Merge branch '7.8'
[mesa.git] / src / glew / glewinfo.c
1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 ** this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 ** this list of conditions and the following disclaimer in the documentation
15 ** and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 ** derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 #include <stdio.h>
33 #include <stdlib.h>
34 #include <string.h>
35 #include <GL/glew.h>
36 #if defined(_WIN32)
37 #include <GL/wglew.h>
38 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
39 #include <GL/glxew.h>
40 #endif
41
42 static FILE* f;
43
44 #ifdef GLEW_MX
45 GLEWContext _glewctx;
46 #define glewGetContext() (&_glewctx)
47 #ifdef _WIN32
48 WGLEWContext _wglewctx;
49 #define wglewGetContext() (&_wglewctx)
50 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
51 GLXEWContext _glxewctx;
52 #define glxewGetContext() (&_glxewctx)
53 #endif
54 #endif
55
56 #if defined(_WIN32)
57 GLboolean glewCreateContext (int* pixelformat);
58 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
59 GLboolean glewCreateContext (const char* display, int* visual);
60 #else
61 GLboolean glewCreateContext ();
62 #endif
63
64 #if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
65 GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual);
66 #endif
67
68 void glewDestroyContext ();
69
70 /* ------------------------------------------------------------------------- */
71
72 static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3)
73 {
74 unsigned int i;
75 fprintf(f, "\n%s:", name);
76 for (i=0; i<62-strlen(name); i++) fprintf(f, " ");
77 fprintf(f, "%s ", def1 ? "OK" : "MISSING");
78 if (def1 != def2)
79 fprintf(f, "[%s] ", def2 ? "OK" : "MISSING");
80 if (def1 != def3)
81 fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING");
82 else
83 fprintf(f, "\n");
84 for (i=0; i<strlen(name)+1; i++) fprintf(f, "-");
85 fprintf(f, "\n");
86 fflush(f);
87 }
88
89 static void glewInfoFunc (const char* name, GLint undefined)
90 {
91 unsigned int i;
92 fprintf(f, " %s:", name);
93 for (i=0; i<60-strlen(name); i++) fprintf(f, " ");
94 fprintf(f, "%s\n", undefined ? "MISSING" : "OK");
95 fflush(f);
96 }
97
98 /* ----------------------------- GL_VERSION_1_1 ---------------------------- */
99
100 #ifdef GL_VERSION_1_1
101
102 static void _glewInfo_GL_VERSION_1_1 (void)
103 {
104 glewPrintExt("GL_VERSION_1_1", GLEW_VERSION_1_1, GLEW_VERSION_1_1, GLEW_VERSION_1_1);
105 }
106
107 #endif /* GL_VERSION_1_1 */
108
109 #ifdef GL_VERSION_1_2
110
111 static void _glewInfo_GL_VERSION_1_2 (void)
112 {
113 glewPrintExt("GL_VERSION_1_2", GLEW_VERSION_1_2, GLEW_VERSION_1_2, GLEW_VERSION_1_2);
114
115 glewInfoFunc("glCopyTexSubImage3D", glCopyTexSubImage3D == NULL);
116 glewInfoFunc("glDrawRangeElements", glDrawRangeElements == NULL);
117 glewInfoFunc("glTexImage3D", glTexImage3D == NULL);
118 glewInfoFunc("glTexSubImage3D", glTexSubImage3D == NULL);
119 }
120
121 #endif /* GL_VERSION_1_2 */
122
123 #ifdef GL_VERSION_1_3
124
125 static void _glewInfo_GL_VERSION_1_3 (void)
126 {
127 glewPrintExt("GL_VERSION_1_3", GLEW_VERSION_1_3, GLEW_VERSION_1_3, GLEW_VERSION_1_3);
128
129 glewInfoFunc("glActiveTexture", glActiveTexture == NULL);
130 glewInfoFunc("glClientActiveTexture", glClientActiveTexture == NULL);
131 glewInfoFunc("glCompressedTexImage1D", glCompressedTexImage1D == NULL);
132 glewInfoFunc("glCompressedTexImage2D", glCompressedTexImage2D == NULL);
133 glewInfoFunc("glCompressedTexImage3D", glCompressedTexImage3D == NULL);
134 glewInfoFunc("glCompressedTexSubImage1D", glCompressedTexSubImage1D == NULL);
135 glewInfoFunc("glCompressedTexSubImage2D", glCompressedTexSubImage2D == NULL);
136 glewInfoFunc("glCompressedTexSubImage3D", glCompressedTexSubImage3D == NULL);
137 glewInfoFunc("glGetCompressedTexImage", glGetCompressedTexImage == NULL);
138 glewInfoFunc("glLoadTransposeMatrixd", glLoadTransposeMatrixd == NULL);
139 glewInfoFunc("glLoadTransposeMatrixf", glLoadTransposeMatrixf == NULL);
140 glewInfoFunc("glMultTransposeMatrixd", glMultTransposeMatrixd == NULL);
141 glewInfoFunc("glMultTransposeMatrixf", glMultTransposeMatrixf == NULL);
142 glewInfoFunc("glMultiTexCoord1d", glMultiTexCoord1d == NULL);
143 glewInfoFunc("glMultiTexCoord1dv", glMultiTexCoord1dv == NULL);
144 glewInfoFunc("glMultiTexCoord1f", glMultiTexCoord1f == NULL);
145 glewInfoFunc("glMultiTexCoord1fv", glMultiTexCoord1fv == NULL);
146 glewInfoFunc("glMultiTexCoord1i", glMultiTexCoord1i == NULL);
147 glewInfoFunc("glMultiTexCoord1iv", glMultiTexCoord1iv == NULL);
148 glewInfoFunc("glMultiTexCoord1s", glMultiTexCoord1s == NULL);
149 glewInfoFunc("glMultiTexCoord1sv", glMultiTexCoord1sv == NULL);
150 glewInfoFunc("glMultiTexCoord2d", glMultiTexCoord2d == NULL);
151 glewInfoFunc("glMultiTexCoord2dv", glMultiTexCoord2dv == NULL);
152 glewInfoFunc("glMultiTexCoord2f", glMultiTexCoord2f == NULL);
153 glewInfoFunc("glMultiTexCoord2fv", glMultiTexCoord2fv == NULL);
154 glewInfoFunc("glMultiTexCoord2i", glMultiTexCoord2i == NULL);
155 glewInfoFunc("glMultiTexCoord2iv", glMultiTexCoord2iv == NULL);
156 glewInfoFunc("glMultiTexCoord2s", glMultiTexCoord2s == NULL);
157 glewInfoFunc("glMultiTexCoord2sv", glMultiTexCoord2sv == NULL);
158 glewInfoFunc("glMultiTexCoord3d", glMultiTexCoord3d == NULL);
159 glewInfoFunc("glMultiTexCoord3dv", glMultiTexCoord3dv == NULL);
160 glewInfoFunc("glMultiTexCoord3f", glMultiTexCoord3f == NULL);
161 glewInfoFunc("glMultiTexCoord3fv", glMultiTexCoord3fv == NULL);
162 glewInfoFunc("glMultiTexCoord3i", glMultiTexCoord3i == NULL);
163 glewInfoFunc("glMultiTexCoord3iv", glMultiTexCoord3iv == NULL);
164 glewInfoFunc("glMultiTexCoord3s", glMultiTexCoord3s == NULL);
165 glewInfoFunc("glMultiTexCoord3sv", glMultiTexCoord3sv == NULL);
166 glewInfoFunc("glMultiTexCoord4d", glMultiTexCoord4d == NULL);
167 glewInfoFunc("glMultiTexCoord4dv", glMultiTexCoord4dv == NULL);
168 glewInfoFunc("glMultiTexCoord4f", glMultiTexCoord4f == NULL);
169 glewInfoFunc("glMultiTexCoord4fv", glMultiTexCoord4fv == NULL);
170 glewInfoFunc("glMultiTexCoord4i", glMultiTexCoord4i == NULL);
171 glewInfoFunc("glMultiTexCoord4iv", glMultiTexCoord4iv == NULL);
172 glewInfoFunc("glMultiTexCoord4s", glMultiTexCoord4s == NULL);
173 glewInfoFunc("glMultiTexCoord4sv", glMultiTexCoord4sv == NULL);
174 glewInfoFunc("glSampleCoverage", glSampleCoverage == NULL);
175 }
176
177 #endif /* GL_VERSION_1_3 */
178
179 #ifdef GL_VERSION_1_4
180
181 static void _glewInfo_GL_VERSION_1_4 (void)
182 {
183 glewPrintExt("GL_VERSION_1_4", GLEW_VERSION_1_4, GLEW_VERSION_1_4, GLEW_VERSION_1_4);
184
185 glewInfoFunc("glBlendColor", glBlendColor == NULL);
186 glewInfoFunc("glBlendEquation", glBlendEquation == NULL);
187 glewInfoFunc("glBlendFuncSeparate", glBlendFuncSeparate == NULL);
188 glewInfoFunc("glFogCoordPointer", glFogCoordPointer == NULL);
189 glewInfoFunc("glFogCoordd", glFogCoordd == NULL);
190 glewInfoFunc("glFogCoorddv", glFogCoorddv == NULL);
191 glewInfoFunc("glFogCoordf", glFogCoordf == NULL);
192 glewInfoFunc("glFogCoordfv", glFogCoordfv == NULL);
193 glewInfoFunc("glMultiDrawArrays", glMultiDrawArrays == NULL);
194 glewInfoFunc("glMultiDrawElements", glMultiDrawElements == NULL);
195 glewInfoFunc("glPointParameterf", glPointParameterf == NULL);
196 glewInfoFunc("glPointParameterfv", glPointParameterfv == NULL);
197 glewInfoFunc("glPointParameteri", glPointParameteri == NULL);
198 glewInfoFunc("glPointParameteriv", glPointParameteriv == NULL);
199 glewInfoFunc("glSecondaryColor3b", glSecondaryColor3b == NULL);
200 glewInfoFunc("glSecondaryColor3bv", glSecondaryColor3bv == NULL);
201 glewInfoFunc("glSecondaryColor3d", glSecondaryColor3d == NULL);
202 glewInfoFunc("glSecondaryColor3dv", glSecondaryColor3dv == NULL);
203 glewInfoFunc("glSecondaryColor3f", glSecondaryColor3f == NULL);
204 glewInfoFunc("glSecondaryColor3fv", glSecondaryColor3fv == NULL);
205 glewInfoFunc("glSecondaryColor3i", glSecondaryColor3i == NULL);
206 glewInfoFunc("glSecondaryColor3iv", glSecondaryColor3iv == NULL);
207 glewInfoFunc("glSecondaryColor3s", glSecondaryColor3s == NULL);
208 glewInfoFunc("glSecondaryColor3sv", glSecondaryColor3sv == NULL);
209 glewInfoFunc("glSecondaryColor3ub", glSecondaryColor3ub == NULL);
210 glewInfoFunc("glSecondaryColor3ubv", glSecondaryColor3ubv == NULL);
211 glewInfoFunc("glSecondaryColor3ui", glSecondaryColor3ui == NULL);
212 glewInfoFunc("glSecondaryColor3uiv", glSecondaryColor3uiv == NULL);
213 glewInfoFunc("glSecondaryColor3us", glSecondaryColor3us == NULL);
214 glewInfoFunc("glSecondaryColor3usv", glSecondaryColor3usv == NULL);
215 glewInfoFunc("glSecondaryColorPointer", glSecondaryColorPointer == NULL);
216 glewInfoFunc("glWindowPos2d", glWindowPos2d == NULL);
217 glewInfoFunc("glWindowPos2dv", glWindowPos2dv == NULL);
218 glewInfoFunc("glWindowPos2f", glWindowPos2f == NULL);
219 glewInfoFunc("glWindowPos2fv", glWindowPos2fv == NULL);
220 glewInfoFunc("glWindowPos2i", glWindowPos2i == NULL);
221 glewInfoFunc("glWindowPos2iv", glWindowPos2iv == NULL);
222 glewInfoFunc("glWindowPos2s", glWindowPos2s == NULL);
223 glewInfoFunc("glWindowPos2sv", glWindowPos2sv == NULL);
224 glewInfoFunc("glWindowPos3d", glWindowPos3d == NULL);
225 glewInfoFunc("glWindowPos3dv", glWindowPos3dv == NULL);
226 glewInfoFunc("glWindowPos3f", glWindowPos3f == NULL);
227 glewInfoFunc("glWindowPos3fv", glWindowPos3fv == NULL);
228 glewInfoFunc("glWindowPos3i", glWindowPos3i == NULL);
229 glewInfoFunc("glWindowPos3iv", glWindowPos3iv == NULL);
230 glewInfoFunc("glWindowPos3s", glWindowPos3s == NULL);
231 glewInfoFunc("glWindowPos3sv", glWindowPos3sv == NULL);
232 }
233
234 #endif /* GL_VERSION_1_4 */
235
236 #ifdef GL_VERSION_1_5
237
238 static void _glewInfo_GL_VERSION_1_5 (void)
239 {
240 glewPrintExt("GL_VERSION_1_5", GLEW_VERSION_1_5, GLEW_VERSION_1_5, GLEW_VERSION_1_5);
241
242 glewInfoFunc("glBeginQuery", glBeginQuery == NULL);
243 glewInfoFunc("glBindBuffer", glBindBuffer == NULL);
244 glewInfoFunc("glBufferData", glBufferData == NULL);
245 glewInfoFunc("glBufferSubData", glBufferSubData == NULL);
246 glewInfoFunc("glDeleteBuffers", glDeleteBuffers == NULL);
247 glewInfoFunc("glDeleteQueries", glDeleteQueries == NULL);
248 glewInfoFunc("glEndQuery", glEndQuery == NULL);
249 glewInfoFunc("glGenBuffers", glGenBuffers == NULL);
250 glewInfoFunc("glGenQueries", glGenQueries == NULL);
251 glewInfoFunc("glGetBufferParameteriv", glGetBufferParameteriv == NULL);
252 glewInfoFunc("glGetBufferPointerv", glGetBufferPointerv == NULL);
253 glewInfoFunc("glGetBufferSubData", glGetBufferSubData == NULL);
254 glewInfoFunc("glGetQueryObjectiv", glGetQueryObjectiv == NULL);
255 glewInfoFunc("glGetQueryObjectuiv", glGetQueryObjectuiv == NULL);
256 glewInfoFunc("glGetQueryiv", glGetQueryiv == NULL);
257 glewInfoFunc("glIsBuffer", glIsBuffer == NULL);
258 glewInfoFunc("glIsQuery", glIsQuery == NULL);
259 glewInfoFunc("glMapBuffer", glMapBuffer == NULL);
260 glewInfoFunc("glUnmapBuffer", glUnmapBuffer == NULL);
261 }
262
263 #endif /* GL_VERSION_1_5 */
264
265 #ifdef GL_VERSION_2_0
266
267 static void _glewInfo_GL_VERSION_2_0 (void)
268 {
269 glewPrintExt("GL_VERSION_2_0", GLEW_VERSION_2_0, GLEW_VERSION_2_0, GLEW_VERSION_2_0);
270
271 glewInfoFunc("glAttachShader", glAttachShader == NULL);
272 glewInfoFunc("glBindAttribLocation", glBindAttribLocation == NULL);
273 glewInfoFunc("glBlendEquationSeparate", glBlendEquationSeparate == NULL);
274 glewInfoFunc("glCompileShader", glCompileShader == NULL);
275 glewInfoFunc("glCreateProgram", glCreateProgram == NULL);
276 glewInfoFunc("glCreateShader", glCreateShader == NULL);
277 glewInfoFunc("glDeleteProgram", glDeleteProgram == NULL);
278 glewInfoFunc("glDeleteShader", glDeleteShader == NULL);
279 glewInfoFunc("glDetachShader", glDetachShader == NULL);
280 glewInfoFunc("glDisableVertexAttribArray", glDisableVertexAttribArray == NULL);
281 glewInfoFunc("glDrawBuffers", glDrawBuffers == NULL);
282 glewInfoFunc("glEnableVertexAttribArray", glEnableVertexAttribArray == NULL);
283 glewInfoFunc("glGetActiveAttrib", glGetActiveAttrib == NULL);
284 glewInfoFunc("glGetActiveUniform", glGetActiveUniform == NULL);
285 glewInfoFunc("glGetAttachedShaders", glGetAttachedShaders == NULL);
286 glewInfoFunc("glGetAttribLocation", glGetAttribLocation == NULL);
287 glewInfoFunc("glGetProgramInfoLog", glGetProgramInfoLog == NULL);
288 glewInfoFunc("glGetProgramiv", glGetProgramiv == NULL);
289 glewInfoFunc("glGetShaderInfoLog", glGetShaderInfoLog == NULL);
290 glewInfoFunc("glGetShaderSource", glGetShaderSource == NULL);
291 glewInfoFunc("glGetShaderiv", glGetShaderiv == NULL);
292 glewInfoFunc("glGetUniformLocation", glGetUniformLocation == NULL);
293 glewInfoFunc("glGetUniformfv", glGetUniformfv == NULL);
294 glewInfoFunc("glGetUniformiv", glGetUniformiv == NULL);
295 glewInfoFunc("glGetVertexAttribPointerv", glGetVertexAttribPointerv == NULL);
296 glewInfoFunc("glGetVertexAttribdv", glGetVertexAttribdv == NULL);
297 glewInfoFunc("glGetVertexAttribfv", glGetVertexAttribfv == NULL);
298 glewInfoFunc("glGetVertexAttribiv", glGetVertexAttribiv == NULL);
299 glewInfoFunc("glIsProgram", glIsProgram == NULL);
300 glewInfoFunc("glIsShader", glIsShader == NULL);
301 glewInfoFunc("glLinkProgram", glLinkProgram == NULL);
302 glewInfoFunc("glShaderSource", glShaderSource == NULL);
303 glewInfoFunc("glStencilFuncSeparate", glStencilFuncSeparate == NULL);
