Merge branch '7.8'
[mesa.git] / src / gallium / state_trackers / xorg / xorg_renderer.h
1 #ifndef XORG_RENDERER_H
2 #define XORG_RENDERER_H
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_state.h"
6
7 struct xorg_shaders;
8 struct exa_pixmap_priv;
9
10 /* max number of vertices *
11 * max number of attributes per vertex *
12 * max number of components per attribute
13 *
14 * currently the max is 100 quads
15 */
16 #define BUF_SIZE (100 * 4 * 3 * 4)
17
18 struct xorg_renderer {
19 struct pipe_context *pipe;
20
21 struct cso_context *cso;
22 struct xorg_shaders *shaders;
23
24 int fb_width;
25 int fb_height;
26 struct pipe_buffer *vs_const_buffer;
27 struct pipe_buffer *fs_const_buffer;
28
29 float buffer[BUF_SIZE];
30 int buffer_size;
31 struct pipe_vertex_element velems[3];
32
33 /* number of attributes per vertex for the current
34 * draw operation */
35 int attrs_per_vertex;
36 };
37
38 struct xorg_renderer *renderer_create(struct pipe_context *pipe);
39 void renderer_destroy(struct xorg_renderer *renderer);
40
41 void renderer_bind_destination(struct xorg_renderer *r,
42 struct pipe_surface *surface,
43 int width,
44 int height );
45
46 void renderer_bind_framebuffer(struct xorg_renderer *r,
47 struct exa_pixmap_priv *priv);
48 void renderer_bind_viewport(struct xorg_renderer *r,
49 struct exa_pixmap_priv *dst);
50 void renderer_set_constants(struct xorg_renderer *r,
51 int shader_type,
52 const float *buffer,
53 int size);
54
55
56 void renderer_draw_yuv(struct xorg_renderer *r,
57 int src_x, int src_y, int src_w, int src_h,
58 int dst_x, int dst_y, int dst_w, int dst_h,
59 struct pipe_texture **textures);
60
61 void renderer_begin_solid(struct xorg_renderer *r);
62 void renderer_solid(struct xorg_renderer *r,
63 int x0, int y0,
64 int x1, int y1,
65 float *color);
66
67 void renderer_begin_textures(struct xorg_renderer *r,
68 int num_textures);
69
70 void renderer_texture(struct xorg_renderer *r,
71 int *pos,
72 int width, int height,
73 struct pipe_sampler_view **textures,
74 int num_textures,
75 float *src_matrix,
76 float *mask_matrix);
77
78 void renderer_draw_flush(struct xorg_renderer *r);
79
80 struct pipe_texture *
81 renderer_clone_texture(struct xorg_renderer *r,
82 struct pipe_texture *src);
83
84 void renderer_copy_prepare(struct xorg_renderer *r,
85 struct pipe_surface *dst_surface,
86 struct pipe_texture *src_texture);
87
88 void renderer_copy_pixmap(struct xorg_renderer *r,
89 int dx, int dy,
90 int sx, int sy,
91 int width, int height,
92 float src_width,
93 float src_height);
94
95
96 #endif