2, GLint y2 );
125 void (APIENTRY *glRectiv )( const GLint *v1, const GLint *v2 );
126 void (APIENTRY *glRects )( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
127 void (APIENTRY *glRectsv )( const GLshort *v1, const GLshort *v2 );
128 void (APIENTRY *glTexCoord1d )( GLdouble s );
129 void (APIENTRY *glTexCoord1dv )( const GLdouble *v );
130 void (APIENTRY *glTexCoord1f )( GLfloat s );
131 void (APIENTRY *glTexCoord1fv )( const GLfloat *v );
132 void (APIENTRY *glTexCoord1i )( GLint s );
133 void (APIENTRY *glTexCoord1iv )( const GLint *v );
134 void (APIENTRY *glTexCoord1s )( GLshort s );
135 void (APIENTRY *glTexCoord1sv )( const GLshort *v );
136 void (APIENTRY *glTexCoord2d )( GLdouble s, GLdouble t );
137 void (APIENTRY *glTexCoord2dv )( const GLdouble *v );
138 void (APIENTRY *glTexCoord2f )( GLfloat s, GLfloat t );
139 void (APIENTRY *glTexCoord2fv )( const GLfloat *v );
140 void (APIENTRY *glTexCoord2i )( GLint s, GLint t );
141 void (APIENTRY *glTexCoord2iv )( const GLint *v );
142 void (APIENTRY *glTexCoord2s )( GLshort s, GLshort t );
143 void (APIENTRY *glTexCoord2sv )( const GLshort *v );
144 void (APIENTRY *glTexCoord3d )( GLdouble s, GLdouble t, GLdouble r );
145 void (APIENTRY *glTexCoord3dv )( const GLdouble *v );
146 void (APIENTRY *glTexCoord3f )( GLfloat s, GLfloat t, GLfloat r );
147 void (APIENTRY *glTexCoord3fv )( const GLfloat *v );
148 void (APIENTRY *glTexCoord3i )( GLint s, GLint t, GLint r );
149 void (APIENTRY *glTexCoord3iv )( const GLint *v );
150 void (APIENTRY *glTexCoord3s )( GLshort s, GLshort t, GLshort r );
151 void (APIENTRY *glTexCoord3sv )( const GLshort *v );
152 void (APIENTRY *glTexCoord4d )( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
153 void (APIENTRY *glTexCoord4dv )( const GLdouble *v );
154 void (APIENTRY *glTexCoord4f )( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
155 void (APIENTRY *glTexCoord4fv )( const GLfloat *v );
156 void (APIENTRY *glTexCoord4i )( GLint s, GLint t, GLint r, GLint q );
157 void (APIENTRY *glTexCoord4iv )( const GLint *v );
158 void (APIENTRY *glTexCoord4s )( GLshort s, GLshort t, GLshort r, GLshort q );
159 void (APIENTRY *glTexCoord4sv )( const GLshort *v );
160 void (APIENTRY *glVertex2d )( GLdouble x, GLdouble y );
161 void (APIENTRY *glVertex2dv )( const GLdouble *v );
162 void (APIENTRY *glVertex2f )( GLfloat x, GLfloat y );
163 void (APIENTRY *glVertex2fv )( const GLfloat *v );
164 void (APIENTRY *glVertex2i )( GLint x, GLint y );
165 void (APIENTRY *glVertex2iv )( const GLint *v );
166 void (APIENTRY *glVertex2s )( GLshort x, GLshort y );
167 void (APIENTRY *glVertex2sv )( const GLshort *v );
168 void (APIENTRY *glVertex3d )( GLdouble x, GLdouble y, GLdouble z );
169 void (APIENTRY *glVertex3dv )( const GLdouble *v );
170 void (APIENTRY *glVertex3f )( GLfloat x, GLfloat y, GLfloat z );
171 void (APIENTRY *glVertex3fv )( const GLfloat *v );
172 void (APIENTRY *glVertex3i )( GLint x, GLint y, GLint z );
173 void (APIENTRY *glVertex3iv )( const GLint *v );
174 void (APIENTRY *glVertex3s )( GLshort x, GLshort y, GLshort z );
175 void (APIENTRY *glVertex3sv )( const GLshort *v );
176 void (APIENTRY *glVertex4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
177 void (APIENTRY *glVertex4dv )( const GLdouble *v );
178 void (APIENTRY *glVertex4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
179 void (APIENTRY *glVertex4fv )( const GLfloat *v );