304 glewInfoFunc("glStencilMaskSeparate", glStencilMaskSeparate == NULL);
305 glewInfoFunc("glStencilOpSeparate", glStencilOpSeparate == NULL);
306 glewInfoFunc("glUniform1f", glUniform1f == NULL);
307 glewInfoFunc("glUniform1fv", glUniform1fv == NULL);
308 glewInfoFunc("glUniform1i", glUniform1i == NULL);
309 glewInfoFunc("glUniform1iv", glUniform1iv == NULL);
310 glewInfoFunc("glUniform2f", glUniform2f == NULL);
311 glewInfoFunc("glUniform2fv", glUniform2fv == NULL);
312 glewInfoFunc("glUniform2i", glUniform2i == NULL);
313 glewInfoFunc("glUniform2iv", glUniform2iv == NULL);
314 glewInfoFunc("glUniform3f", glUniform3f == NULL);
315 glewInfoFunc("glUniform3fv", glUniform3fv == NULL);
316 glewInfoFunc("glUniform3i", glUniform3i == NULL);
317 glewInfoFunc("glUniform3iv", glUniform3iv == NULL);
318 glewInfoFunc("glUniform4f", glUniform4f == NULL);
319 glewInfoFunc("glUniform4fv", glUniform4fv == NULL);
320 glewInfoFunc("glUniform4i", glUniform4i == NULL);
321 glewInfoFunc("glUniform4iv", glUniform4iv == NULL);
322 glewInfoFunc("glUniformMatrix2fv", glUniformMatrix2fv == NULL);
323 glewInfoFunc("glUniformMatrix3fv", glUniformMatrix3fv == NULL);
324 glewInfoFunc("glUniformMatrix4fv", glUniformMatrix4fv == NULL);
325 glewInfoFunc("glUseProgram", glUseProgram == NULL);
326 glewInfoFunc("glValidateProgram", glValidateProgram == NULL);
327 glewInfoFunc("glVertexAttrib1d", glVertexAttrib1d == NULL);
328 glewInfoFunc("glVertexAttrib1dv", glVertexAttrib1dv == NULL);
329 glewInfoFunc("glVertexAttrib1f", glVertexAttrib1f == NULL);
330 glewInfoFunc("glVertexAttrib1fv", glVertexAttrib1fv == NULL);
331 glewInfoFunc("glVertexAttrib1s", glVertexAttrib1s == NULL);
332 glewInfoFunc("glVertexAttrib1sv", glVertexAttrib1sv == NULL);
333 glewInfoFunc("glVertexAttrib2d", glVertexAttrib2d == NULL);
334 glewInfoFunc("glVertexAttrib2dv", glVertexAttrib2dv == NULL);
335 glewInfoFunc("glVertexAttrib2f", glVertexAttrib2f == NULL);
336 glewInfoFunc("glVertexAttrib2fv", glVertexAttrib2fv == NULL);
337 glewInfoFunc("glVertexAttrib2s", glVertexAttrib2s == NULL);
338 glewInfoFunc("glVertexAttrib2sv", glVertexAttrib2sv == NULL);
339 glewInfoFunc("glVertexAttrib3d", glVertexAttrib3d == NULL);
340 glewInfoFunc("glVertexAttrib3dv", glVertexAttrib3dv == NULL);
341 glewInfoFunc("glVertexAttrib3f", glVertexAttrib3f == NULL);
342 glewInfoFunc("glVertexAttrib3fv", glVertexAttrib3fv == NULL);
343 glewInfoFunc("glVertexAttrib3s", glVertexAttrib3s == NULL);
344 glewInfoFunc("glVertexAttrib3sv", glVertexAttrib3sv == NULL);
345 glewInfoFunc("glVertexAttrib4Nbv", glVertexAttrib4Nbv == NULL);
346 glewInfoFunc("glVertexAttrib4Niv", glVertexAttrib4Niv == NULL);
347 glewInfoFunc("glVertexAttrib4Nsv", glVertexAttrib4Nsv == NULL);
348 glewInfoFunc("glVertexAttrib4Nub", glVertexAttrib4Nub == NULL);
349 glewInfoFunc("glVertexAttrib4Nubv", glVertexAttrib4Nubv == NULL);
350 glewInfoFunc("glVertexAttrib4Nuiv", glVertexAttrib4Nuiv == NULL);
351 glewInfoFunc("glVertexAttrib4Nusv", glVertexAttrib4Nusv == NULL);
352 glewInfoFunc("glVertexAttrib4bv", glVertexAttrib4bv == NULL);
353 glewInfoFunc("glVertexAttrib4d", glVertexAttrib4d == NULL);
354 glewInfoFunc("glVertexAttrib4dv", glVertexAttrib4dv == NULL);
355 glewInfoFunc("glVertexAttrib4f", glVertexAttrib4f == NULL);
356 glewInfoFunc("glVertexAttrib4fv", glVertexAttrib4fv == NULL);
357 glewInfoFunc("glVertexAttrib4iv", glVertexAttrib4iv == NULL);
358 glewInfoFunc("glVertexAttrib4s", glVertexAttrib4s == NULL);
359 glewInfoFunc("glVertexAttrib4sv", glVertexAttrib4sv == NULL);
360 glewInfoFunc("glVertexAttrib4ubv", glVertexAttrib4ubv == NULL);
361 glewInfoFunc("glVertexAttrib4uiv", glVertexAttrib4uiv == NULL);
362 glewInfoFunc("glVertexAttrib4usv", glVertexAttrib4usv == NULL);
363 glewInfoFunc("glVertexAttribPointer", glVertexAttribPointer == NULL);
364 }
365
366 #endif /* GL_VERSION_2_0 */
367
368 #ifdef GL_VERSION_2_1
369
370 static void _glewInfo_GL_VERSION_2_1 (void)
371 {
372 glewPrintExt("GL_VERSION_2_1", GLEW_VERSION_2_1, GLEW_VERSION_2_1, GLEW_VERSION_2_1);
373
374 glewInfoFunc("glUniformMatrix2x3fv", glUniformMatrix2x3fv == NULL);
375 glewInfoFunc("glUniformMatrix2x4fv", glUniformMatrix2x4fv == NULL);
376 glewInfoFunc("glUniformMatrix3x2fv", glUniformMatrix3x2fv == NULL);
377 glewInfoFunc("glUniformMatrix3x4fv", glUniformMatrix3x4fv == NULL);
378 glewInfoFunc("glUniformMatrix4x2fv", glUniformMatrix4x2fv == NULL);
379 glewInfoFunc("glUniformMatrix4x3fv", glUniformMatrix4x3fv == NULL);
380 }
381
382 #endif /* GL_VERSION_2_1 */
383
384 #ifdef GL_VERSION_3_0
385
386 static void _glewInfo_GL_VERSION_3_0 (void)
387 {
388 glewPrintExt("GL_VERSION_3_0", GLEW_VERSION_3_0, GLEW_VERSION_3_0, GLEW_VERSION_3_0);
389
390 glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL);
391 glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL);
392 glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL);
393 glewInfoFunc("glClampColor", glClampColor == NULL);
394 glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL);
395 glewInfoFunc("glClearBufferfv", glClearBufferfv == NULL);
396 glewInfoFunc("glClearBufferiv", glClearBufferiv == NULL);
397 glewInfoFunc("glClearBufferuiv", glClearBufferuiv == NULL);
398 glewInfoFunc("glColorMaski", glColorMaski == NULL);
399 glewInfoFunc("glDisablei", glDisablei == NULL);
400 glewInfoFunc("glEnablei", glEnablei == NULL);
401 glewInfoFunc("glEndConditionalRender", glEndConditionalRender == NULL);
402 glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL);
403 glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL);
404 glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL);
405 glewInfoFunc("glGetStringi", glGetStringi == NULL);
406 glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL);
407 glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL);
408 glewInfoFunc("glGetTransformFeedbackVarying", glGetTransformFeedbackVarying == NULL);
409 glewInfoFunc("glGetUniformuiv", glGetUniformuiv == NULL);
410 glewInfoFunc("glGetVertexAttribIiv", glGetVertexAttribIiv == NULL);
411 glewInfoFunc("glGetVertexAttribIuiv", glGetVertexAttribIuiv == NULL);
412 glewInfoFunc("glIsEnabledi", glIsEnabledi == NULL);
413 glewInfoFunc("glTexParameterIiv", glTexParameterIiv == NULL);
414 glewInfoFunc("glTexParameterIuiv", glTexParameterIuiv == NULL);
415 glewInfoFunc("glTransformFeedbackVaryings", glTransformFeedbackVaryings == NULL);
416 glewInfoFunc("glUniform1ui", glUniform1ui == NULL);
417 glewInfoFunc("glUniform1uiv", glUniform1uiv == NULL);
418 glewInfoFunc("glUniform2ui", glUniform2ui == NULL);
419 glewInfoFunc("glUniform2uiv", glUniform2uiv == NULL);
420 glewInfoFunc("glUniform3ui", glUniform3ui == NULL);
421 glewInfoFunc("glUniform3uiv", glUniform3uiv == NULL);
422 glewInfoFunc("glUniform4ui", glUniform4ui == NULL);
423 glewInfoFunc("glUniform4uiv", glUniform4uiv == NULL);
424 glewInfoFunc("glVertexAttribI1i", glVertexAttribI1i == NULL);
425 glewInfoFunc("glVertexAttribI1iv", glVertexAttribI1iv == NULL);
426 glewInfoFunc("glVertexAttribI1ui", glVertexAttribI1ui == NULL);
427 glewInfoFunc("glVertexAttribI1uiv", glVertexAttribI1uiv == NULL);
428 glewInfoFunc("glVertexAttribI2i", glVertexAttribI2i == NULL);
429 glewInfoFunc("glVertexAttribI2iv", glVertexAttribI2iv == NULL);
430 glewInfoFunc("glVertexAttribI2ui", glVertexAttribI2ui == NULL);
431 glewInfoFunc("glVertexAttribI2uiv", glVertexAttribI2uiv == NULL);
432 glewInfoFunc("glVertexAttribI3i", glVertexAttribI3i == NULL);
433 glewInfoFunc("glVertexAttribI3iv", glVertexAttribI3iv == NULL);
434 glewInfoFunc("glVertexAttribI3ui", glVertexAttribI3ui == NULL);
435 glewInfoFunc("glVertexAttribI3uiv", glVertexAttribI3uiv == NULL);
436 glewInfoFunc("glVertexAttribI4bv", glVertexAttribI4bv == NULL);
437 glewInfoFunc("glVertexAttribI4i", glVertexAttribI4i == NULL);
438 glewInfoFunc("glVertexAttribI4iv", glVertexAttribI4iv == NULL);
439 glewInfoFunc("glVertexAttribI4sv", glVertexAttribI4sv == NULL);
440 glewInfoFunc("glVertexAttribI4ubv", glVertexAttribI4ubv == NULL);
441 glewInfoFunc("glVertexAttribI4ui", glVertexAttribI4ui == NULL);
442 glewInfoFunc("glVertexAttribI4uiv", glVertexAttribI4uiv == NULL);
443 glewInfoFunc("glVertexAttribI4usv", glVertexAttribI4usv == NULL);
444 glewInfoFunc("glVertexAttribIPointer", glVertexAttribIPointer == NULL);
445 }
446
447 #endif /* GL_VERSION_3_0 */
448
449 #ifdef GL_VERSION_3_1
450
451 static void _glewInfo_GL_VERSION_3_1 (void)
452 {
453 glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1);
454
455 glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL);
456 glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL);
457 glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL);
458 glewInfoFunc("glTexBuffer", glTexBuffer == NULL);
459 }
460
461 #endif /* GL_VERSION_3_1 */
462
463 #ifdef GL_VERSION_3_2
464
465 static void _glewInfo_GL_VERSION_3_2 (void)
466 {
467 glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2);
468
469 glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL);
470 glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL);
471 glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL);
472 }
473
474 #endif /* GL_VERSION_3_2 */
475
476 #ifdef GL_3DFX_multisample
477
478 static void _glewInfo_GL_3DFX_multisample (void)
479 {
480 glewPrintExt("GL_3DFX_multisample", GLEW_3DFX_multisample, glewIsSupported("GL_3DFX_multisample"), glewGetExtension("GL_3DFX_multisample"));
481 }
482
483 #endif /* GL_3DFX_multisample */
484
485 #ifdef GL_3DFX_tbuffer
486
487 static void _glewInfo_GL_3DFX_tbuffer (void)
488 {
489 glewPrintExt("GL_3DFX_tbuffer", GLEW_3DFX_tbuffer, glewIsSupported("GL_3DFX_tbuffer"), glewGetExtension("GL_3DFX_tbuffer"));
490
491 glewInfoFunc("glTbufferMask3DFX", glTbufferMask3DFX == NULL);
492 }
493
494 #endif /* GL_3DFX_tbuffer */
495
496 #ifdef GL_3DFX_texture_compression_FXT1
497
498 static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void)
499 {
500 glewPrintExt("GL_3DFX_texture_compression_FXT1", GLEW_3DFX_texture_compression_FXT1, glewIsSupported("GL_3DFX_texture_compression_FXT1"), glewGetExtension("GL_3DFX_texture_compression_FXT1"));
501 }
502
503 #endif /* GL_3DFX_texture_compression_FXT1 */
504
505 #ifdef GL_AMD_draw_buffers_blend
506
507 static void _glewInfo_GL_AMD_draw_buffers_blend (void)
508 {
509 glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend"));
510
511 glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL);
512 glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL);
513 glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL);
514 glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL);
515 }
516
517 #endif /* GL_AMD_draw_buffers_blend */
518
519 #ifdef GL_AMD_performance_monitor
520
521 static void _glewInfo_GL_AMD_performance_monitor (void)
522 {
523 glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor"));
524
525 glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL);
526 glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL);
527 glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL);
528 glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL);
529 glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL);
530 glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL);
531 glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL);
532 glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL);
533 glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL);
534 glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL);
535 glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL);
536 }
537
538 #endif /* GL_AMD_performance_monitor */
539
540 #ifdef GL_AMD_texture_texture4
541
542 static void _glewInfo_GL_AMD_texture_texture4 (void)
543 {
544 glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4"));
545 }
546
547 #endif /* GL_AMD_texture_texture4 */
548
549 #ifdef GL_AMD_vertex_shader_tessellator
550
551 static void _glewInfo_GL_AMD_vertex_shader_tessellator (void)
552 {
553 glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator"));
554
555 glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL);
556 glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL);
557 }
558
559 #endif /* GL_AMD_vertex_shader_tessellator */
560
561 #ifdef GL_APPLE_aux_depth_stencil
562
563 static void _glewInfo_GL_APPLE_aux_depth_stencil (void)
564 {
565 glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil"));
566 }
567
568 #endif /* GL_APPLE_aux_depth_stencil */
569
570 #ifdef GL_APPLE_client_storage
571
572 static void _glewInfo_GL_APPLE_client_storage (void)
573 {
574 glewPrintExt("GL_APPLE_client_storage", GLEW_APPLE_client_storage, glewIsSupported("GL_APPLE_client_storage"), glewGetExtension("GL_APPLE_client_storage"));
575 }
576
577 #endif /* GL_APPLE_client_storage */
578
579 #ifdef GL_APPLE_element_array
580
581 static void _glewInfo_GL_APPLE_element_array (void)
582 {
583 glewPrintExt("GL_APPLE_element_array", GLEW_APPLE_element_array, glewIsSupported("GL_APPLE_element_array"), glewGetExtension("GL_APPLE_element_array"));
584
585 glewInfoFunc("glDrawElementArrayAPPLE", glDrawElementArrayAPPLE == NULL);
586 glewInfoFunc("glDrawRangeElementArrayAPPLE", glDrawRangeElementArrayAPPLE == NULL);
587 glewInfoFunc("glElementPointerAPPLE", glElementPointerAPPLE == NULL);
588 glewInfoFunc("glMultiDrawElementArrayAPPLE", glMultiDrawElementArrayAPPLE == NULL);
589 glewInfoFunc("glMultiDrawRangeElementArrayAPPLE", glMultiDrawRangeElementArrayAPPLE == NULL);
