st/mesa: fix glCopyPixels bugs/crashes when src region need clipping
[mesa.git] / src / gallium / winsys / xlib / xmesa.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Mesa/X11 interface. This header file serves as the documentation for
28 * the Mesa/X11 interface functions.
29 *
30 * Note: this interface isn't intended for user programs. It's primarily
31 * just for implementing the pseudo-GLX interface.
32 */
33
34
35 /* Sample Usage:
36
37 In addition to the usual X calls to select a visual, create a colormap
38 and create a window, you must do the following to use the X/Mesa interface:
39
40 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
41
42 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
43 the XMesaVisual.
44
45 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
46 and XMesaVisual.
47
48 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
49 to make the context the current one.
50
51 5. Make gl* calls to render your graphics.
52
53 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
54
55 7. Before the X window is destroyed, call XMesaDestroyBuffer().
56
57 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
58
59 */
60
61
62
63
64 #ifndef XMESA_H
65 #define XMESA_H
66
67 #ifdef __VMS
68 #include <GL/vms_x_fix.h>
69 #endif
70
71 #ifdef __cplusplus
72 extern "C" {
73 #endif
74
75 #ifdef XFree86Server
76 #include "xmesa_xf86.h"
77 #else
78 #include <X11/Xlib.h>
79 #include <X11/Xutil.h>
80 #include "xmesa_x.h"
81 #endif
82 #include "GL/gl.h"
83
84 #ifdef AMIWIN
85 #include <pragmas/xlib_pragmas.h>
86 extern struct Library *XLibBase;
87 #endif
88
89
90 #define XMESA_MAJOR_VERSION 6
91 #define XMESA_MINOR_VERSION 3
92
93
94
95 /*
96 * Values passed to XMesaGetString:
97 */
98 #define XMESA_VERSION 1
99 #define XMESA_EXTENSIONS 2
100
101
102 /*
103 * Values passed to XMesaSetFXmode:
104 */
105 #define XMESA_FX_WINDOW 1
106 #define XMESA_FX_FULLSCREEN 2
107
108
109
110 typedef struct xmesa_context *XMesaContext;
111
112 typedef struct xmesa_visual *XMesaVisual;
113
114 typedef struct xmesa_buffer *XMesaBuffer;
115
116
117
118 /*
119 * Create a new X/Mesa visual.
120 * Input: display - X11 display
121 * visinfo - an XVisualInfo pointer
122 * rgb_flag - GL_TRUE = RGB mode,
123 * GL_FALSE = color index mode
124 * alpha_flag - alpha buffer requested?
125 * db_flag - GL_TRUE = double-buffered,
126 * GL_FALSE = single buffered
127 * stereo_flag - stereo visual?
128 * ximage_flag - GL_TRUE = use an XImage for back buffer,
129 * GL_FALSE = use an off-screen pixmap for back buffer
130 * depth_size - requested bits/depth values, or zero
131 * stencil_size - requested bits/stencil values, or zero
132 * accum_red_size - requested bits/red accum values, or zero
133 * accum_green_size - requested bits/green accum values, or zero
134 * accum_blue_size - requested bits/blue accum values, or zero
135 * accum_alpha_size - requested bits/alpha accum values, or zero
136 * num_samples - number of samples/pixel if multisampling, or zero
137 * level - visual level, usually 0
138 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
139 * Return; a new XMesaVisual or 0 if error.
140 */
141 extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
142 XMesaVisualInfo visinfo,
143 GLboolean rgb_flag,
144 GLboolean alpha_flag,
145 GLboolean db_flag,
146 GLboolean stereo_flag,
147 GLboolean ximage_flag,
148 GLint depth_size,
149 GLint stencil_size,
150 GLint accum_red_size,
151 GLint accum_green_size,
152 GLint accum_blue_size,
153 GLint accum_alpha_size,
154 GLint num_samples,
155 GLint level,
156 GLint visualCaveat );
157
158 /*
159 * Destroy an XMesaVisual, but not the associated XVisualInfo.
160 */
161 extern void XMesaDestroyVisual( XMesaVisual v );
162
163
164
165 /*
166 * Create a new XMesaContext for rendering into an X11 window.
167 *
168 * Input: visual - an XMesaVisual
169 * share_list - another XMesaContext with which to share display
170 * lists or NULL if no sharing is wanted.
171 * Return: an XMesaContext or NULL if error.
172 */
173 extern XMesaContext XMesaCreateContext( XMesaVisual v,
174 XMesaContext share_list );
175
176
177 /*
178 * Destroy a rendering context as returned by XMesaCreateContext()
179 */
180 extern void XMesaDestroyContext( XMesaContext c );
181
182
183 #ifdef XFree86Server
184 /*
185 * These are the extra routines required for integration with XFree86.
186 * None of these routines should be user visible. -KEM
187 */
188 extern GLboolean XMesaForceCurrent( XMesaContext c );
189
190 extern GLboolean XMesaLoseCurrent( XMesaContext c );
191
192 extern GLboolean XMesaCopyContext( XMesaContext src,
193 XMesaContext dst,
194 GLuint mask );
195 #endif /* XFree86Server */
196
197
198 /*
199 * Create an XMesaBuffer from an X window.