180 void (APIENTRY *glVertex4i )( GLint x, GLint y, GLint z, GLint w );
181 void (APIENTRY *glVertex4iv )( const GLint *v );
182 void (APIENTRY *glVertex4s )( GLshort x, GLshort y, GLshort z, GLshort w );
183 void (APIENTRY *glVertex4sv )( const GLshort *v );
184 void (APIENTRY *glClipPlane )( GLenum plane, const GLdouble *equation );
185 void (APIENTRY *glColorMaterial )( GLenum face, GLenum mode );
186 void (APIENTRY *glCullFace )( GLenum mode );
187 void (APIENTRY *glFogf )( GLenum pname, GLfloat param );
188 void (APIENTRY *glFogfv )( GLenum pname, const GLfloat *params );
189 void (APIENTRY *glFogi )( GLenum pname, GLint param );
190 void (APIENTRY *glFogiv )( GLenum pname, const GLint *params );
191 void (APIENTRY *glFrontFace )( GLenum mode );
192 void (APIENTRY *glHint )( GLenum target, GLenum mode );
193 void (APIENTRY *glLightf )( GLenum light, GLenum pname, GLfloat param );
194 void (APIENTRY *glLightfv )( GLenum light, GLenum pname, const GLfloat *params );
195 void (APIENTRY *glLighti )( GLenum light, GLenum pname, GLint param );
196 void (APIENTRY *glLightiv )( GLenum light, GLenum pname, const GLint *params );
197 void (APIENTRY *glLightModelf )( GLenum pname, GLfloat param );
198 void (APIENTRY *glLightModelfv )( GLenum pname, const GLfloat *params );
199 void (APIENTRY *glLightModeli )( GLenum pname, GLint param );
200 void (APIENTRY *glLightModeliv )( GLenum pname, const GLint *params );
201 void (APIENTRY *glLineStipple )( GLint factor, GLushort pattern );
202 void (APIENTRY *glLineWidth )( GLfloat width );
203 void (APIENTRY *glMaterialf )( GLenum face, GLenum pname, GLfloat param );
204 void (APIENTRY *glMaterialfv )( GLenum face, GLenum pname, const GLfloat *params );
205 void (APIENTRY *glMateriali )( GLenum face, GLenum pname, GLint param );
206 void (APIENTRY *glMaterialiv )( GLenum face, GLenum pname, const GLint *params );
207 void (APIENTRY *glPointSize )( GLfloat size );
208 void (APIENTRY *glPolygonMode )( GLenum face, GLenum mode );
209 void (APIENTRY *glPolygonStipple )( const GLubyte *mask );
210 void (APIENTRY *glScissor )( GLint x, GLint y, GLsizei width, GLsizei height );
211 void (APIENTRY *glShadeModel )( GLenum mode );
212 void (APIENTRY *glTexParameterf )( GLenum target, GLenum pname, GLfloat param );
213 void (APIENTRY *glTexParameterfv )( GLenum target, GLenum pname, const GLfloat *params );
214 void (APIENTRY *glTexParameteri )( GLenum target, GLenum pname, GLint param );
215 void (APIENTRY *glTexParameteriv )( GLenum target, GLenum pname, const GLint *params );
216 void (APIENTRY *glTexImage1D )( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
217 void (APIENTRY *glTexImage2D )( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
218 void (APIENTRY *glTexEnvf )( GLenum target, GLenum pname, GLfloat param );
219 void (APIENTRY *glTexEnvfv )( GLenum target, GLenum pname, const GLfloat *params );
220 void (APIENTRY *glTexEnvi )( GLenum target, GLenum pname, GLint param );
221 void (APIENTRY *glTexEnviv )( GLenum target, GLenum pname, const GLint *params );
222 void (APIENTRY *glTexGend )( GLenum coord, GLenum pname, GLdouble param );
223 void (APIENTRY *glTexGendv )( GLenum coord, GLenum pname, const GLdouble *params );
224 void (APIENTRY *glTexGenf )( GLenum coord, GLenum pname, GLfloat param );
225 void (APIENTRY *glTexGenfv )( GLenum coord, GLenum pname, const GLfloat *params );