590 }
591
592 #endif /* GL_APPLE_element_array */
593
594 #ifdef GL_APPLE_fence
595
596 static void _glewInfo_GL_APPLE_fence (void)
597 {
598 glewPrintExt("GL_APPLE_fence", GLEW_APPLE_fence, glewIsSupported("GL_APPLE_fence"), glewGetExtension("GL_APPLE_fence"));
599
600 glewInfoFunc("glDeleteFencesAPPLE", glDeleteFencesAPPLE == NULL);
601 glewInfoFunc("glFinishFenceAPPLE", glFinishFenceAPPLE == NULL);
602 glewInfoFunc("glFinishObjectAPPLE", glFinishObjectAPPLE == NULL);
603 glewInfoFunc("glGenFencesAPPLE", glGenFencesAPPLE == NULL);
604 glewInfoFunc("glIsFenceAPPLE", glIsFenceAPPLE == NULL);
605 glewInfoFunc("glSetFenceAPPLE", glSetFenceAPPLE == NULL);
606 glewInfoFunc("glTestFenceAPPLE", glTestFenceAPPLE == NULL);
607 glewInfoFunc("glTestObjectAPPLE", glTestObjectAPPLE == NULL);
608 }
609
610 #endif /* GL_APPLE_fence */
611
612 #ifdef GL_APPLE_float_pixels
613
614 static void _glewInfo_GL_APPLE_float_pixels (void)
615 {
616 glewPrintExt("GL_APPLE_float_pixels", GLEW_APPLE_float_pixels, glewIsSupported("GL_APPLE_float_pixels"), glewGetExtension("GL_APPLE_float_pixels"));
617 }
618
619 #endif /* GL_APPLE_float_pixels */
620
621 #ifdef GL_APPLE_flush_buffer_range
622
623 static void _glewInfo_GL_APPLE_flush_buffer_range (void)
624 {
625 glewPrintExt("GL_APPLE_flush_buffer_range", GLEW_APPLE_flush_buffer_range, glewIsSupported("GL_APPLE_flush_buffer_range"), glewGetExtension("GL_APPLE_flush_buffer_range"));
626
627 glewInfoFunc("glBufferParameteriAPPLE", glBufferParameteriAPPLE == NULL);
628 glewInfoFunc("glFlushMappedBufferRangeAPPLE", glFlushMappedBufferRangeAPPLE == NULL);
629 }
630
631 #endif /* GL_APPLE_flush_buffer_range */
632
633 #ifdef GL_APPLE_object_purgeable
634
635 static void _glewInfo_GL_APPLE_object_purgeable (void)
636 {
637 glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable"));
638
639 glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL);
640 glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL);
641 glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL);
642 }
643
644 #endif /* GL_APPLE_object_purgeable */
645
646 #ifdef GL_APPLE_pixel_buffer
647
648 static void _glewInfo_GL_APPLE_pixel_buffer (void)
649 {
650 glewPrintExt("GL_APPLE_pixel_buffer", GLEW_APPLE_pixel_buffer, glewIsSupported("GL_APPLE_pixel_buffer"), glewGetExtension("GL_APPLE_pixel_buffer"));
651 }
652
653 #endif /* GL_APPLE_pixel_buffer */
654
655 #ifdef GL_APPLE_rgb_422
656
657 static void _glewInfo_GL_APPLE_rgb_422 (void)
658 {
659 glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422"));
660 }
661
662 #endif /* GL_APPLE_rgb_422 */
663
664 #ifdef GL_APPLE_row_bytes
665
666 static void _glewInfo_GL_APPLE_row_bytes (void)
667 {
668 glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes"));
669 }
670
671 #endif /* GL_APPLE_row_bytes */
672
673 #ifdef GL_APPLE_specular_vector
674
675 static void _glewInfo_GL_APPLE_specular_vector (void)
676 {
677 glewPrintExt("GL_APPLE_specular_vector", GLEW_APPLE_specular_vector, glewIsSupported("GL_APPLE_specular_vector"), glewGetExtension("GL_APPLE_specular_vector"));
678 }
679
680 #endif /* GL_APPLE_specular_vector */
681
682 #ifdef GL_APPLE_texture_range
683
684 static void _glewInfo_GL_APPLE_texture_range (void)
685 {
686 glewPrintExt("GL_APPLE_texture_range", GLEW_APPLE_texture_range, glewIsSupported("GL_APPLE_texture_range"), glewGetExtension("GL_APPLE_texture_range"));
687
688 glewInfoFunc("glGetTexParameterPointervAPPLE", glGetTexParameterPointervAPPLE == NULL);
689 glewInfoFunc("glTextureRangeAPPLE", glTextureRangeAPPLE == NULL);
690 }
691
692 #endif /* GL_APPLE_texture_range */
693
694 #ifdef GL_APPLE_transform_hint
695
696 static void _glewInfo_GL_APPLE_transform_hint (void)
697 {
698 glewPrintExt("GL_APPLE_transform_hint", GLEW_APPLE_transform_hint, glewIsSupported("GL_APPLE_transform_hint"), glewGetExtension("GL_APPLE_transform_hint"));
699 }
700
701 #endif /* GL_APPLE_transform_hint */
702
703 #ifdef GL_APPLE_vertex_array_object
704
705 static void _glewInfo_GL_APPLE_vertex_array_object (void)
706 {
707 glewPrintExt("GL_APPLE_vertex_array_object", GLEW_APPLE_vertex_array_object, glewIsSupported("GL_APPLE_vertex_array_object"), glewGetExtension("GL_APPLE_vertex_array_object"));
708
709 glewInfoFunc("glBindVertexArrayAPPLE", glBindVertexArrayAPPLE == NULL);
710 glewInfoFunc("glDeleteVertexArraysAPPLE", glDeleteVertexArraysAPPLE == NULL);
711 glewInfoFunc("glGenVertexArraysAPPLE", glGenVertexArraysAPPLE == NULL);
712 glewInfoFunc("glIsVertexArrayAPPLE", glIsVertexArrayAPPLE == NULL);
713 }
714
715 #endif /* GL_APPLE_vertex_array_object */
716
717 #ifdef GL_APPLE_vertex_array_range
718
719 static void _glewInfo_GL_APPLE_vertex_array_range (void)
720 {
721 glewPrintExt("GL_APPLE_vertex_array_range", GLEW_APPLE_vertex_array_range, glewIsSupported("GL_APPLE_vertex_array_range"), glewGetExtension("GL_APPLE_vertex_array_range"));
722
723 glewInfoFunc("glFlushVertexArrayRangeAPPLE", glFlushVertexArrayRangeAPPLE == NULL);
724 glewInfoFunc("glVertexArrayParameteriAPPLE", glVertexArrayParameteriAPPLE == NULL);
725 glewInfoFunc("glVertexArrayRangeAPPLE", glVertexArrayRangeAPPLE == NULL);
726 }
727
728 #endif /* GL_APPLE_vertex_array_range */
729
730 #ifdef GL_APPLE_vertex_program_evaluators
731
732 static void _glewInfo_GL_APPLE_vertex_program_evaluators (void)
733 {
734 glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators"));
735
736 glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL);
737 glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL);
738 glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL);
739 glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL);
740 glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL);
741 glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL);
742 glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL);
743 }
744
745 #endif /* GL_APPLE_vertex_program_evaluators */
746
747 #ifdef GL_APPLE_ycbcr_422
748
749 static void _glewInfo_GL_APPLE_ycbcr_422 (void)
750 {
751 glewPrintExt("GL_APPLE_ycbcr_422", GLEW_APPLE_ycbcr_422, glewIsSupported("GL_APPLE_ycbcr_422"), glewGetExtension("GL_APPLE_ycbcr_422"));
752 }
753
754 #endif /* GL_APPLE_ycbcr_422 */
755
756 #ifdef GL_ARB_color_buffer_float
757
758 static void _glewInfo_GL_ARB_color_buffer_float (void)
759 {
760 glewPrintExt("GL_ARB_color_buffer_float", GLEW_ARB_color_buffer_float, glewIsSupported("GL_ARB_color_buffer_float"), glewGetExtension("GL_ARB_color_buffer_float"));
761
762 glewInfoFunc("glClampColorARB", glClampColorARB == NULL);
763 }
764
765 #endif /* GL_ARB_color_buffer_float */
766
767 #ifdef GL_ARB_compatibility
768
769 static void _glewInfo_GL_ARB_compatibility (void)
770 {
771 glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility"));
772 }
773
774 #endif /* GL_ARB_compatibility */
775
776 #ifdef GL_ARB_copy_buffer
777
778 static void _glewInfo_GL_ARB_copy_buffer (void)
779 {
780 glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer"));
781
782 glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL);
783 }
784
785 #endif /* GL_ARB_copy_buffer */
786
787 #ifdef GL_ARB_depth_buffer_float
788
789 static void _glewInfo_GL_ARB_depth_buffer_float (void)
790 {
791 glewPrintExt("GL_ARB_depth_buffer_float", GLEW_ARB_depth_buffer_float, glewIsSupported("GL_ARB_depth_buffer_float"), glewGetExtension("GL_ARB_depth_buffer_float"));
792 }
793
794 #endif /* GL_ARB_depth_buffer_float */
795
796 #ifdef GL_ARB_depth_clamp
797
798 static void _glewInfo_GL_ARB_depth_clamp (void)
799 {
800 glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp"));
801 }
802
803 #endif /* GL_ARB_depth_clamp */
804
805 #ifdef GL_ARB_depth_texture
806
807 static void _glewInfo_GL_ARB_depth_texture (void)
808 {
809 glewPrintExt("GL_ARB_depth_texture", GLEW_ARB_depth_texture, glewIsSupported("GL_ARB_depth_texture"), glewGetExtension("GL_ARB_depth_texture"));
810 }
811
812 #endif /* GL_ARB_depth_texture */
813
814 #ifdef GL_ARB_draw_buffers
815
816 static void _glewInfo_GL_ARB_draw_buffers (void)
817 {
818 glewPrintExt("GL_ARB_draw_buffers", GLEW_ARB_draw_buffers, glewIsSupported("GL_ARB_draw_buffers"), glewGetExtension("GL_ARB_draw_buffers"));
819
820 glewInfoFunc("glDrawBuffersARB", glDrawBuffersARB == NULL);
821 }
822
823 #endif /* GL_ARB_draw_buffers */
824
825 #ifdef GL_ARB_draw_buffers_blend
826
827 static void _glewInfo_GL_ARB_draw_buffers_blend (void)
828 {
829 glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend"));
830
831 glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL);
832 glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL);
833 glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL);
834 glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL);
835 }
836
837 #endif /* GL_ARB_draw_buffers_blend */
838
839 #ifdef GL_ARB_draw_elements_base_vertex
840
841 static void _glewInfo_GL_ARB_draw_elements_base_vertex (void)
842 {
843 glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex"));
844
845 glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL);
846 glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL);
847 glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL);
848 glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL);
849 }
850
851 #endif /* GL_ARB_draw_elements_base_vertex */
852
853 #ifdef GL_ARB_draw_instanced
854
855 static void _glewInfo_GL_ARB_draw_instanced (void)
856 {
857 glewPrintExt("GL_ARB_draw_instanced", GLEW_ARB_draw_instanced, glewIsSupported("GL_ARB_draw_instanced"), glewGetExtension("GL_ARB_draw_instanced"));
858
859 glewInfoFunc("glDrawArraysInstancedARB", glDrawArraysInstancedARB == NULL);
860 glewInfoFunc("glDrawElementsInstancedARB", glDrawElementsInstancedARB == NULL);
861 }
862
863 #endif /* GL_ARB_draw_instanced */
864
865 #ifdef GL_ARB_fragment_coord_conventions
866
867 static void _glewInfo_GL_ARB_fragment_coord_conventions (void)
868 {
869 glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions"));
870 }
871
872 #endif /* GL_ARB_fragment_coord_conventions */
873
874 #ifdef GL_ARB_fragment_program
875
876 static void _glewInfo_GL_ARB_fragment_program (void)
877 {
878 glewPrintExt("GL_ARB_fragment_program", GLEW_ARB_fragment_program, glewIsSupported("GL_ARB_fragment_program"), glewGetExtension("GL_ARB_fragment_program"));
879 }
880
881 #endif /* GL_ARB_fragment_program */
882
883 #ifdef GL_ARB_fragment_program_shadow
884
885 static void _glewInfo_GL_ARB_fragment_program_shadow (void)
886 {
887 glewPrintExt("GL_ARB_fragment_program_shadow", GLEW_ARB_fragment_program_shadow, glewIsSupported("GL_ARB_fragment_program_shadow"), glewGetExtension("GL_ARB_fragment_program_shadow"));
888 }
889
890 #endif /* GL_ARB_fragment_program_shadow */
891
892 #ifdef GL_ARB_fragment_shader
893
894 static void _glewInfo_GL_ARB_fragment_shader (void)
895 {
896 glewPrintExt("GL_ARB_fragment_shader", GLEW_ARB_fragment_shader, glewIsSupported("GL_ARB_fragment_shader"), glewGetExtension("GL_ARB_fragment_shader"));
897 }
898
899 #endif /* GL_ARB_fragment_shader */
900
901 #ifdef GL_ARB_framebuffer_object
902
903 static void _glewInfo_GL_ARB_framebuffer_object (void)
904 {
905 glewPrintExt("GL_ARB_framebuffer_object", GLEW_ARB_framebuffer_object, glewIsSupported("GL_ARB_framebuffer_object"), glewGetExtension("GL_ARB_framebuffer_object"));
906
907 glewInfoFunc("glBindFramebuffer", glBindFramebuffer == NULL);
908 glewInfoFunc("glBindRenderbuffer", glBindRenderbuffer == NULL);
909 glewInfoFunc("glBlitFramebuffer", glBlitFramebuffer == NULL);
910 glewInfoFunc("glCheckFramebufferStatus", glCheckFramebufferStatus == NULL);
911 glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL);
912 glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL);
913 glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL);
914 glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL);
915 glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL);
916 glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL);
917 glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
918 glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL);
919 glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL);
920 glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL);
921 glewInfoFunc("glGetFramebufferAttachmentParameteriv", glGetFramebufferAttachmentParameteriv == NULL);
922 glewInfoFunc("glGetRenderbufferParameteriv", glGetRenderbufferParameteriv == NULL);
923 glewInfoFunc("glIsFramebuffer", glIsFramebuffer == NULL);
924 glewInfoFunc("glIsRenderbuffer", glIsRenderbuffer == NULL);
925 glewInfoFunc("glRenderbufferStorage", glRenderbufferStorage == NULL);
926 glewInfoFunc("glRenderbufferStorageMultisample", glRenderbufferStorageMultisample == NULL);
927 }
928
929 #endif /* GL_ARB_framebuffer_object */
930
931 #ifdef GL_ARB_framebuffer_sRGB
932
933 static void _glewInfo_GL_ARB_framebuffer_sRGB (void)
934 {
935 glewPrintExt("GL_ARB_framebuffer_sRGB", GLEW_ARB_framebuffer_sRGB, glewIsSupported("GL_ARB_framebuffer_sRGB"), glewGetExtension("GL_ARB_framebuffer_sRGB"));
936 }
937
938 #endif /* GL_ARB_framebuffer_sRGB */
939
940 #ifdef GL_ARB_geometry_shader4
941
942 static void _glewInfo_GL_ARB_geometry_shader4 (void)
943 {
944 glewPrintExt("GL_ARB_geometry_shader4", GLEW_ARB_geometry_shader4, glewIsSupported("GL_ARB_geometry_shader4"), glewGetExtension("GL_ARB_geometry_shader4"));
945
946 glewInfoFunc("glFramebufferTextureARB", glFramebufferTextureARB == NULL);
