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28 * Shaders for VMware SVGA winsys.
30 * @author Jose Fonseca <jfonseca@vmware.com>
31 * @author Thomas Hellstrom <thellstrom@vmware.com>
37 #include "pipe/p_compiler.h"
38 #include "util/u_atomic.h"
39 #include "util/u_inlines.h"
41 struct vmw_svga_winsys_shader
44 struct pipe_reference refcnt
;
46 struct vmw_winsys_screen
*screen
;
47 struct svga_winsys_buffer
*buf
;
51 static inline struct svga_winsys_gb_shader
*
52 svga_winsys_shader(struct vmw_svga_winsys_shader
*shader
)
54 assert(!shader
|| shader
->shid
!= SVGA3D_INVALID_ID
);
55 return (struct svga_winsys_gb_shader
*)shader
;
58 static inline struct vmw_svga_winsys_shader
*
59 vmw_svga_winsys_shader(struct svga_winsys_gb_shader
*shader
)
61 return (struct vmw_svga_winsys_shader
*)shader
;
65 vmw_svga_winsys_shader_reference(struct vmw_svga_winsys_shader
**pdst
,
66 struct vmw_svga_winsys_shader
*src
);
68 #endif /* VMW_SHADER_H_ */