226 void (APIENTRY *glTexGeni )( GLenum coord, GLenum pname, GLint param );
227 void (APIENTRY *glTexGeniv )( GLenum coord, GLenum pname, const GLint *params );
228 void (APIENTRY *glFeedbackBuffer )( GLsizei size, GLenum type, GLfloat *buffer );
229 void (APIENTRY *glSelectBuffer )( GLsizei size, GLuint *buffer );
230 GLint (APIENTRY *glRenderMode )( GLenum mode );
231 void (APIENTRY *glInitNames )( void );
232 void (APIENTRY *glLoadName )( GLuint name );
233 void (APIENTRY *glPassThrough )( GLfloat token );
234 void (APIENTRY *glPopName )( void );
235 void (APIENTRY *glPushName )( GLuint name );
236 void (APIENTRY *glDrawBuffer )( GLenum mode );
237 void (APIENTRY *glClear )( GLbitfield mask );
238 void (APIENTRY *glClearAccum )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
239 void (APIENTRY *glClearIndex )( GLfloat c );
240 void (APIENTRY *glClearColor )( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
241 void (APIENTRY *glClearStencil )( GLint s );
242 void (APIENTRY *glClearDepth )( GLclampd depth );
243 void (APIENTRY *glStencilMask )( GLuint mask );
244 void (APIENTRY *glColorMask )( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
245 void (APIENTRY *glDepthMask )( GLboolean flag );
246 void (APIENTRY *glIndexMask )( GLuint mask );
247 void (APIENTRY *glAccum )( GLenum op, GLfloat value );
248 void (APIENTRY *glDisable )( GLenum cap );
249 void (APIENTRY *glEnable )( GLenum cap );
250 void (APIENTRY *glFinish )( void );
251 void (APIENTRY *glFlush )( void );
252 void (APIENTRY *glPopAttrib )( void );
253 void (APIENTRY *glPushAttrib )( GLbitfield mask );
254 void (APIENTRY *glMap1d )( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
255 void (APIENTRY *glMap1f )( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
256 void (APIENTRY *glMap2d )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
257 void (APIENTRY *glMap2f )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
258 void (APIENTRY *glMapGrid1d )( GLint un, GLdouble u1, GLdouble u2 );
259 void (APIENTRY *glMapGrid1f )( GLint un, GLfloat u1, GLfloat u2 );
260 void (APIENTRY *glMapGrid2d )( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
261 void (APIENTRY *glMapGrid2f )( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
262 void (APIENTRY *glEvalCoord1d )( GLdouble u );
263 void (APIENTRY *glEvalCoord1dv )( const GLdouble *u );
264 void (APIENTRY *glEvalCoord1f )( GLfloat u );
265 void (APIENTRY *glEvalCoord1fv )( const GLfloat *u );
266 void (APIENTRY *glEvalCoord2d )( GLdouble u, GLdouble v );
267 void (APIENTRY *glEvalCoord2dv )( const GLdouble *u );
268 void (APIENTRY *glEvalCoord2f )( GLfloat u, GLfloat v );
269 void (APIENTRY *glEvalCoord2fv )( const GLfloat *u );
270 void (APIENTRY *glEvalMesh1 )( GLenum mode, GLint i1, GLint i2 );
271 void (APIENTRY *glEvalPoint1 )( GLint i );
272 void (APIENTRY *glEvalMesh2 )( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
273 void (APIENTRY *glEvalPoint2 )( GLint i, GLint j );
274 void (APIENTRY *glAlphaFunc )( GLenum func, GLclampf ref );
275 void (APIENTRY *glBlendFunc )( GLenum sfactor, GLenum dfactor );
276 void (APIENTRY *glLogicOp )( GLenum opcode );
277 void (APIENTRY *glStencilFunc )( GLenum func, GLint ref, GLuint mask );
278 void (APIENTRY *glStencilOp )( GLenum fail, GLenum zfail, GLenum zpass );
279 void (APIENTRY *glDepthFunc )( GLenum func );
280 void (APIENTRY *glPixelZoom )( GLfloat xfactor, GLfloat yfactor );