947 glewInfoFunc("glFramebufferTextureFaceARB", glFramebufferTextureFaceARB == NULL);
948 glewInfoFunc("glFramebufferTextureLayerARB", glFramebufferTextureLayerARB == NULL);
949 glewInfoFunc("glProgramParameteriARB", glProgramParameteriARB == NULL);
950 }
951
952 #endif /* GL_ARB_geometry_shader4 */
953
954 #ifdef GL_ARB_half_float_pixel
955
956 static void _glewInfo_GL_ARB_half_float_pixel (void)
957 {
958 glewPrintExt("GL_ARB_half_float_pixel", GLEW_ARB_half_float_pixel, glewIsSupported("GL_ARB_half_float_pixel"), glewGetExtension("GL_ARB_half_float_pixel"));
959 }
960
961 #endif /* GL_ARB_half_float_pixel */
962
963 #ifdef GL_ARB_half_float_vertex
964
965 static void _glewInfo_GL_ARB_half_float_vertex (void)
966 {
967 glewPrintExt("GL_ARB_half_float_vertex", GLEW_ARB_half_float_vertex, glewIsSupported("GL_ARB_half_float_vertex"), glewGetExtension("GL_ARB_half_float_vertex"));
968 }
969
970 #endif /* GL_ARB_half_float_vertex */
971
972 #ifdef GL_ARB_imaging
973
974 static void _glewInfo_GL_ARB_imaging (void)
975 {
976 glewPrintExt("GL_ARB_imaging", GLEW_ARB_imaging, glewIsSupported("GL_ARB_imaging"), glewGetExtension("GL_ARB_imaging"));
977
978 glewInfoFunc("glBlendEquation", glBlendEquation == NULL);
979 glewInfoFunc("glColorSubTable", glColorSubTable == NULL);
980 glewInfoFunc("glColorTable", glColorTable == NULL);
981 glewInfoFunc("glColorTableParameterfv", glColorTableParameterfv == NULL);
982 glewInfoFunc("glColorTableParameteriv", glColorTableParameteriv == NULL);
983 glewInfoFunc("glConvolutionFilter1D", glConvolutionFilter1D == NULL);
984 glewInfoFunc("glConvolutionFilter2D", glConvolutionFilter2D == NULL);
985 glewInfoFunc("glConvolutionParameterf", glConvolutionParameterf == NULL);
986 glewInfoFunc("glConvolutionParameterfv", glConvolutionParameterfv == NULL);
987 glewInfoFunc("glConvolutionParameteri", glConvolutionParameteri == NULL);
988 glewInfoFunc("glConvolutionParameteriv", glConvolutionParameteriv == NULL);
989 glewInfoFunc("glCopyColorSubTable", glCopyColorSubTable == NULL);
990 glewInfoFunc("glCopyColorTable", glCopyColorTable == NULL);
991 glewInfoFunc("glCopyConvolutionFilter1D", glCopyConvolutionFilter1D == NULL);
992 glewInfoFunc("glCopyConvolutionFilter2D", glCopyConvolutionFilter2D == NULL);
993 glewInfoFunc("glGetColorTable", glGetColorTable == NULL);
994 glewInfoFunc("glGetColorTableParameterfv", glGetColorTableParameterfv == NULL);
995 glewInfoFunc("glGetColorTableParameteriv", glGetColorTableParameteriv == NULL);
996 glewInfoFunc("glGetConvolutionFilter", glGetConvolutionFilter == NULL);
997 glewInfoFunc("glGetConvolutionParameterfv", glGetConvolutionParameterfv == NULL);
998 glewInfoFunc("glGetConvolutionParameteriv", glGetConvolutionParameteriv == NULL);
999 glewInfoFunc("glGetHistogram", glGetHistogram == NULL);
1000 glewInfoFunc("glGetHistogramParameterfv", glGetHistogramParameterfv == NULL);
1001 glewInfoFunc("glGetHistogramParameteriv", glGetHistogramParameteriv == NULL);
1002 glewInfoFunc("glGetMinmax", glGetMinmax == NULL);
1003 glewInfoFunc("glGetMinmaxParameterfv", glGetMinmaxParameterfv == NULL);
1004 glewInfoFunc("glGetMinmaxParameteriv", glGetMinmaxParameteriv == NULL);
1005 glewInfoFunc("glGetSeparableFilter", glGetSeparableFilter == NULL);
1006 glewInfoFunc("glHistogram", glHistogram == NULL);
1007 glewInfoFunc("glMinmax", glMinmax == NULL);
1008 glewInfoFunc("glResetHistogram", glResetHistogram == NULL);
1009 glewInfoFunc("glResetMinmax", glResetMinmax == NULL);
1010 glewInfoFunc("glSeparableFilter2D", glSeparableFilter2D == NULL);
1011 }
1012
1013 #endif /* GL_ARB_imaging */
1014
1015 #ifdef GL_ARB_instanced_arrays
1016
1017 static void _glewInfo_GL_ARB_instanced_arrays (void)
1018 {
1019 glewPrintExt("GL_ARB_instanced_arrays", GLEW_ARB_instanced_arrays, glewIsSupported("GL_ARB_instanced_arrays"), glewGetExtension("GL_ARB_instanced_arrays"));
1020
1021 glewInfoFunc("glVertexAttribDivisorARB", glVertexAttribDivisorARB == NULL);
1022 }
1023
1024 #endif /* GL_ARB_instanced_arrays */
1025
1026 #ifdef GL_ARB_map_buffer_range
1027
1028 static void _glewInfo_GL_ARB_map_buffer_range (void)
1029 {
1030 glewPrintExt("GL_ARB_map_buffer_range", GLEW_ARB_map_buffer_range, glewIsSupported("GL_ARB_map_buffer_range"), glewGetExtension("GL_ARB_map_buffer_range"));
1031
1032 glewInfoFunc("glFlushMappedBufferRange", glFlushMappedBufferRange == NULL);
1033 glewInfoFunc("glMapBufferRange", glMapBufferRange == NULL);
1034 }
1035
1036 #endif /* GL_ARB_map_buffer_range */
1037
1038 #ifdef GL_ARB_matrix_palette
1039
1040 static void _glewInfo_GL_ARB_matrix_palette (void)
1041 {
1042 glewPrintExt("GL_ARB_matrix_palette", GLEW_ARB_matrix_palette, glewIsSupported("GL_ARB_matrix_palette"), glewGetExtension("GL_ARB_matrix_palette"));
1043
1044 glewInfoFunc("glCurrentPaletteMatrixARB", glCurrentPaletteMatrixARB == NULL);
1045 glewInfoFunc("glMatrixIndexPointerARB", glMatrixIndexPointerARB == NULL);
1046 glewInfoFunc("glMatrixIndexubvARB", glMatrixIndexubvARB == NULL);
1047 glewInfoFunc("glMatrixIndexuivARB", glMatrixIndexuivARB == NULL);
1048 glewInfoFunc("glMatrixIndexusvARB", glMatrixIndexusvARB == NULL);
1049 }
1050
1051 #endif /* GL_ARB_matrix_palette */
1052
1053 #ifdef GL_ARB_multisample
1054
1055 static void _glewInfo_GL_ARB_multisample (void)
1056 {
1057 glewPrintExt("GL_ARB_multisample", GLEW_ARB_multisample, glewIsSupported("GL_ARB_multisample"), glewGetExtension("GL_ARB_multisample"));
1058
1059 glewInfoFunc("glSampleCoverageARB", glSampleCoverageARB == NULL);
1060 }
1061
1062 #endif /* GL_ARB_multisample */
1063
1064 #ifdef GL_ARB_multitexture
1065
1066 static void _glewInfo_GL_ARB_multitexture (void)
1067 {
1068 glewPrintExt("GL_ARB_multitexture", GLEW_ARB_multitexture, glewIsSupported("GL_ARB_multitexture"), glewGetExtension("GL_ARB_multitexture"));
1069
1070 glewInfoFunc("glActiveTextureARB", glActiveTextureARB == NULL);
1071 glewInfoFunc("glClientActiveTextureARB", glClientActiveTextureARB == NULL);
1072 glewInfoFunc("glMultiTexCoord1dARB", glMultiTexCoord1dARB == NULL);
1073 glewInfoFunc("glMultiTexCoord1dvARB", glMultiTexCoord1dvARB == NULL);
1074 glewInfoFunc("glMultiTexCoord1fARB", glMultiTexCoord1fARB == NULL);
1075 glewInfoFunc("glMultiTexCoord1fvARB", glMultiTexCoord1fvARB == NULL);
1076 glewInfoFunc("glMultiTexCoord1iARB", glMultiTexCoord1iARB == NULL);
1077 glewInfoFunc("glMultiTexCoord1ivARB", glMultiTexCoord1ivARB == NULL);
1078 glewInfoFunc("glMultiTexCoord1sARB", glMultiTexCoord1sARB == NULL);
1079 glewInfoFunc("glMultiTexCoord1svARB", glMultiTexCoord1svARB == NULL);
1080 glewInfoFunc("glMultiTexCoord2dARB", glMultiTexCoord2dARB == NULL);
1081 glewInfoFunc("glMultiTexCoord2dvARB", glMultiTexCoord2dvARB == NULL);
1082 glewInfoFunc("glMultiTexCoord2fARB", glMultiTexCoord2fARB == NULL);
1083 glewInfoFunc("glMultiTexCoord2fvARB", glMultiTexCoord2fvARB == NULL);
1084 glewInfoFunc("glMultiTexCoord2iARB", glMultiTexCoord2iARB == NULL);
1085 glewInfoFunc("glMultiTexCoord2ivARB", glMultiTexCoord2ivARB == NULL);
1086 glewInfoFunc("glMultiTexCoord2sARB", glMultiTexCoord2sARB == NULL);
1087 glewInfoFunc("glMultiTexCoord2svARB", glMultiTexCoord2svARB == NULL);
1088 glewInfoFunc("glMultiTexCoord3dARB", glMultiTexCoord3dARB == NULL);
1089 glewInfoFunc("glMultiTexCoord3dvARB", glMultiTexCoord3dvARB == NULL);
1090 glewInfoFunc("glMultiTexCoord3fARB", glMultiTexCoord3fARB == NULL);
1091 glewInfoFunc("glMultiTexCoord3fvARB", glMultiTexCoord3fvARB == NULL);
1092 glewInfoFunc("glMultiTexCoord3iARB", glMultiTexCoord3iARB == NULL);
1093 glewInfoFunc("glMultiTexCoord3ivARB", glMultiTexCoord3ivARB == NULL);
1094 glewInfoFunc("glMultiTexCoord3sARB", glMultiTexCoord3sARB == NULL);
1095 glewInfoFunc("glMultiTexCoord3svARB", glMultiTexCoord3svARB == NULL);
1096 glewInfoFunc("glMultiTexCoord4dARB", glMultiTexCoord4dARB == NULL);
1097 glewInfoFunc("glMultiTexCoord4dvARB", glMultiTexCoord4dvARB == NULL);
1098 glewInfoFunc("glMultiTexCoord4fARB", glMultiTexCoord4fARB == NULL);
1099 glewInfoFunc("glMultiTexCoord4fvARB", glMultiTexCoord4fvARB == NULL);
1100 glewInfoFunc("glMultiTexCoord4iARB", glMultiTexCoord4iARB == NULL);
1101 glewInfoFunc("glMultiTexCoord4ivARB", glMultiTexCoord4ivARB == NULL);
1102 glewInfoFunc("glMultiTexCoord4sARB", glMultiTexCoord4sARB == NULL);
1103 glewInfoFunc("glMultiTexCoord4svARB", glMultiTexCoord4svARB == NULL);
1104 }
1105
1106 #endif /* GL_ARB_multitexture */
1107
1108 #ifdef GL_ARB_occlusion_query
1109
1110 static void _glewInfo_GL_ARB_occlusion_query (void)
1111 {
1112 glewPrintExt("GL_ARB_occlusion_query", GLEW_ARB_occlusion_query, glewIsSupported("GL_ARB_occlusion_query"), glewGetExtension("GL_ARB_occlusion_query"));
1113
1114 glewInfoFunc("glBeginQueryARB", glBeginQueryARB == NULL);
1115 glewInfoFunc("glDeleteQueriesARB", glDeleteQueriesARB == NULL);
1116 glewInfoFunc("glEndQueryARB", glEndQueryARB == NULL);
1117 glewInfoFunc("glGenQueriesARB", glGenQueriesARB == NULL);
1118 glewInfoFunc("glGetQueryObjectivARB", glGetQueryObjectivARB == NULL);
1119 glewInfoFunc("glGetQueryObjectuivARB", glGetQueryObjectuivARB == NULL);
1120 glewInfoFunc("glGetQueryivARB", glGetQueryivARB == NULL);
1121 glewInfoFunc("glIsQueryARB", glIsQueryARB == NULL);
1122 }
1123
1124 #endif /* GL_ARB_occlusion_query */
1125
1126 #ifdef GL_ARB_pixel_buffer_object
1127
1128 static void _glewInfo_GL_ARB_pixel_buffer_object (void)
1129 {
1130 glewPrintExt("GL_ARB_pixel_buffer_object", GLEW_ARB_pixel_buffer_object, glewIsSupported("GL_ARB_pixel_buffer_object"), glewGetExtension("GL_ARB_pixel_buffer_object"));
1131 }
1132
1133 #endif /* GL_ARB_pixel_buffer_object */
1134
1135 #ifdef GL_ARB_point_parameters
1136
1137 static void _glewInfo_GL_ARB_point_parameters (void)
1138 {
1139 glewPrintExt("GL_ARB_point_parameters", GLEW_ARB_point_parameters, glewIsSupported("GL_ARB_point_parameters"), glewGetExtension("GL_ARB_point_parameters"));
1140
1141 glewInfoFunc("glPointParameterfARB", glPointParameterfARB == NULL);
1142 glewInfoFunc("glPointParameterfvARB", glPointParameterfvARB == NULL);
1143 }
1144
1145 #endif /* GL_ARB_point_parameters */
1146
1147 #ifdef GL_ARB_point_sprite
1148
1149 static void _glewInfo_GL_ARB_point_sprite (void)
1150 {
1151 glewPrintExt("GL_ARB_point_sprite", GLEW_ARB_point_sprite, glewIsSupported("GL_ARB_point_sprite"), glewGetExtension("GL_ARB_point_sprite"));
1152 }
1153
1154 #endif /* GL_ARB_point_sprite */
1155
1156 #ifdef GL_ARB_provoking_vertex
1157
1158 static void _glewInfo_GL_ARB_provoking_vertex (void)
1159 {
1160 glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex"));
1161
1162 glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL);
1163 }
1164
1165 #endif /* GL_ARB_provoking_vertex */
1166
1167 #ifdef GL_ARB_sample_shading
1168
1169 static void _glewInfo_GL_ARB_sample_shading (void)
1170 {
1171 glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading"));
1172
1173 glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL);
1174 }
1175
1176 #endif /* GL_ARB_sample_shading */
1177
1178 #ifdef GL_ARB_seamless_cube_map
1179
1180 static void _glewInfo_GL_ARB_seamless_cube_map (void)
1181 {
1182 glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map"));
1183 }
1184
1185 #endif /* GL_ARB_seamless_cube_map */
1186
1187 #ifdef GL_ARB_shader_objects
1188
1189 static void _glewInfo_GL_ARB_shader_objects (void)
1190 {
1191 glewPrintExt("GL_ARB_shader_objects", GLEW_ARB_shader_objects, glewIsSupported("GL_ARB_shader_objects"), glewGetExtension("GL_ARB_shader_objects"));
1192
1193 glewInfoFunc("glAttachObjectARB", glAttachObjectARB == NULL);
1194 glewInfoFunc("glCompileShaderARB", glCompileShaderARB == NULL);
1195 glewInfoFunc("glCreateProgramObjectARB", glCreateProgramObjectARB == NULL);
1196 glewInfoFunc("glCreateShaderObjectARB", glCreateShaderObjectARB == NULL);
1197 glewInfoFunc("glDeleteObjectARB", glDeleteObjectARB == NULL);
1198 glewInfoFunc("glDetachObjectARB", glDetachObjectARB == NULL);
1199 glewInfoFunc("glGetActiveUniformARB", glGetActiveUniformARB == NULL);
1200 glewInfoFunc("glGetAttachedObjectsARB", glGetAttachedObjectsARB == NULL);
1201 glewInfoFunc("glGetHandleARB", glGetHandleARB == NULL);
1202 glewInfoFunc("glGetInfoLogARB", glGetInfoLogARB == NULL);
1203 glewInfoFunc("glGetObjectParameterfvARB", glGetObjectParameterfvARB == NULL);
1204 glewInfoFunc("glGetObjectParameterivARB", glGetObjectParameterivARB == NULL);
1205 glewInfoFunc("glGetShaderSourceARB", glGetShaderSourceARB == NULL);
1206 glewInfoFunc("glGetUniformLocationARB", glGetUniformLocationARB == NULL);
1207 glewInfoFunc("glGetUniformfvARB", glGetUniformfvARB == NULL);
1208 glewInfoFunc("glGetUniformivARB", glGetUniformivARB == NULL);
1209 glewInfoFunc("glLinkProgramARB", glLinkProgramARB == NULL);
1210 glewInfoFunc("glShaderSourceARB", glShaderSourceARB == NULL);
1211 glewInfoFunc("glUniform1fARB", glUniform1fARB == NULL);
1212 glewInfoFunc("glUniform1fvARB", glUniform1fvARB == NULL);
1213 glewInfoFunc("glUniform1iARB", glUniform1iARB == NULL);
1214 glewInfoFunc("glUniform1ivARB", glUniform1ivARB == NULL);
1215 glewInfoFunc("glUniform2fARB", glUniform2fARB == NULL);
1216 glewInfoFunc("glUniform2fvARB", glUniform2fvARB == NULL);
1217 glewInfoFunc("glUniform2iARB", glUniform2iARB == NULL);
1218 glewInfoFunc("glUniform2ivARB", glUniform2ivARB == NULL);
1219 glewInfoFunc("glUniform3fARB", glUniform3fARB == NULL);
1220 glewInfoFunc("glUniform3fvARB", glUniform3fvARB == NULL);
1221 glewInfoFunc("glUniform3iARB", glUniform3iARB == NULL);