200 */
201 extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
202
203
204 /*
205 * Create an XMesaBuffer from an X pixmap.
206 */
207 extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
208 XMesaPixmap p,
209 XMesaColormap cmap );
210
211
212 /*
213 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
214 */
215 extern void XMesaDestroyBuffer( XMesaBuffer b );
216
217
218 /*
219 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
220 *
221 * New in Mesa 2.3.
222 */
223 extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
224 XMesaDrawable d );
225
226
227
228 /*
229 * Bind a buffer to a context and make the context the current one.
230 */
231 extern GLboolean XMesaMakeCurrent( XMesaContext c,
232 XMesaBuffer b );
233
234
235 /*
236 * Bind two buffers (read and draw) to a context and make the
237 * context the current one.
238 * New in Mesa 3.3
239 */
240 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
241 XMesaBuffer drawBuffer,
242 XMesaBuffer readBuffer );
243
244
245 /*
246 * Unbind the current context from its buffer.
247 */
248 extern GLboolean XMesaUnbindContext( XMesaContext c );
249
250
251 /*
252 * Return a handle to the current context.
253 */
254 extern XMesaContext XMesaGetCurrentContext( void );
255
256
257 /*
258 * Return handle to the current (draw) buffer.
259 */
260 extern XMesaBuffer XMesaGetCurrentBuffer( void );
261
262
263 /*
264 * Return handle to the current read buffer.
265 * New in Mesa 3.3
266 */
267 extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
268
269
270 /*
271 * Swap the front and back buffers for the given buffer. No action is
272 * taken if the buffer is not double buffered.
273 */
274 extern void XMesaSwapBuffers( XMesaBuffer b );
275
276
277 /*
278 * Copy a sub-region of the back buffer to the front buffer.
279 *
280 * New in Mesa 2.6
281 */
282 extern void XMesaCopySubBuffer( XMesaBuffer b,
283 int x,
284 int y,
285 int width,
286 int height );
287
288
289 /*
290 * Return a pointer to the the Pixmap or XImage being used as the back
291 * color buffer of an XMesaBuffer. This function is a way to get "under
292 * the hood" of X/Mesa so one can manipulate the back buffer directly.
293 * Input: b - the XMesaBuffer
294 * Output: pixmap - pointer to back buffer's Pixmap, or 0
295 * ximage - pointer to back buffer's XImage, or NULL
296 * Return: GL_TRUE = context is double buffered
297 * GL_FALSE = context is single buffered
298 */
299 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
300 XMesaPixmap *pixmap,
301 XMesaImage **ximage );
302
303
304
305 /*
306 * Return the depth buffer associated with an XMesaBuffer.
307 * Input: b - the XMesa buffer handle
308 * Output: width, height - size of buffer in pixels
309 * bytesPerValue - bytes per depth value (2 or 4)
310 * buffer - pointer to depth buffer values
311 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
312 *
313 * New in Mesa 2.4.
314 */
315 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
316 GLint *width,
317 GLint *height,
318 GLint *bytesPerValue,
319 void **buffer );
320
321
322
323 /*
324 * Flush/sync a context
325 */
326 extern void XMesaFlush( XMesaContext c );
327
328
329
330 /*
331 * Get an X/Mesa-specific string.
332 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
333 */
334 extern const char *XMesaGetString( XMesaContext c, int name );
335
336
337
338 /*
339 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
340 * any memory used by that buffer.
341 *
342 * New in Mesa 2.3.
343 */
344 extern void XMesaGarbageCollect( void );
345
346
347
348 /*
349 * Return a dithered pixel value.
350 * Input: c - XMesaContext
351 * x, y - window coordinate
352 * red, green, blue, alpha - color components in [0,1]
353 * Return: pixel value
354 *
355 * New in Mesa 2.3.
356 */
357 extern unsigned long XMesaDitherColor( XMesaContext xmesa,
358 GLint x,
359 GLint y,
360 GLfloat red,
361 GLfloat green,
362 GLfloat blue,
363 GLfloat alpha );
364
365
366
367 /*
368 * 3Dfx Glide driver only!
369 * Set 3Dfx/Glide full-screen or window rendering mode.
370 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
371 * XMESA_FX_FULLSCREEN (full-screen rendering mode)
372 * Return: GL_TRUE if success
373 * GL_FALSE if invalid mode or if not using 3Dfx driver
374 *
375 * New in Mesa 2.6.
376 */
377 extern GLboolean XMesaSetFXmode( GLint mode );
378
379
380
381 /*
382 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
383 * buffer <b> if its size has changed.
384 *
385 * New in Mesa 4.0.2
386 */
387 extern void XMesaResizeBuffers( XMesaBuffer b );
388
389
390
391 /*
392 * Create a pbuffer.
393 * New in Mesa 4.1
394 */
395 extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
396 unsigned int width, unsigned int height);
397
398
399
400 /*
401 * Texture from Pixmap
402 * New in Mesa 7.1
403 */
404 extern void
405 XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
406 const int *attrib_list);
407
408 extern void
409 XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer);
410
411
412 extern XMesaBuffer
413 XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
414 XMesaColormap cmap,
415 int format, int target, int mipmap);
416
417
418
419 #ifdef __cplusplus
420 }
421 #endif
422
423
424 #endif