281 void (APIENTRY *glPixelTransferf )( GLenum pname, GLfloat param );
282 void (APIENTRY *glPixelTransferi )( GLenum pname, GLint param );
283 void (APIENTRY *glPixelStoref )( GLenum pname, GLfloat param );
284 void (APIENTRY *glPixelStorei )( GLenum pname, GLint param );
285 void (APIENTRY *glPixelMapfv )( GLenum map, GLint mapsize, const GLfloat *values );
286 void (APIENTRY *glPixelMapuiv )( GLenum map, GLint mapsize, const GLuint *values );
287 void (APIENTRY *glPixelMapusv )( GLenum map, GLint mapsize, const GLushort *values );
288 void (APIENTRY *glReadBuffer )( GLenum mode );
289 void (APIENTRY *glCopyPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
290 void (APIENTRY *glReadPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
291 void (APIENTRY *glDrawPixels )( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
292 void (APIENTRY *glGetBooleanv )( GLenum pname, GLboolean *params );
293 void (APIENTRY *glGetClipPlane )( GLenum plane, GLdouble *equation );
294 void (APIENTRY *glGetDoublev )( GLenum pname, GLdouble *params );
295 GLenum (APIENTRY *glGetError )( void );
296 void (APIENTRY *glGetFloatv )( GLenum pname, GLfloat *params );
297 void (APIENTRY *glGetIntegerv )( GLenum pname, GLint *params );
298 void (APIENTRY *glGetLightfv )( GLenum light, GLenum pname, GLfloat *params );
299 void (APIENTRY *glGetLightiv )( GLenum light, GLenum pname, GLint *params );
300 void (APIENTRY *glGetMapdv )( GLenum target, GLenum query, GLdouble *v );
301 void (APIENTRY *glGetMapfv )( GLenum target, GLenum query, GLfloat *v );
302 void (APIENTRY *glGetMapiv )( GLenum target, GLenum query, GLint *v );
303 void (APIENTRY *glGetMaterialfv )( GLenum face, GLenum pname, GLfloat *params );
304 void (APIENTRY *glGetMaterialiv )( GLenum face, GLenum pname, GLint *params );
305 void (APIENTRY *glGetPixelMapfv )( GLenum map, GLfloat *values );
306 void (APIENTRY *glGetPixelMapuiv )( GLenum map, GLuint *values );
307 void (APIENTRY *glGetPixelMapusv )( GLenum map, GLushort *values );
308 void (APIENTRY *glGetPolygonStipple )( GLubyte *mask );
309 const GLubyte * (APIENTRY *glGetString )( GLenum name );
310 void (APIENTRY *glGetTexEnvfv )( GLenum target, GLenum pname, GLfloat *params );
311 void (APIENTRY *glGetTexEnviv )( GLenum target, GLenum pname, GLint *params );
312 void (APIENTRY *glGetTexGendv )( GLenum coord, GLenum pname, GLdouble *params );
313 void (APIENTRY *glGetTexGenfv )( GLenum coord, GLenum pname, GLfloat *params );
314 void (APIENTRY *glGetTexGeniv )( GLenum coord, GLenum pname, GLint *params );
315 void (APIENTRY *glGetTexImage )( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
316 void (APIENTRY *glGetTexParameterfv )( GLenum target, GLenum pname, GLfloat *params );
317 void (APIENTRY *glGetTexParameteriv )( GLenum target, GLenum pname, GLint *params );
318 void (APIENTRY *glGetTexLevelParameterfv )( GLenum target, GLint level, GLenum pname, GLfloat *params );
319 void (APIENTRY *glGetTexLevelParameteriv )( GLenum target, GLint level, GLenum pname, GLint *params );
320 GLboolean (APIENTRY *glIsEnabled )( GLenum cap );
321 GLboolean (APIENTRY *glIsList )( GLuint list );
322 void (APIENTRY *glDepthRange )( GLclampd zNear, GLclampd zFar );
323 void (APIENTRY *glFrustum )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
324 void (APIENTRY *glLoadIdentity )( void );
325 void (APIENTRY *glLoadMatrixf )( const GLfloat *m );