1222 glewInfoFunc("glUniform3ivARB", glUniform3ivARB == NULL);
1223 glewInfoFunc("glUniform4fARB", glUniform4fARB == NULL);
1224 glewInfoFunc("glUniform4fvARB", glUniform4fvARB == NULL);
1225 glewInfoFunc("glUniform4iARB", glUniform4iARB == NULL);
1226 glewInfoFunc("glUniform4ivARB", glUniform4ivARB == NULL);
1227 glewInfoFunc("glUniformMatrix2fvARB", glUniformMatrix2fvARB == NULL);
1228 glewInfoFunc("glUniformMatrix3fvARB", glUniformMatrix3fvARB == NULL);
1229 glewInfoFunc("glUniformMatrix4fvARB", glUniformMatrix4fvARB == NULL);
1230 glewInfoFunc("glUseProgramObjectARB", glUseProgramObjectARB == NULL);
1231 glewInfoFunc("glValidateProgramARB", glValidateProgramARB == NULL);
1232 }
1233
1234 #endif /* GL_ARB_shader_objects */
1235
1236 #ifdef GL_ARB_shader_texture_lod
1237
1238 static void _glewInfo_GL_ARB_shader_texture_lod (void)
1239 {
1240 glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod"));
1241 }
1242
1243 #endif /* GL_ARB_shader_texture_lod */
1244
1245 #ifdef GL_ARB_shading_language_100
1246
1247 static void _glewInfo_GL_ARB_shading_language_100 (void)
1248 {
1249 glewPrintExt("GL_ARB_shading_language_100", GLEW_ARB_shading_language_100, glewIsSupported("GL_ARB_shading_language_100"), glewGetExtension("GL_ARB_shading_language_100"));
1250 }
1251
1252 #endif /* GL_ARB_shading_language_100 */
1253
1254 #ifdef GL_ARB_shadow
1255
1256 static void _glewInfo_GL_ARB_shadow (void)
1257 {
1258 glewPrintExt("GL_ARB_shadow", GLEW_ARB_shadow, glewIsSupported("GL_ARB_shadow"), glewGetExtension("GL_ARB_shadow"));
1259 }
1260
1261 #endif /* GL_ARB_shadow */
1262
1263 #ifdef GL_ARB_shadow_ambient
1264
1265 static void _glewInfo_GL_ARB_shadow_ambient (void)
1266 {
1267 glewPrintExt("GL_ARB_shadow_ambient", GLEW_ARB_shadow_ambient, glewIsSupported("GL_ARB_shadow_ambient"), glewGetExtension("GL_ARB_shadow_ambient"));
1268 }
1269
1270 #endif /* GL_ARB_shadow_ambient */
1271
1272 #ifdef GL_ARB_sync
1273
1274 static void _glewInfo_GL_ARB_sync (void)
1275 {
1276 glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync"));
1277
1278 glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL);
1279 glewInfoFunc("glDeleteSync", glDeleteSync == NULL);
1280 glewInfoFunc("glFenceSync", glFenceSync == NULL);
1281 glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL);
1282 glewInfoFunc("glGetSynciv", glGetSynciv == NULL);
1283 glewInfoFunc("glIsSync", glIsSync == NULL);
1284 glewInfoFunc("glWaitSync", glWaitSync == NULL);
1285 }
1286
1287 #endif /* GL_ARB_sync */
1288
1289 #ifdef GL_ARB_texture_border_clamp
1290
1291 static void _glewInfo_GL_ARB_texture_border_clamp (void)
1292 {
1293 glewPrintExt("GL_ARB_texture_border_clamp", GLEW_ARB_texture_border_clamp, glewIsSupported("GL_ARB_texture_border_clamp"), glewGetExtension("GL_ARB_texture_border_clamp"));
1294 }
1295
1296 #endif /* GL_ARB_texture_border_clamp */
1297
1298 #ifdef GL_ARB_texture_buffer_object
1299
1300 static void _glewInfo_GL_ARB_texture_buffer_object (void)
1301 {
1302 glewPrintExt("GL_ARB_texture_buffer_object", GLEW_ARB_texture_buffer_object, glewIsSupported("GL_ARB_texture_buffer_object"), glewGetExtension("GL_ARB_texture_buffer_object"));
1303
1304 glewInfoFunc("glTexBufferARB", glTexBufferARB == NULL);
1305 }
1306
1307 #endif /* GL_ARB_texture_buffer_object */
1308
1309 #ifdef GL_ARB_texture_compression
1310
1311 static void _glewInfo_GL_ARB_texture_compression (void)
1312 {
1313 glewPrintExt("GL_ARB_texture_compression", GLEW_ARB_texture_compression, glewIsSupported("GL_ARB_texture_compression"), glewGetExtension("GL_ARB_texture_compression"));
1314
1315 glewInfoFunc("glCompressedTexImage1DARB", glCompressedTexImage1DARB == NULL);
1316 glewInfoFunc("glCompressedTexImage2DARB", glCompressedTexImage2DARB == NULL);
1317 glewInfoFunc("glCompressedTexImage3DARB", glCompressedTexImage3DARB == NULL);
1318 glewInfoFunc("glCompressedTexSubImage1DARB", glCompressedTexSubImage1DARB == NULL);
1319 glewInfoFunc("glCompressedTexSubImage2DARB", glCompressedTexSubImage2DARB == NULL);
1320 glewInfoFunc("glCompressedTexSubImage3DARB", glCompressedTexSubImage3DARB == NULL);
1321 glewInfoFunc("glGetCompressedTexImageARB", glGetCompressedTexImageARB == NULL);
1322 }
1323
1324 #endif /* GL_ARB_texture_compression */
1325
1326 #ifdef GL_ARB_texture_compression_rgtc
1327
1328 static void _glewInfo_GL_ARB_texture_compression_rgtc (void)
1329 {
1330 glewPrintExt("GL_ARB_texture_compression_rgtc", GLEW_ARB_texture_compression_rgtc, glewIsSupported("GL_ARB_texture_compression_rgtc"), glewGetExtension("GL_ARB_texture_compression_rgtc"));
1331 }
1332
1333 #endif /* GL_ARB_texture_compression_rgtc */
1334
1335 #ifdef GL_ARB_texture_cube_map
1336
1337 static void _glewInfo_GL_ARB_texture_cube_map (void)
1338 {
1339 glewPrintExt("GL_ARB_texture_cube_map", GLEW_ARB_texture_cube_map, glewIsSupported("GL_ARB_texture_cube_map"), glewGetExtension("GL_ARB_texture_cube_map"));
1340 }
1341
1342 #endif /* GL_ARB_texture_cube_map */
1343
1344 #ifdef GL_ARB_texture_cube_map_array
1345
1346 static void _glewInfo_GL_ARB_texture_cube_map_array (void)
1347 {
1348 glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array"));
1349 }
1350
1351 #endif /* GL_ARB_texture_cube_map_array */
1352
1353 #ifdef GL_ARB_texture_env_add
1354
1355 static void _glewInfo_GL_ARB_texture_env_add (void)
1356 {
1357 glewPrintExt("GL_ARB_texture_env_add", GLEW_ARB_texture_env_add, glewIsSupported("GL_ARB_texture_env_add"), glewGetExtension("GL_ARB_texture_env_add"));
1358 }
1359
1360 #endif /* GL_ARB_texture_env_add */
1361
1362 #ifdef GL_ARB_texture_env_combine
1363
1364 static void _glewInfo_GL_ARB_texture_env_combine (void)
1365 {
1366 glewPrintExt("GL_ARB_texture_env_combine", GLEW_ARB_texture_env_combine, glewIsSupported("GL_ARB_texture_env_combine"), glewGetExtension("GL_ARB_texture_env_combine"));
1367 }
1368
1369 #endif /* GL_ARB_texture_env_combine */
1370
1371 #ifdef GL_ARB_texture_env_crossbar
1372
1373 static void _glewInfo_GL_ARB_texture_env_crossbar (void)
1374 {
1375 glewPrintExt("GL_ARB_texture_env_crossbar", GLEW_ARB_texture_env_crossbar, glewIsSupported("GL_ARB_texture_env_crossbar"), glewGetExtension("GL_ARB_texture_env_crossbar"));
1376 }
1377
1378 #endif /* GL_ARB_texture_env_crossbar */
1379
1380 #ifdef GL_ARB_texture_env_dot3
1381
1382 static void _glewInfo_GL_ARB_texture_env_dot3 (void)
1383 {
1384 glewPrintExt("GL_ARB_texture_env_dot3", GLEW_ARB_texture_env_dot3, glewIsSupported("GL_ARB_texture_env_dot3"), glewGetExtension("GL_ARB_texture_env_dot3"));
1385 }
1386
1387 #endif /* GL_ARB_texture_env_dot3 */
1388
1389 #ifdef GL_ARB_texture_float
1390
1391 static void _glewInfo_GL_ARB_texture_float (void)
1392 {
1393 glewPrintExt("GL_ARB_texture_float", GLEW_ARB_texture_float, glewIsSupported("GL_ARB_texture_float"), glewGetExtension("GL_ARB_texture_float"));
1394 }
1395
1396 #endif /* GL_ARB_texture_float */
1397
1398 #ifdef GL_ARB_texture_gather
1399
1400 static void _glewInfo_GL_ARB_texture_gather (void)
1401 {
1402 glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather"));
1403 }
1404
1405 #endif /* GL_ARB_texture_gather */
1406
1407 #ifdef GL_ARB_texture_mirrored_repeat
1408
1409 static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
1410 {
1411 glewPrintExt("GL_ARB_texture_mirrored_repeat", GLEW_ARB_texture_mirrored_repeat, glewIsSupported("GL_ARB_texture_mirrored_repeat"), glewGetExtension("GL_ARB_texture_mirrored_repeat"));
1412 }
1413
1414 #endif /* GL_ARB_texture_mirrored_repeat */
1415
1416 #ifdef GL_ARB_texture_multisample
1417
1418 static void _glewInfo_GL_ARB_texture_multisample (void)
1419 {
1420 glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample"));
1421
1422 glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL);
1423 glewInfoFunc("glSampleMaski", glSampleMaski == NULL);
1424 glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL);
1425 glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL);
1426 }
1427
1428 #endif /* GL_ARB_texture_multisample */
1429
1430 #ifdef GL_ARB_texture_non_power_of_two
1431
1432 static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
1433 {
1434 glewPrintExt("GL_ARB_texture_non_power_of_two", GLEW_ARB_texture_non_power_of_two, glewIsSupported("GL_ARB_texture_non_power_of_two"), glewGetExtension("GL_ARB_texture_non_power_of_two"));
1435 }
1436
1437 #endif /* GL_ARB_texture_non_power_of_two */
1438
1439 #ifdef GL_ARB_texture_query_lod
1440
1441 static void _glewInfo_GL_ARB_texture_query_lod (void)
1442 {
1443 glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod"));
1444 }
1445
1446 #endif /* GL_ARB_texture_query_lod */
1447
1448 #ifdef GL_ARB_texture_rectangle
1449
1450 static void _glewInfo_GL_ARB_texture_rectangle (void)
1451 {
1452 glewPrintExt("GL_ARB_texture_rectangle", GLEW_ARB_texture_rectangle, glewIsSupported("GL_ARB_texture_rectangle"), glewGetExtension("GL_ARB_texture_rectangle"));
1453 }
1454
1455 #endif /* GL_ARB_texture_rectangle */
1456
1457 #ifdef GL_ARB_texture_rg
1458
1459 static void _glewInfo_GL_ARB_texture_rg (void)
1460 {
1461 glewPrintExt("GL_ARB_texture_rg", GLEW_ARB_texture_rg, glewIsSupported("GL_ARB_texture_rg"), glewGetExtension("GL_ARB_texture_rg"));
1462 }
1463
1464 #endif /* GL_ARB_texture_rg */
1465
1466 #ifdef GL_ARB_transpose_matrix
1467
1468 static void _glewInfo_GL_ARB_transpose_matrix (void)
1469 {
1470 glewPrintExt("GL_ARB_transpose_matrix", GLEW_ARB_transpose_matrix, glewIsSupported("GL_ARB_transpose_matrix"), glewGetExtension("GL_ARB_transpose_matrix"));
1471
1472 glewInfoFunc("glLoadTransposeMatrixdARB", glLoadTransposeMatrixdARB == NULL);
1473 glewInfoFunc("glLoadTransposeMatrixfARB", glLoadTransposeMatrixfARB == NULL);
1474 glewInfoFunc("glMultTransposeMatrixdARB", glMultTransposeMatrixdARB == NULL);
1475 glewInfoFunc("glMultTransposeMatrixfARB", glMultTransposeMatrixfARB == NULL);
1476 }
1477
1478 #endif /* GL_ARB_transpose_matrix */
1479
1480 #ifdef GL_ARB_uniform_buffer_object
1481
1482 static void _glewInfo_GL_ARB_uniform_buffer_object (void)
1483 {
1484 glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object"));
1485
1486 glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL);
1487 glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL);
1488 glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL);
1489 glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL);
1490 glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL);
1491 glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL);
1492 glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL);
1493 glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL);
1494 glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL);
1495 glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL);
1496 }
1497
1498 #endif /* GL_ARB_uniform_buffer_object */
1499
1500 #ifdef GL_ARB_vertex_array_bgra
1501
1502 static void _glewInfo_GL_ARB_vertex_array_bgra (void)
1503 {
1504 glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra"));
1505 }
1506
1507 #endif /* GL_ARB_vertex_array_bgra */
1508
1509 #ifdef GL_ARB_vertex_array_object
1510
1511 static void _glewInfo_GL_ARB_vertex_array_object (void)
1512 {
1513 glewPrintExt("GL_ARB_vertex_array_object", GLEW_ARB_vertex_array_object, glewIsSupported("GL_ARB_vertex_array_object"), glewGetExtension("GL_ARB_vertex_array_object"));
1514
1515 glewInfoFunc("glBindVertexArray", glBindVertexArray == NULL);
1516 glewInfoFunc("glDeleteVertexArrays", glDeleteVertexArrays == NULL);
1517 glewInfoFunc("glGenVertexArrays", glGenVertexArrays == NULL);
1518 glewInfoFunc("glIsVertexArray", glIsVertexArray == NULL);
1519 }
1520
1521 #endif /* GL_ARB_vertex_array_object */
1522
1523 #ifdef GL_ARB_vertex_blend
1524
1525 static void _glewInfo_GL_ARB_vertex_blend (void)
1526 {
1527 glewPrintExt("GL_ARB_vertex_blend", GLEW_ARB_vertex_blend, glewIsSupported("GL_ARB_vertex_blend"), glewGetExtension("GL_ARB_vertex_blend"));
1528
1529 glewInfoFunc("glVertexBlendARB", glVertexBlendARB == NULL);
1530 glewInfoFunc("glWeightPointerARB", glWeightPointerARB == NULL);
1531 glewInfoFunc("glWeightbvARB", glWeightbvARB == NULL);
1532 glewInfoFunc("glWeightdvARB", glWeightdvARB == NULL);
1533 glewInfoFunc("glWeightfvARB", glWeightfvARB == NULL);
1534 glewInfoFunc("glWeightivARB", glWeightivARB == NULL);
1535 glewInfoFunc("glWeightsvARB", glWeightsvARB == NULL);
1536 glewInfoFunc("glWeightubvARB", glWeightubvARB == NULL);
1537 glewInfoFunc("glWeightuivARB", glWeightuivARB == NULL);
1538 glewInfoFunc("glWeightusvARB", glWeightusvARB == NULL);
1539 }
1540
1541 #endif /* GL_ARB_vertex_blend */
1542
1543 #ifdef GL_ARB_vertex_buffer_object
1544
1545 static void _glewInfo_GL_ARB_vertex_buffer_object (void)
1546 {
1547 glewPrintExt("GL_ARB_vertex_buffer_object", GLEW_ARB_vertex_buffer_object, glewIsSupported("GL_ARB_vertex_buffer_object"), glewGetExtension("GL_ARB_vertex_buffer_object"));
1548
1549 glewInfoFunc("glBindBufferARB", glBindBufferARB == NULL);
1550 glewInfoFunc("glBufferDataARB", glBufferDataARB == NULL);
1551 glewInfoFunc("glBufferSubDataARB", glBufferSubDataARB == NULL);
1552 glewInfoFunc("glDeleteBuffersARB", glDeleteBuffersARB == NULL);
1553 glewInfoFunc("glGenBuffersARB", glGenBuffersARB == NULL);
1554 glewInfoFunc("glGetBufferParameterivARB", glGetBufferParameterivARB == NULL);
1555 glewInfoFunc("glGetBufferPointervARB", glGetBufferPointervARB == NULL);
1556 glewInfoFunc("glGetBufferSubDataARB", glGetBufferSubDataARB == NULL);