326 void (APIENTRY *glLoadMatrixd )( const GLdouble *m );
327 void (APIENTRY *glMatrixMode )( GLenum mode );
328 void (APIENTRY *glMultMatrixf )( const GLfloat *m );
329 void (APIENTRY *glMultMatrixd )( const GLdouble *m );
330 void (APIENTRY *glOrtho )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
331 void (APIENTRY *glPopMatrix )( void );
332 void (APIENTRY *glPushMatrix )( void );
333 void (APIENTRY *glRotated )( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
334 void (APIENTRY *glRotatef )( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
335 void (APIENTRY *glScaled )( GLdouble x, GLdouble y, GLdouble z );
336 void (APIENTRY *glScalef )( GLfloat x, GLfloat y, GLfloat z );
337 void (APIENTRY *glTranslated )( GLdouble x, GLdouble y, GLdouble z );
338 void (APIENTRY *glTranslatef )( GLfloat x, GLfloat y, GLfloat z );
339 void (APIENTRY *glViewport )( GLint x, GLint y, GLsizei width, GLsizei height );
340 // OpenGL version 1.0 entries end here
341
342 // OpenGL version 1.1 entries begin here
343 void (APIENTRY *glArrayElement )(GLint i);
344 void (APIENTRY *glBindTexture )(GLenum target, GLuint texture);
345 void (APIENTRY *glColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
346 void (APIENTRY *glDisableClientState )(GLenum array);
347 void (APIENTRY *glDrawArrays )(GLenum mode, GLint first, GLsizei count);
348 void (APIENTRY *glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
349 void (APIENTRY *glEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
350 void (APIENTRY *glEnableClientState )(GLenum array);
351 void (APIENTRY *glIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
352 void (APIENTRY *glIndexub )(GLubyte c);
353 void (APIENTRY *glIndexubv )(const GLubyte *c);
354 void (APIENTRY *glInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
355 void (APIENTRY *glNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
356 void (APIENTRY *glPolygonOffset )(GLfloat factor, GLfloat units);
357 void (APIENTRY *glTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
358 void (APIENTRY *glVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
359 GLboolean (APIENTRY *glAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
360 void (APIENTRY *glCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
361 void (APIENTRY *glCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
362 void (APIENTRY *glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
363 void (APIENTRY *glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
364 void (APIENTRY *glDeleteTextures )(GLsizei n, const GLuint *textures);
365 void (APIENTRY *glGenTextures )(GLsizei n, GLuint *textures);
366 void (APIENTRY *glGetPointerv )(GLenum pname, GLvoid* *params);
367 GLboolean (APIENTRY *glIsTexture )(GLuint texture);
368 void (APIENTRY *glPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
369 void (APIENTRY *glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
370 void (APIENTRY *glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
371 void (APIENTRY *glPopClientAttrib )(void);
372 void (APIENTRY *glPushClientAttrib )(GLbitfield mask);
373 } GLDISPATCHTABLE, *PGLDISPATCHTABLE;
374
375 // OpenGL Client/Driver Procedure Table.
376
377 typedef struct _GLCLTPROCTABLE {
378 _In_range_(0,OPENGL_VERSION_110_ENTRIES) int cEntries; // Number of function entries in table
379 GLDISPATCHTABLE glDispatchTable; // OpenGL function dispatch table
380 } GLCLTPROCTABLE, *PGLCLTPROCTABLE;