1557 glewInfoFunc("glIsBufferARB", glIsBufferARB == NULL);
1558 glewInfoFunc("glMapBufferARB", glMapBufferARB == NULL);
1559 glewInfoFunc("glUnmapBufferARB", glUnmapBufferARB == NULL);
1560 }
1561
1562 #endif /* GL_ARB_vertex_buffer_object */
1563
1564 #ifdef GL_ARB_vertex_program
1565
1566 static void _glewInfo_GL_ARB_vertex_program (void)
1567 {
1568 glewPrintExt("GL_ARB_vertex_program", GLEW_ARB_vertex_program, glewIsSupported("GL_ARB_vertex_program"), glewGetExtension("GL_ARB_vertex_program"));
1569
1570 glewInfoFunc("glBindProgramARB", glBindProgramARB == NULL);
1571 glewInfoFunc("glDeleteProgramsARB", glDeleteProgramsARB == NULL);
1572 glewInfoFunc("glDisableVertexAttribArrayARB", glDisableVertexAttribArrayARB == NULL);
1573 glewInfoFunc("glEnableVertexAttribArrayARB", glEnableVertexAttribArrayARB == NULL);
1574 glewInfoFunc("glGenProgramsARB", glGenProgramsARB == NULL);
1575 glewInfoFunc("glGetProgramEnvParameterdvARB", glGetProgramEnvParameterdvARB == NULL);
1576 glewInfoFunc("glGetProgramEnvParameterfvARB", glGetProgramEnvParameterfvARB == NULL);
1577 glewInfoFunc("glGetProgramLocalParameterdvARB", glGetProgramLocalParameterdvARB == NULL);
1578 glewInfoFunc("glGetProgramLocalParameterfvARB", glGetProgramLocalParameterfvARB == NULL);
1579 glewInfoFunc("glGetProgramStringARB", glGetProgramStringARB == NULL);
1580 glewInfoFunc("glGetProgramivARB", glGetProgramivARB == NULL);
1581 glewInfoFunc("glGetVertexAttribPointervARB", glGetVertexAttribPointervARB == NULL);
1582 glewInfoFunc("glGetVertexAttribdvARB", glGetVertexAttribdvARB == NULL);
1583 glewInfoFunc("glGetVertexAttribfvARB", glGetVertexAttribfvARB == NULL);
1584 glewInfoFunc("glGetVertexAttribivARB", glGetVertexAttribivARB == NULL);
1585 glewInfoFunc("glIsProgramARB", glIsProgramARB == NULL);
1586 glewInfoFunc("glProgramEnvParameter4dARB", glProgramEnvParameter4dARB == NULL);
1587 glewInfoFunc("glProgramEnvParameter4dvARB", glProgramEnvParameter4dvARB == NULL);
1588 glewInfoFunc("glProgramEnvParameter4fARB", glProgramEnvParameter4fARB == NULL);
1589 glewInfoFunc("glProgramEnvParameter4fvARB", glProgramEnvParameter4fvARB == NULL);
1590 glewInfoFunc("glProgramLocalParameter4dARB", glProgramLocalParameter4dARB == NULL);
1591 glewInfoFunc("glProgramLocalParameter4dvARB", glProgramLocalParameter4dvARB == NULL);
1592 glewInfoFunc("glProgramLocalParameter4fARB", glProgramLocalParameter4fARB == NULL);
1593 glewInfoFunc("glProgramLocalParameter4fvARB", glProgramLocalParameter4fvARB == NULL);
1594 glewInfoFunc("glProgramStringARB", glProgramStringARB == NULL);
1595 glewInfoFunc("glVertexAttrib1dARB", glVertexAttrib1dARB == NULL);
1596 glewInfoFunc("glVertexAttrib1dvARB", glVertexAttrib1dvARB == NULL);
1597 glewInfoFunc("glVertexAttrib1fARB", glVertexAttrib1fARB == NULL);
1598 glewInfoFunc("glVertexAttrib1fvARB", glVertexAttrib1fvARB == NULL);
1599 glewInfoFunc("glVertexAttrib1sARB", glVertexAttrib1sARB == NULL);
1600 glewInfoFunc("glVertexAttrib1svARB", glVertexAttrib1svARB == NULL);
1601 glewInfoFunc("glVertexAttrib2dARB", glVertexAttrib2dARB == NULL);
1602 glewInfoFunc("glVertexAttrib2dvARB", glVertexAttrib2dvARB == NULL);
1603 glewInfoFunc("glVertexAttrib2fARB", glVertexAttrib2fARB == NULL);
1604 glewInfoFunc("glVertexAttrib2fvARB", glVertexAttrib2fvARB == NULL);
1605 glewInfoFunc("glVertexAttrib2sARB", glVertexAttrib2sARB == NULL);
1606 glewInfoFunc("glVertexAttrib2svARB", glVertexAttrib2svARB == NULL);
1607 glewInfoFunc("glVertexAttrib3dARB", glVertexAttrib3dARB == NULL);
1608 glewInfoFunc("glVertexAttrib3dvARB", glVertexAttrib3dvARB == NULL);
1609 glewInfoFunc("glVertexAttrib3fARB", glVertexAttrib3fARB == NULL);
1610 glewInfoFunc("glVertexAttrib3fvARB", glVertexAttrib3fvARB == NULL);
1611 glewInfoFunc("glVertexAttrib3sARB", glVertexAttrib3sARB == NULL);
1612 glewInfoFunc("glVertexAttrib3svARB", glVertexAttrib3svARB == NULL);
1613 glewInfoFunc("glVertexAttrib4NbvARB", glVertexAttrib4NbvARB == NULL);
1614 glewInfoFunc("glVertexAttrib4NivARB", glVertexAttrib4NivARB == NULL);
1615 glewInfoFunc("glVertexAttrib4NsvARB", glVertexAttrib4NsvARB == NULL);
1616 glewInfoFunc("glVertexAttrib4NubARB", glVertexAttrib4NubARB == NULL);
1617 glewInfoFunc("glVertexAttrib4NubvARB", glVertexAttrib4NubvARB == NULL);
1618 glewInfoFunc("glVertexAttrib4NuivARB", glVertexAttrib4NuivARB == NULL);
1619 glewInfoFunc("glVertexAttrib4NusvARB", glVertexAttrib4NusvARB == NULL);
1620 glewInfoFunc("glVertexAttrib4bvARB", glVertexAttrib4bvARB == NULL);
1621 glewInfoFunc("glVertexAttrib4dARB", glVertexAttrib4dARB == NULL);
1622 glewInfoFunc("glVertexAttrib4dvARB", glVertexAttrib4dvARB == NULL);
1623 glewInfoFunc("glVertexAttrib4fARB", glVertexAttrib4fARB == NULL);
1624 glewInfoFunc("glVertexAttrib4fvARB", glVertexAttrib4fvARB == NULL);
1625 glewInfoFunc("glVertexAttrib4ivARB", glVertexAttrib4ivARB == NULL);
1626 glewInfoFunc("glVertexAttrib4sARB", glVertexAttrib4sARB == NULL);
1627 glewInfoFunc("glVertexAttrib4svARB", glVertexAttrib4svARB == NULL);
1628 glewInfoFunc("glVertexAttrib4ubvARB", glVertexAttrib4ubvARB == NULL);
1629 glewInfoFunc("glVertexAttrib4uivARB", glVertexAttrib4uivARB == NULL);
1630 glewInfoFunc("glVertexAttrib4usvARB", glVertexAttrib4usvARB == NULL);
1631 glewInfoFunc("glVertexAttribPointerARB", glVertexAttribPointerARB == NULL);
1632 }
1633
1634 #endif /* GL_ARB_vertex_program */
1635
1636 #ifdef GL_ARB_vertex_shader
1637
1638 static void _glewInfo_GL_ARB_vertex_shader (void)
1639 {
1640 glewPrintExt("GL_ARB_vertex_shader", GLEW_ARB_vertex_shader, glewIsSupported("GL_ARB_vertex_shader"), glewGetExtension("GL_ARB_vertex_shader"));
1641
1642 glewInfoFunc("glBindAttribLocationARB", glBindAttribLocationARB == NULL);
1643 glewInfoFunc("glGetActiveAttribARB", glGetActiveAttribARB == NULL);
1644 glewInfoFunc("glGetAttribLocationARB", glGetAttribLocationARB == NULL);
1645 }
1646
1647 #endif /* GL_ARB_vertex_shader */
1648
1649 #ifdef GL_ARB_window_pos
1650
1651 static void _glewInfo_GL_ARB_window_pos (void)
1652 {
1653 glewPrintExt("GL_ARB_window_pos", GLEW_ARB_window_pos, glewIsSupported("GL_ARB_window_pos"), glewGetExtension("GL_ARB_window_pos"));
1654
1655 glewInfoFunc("glWindowPos2dARB", glWindowPos2dARB == NULL);
1656 glewInfoFunc("glWindowPos2dvARB", glWindowPos2dvARB == NULL);
1657 glewInfoFunc("glWindowPos2fARB", glWindowPos2fARB == NULL);
1658 glewInfoFunc("glWindowPos2fvARB", glWindowPos2fvARB == NULL);
1659 glewInfoFunc("glWindowPos2iARB", glWindowPos2iARB == NULL);
1660 glewInfoFunc("glWindowPos2ivARB", glWindowPos2ivARB == NULL);
1661 glewInfoFunc("glWindowPos2sARB", glWindowPos2sARB == NULL);
1662 glewInfoFunc("glWindowPos2svARB", glWindowPos2svARB == NULL);
1663 glewInfoFunc("glWindowPos3dARB", glWindowPos3dARB == NULL);
1664 glewInfoFunc("glWindowPos3dvARB", glWindowPos3dvARB == NULL);
1665 glewInfoFunc("glWindowPos3fARB", glWindowPos3fARB == NULL);
1666 glewInfoFunc("glWindowPos3fvARB", glWindowPos3fvARB == NULL);
1667 glewInfoFunc("glWindowPos3iARB", glWindowPos3iARB == NULL);
1668 glewInfoFunc("glWindowPos3ivARB", glWindowPos3ivARB == NULL);
1669 glewInfoFunc("glWindowPos3sARB", glWindowPos3sARB == NULL);
1670 glewInfoFunc("glWindowPos3svARB", glWindowPos3svARB == NULL);
1671 }
1672
1673 #endif /* GL_ARB_window_pos */
1674
1675 #ifdef GL_ATIX_point_sprites
1676
1677 static void _glewInfo_GL_ATIX_point_sprites (void)
1678 {
1679 glewPrintExt("GL_ATIX_point_sprites", GLEW_ATIX_point_sprites, glewIsSupported("GL_ATIX_point_sprites"), glewGetExtension("GL_ATIX_point_sprites"));
1680 }
1681
1682 #endif /* GL_ATIX_point_sprites */
1683
1684 #ifdef GL_ATIX_texture_env_combine3
1685
1686 static void _glewInfo_GL_ATIX_texture_env_combine3 (void)
1687 {
1688 glewPrintExt("GL_ATIX_texture_env_combine3", GLEW_ATIX_texture_env_combine3, glewIsSupported("GL_ATIX_texture_env_combine3"), glewGetExtension("GL_ATIX_texture_env_combine3"));
1689 }
1690
1691 #endif /* GL_ATIX_texture_env_combine3 */
1692
1693 #ifdef GL_ATIX_texture_env_route
1694
1695 static void _glewInfo_GL_ATIX_texture_env_route (void)
1696 {
1697 glewPrintExt("GL_ATIX_texture_env_route", GLEW_ATIX_texture_env_route, glewIsSupported("GL_ATIX_texture_env_route"), glewGetExtension("GL_ATIX_texture_env_route"));
1698 }
1699
1700 #endif /* GL_ATIX_texture_env_route */
1701
1702 #ifdef GL_ATIX_vertex_shader_output_point_size
1703
1704 static void _glewInfo_GL_ATIX_vertex_shader_output_point_size (void)
1705 {
1706 glewPrintExt("GL_ATIX_vertex_shader_output_point_size", GLEW_ATIX_vertex_shader_output_point_size, glewIsSupported("GL_ATIX_vertex_shader_output_point_size"), glewGetExtension("GL_ATIX_vertex_shader_output_point_size"));
1707 }
1708
1709 #endif /* GL_ATIX_vertex_shader_output_point_size */
1710
1711 #ifdef GL_ATI_draw_buffers
1712
1713 static void _glewInfo_GL_ATI_draw_buffers (void)
1714 {
1715 glewPrintExt("GL_ATI_draw_buffers", GLEW_ATI_draw_buffers, glewIsSupported("GL_ATI_draw_buffers"), glewGetExtension("GL_ATI_draw_buffers"));
1716
1717 glewInfoFunc("glDrawBuffersATI", glDrawBuffersATI == NULL);
1718 }
1719
1720 #endif /* GL_ATI_draw_buffers */
1721
1722 #ifdef GL_ATI_element_array
1723
1724 static void _glewInfo_GL_ATI_element_array (void)
1725 {
1726 glewPrintExt("GL_ATI_element_array", GLEW_ATI_element_array, glewIsSupported("GL_ATI_element_array"), glewGetExtension("GL_ATI_element_array"));
1727
1728 glewInfoFunc("glDrawElementArrayATI", glDrawElementArrayATI == NULL);
1729 glewInfoFunc("glDrawRangeElementArrayATI", glDrawRangeElementArrayATI == NULL);
1730 glewInfoFunc("glElementPointerATI", glElementPointerATI == NULL);
1731 }
1732
1733 #endif /* GL_ATI_element_array */
1734
1735 #ifdef GL_ATI_envmap_bumpmap
1736
1737 static void _glewInfo_GL_ATI_envmap_bumpmap (void)
1738 {
1739 glewPrintExt("GL_ATI_envmap_bumpmap", GLEW_ATI_envmap_bumpmap, glewIsSupported("GL_ATI_envmap_bumpmap"), glewGetExtension("GL_ATI_envmap_bumpmap"));
1740
1741 glewInfoFunc("glGetTexBumpParameterfvATI", glGetTexBumpParameterfvATI == NULL);
1742 glewInfoFunc("glGetTexBumpParameterivATI", glGetTexBumpParameterivATI == NULL);
1743 glewInfoFunc("glTexBumpParameterfvATI", glTexBumpParameterfvATI == NULL);
1744 glewInfoFunc("glTexBumpParameterivATI", glTexBumpParameterivATI == NULL);
1745 }
1746
1747 #endif /* GL_ATI_envmap_bumpmap */
1748
1749 #ifdef GL_ATI_fragment_shader
1750
1751 static void _glewInfo_GL_ATI_fragment_shader (void)
1752 {
1753 glewPrintExt("GL_ATI_fragment_shader", GLEW_ATI_fragment_shader, glewIsSupported("GL_ATI_fragment_shader"), glewGetExtension("GL_ATI_fragment_shader"));
1754
1755 glewInfoFunc("glAlphaFragmentOp1ATI", glAlphaFragmentOp1ATI == NULL);
1756 glewInfoFunc("glAlphaFragmentOp2ATI", glAlphaFragmentOp2ATI == NULL);
1757 glewInfoFunc("glAlphaFragmentOp3ATI", glAlphaFragmentOp3ATI == NULL);
1758 glewInfoFunc("glBeginFragmentShaderATI", glBeginFragmentShaderATI == NULL);
1759 glewInfoFunc("glBindFragmentShaderATI", glBindFragmentShaderATI == NULL);
1760 glewInfoFunc("glColorFragmentOp1ATI", glColorFragmentOp1ATI == NULL);
1761 glewInfoFunc("glColorFragmentOp2ATI", glColorFragmentOp2ATI == NULL);
1762 glewInfoFunc("glColorFragmentOp3ATI", glColorFragmentOp3ATI == NULL);
1763 glewInfoFunc("glDeleteFragmentShaderATI", glDeleteFragmentShaderATI == NULL);
1764 glewInfoFunc("glEndFragmentShaderATI", glEndFragmentShaderATI == NULL);
1765 glewInfoFunc("glGenFragmentShadersATI", glGenFragmentShadersATI == NULL);
1766 glewInfoFunc("glPassTexCoordATI", glPassTexCoordATI == NULL);
1767 glewInfoFunc("glSampleMapATI", glSampleMapATI == NULL);
1768 glewInfoFunc("glSetFragmentShaderConstantATI", glSetFragmentShaderConstantATI == NULL);
1769 }
1770
1771 #endif /* GL_ATI_fragment_shader */
1772
1773 #ifdef GL_ATI_map_object_buffer
1774
1775 static void _glewInfo_GL_ATI_map_object_buffer (void)
1776 {
1777 glewPrintExt("GL_ATI_map_object_buffer", GLEW_ATI_map_object_buffer, glewIsSupported("GL_ATI_map_object_buffer"), glewGetExtension("GL_ATI_map_object_buffer"));
1778
1779 glewInfoFunc("glMapObjectBufferATI", glMapObjectBufferATI == NULL);
1780 glewInfoFunc("glUnmapObjectBufferATI", glUnmapObjectBufferATI == NULL);
1781 }
1782
1783 #endif /* GL_ATI_map_object_buffer */
1784
1785 #ifdef GL_ATI_meminfo
1786
1787 static void _glewInfo_GL_ATI_meminfo (void)
1788 {
1789 glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo"));
1790 }
1791
1792 #endif /* GL_ATI_meminfo */
1793
1794 #ifdef GL_ATI_pn_triangles
1795
1796 static void _glewInfo_GL_ATI_pn_triangles (void)
1797 {
1798 glewPrintExt("GL_ATI_pn_triangles", GLEW_ATI_pn_triangles, glewIsSupported("GL_ATI_pn_triangles"), glewGetExtension("GL_ATI_pn_triangles"));
1799
1800 glewInfoFunc("glPNTrianglesfATI", glPNTrianglesfATI == NULL);
1801 glewInfoFunc("glPNTrianglesiATI", glPNTrianglesiATI == NULL);
1802 }
1803
1804 #endif /* GL_ATI_pn_triangles */
1805
1806 #ifdef GL_ATI_separate_stencil
1807
1808 static void _glewInfo_GL_ATI_separate_stencil (void)
1809 {
1810 glewPrintExt("GL_ATI_separate_stencil", GLEW_ATI_separate_stencil, glewIsSupported("GL_ATI_separate_stencil"), glewGetExtension("GL_ATI_separate_stencil"));
1811
1812 glewInfoFunc("glStencilFuncSeparateATI", glStencilFuncSeparateATI == NULL);
1813 glewInfoFunc("glStencilOpSeparateATI", glStencilOpSeparateATI == NULL);
1814 }
1815
1816 #endif /* GL_ATI_separate_stencil */
1817
1818 #ifdef GL_ATI_shader_texture_lod
1819
1820 static void _glewInfo_GL_ATI_shader_texture_lod (void)
1821 {
1822 glewPrintExt("GL_ATI_shader_texture_lod", GLEW_ATI_shader_texture_lod, glewIsSupported("GL_ATI_shader_texture_lod"), glewGetExtension("GL_ATI_shader_texture_lod"));
1823 }
1824
1825 #endif /* GL_ATI_shader_texture_lod */
1826
1827 #ifdef GL_ATI_text_fragment_shader
1828
1829 static void _glewInfo_GL_ATI_text_fragment_shader (void)
1830 {
1831 glewPrintExt("GL_ATI_text_fragment_shader", GLEW_ATI_text_fragment_shader, glewIsSupported("GL_ATI_text_fragment_shader"), glewGetExtension("GL_ATI_text_fragment_shader"));
1832 }
1833
1834 #endif /* GL_ATI_text_fragment_shader */
1835
1836 #ifdef GL_ATI_texture_compression_3dc
1837
1838 static void _glewInfo_GL_ATI_texture_compression_3dc (void)
1839 {
1840 glewPrintExt("GL_ATI_texture_compression_3dc", GLEW_ATI_texture_compression_3dc, glewIsSupported("GL_ATI_texture_compression_3dc"), glewGetExtension("GL_ATI_texture_compression_3dc"));
1841 }
1842
1843 #endif /* GL_ATI_texture_compression_3dc */
1844
1845 #ifdef GL_ATI_texture_env_combine3
1846
1847 static void _glewInfo_GL_ATI_texture_env_combine3 (void)
1848 {
1849 glewPrintExt("GL_ATI_texture_env_combine3", GLEW_ATI_texture_env_combine3, glewIsSupported("GL_ATI_texture_env_combine3"), glewGetExtension("GL_ATI_texture_env_combine3"));
1850 }
1851
1852 #endif /* GL_ATI_texture_env_combine3 */
1853
1854 #ifdef GL_ATI_texture_float
1855
1856 static void _glewInfo_GL_ATI_texture_float (void)
1857 {
1858 glewPrintExt("GL_ATI_texture_float", GLEW_ATI_texture_float, glewIsSupported("GL_ATI_texture_float"), glewGetExtension("GL_ATI_texture_float"));
1859 }
1860
1861 #endif /* GL_ATI_texture_float */
1862
1863 #ifdef GL_ATI_texture_mirror_once
1864
1865 static void _glewInfo_GL_ATI_texture_mirror_once (void)
1866 {
1867 glewPrintExt("GL_ATI_texture_mirror_once", GLEW_ATI_texture_mirror_once, glewIsSupported("GL_ATI_texture_mirror_once"), glewGetExtension("GL_ATI_texture_mirror_once"));
1868 }
1869
1870 #endif /* GL_ATI_texture_mirror_once */
1871
1872 #ifdef GL_ATI_vertex_array_object
1873
1874 static void _glewInfo_GL_ATI_vertex_array_object (void)
1875 {
1876 glewPrintExt("GL_ATI_vertex_array_object", GLEW_ATI_vertex_array_object, glewIsSupported("GL_ATI_vertex_array_object"), glewGetExtension("GL_ATI_vertex_array_object"));
1877
1878 glewInfoFunc("glArrayObjectATI", glArrayObjectATI == NULL);
1879 glewInfoFunc("glFreeObjectBufferATI", glFreeObjectBufferATI == NULL);
1880 glewInfoFunc("glGetArrayObjectfvATI", glGetArrayObjectfvATI == NULL);
1881 glewInfoFunc("glGetArrayObjectivATI", glGetArrayObjectivATI == NULL);
1882 glewInfoFunc("glGetObjectBufferfvATI", glGetObjectBufferfvATI == NULL);
1883 glewInfoFunc("glGetObjectBufferivATI", glGetObjectBufferivATI == NULL);
1884 glewInfoFunc("glGetVariantArrayObjectfvATI", glGetVariantArrayObjectfvATI == NULL);
1885 glewInfoFunc("glGetVariantArrayObjectivATI", glGetVariantArrayObjectivATI == NULL);
1886 glewInfoFunc("glIsObjectBufferATI", glIsObjectBufferATI == NULL);
1887 glewInfoFunc("glNewObjectBufferATI", glNewObjectBufferATI == NULL);
1888 glewInfoFunc("glUpdateObjectBufferATI", glUpdateObjectBufferATI == NULL);
1889 glewInfoFunc("glVariantArrayObjectATI", glVariantArrayObjectATI == NULL);
1890 }
1891
1892 #endif /* GL_ATI_vertex_array_object */
1893
1894 #ifdef GL_ATI_vertex_attrib_array_object
1895
1896 static void _glewInfo_GL_ATI_vertex_attrib_array_object (void)
1897 {
1898 glewPrintExt("GL_ATI_vertex_attrib_array_object", GLEW_ATI_vertex_attrib_array_object, glewIsSupported("GL_ATI_vertex_attrib_array_object"), glewGetExtension("GL_ATI_vertex_attrib_array_object"));
1899
1900 glewInfoFunc("glGetVertexAttribArrayObjectfvATI", glGetVertexAttribArrayObjectfvATI == NULL);
1901 glewInfoFunc("glGetVertexAttribArrayObjectivATI", glGetVertexAttribArrayObjectivATI == NULL);
1902 glewInfoFunc("glVertexAttribArrayObjectATI", glVertexAttribArrayObjectATI == NULL);
1903 }
1904
1905 #endif /* GL_ATI_vertex_attrib_array_object */
1906
1907 #ifdef GL_ATI_vertex_streams
1908
1909 static void _glewInfo_GL_ATI_vertex_streams (void)
1910 {
1911 glewPrintExt("GL_ATI_vertex_streams", GLEW_ATI_vertex_streams, glewIsSupported("GL_ATI_vertex_streams"), glewGetExtension("GL_ATI_vertex_streams"));
1912
1913 glewInfoFunc("glClientActiveVertexStreamATI", glClientActiveVertexStreamATI == NULL);
1914 glewInfoFunc("glNormalStream3bATI", glNormalStream3bATI == NULL);
1915 glewInfoFunc("glNormalStream3bvATI", glNormalStream3bvATI == NULL);
1916 glewInfoFunc("glNormalStream3dATI", glNormalStream3dATI == NULL);
1917 glewInfoFunc("glNormalStream3dvATI", glNormalStream3dvATI == NULL);
1918 glewInfoFunc("glNormalStream3fATI", glNormalStream3fATI == NULL);
1919 glewInfoFunc("glNormalStream3fvATI", glNormalStream3fvATI == NULL);
1920 glewInfoFunc("glNormalStream3iATI", glNormalStream3iATI == NULL);
1921 glewInfoFunc("glNormalStream3ivATI", glNormalStream3ivATI == NULL);
1922 glewInfoFunc("glNormalStream3sATI", glNormalStream3sATI == NULL);
1923 glewInfoFunc("glNormalStream3svATI", glNormalStream3svATI == NULL);
1924 glewInfoFunc("glVertexBlendEnvfATI", glVertexBlendEnvfATI == NULL);
1925 glewInfoFunc("glVertexBlendEnviATI", glVertexBlendEnviATI == NULL);
1926 glewInfoFunc("glVertexStream2dATI", glVertexStream2dATI == NULL);
1927 glewInfoFunc("glVertexStream2dvATI", glVertexStream2dvATI == NULL);
1928 glewInfoFunc("glVertexStream2fATI", glVertexStream2fATI == NULL);
1929 glewInfoFunc("glVertexStream2fvATI", glVertexStream2fvATI == NULL);
1930 glewInfoFunc("glVertexStream2iATI", glVertexStream2iATI == NULL);
1931 glewInfoFunc("glVertexStream2ivATI", glVertexStream2ivATI == NULL);
1932 glewInfoFunc("glVertexStream2sATI", glVertexStream2sATI == NULL);
1933 glewInfoFunc("glVertexStream2svATI", glVertexStream2svATI == NULL);
1934 glewInfoFunc("glVertexStream3dATI", glVertexStream3dATI == NULL);
1935 glewInfoFunc("glVertexStream3dvATI", glVertexStream3dvATI == NULL);
1936 glewInfoFunc("glVertexStream3fATI", glVertexStream3fATI == NULL);
1937 glewInfoFunc("glVertexStream3fvATI", glVertexStream3fvATI == NULL);
1938 glewInfoFunc("glVertexStream3iATI", glVertexStream3iATI == NULL);
1939 glewInfoFunc("glVertexStream3ivATI", glVertexStream3ivATI == NULL);
1940 glewInfoFunc("glVertexStream3sATI", glVertexStream3sATI == NULL);
1941 glewInfoFunc("glVertexStream3svATI", glVertexStream3svATI == NULL);
1942 glewInfoFunc("glVertexStream4dATI", glVertexStream4dATI == NULL);
1943 glewInfoFunc("glVertexStream4dvATI", glVertexStream4dvATI == NULL);
1944 glewInfoFunc("glVertexStream4fATI", glVertexStream4fATI == NULL);
1945 glewInfoFunc("glVertexStream4fvATI", glVertexStream4fvATI == NULL);
1946 glewInfoFunc("glVertexStream4iATI", glVertexStream4iATI == NULL);
1947 glewInfoFunc("glVertexStream4ivATI", glVertexStream4ivATI == NULL);
1948 glewInfoFunc("glVertexStream4sATI", glVertexStream4sATI == NULL);
1949 glewInfoFunc("glVertexStream4svATI", glVertexStream4svATI == NULL);
1950 }
1951
1952 #endif /* GL_ATI_vertex_streams */
1953
1954 #ifdef GL_EXT_422_pixels
1955
1956 static void _glewInfo_GL_EXT_422_pixels (void)
1957 {
1958 glewPrintExt("GL_EXT_422_pixels", GLEW_EXT_422_pixels, glewIsSupported("GL_EXT_422_pixels"), glewGetExtension("GL_EXT_422_pixels"));
1959 }
1960
1961 #endif /* GL_EXT_422_pixels */
1962
1963 #ifdef GL_EXT_Cg_shader
1964
1965 static void _glewInfo_GL_EXT_Cg_shader (void)
1966 {
1967 glewPrintExt("GL_EXT_Cg_shader", GLEW_EXT_Cg_shader, glewIsSupported("GL_EXT_Cg_shader"), glewGetExtension("GL_EXT_Cg_shader"));
1968 }
1969
1970 #endif /* GL_EXT_Cg_shader */
1971
1972 #ifdef GL_EXT_abgr
1973
1974 static void _glewInfo_GL_EXT_abgr (void)
1975 {
1976 glewPrintExt("GL_EXT_abgr", GLEW_EXT_abgr, glewIsSupported("GL_EXT_abgr"), glewGetExtension("GL_EXT_abgr"));
1977 }
1978
1979 #endif /* GL_EXT_abgr */
1980
1981 #ifdef GL_EXT_bgra
1982
1983 static void _glewInfo_GL_EXT_bgra (void)
1984 {
1985 glewPrintExt("GL_EXT_bgra", GLEW_EXT_bgra, glewIsSupported("GL_EXT_bgra"), glewGetExtension("GL_EXT_bgra"));
1986 }
1987
1988 #endif /* GL_EXT_bgra */
1989
1990 #ifdef GL_EXT_bindable_uniform
1991
1992 static void _glewInfo_GL_EXT_bindable_uniform (void)
1993 {
1994 glewPrintExt("GL_EXT_bindable_uniform", GLEW_EXT_bindable_uniform, glewIsSupported("GL_EXT_bindable_uniform"), glewGetExtension("GL_EXT_bindable_uniform"));
1995
1996 glewInfoFunc("glGetUniformBufferSizeEXT", glGetUniformBufferSizeEXT == NULL);
1997 glewInfoFunc("glGetUniformOffsetEXT", glGetUniformOffsetEXT == NULL);
1998 glewInfoFunc("glUniformBufferEXT", glUniformBufferEXT == NULL);
1999 }
2000
2001 #endif /* GL_EXT_bindable_uniform */
2002
2003 #ifdef GL_EXT_blend_color
2004
2005 static void _glewInfo_GL_EXT_blend_color (void)
2006 {
2007 glewPrintExt("GL_EXT_blend_color", GLEW_EXT_blend_color, glewIsSupported("GL_EXT_blend_color"), glewGetExtension("GL_EXT_blend_color"));
2008
2009 glewInfoFunc("glBlendColorEXT", glBlendColorEXT == NULL);
2010 }
2011
2012 #endif /* GL_EXT_blend_color */
2013
2014 #ifdef GL_EXT_blend_equation_separate
2015
2016 static void _glewInfo_GL_EXT_blend_equation_separate (void)
2017 {
2018 glewPrintExt("GL_EXT_blend_equation_separate", GLEW_EXT_blend_equation_separate, glewIsSupported("GL_EXT_blend_equation_separate"), glewGetExtension("GL_EXT_blend_equation_separate"));
2019
2020 glewInfoFunc("glBlendEquationSeparateEXT", glBlendEquationSeparateEXT == NULL);
2021 }
2022
2023 #endif /* GL_EXT_blend_equation_separate */
2024
2025 #ifdef GL_EXT_blend_func_separate
2026
2027 static void _glewInfo_GL_EXT_blend_func_separate (void)
2028 {
2029 glewPrintExt("GL_EXT_blend_func_separate", GLEW_EXT_blend_func_separate, glewIsSupported("GL_EXT_blend_func_separate"), glewGetExtension("GL_EXT_blend_func_separate"));
2030
2031 glewInfoFunc("glBlendFuncSeparateEXT", glBlendFuncSeparateEXT == NULL);
2032 }
2033
2034 #endif /* GL_EXT_blend_func_separate */
2035
2036 #ifdef GL_EXT_blend_logic_op
2037
2038 static void _glewInfo_GL_EXT_blend_logic_op (void)
2039 {
2040 glewPrintExt("GL_EXT_blend_logic_op", GLEW_EXT_blend_logic_op, glewIsSupported("GL_EXT_blend_logic_op"), glewGetExtension("GL_EXT_blend_logic_op"));
2041 }
2042
2043 #endif /* GL_EXT_blend_logic_op */
2044
2045 #ifdef GL_EXT_blend_minmax
2046
2047 static void _glewInfo_GL_EXT_blend_minmax (void)
2048 {
2049 glewPrintExt("GL_EXT_blend_minmax", GLEW_EXT_blend_minmax, glewIsSupported("GL_EXT_blend_minmax"), glewGetExtension("GL_EXT_blend_minmax"));
2050
2051 glewInfoFunc("glBlendEquationEXT", glBlendEquationEXT == NULL);
2052 }
2053
2054 #endif /* GL_EXT_blend_minmax */
2055
2056 #ifdef GL_EXT_blend_subtract
2057
2058 static void _glewInfo_GL_EXT_blend_subtract (void)
2059 {
2060 glewPrintExt("GL_EXT_blend_subtract", GLEW_EXT_blend_subtract, glewIsSupported("GL_EXT_blend_subtract"), glewGetExtension("GL_EXT_blend_subtract"));
2061 }
2062
2063 #endif /* GL_EXT_blend_subtract */
2064
2065 #ifdef GL_EXT_clip_volume_hint
2066
2067 static void _glewInfo_GL_EXT_clip_volume_hint (void)
2068 {
2069 glewPrintExt("GL_EXT_clip_volume_hint", GLEW_EXT_clip_volume_hint, glewIsSupported("GL_EXT_clip_volume_hint"), glewGetExtension("GL_EXT_clip_volume_hint"));
2070 }
2071
2072 #endif /* GL_EXT_clip_volume_hint */
2073
2074 #ifdef GL_EXT_cmyka
2075
2076 static void _glewInfo_GL_EXT_cmyka (void)
2077 {
2078 glewPrintExt("GL_EXT_cmyka", GLEW_EXT_cmyka, glewIsSupported("GL_EXT_cmyka"), glewGetExtension("GL_EXT_cmyka"));
2079 }
2080
2081 #endif /* GL_EXT_cmyka */
2082
2083 #ifdef GL_EXT_color_subtable
2084
2085 static void _glewInfo_GL_EXT_color_subtable (void)
2086 {
2087 glewPrintExt("GL_EXT_color_subtable", GLEW_EXT_color_subtable, glewIsSupported("GL_EXT_color_subtable"), glewGetExtension("GL_EXT_color_subtable"));
2088
2089 glewInfoFunc("glColorSubTableEXT", glColorSubTableEXT == NULL);
2090 glewInfoFunc("glCopyColorSubTableEXT", glCopyColorSubTableEXT == NULL);
2091 }
2092
2093 #endif /* GL_EXT_color_subtable */
2094
2095 #ifdef GL_EXT_compiled_vertex_array
2096
2097 static void _glewInfo_GL_EXT_compiled_vertex_array (void)
2098 {
2099 glewPrintExt("GL_EXT_compiled_vertex_array", GLEW_EXT_compiled_vertex_array, glewIsSupported("GL_EXT_compiled_vertex_array"), glewGetExtension("GL_EXT_compiled_vertex_array"));
2100
2101 glewInfoFunc("glLockArraysEXT", glLockArraysEXT == NULL);
2102 glewInfoFunc("glUnlockArraysEXT", glUnlockArraysEXT == NULL);
2103 }
2104
2105 #endif /* GL_EXT_compiled_vertex_array */
2106
2107 #ifdef GL_EXT_convolution
2108
2109 static void _glewInfo_GL_EXT_convolution (void)
2110 {
2111 glewPrintExt("GL_EXT_convolution", GLEW_EXT_convolution, glewIsSupported("GL_EXT_convolution"), glewGetExtension("GL_EXT_convolution"));
2112
2113 glewInfoFunc("glConvolutionFilter1DEXT", glConvolutionFilter1DEXT == NULL);
2114 glewInfoFunc("glConvolutionFilter2DEXT", glConvolutionFilter2DEXT == NULL);
2115 glewInfoFunc("glConvolutionParameterfEXT", glConvolutionParameterfEXT == NULL);
2116 glewInfoFunc("glConvolutionParameterfvEXT", glConvolutionParameterfvEXT == NULL);
2117 glewInfoFunc("glConvolutionParameteriEXT", glConvolutionParameteriEXT == NULL);
2118 glewInfoFunc("glConvolutionParameterivEXT", glConvolutionParameterivEXT == NULL);
2119 glewInfoFunc("glCopyConvolutionFilter1DEXT", glCopyConvolutionFilter1DEXT == NULL);
2120 glewInfoFunc("glCopyConvolutionFilter2DEXT", glCopyConvolutionFilter2DEXT == NULL);
2121 glewInfoFunc("glGetConvolutionFilterEXT", glGetConvolutionFilterEXT == NULL);