381
382 // Driver GLRC handle.
383
384 typedef ULONG DHGLRC;
385
386 // SetProcTable function prototype for DrvSetContext.
387
388 typedef VOID (APIENTRY *PFN_SETPROCTABLE)(PGLCLTPROCTABLE);
389
390 // DrvSetCallbackProcs prototypes
391 typedef VOID (APIENTRY *PFN_SETCURRENTVALUE)(VOID *pv);
392 typedef VOID *(APIENTRY *PFN_GETCURRENTVALUE)(VOID);
393 typedef DHGLRC (APIENTRY *PFN_GETDHGLRC)(HGLRC hrc);
394 #if WINVER >= 0x600
395 typedef struct _PRESENTBUFFERSCB {
396 IN UINT nVersion;
397 IN UINT syncType; // See PRESCB_SYNCTYPE_NONE and PRESCB_SYNCTYPE_VSYNC
398 IN LUID luidAdapter;
399 IN LPVOID pPrivData;
400 IN RECT updateRect; // Update rectangle in the coordinate system of the window, whose HDC is passed to PFN_PRESENTBUFFERS
401 } PRESENTBUFFERSCB, *LPPRESENTBUFFERSCB;
402 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData);
403 #endif
404 #if WINVER >= 0xA00
405 typedef VOID (APIENTRY *PFN_GETADAPTERLUID)(HDC hdc, OUT LUID* pLuid);
406 typedef struct _CHECKFULLSCREENSUPPORTCB {
407 IN UINT nVersion;
408 IN LUID luidAdapter;
409 IN UINT hDevice;
410 IN HMONITOR hMonitor;
411 OUT UINT VidPnSourceId;
412 } CHECKFULLSCREENSUPPORTCB, *LPCHECKFULLSCREENSUPPORTCB;
413 typedef BOOL (APIENTRY *PFN_CHECKFULLSCREENSUPPORT)(HDC hdc, LPCHECKFULLSCREENSUPPORTCB pArgs);
414 typedef struct _PRESENTTOREDIRECTIONSURFACECB {
415 IN UINT nVersion;
416 IN UINT hContext;
417 IN UINT hSource;
418 IN UINT hDestination;
419 IN HANDLE hSharedHandle;
420 IN UINT64 updateId;
421 IN RECT updateRect;
422 IN UINT broadcastContextCount;
423 IN UINT broadcastContext[64];
424 IN UINT broadcastSrcAllocation[64];
425 IN UINT broadcastDstAllocation[64];
426 IN UINT cbPrivateDriverDataSize;
427 IN VOID *pPrivateDriverData;
428 } PRESENTTOREDIRECTIONSURFACECB, *LPPRESENTTOREDIRECTIONSURFACECB;
429 typedef BOOL (APIENTRY *PFN_PRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPPRESENTTOREDIRECTIONSURFACECB pArgs);
430 typedef struct _SUBMITPRESENTTOREDIRECTIONSURFACECB {
431 IN UINT nVersion;
432 IN HANDLE hSharedHandle;
433 IN UINT64 updateId;
434 IN RECT updateRect;
435 IN UINT broadcastHwQueueCount;
436
437 _Field_size_(broadcastHwQueueCount)
438 IN UINT *broadcastHwQueue;
439
440 _Field_size_(broadcastHwQueueCount)
441 IN UINT *broadcastSrcAllocation;
442
443 _Field_size_opt_(broadcastHwQueueCount)
444 IN UINT *broadcastDstAllocation;
445
446 IN UINT cbPrivateDriverDataSize;
447 IN VOID *pPrivateDriverData;
448 } SUBMITPRESENTTOREDIRECTIONSURFACECB, *LPSUBMITPRESENTTOREDIRECTIONSURFACECB;
449 typedef BOOL (APIENTRY *PFN_SUBMITPRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPSUBMITPRESENTTOREDIRECTIONSURFACECB pArgs);
450 #endif
451
452 // Note: Structure not referenced directly, simply present to document the expected order/count of
453 // callbacks received through DrvSetCallbackProcs.
454 struct WGLCALLBACKS
455 {
456 PFN_SETCURRENTVALUE pfnSetCurrentValue;
457 PFN_GETCURRENTVALUE pfnGetCurrentValue;
458 PFN_GETDHGLRC pfnGetDhglrc;
459 PROC pfnUnused;
460 #if WINVER >= 0x600
461 PFN_PRESENTBUFFERS pfnPresentBuffers;
462 #endif
463 #if WINVER >= 0xA00
464 PFN_GETADAPTERLUID pfnGetAdapterLuid;
465 PFN_CHECKFULLSCREENSUPPORT pfnCheckFullscreenSupport;
466 PFN_PRESENTTOREDIRECTIONSURFACE pfnPresentToRedirectionSurface;
467 PFN_SUBMITPRESENTTOREDIRECTIONSURFACE pfnSubmitPresentToRedirectionSurface;
468 #endif
469 };
470
471 // Driver context function prototypes.
472
473 BOOL APIENTRY DrvCopyContext(DHGLRC, DHGLRC, UINT);
474 DHGLRC APIENTRY DrvCreateContext(HDC);
475 DHGLRC APIENTRY DrvCreateLayerContext(HDC, int);
476 BOOL APIENTRY DrvDeleteContext(DHGLRC);
477 PGLCLTPROCTABLE APIENTRY DrvSetContext(HDC,DHGLRC,PFN_SETPROCTABLE);
478 BOOL APIENTRY DrvReleaseContext(DHGLRC);
479 BOOL APIENTRY DrvValidateVersion(ULONG);
480 BOOL APIENTRY DrvShareLists(DHGLRC, DHGLRC);
481 PROC APIENTRY DrvGetProcAddress(LPCSTR);
482 VOID APIENTRY DrvSetCallbackProcs(INT, PROC *); // See WGLCALLBACKS for expected order/count per OS.
483 BOOL APIENTRY DrvDescribeLayerPlane(HDC, INT, INT, UINT,
484 LPLAYERPLANEDESCRIPTOR);
485 INT APIENTRY DrvSetLayerPaletteEntries(HDC, INT, INT, INT,
486 CONST COLORREF *);
487 INT APIENTRY DrvGetLayerPaletteEntries(HDC, INT, INT, INT,
488 COLORREF *);
489 BOOL APIENTRY DrvRealizeLayerPalette(HDC, INT, BOOL);
490 BOOL APIENTRY DrvSwapLayerBuffers(HDC, UINT);
491
492 #if WINVER >= 0x500
493
494 typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE;
495 typedef struct _DDSURFACEDESC *LPDDSURFACEDESC;
496
497 DHGLRC APIENTRY DrvCreateDirectDrawContext(HDC, LPDIRECTDRAWSURFACE,
498 int);
499 int APIENTRY DrvEnumTextureFormats(int, LPDDSURFACEDESC);
500 BOOL APIENTRY DrvBindDirectDrawTexture(LPDIRECTDRAWSURFACE);
501 DWORD APIENTRY DrvSwapMultipleBuffers(UINT cBuffers,
502 CONST WGLSWAP *pgswap);
503
504 LONG APIENTRY DrvDescribePixelFormat(HDC, INT, ULONG, PIXELFORMATDESCRIPTOR*);
505 BOOL APIENTRY DrvSetPixelFormat(HDC, LONG);
506 BOOL APIENTRY DrvSwapBuffers(HDC);
507
508 #endif // WINVER >= 0x500
509
510 #if WINVER >= 0x600
511 typedef struct _PRESENTBUFFERS {
512 IN HANDLE hSurface;
513 IN LUID luidAdapter;
514 IN ULONGLONG ullPresentToken;
515 IN LPVOID pPrivData;
516 } PRESENTBUFFERS, *LPPRESENTBUFFERS;
517 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData);
518
519 #define PRESCB_SYNCTYPE_NONE 0
520 #define PRESCB_SYNCTYPE_VSYNC 1
521
522 BOOL APIENTRY DrvPresentBuffers(HDC hdc, LPPRESENTBUFFERS pprsbData);
523
524 #endif
525
526 // Input structure for OPENGL_CMD ExtEscape.
527
528 typedef struct _WNDOBJ WNDOBJ;
529 typedef struct _XLATEOBJ XLATEOBJ;
530
531 typedef struct _OPENGLCMD
532 {
533 ULONG ulSubEsc;
534 FLONG fl;
535 WNDOBJ *pwo;
536 XLATEOBJ *pxo;
537 } OPENGLCMD, *POPENGLCMD;
538
539 #if WINVER >= 0x500
540
541 #define OPENGLCMD_MAXMULTI WGL_SWAPMULTIPLE_MAX
542
543 typedef struct _OPENGLCMDMULTI
544 {
545 ULONG ulSubEsc;
546 FLONG fl;
547 ULONG cMulti;
548 XLATEOBJ *pxo;
549 } OPENGLCMDMULTI, *POPENGLCMDMULTI;
550
551 #endif // WINVER >= 0x500
552
553 // Flags for OPENGL_CMD ExtEscape.
554
555 #define OGLCMD_NEEDWNDOBJ 0x01
556 #define OGLCMD_NEEDXLATEOBJ 0x02
557
558 #if WINVER >= 0x500
559 #define OGLCMD_MULTIWNDOBJ 0x04
560 #endif // WINVER >= 0x500
561
562 // OPENGL_GETINFO ExtEscape sub-escape numbers. They are defined by Microsoft.
563
564 #define OPENGL_GETINFO_DRVNAME 0
565
566 // Input structure for OPENGL_GETINFO ExtEscape.
567
568 typedef struct _OPENGLGETINFO
569 {
570 ULONG ulSubEsc;
571 } OPENGLGETINFO, *POPENGLGETINFO;
572
573 // Input structure for OPENGL_GETINFO_DRVNAME ExtEscape.
574
575 typedef struct _GLDRVNAME
576 {
577 OPENGLGETINFO oglget;
578 } GLDRVNAME, *PGLDRVNAME;
579
580 // Output structure for OPENGL_GETINFO_DRVNAME ExtEscape.
581
582 typedef struct _GLDRVNAMERET
583 {
584 ULONG ulVersion; // must be 1 for this version
585 ULONG ulDriverVersion; // driver specific version number
586 WCHAR awch[MAX_PATH+1];
587 } GLDRVNAMERET, *PGLDRVNAMERET;
588
589 #endif /* _GLDRV_ */