2122 glewInfoFunc("glGetConvolutionParameterfvEXT", glGetConvolutionParameterfvEXT == NULL);
2123 glewInfoFunc("glGetConvolutionParameterivEXT", glGetConvolutionParameterivEXT == NULL);
2124 glewInfoFunc("glGetSeparableFilterEXT", glGetSeparableFilterEXT == NULL);
2125 glewInfoFunc("glSeparableFilter2DEXT", glSeparableFilter2DEXT == NULL);
2126 }
2127
2128 #endif /* GL_EXT_convolution */
2129
2130 #ifdef GL_EXT_coordinate_frame
2131
2132 static void _glewInfo_GL_EXT_coordinate_frame (void)
2133 {
2134 glewPrintExt("GL_EXT_coordinate_frame", GLEW_EXT_coordinate_frame, glewIsSupported("GL_EXT_coordinate_frame"), glewGetExtension("GL_EXT_coordinate_frame"));
2135
2136 glewInfoFunc("glBinormalPointerEXT", glBinormalPointerEXT == NULL);
2137 glewInfoFunc("glTangentPointerEXT", glTangentPointerEXT == NULL);
2138 }
2139
2140 #endif /* GL_EXT_coordinate_frame */
2141
2142 #ifdef GL_EXT_copy_texture
2143
2144 static void _glewInfo_GL_EXT_copy_texture (void)
2145 {
2146 glewPrintExt("GL_EXT_copy_texture", GLEW_EXT_copy_texture, glewIsSupported("GL_EXT_copy_texture"), glewGetExtension("GL_EXT_copy_texture"));
2147
2148 glewInfoFunc("glCopyTexImage1DEXT", glCopyTexImage1DEXT == NULL);
2149 glewInfoFunc("glCopyTexImage2DEXT", glCopyTexImage2DEXT == NULL);
2150 glewInfoFunc("glCopyTexSubImage1DEXT", glCopyTexSubImage1DEXT == NULL);
2151 glewInfoFunc("glCopyTexSubImage2DEXT", glCopyTexSubImage2DEXT == NULL);
2152 glewInfoFunc("glCopyTexSubImage3DEXT", glCopyTexSubImage3DEXT == NULL);
2153 }
2154
2155 #endif /* GL_EXT_copy_texture */
2156
2157 #ifdef GL_EXT_cull_vertex
2158
2159 static void _glewInfo_GL_EXT_cull_vertex (void)
2160 {
2161 glewPrintExt("GL_EXT_cull_vertex", GLEW_EXT_cull_vertex, glewIsSupported("GL_EXT_cull_vertex"), glewGetExtension("GL_EXT_cull_vertex"));
2162
2163 glewInfoFunc("glCullParameterdvEXT", glCullParameterdvEXT == NULL);
2164 glewInfoFunc("glCullParameterfvEXT", glCullParameterfvEXT == NULL);
2165 }
2166
2167 #endif /* GL_EXT_cull_vertex */
2168
2169 #ifdef GL_EXT_depth_bounds_test
2170
2171 static void _glewInfo_GL_EXT_depth_bounds_test (void)
2172 {
2173 glewPrintExt("GL_EXT_depth_bounds_test", GLEW_EXT_depth_bounds_test, glewIsSupported("GL_EXT_depth_bounds_test"), glewGetExtension("GL_EXT_depth_bounds_test"));
2174
2175 glewInfoFunc("glDepthBoundsEXT", glDepthBoundsEXT == NULL);
2176 }
2177
2178 #endif /* GL_EXT_depth_bounds_test */
2179
2180 #ifdef GL_EXT_direct_state_access
2181
2182 static void _glewInfo_GL_EXT_direct_state_access (void)
2183 {
2184 glewPrintExt("GL_EXT_direct_state_access", GLEW_EXT_direct_state_access, glewIsSupported("GL_EXT_direct_state_access"), glewGetExtension("GL_EXT_direct_state_access"));
2185
2186 glewInfoFunc("glBindMultiTextureEXT", glBindMultiTextureEXT == NULL);
2187 glewInfoFunc("glCheckNamedFramebufferStatusEXT", glCheckNamedFramebufferStatusEXT == NULL);
2188 glewInfoFunc("glClientAttribDefaultEXT", glClientAttribDefaultEXT == NULL);
2189 glewInfoFunc("glCompressedMultiTexImage1DEXT", glCompressedMultiTexImage1DEXT == NULL);
2190 glewInfoFunc("glCompressedMultiTexImage2DEXT", glCompressedMultiTexImage2DEXT == NULL);
2191 glewInfoFunc("glCompressedMultiTexImage3DEXT", glCompressedMultiTexImage3DEXT == NULL);
2192 glewInfoFunc("glCompressedMultiTexSubImage1DEXT", glCompressedMultiTexSubImage1DEXT == NULL);
2193 glewInfoFunc("glCompressedMultiTexSubImage2DEXT", glCompressedMultiTexSubImage2DEXT == NULL);
2194 glewInfoFunc("glCompressedMultiTexSubImage3DEXT", glCompressedMultiTexSubImage3DEXT == NULL);
2195 glewInfoFunc("glCompressedTextureImage1DEXT", glCompressedTextureImage1DEXT == NULL);
2196 glewInfoFunc("glCompressedTextureImage2DEXT", glCompressedTextureImage2DEXT == NULL);
2197 glewInfoFunc("glCompressedTextureImage3DEXT", glCompressedTextureImage3DEXT == NULL);
2198 glewInfoFunc("glCompressedTextureSubImage1DEXT", glCompressedTextureSubImage1DEXT == NULL);
2199 glewInfoFunc("glCompressedTextureSubImage2DEXT", glCompressedTextureSubImage2DEXT == NULL);
2200 glewInfoFunc("glCompressedTextureSubImage3DEXT", glCompressedTextureSubImage3DEXT == NULL);
2201 glewInfoFunc("glCopyMultiTexImage1DEXT", glCopyMultiTexImage1DEXT == NULL);
2202 glewInfoFunc("glCopyMultiTexImage2DEXT", glCopyMultiTexImage2DEXT == NULL);
2203 glewInfoFunc("glCopyMultiTexSubImage1DEXT", glCopyMultiTexSubImage1DEXT == NULL);
2204 glewInfoFunc("glCopyMultiTexSubImage2DEXT", glCopyMultiTexSubImage2DEXT == NULL);
2205 glewInfoFunc("glCopyMultiTexSubImage3DEXT", glCopyMultiTexSubImage3DEXT == NULL);
2206 glewInfoFunc("glCopyTextureImage1DEXT", glCopyTextureImage1DEXT == NULL);
2207 glewInfoFunc("glCopyTextureImage2DEXT", glCopyTextureImage2DEXT == NULL);
2208 glewInfoFunc("glCopyTextureSubImage1DEXT", glCopyTextureSubImage1DEXT == NULL);
2209 glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL);
2210 glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL);
2211 glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL);
2212 glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL);
2213 glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL);
2214 glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL);
2215 glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL);
2216 glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL);
2217 glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL);
2218 glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL);
2219 glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL);
2220 glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL);
2221 glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL);
2222 glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL);
2223 glewInfoFunc("glGenerateMultiTexMipmapEXT", glGenerateMultiTexMipmapEXT == NULL);
2224 glewInfoFunc("glGenerateTextureMipmapEXT", glGenerateTextureMipmapEXT == NULL);
2225 glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL);
2226 glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL);
2227 glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL);
2228 glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL);
2229 glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL);
2230 glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL);
2231 glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL);
2232 glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL);
2233 glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL);
2234 glewInfoFunc("glGetMultiTexGendvEXT", glGetMultiTexGendvEXT == NULL);
2235 glewInfoFunc("glGetMultiTexGenfvEXT", glGetMultiTexGenfvEXT == NULL);
2236 glewInfoFunc("glGetMultiTexGenivEXT", glGetMultiTexGenivEXT == NULL);
2237 glewInfoFunc("glGetMultiTexImageEXT", glGetMultiTexImageEXT == NULL);
2238 glewInfoFunc("glGetMultiTexLevelParameterfvEXT", glGetMultiTexLevelParameterfvEXT == NULL);
2239 glewInfoFunc("glGetMultiTexLevelParameterivEXT", glGetMultiTexLevelParameterivEXT == NULL);
2240 glewInfoFunc("glGetMultiTexParameterIivEXT", glGetMultiTexParameterIivEXT == NULL);
2241 glewInfoFunc("glGetMultiTexParameterIuivEXT", glGetMultiTexParameterIuivEXT == NULL);
2242 glewInfoFunc("glGetMultiTexParameterfvEXT", glGetMultiTexParameterfvEXT == NULL);
2243 glewInfoFunc("glGetMultiTexParameterivEXT", glGetMultiTexParameterivEXT == NULL);
2244 glewInfoFunc("glGetNamedBufferParameterivEXT", glGetNamedBufferParameterivEXT == NULL);
2245 glewInfoFunc("glGetNamedBufferPointervEXT", glGetNamedBufferPointervEXT == NULL);
2246 glewInfoFunc("glGetNamedBufferSubDataEXT", glGetNamedBufferSubDataEXT == NULL);
2247 glewInfoFunc("glGetNamedFramebufferAttachmentParameterivEXT", glGetNamedFramebufferAttachmentParameterivEXT == NULL);
2248 glewInfoFunc("glGetNamedProgramLocalParameterIivEXT", glGetNamedProgramLocalParameterIivEXT == NULL);
2249 glewInfoFunc("glGetNamedProgramLocalParameterIuivEXT", glGetNamedProgramLocalParameterIuivEXT == NULL);
2250 glewInfoFunc("glGetNamedProgramLocalParameterdvEXT", glGetNamedProgramLocalParameterdvEXT == NULL);
2251 glewInfoFunc("glGetNamedProgramLocalParameterfvEXT", glGetNamedProgramLocalParameterfvEXT == NULL);
2252 glewInfoFunc("glGetNamedProgramStringEXT", glGetNamedProgramStringEXT == NULL);
2253 glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL);
2254 glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL);
2255 glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL);
2256 glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL);
2257 glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL);
2258 glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL);
2259 glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL);
2260 glewInfoFunc("glGetTextureParameterIivEXT", glGetTextureParameterIivEXT == NULL);
2261 glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL);
2262 glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL);
2263 glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL);
2264 glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL);
2265 glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL);
2266 glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL);
2267 glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL);
2268 glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL);
2269 glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL);
2270 glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL);
2271 glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL);
2272 glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL);
2273 glewInfoFunc("glMatrixLoadTransposefEXT", glMatrixLoadTransposefEXT == NULL);
2274 glewInfoFunc("glMatrixLoaddEXT", glMatrixLoaddEXT == NULL);
2275 glewInfoFunc("glMatrixLoadfEXT", glMatrixLoadfEXT == NULL);
2276 glewInfoFunc("glMatrixMultTransposedEXT", glMatrixMultTransposedEXT == NULL);
2277 glewInfoFunc("glMatrixMultTransposefEXT", glMatrixMultTransposefEXT == NULL);
2278 glewInfoFunc("glMatrixMultdEXT", glMatrixMultdEXT == NULL);
2279 glewInfoFunc("glMatrixMultfEXT", glMatrixMultfEXT == NULL);
2280 glewInfoFunc("glMatrixOrthoEXT", glMatrixOrthoEXT == NULL);
2281 glewInfoFunc("glMatrixPopEXT", glMatrixPopEXT == NULL);
2282 glewInfoFunc("glMatrixPushEXT", glMatrixPushEXT == NULL);
2283 glewInfoFunc("glMatrixRotatedEXT", glMatrixRotatedEXT == NULL);
2284 glewInfoFunc("glMatrixRotatefEXT", glMatrixRotatefEXT == NULL);
2285 glewInfoFunc("glMatrixScaledEXT", glMatrixScaledEXT == NULL);
2286 glewInfoFunc("glMatrixScalefEXT", glMatrixScalefEXT == NULL);
2287 glewInfoFunc("glMatrixTranslatedEXT", glMatrixTranslatedEXT == NULL);
2288 glewInfoFunc("glMatrixTranslatefEXT", glMatrixTranslatefEXT == NULL);
2289 glewInfoFunc("glMultiTexBufferEXT", glMultiTexBufferEXT == NULL);
2290 glewInfoFunc("glMultiTexCoordPointerEXT", glMultiTexCoordPointerEXT == NULL);
2291 glewInfoFunc("glMultiTexEnvfEXT", glMultiTexEnvfEXT == NULL);
2292 glewInfoFunc("glMultiTexEnvfvEXT", glMultiTexEnvfvEXT == NULL);
2293 glewInfoFunc("glMultiTexEnviEXT", glMultiTexEnviEXT == NULL);
2294 glewInfoFunc("glMultiTexEnvivEXT", glMultiTexEnvivEXT == NULL);
2295 glewInfoFunc("glMultiTexGendEXT", glMultiTexGendEXT == NULL);
2296 glewInfoFunc("glMultiTexGendvEXT", glMultiTexGendvEXT == NULL);
2297 glewInfoFunc("glMultiTexGenfEXT", glMultiTexGenfEXT == NULL);
2298 glewInfoFunc("glMultiTexGenfvEXT", glMultiTexGenfvEXT == NULL);
2299 glewInfoFunc("glMultiTexGeniEXT", glMultiTexGeniEXT == NULL);
2300 glewInfoFunc("glMultiTexGenivEXT", glMultiTexGenivEXT == NULL);
2301 glewInfoFunc("glMultiTexImage1DEXT", glMultiTexImage1DEXT == NULL);
2302 glewInfoFunc("glMultiTexImage2DEXT", glMultiTexImage2DEXT == NULL);
2303 glewInfoFunc("glMultiTexImage3DEXT", glMultiTexImage3DEXT == NULL);
2304 glewInfoFunc("glMultiTexParameterIivEXT", glMultiTexParameterIivEXT == NULL);
2305 glewInfoFunc("glMultiTexParameterIuivEXT", glMultiTexParameterIuivEXT == NULL);
2306 glewInfoFunc("glMultiTexParameterfEXT", glMultiTexParameterfEXT == NULL);
2307 glewInfoFunc("glMultiTexParameterfvEXT", glMultiTexParameterfvEXT == NULL);
2308 glewInfoFunc("glMultiTexParameteriEXT", glMultiTexParameteriEXT == NULL);
2309 glewInfoFunc("glMultiTexParameterivEXT", glMultiTexParameterivEXT == NULL);
2310 glewInfoFunc("glMultiTexRenderbufferEXT", glMultiTexRenderbufferEXT == NULL);
2311 glewInfoFunc("glMultiTexSubImage1DEXT", glMultiTexSubImage1DEXT == NULL);
2312 glewInfoFunc("glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT == NULL);
2313 glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL);
2314 glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL);
2315 glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL);
2316 glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL);
2317 glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL);
2318 glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL);
2319 glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL);
2320 glewInfoFunc("glNamedFramebufferTexture3DEXT", glNamedFramebufferTexture3DEXT == NULL);
2321 glewInfoFunc("glNamedFramebufferTextureEXT", glNamedFramebufferTextureEXT == NULL);
2322 glewInfoFunc("glNamedFramebufferTextureFaceEXT", glNamedFramebufferTextureFaceEXT == NULL);
2323 glewInfoFunc("glNamedFramebufferTextureLayerEXT", glNamedFramebufferTextureLayerEXT == NULL);
2324 glewInfoFunc("glNamedProgramLocalParameter4dEXT", glNamedProgramLocalParameter4dEXT == NULL);
2325 glewInfoFunc("glNamedProgramLocalParameter4dvEXT", glNamedProgramLocalParameter4dvEXT == NULL);
2326 glewInfoFunc("glNamedProgramLocalParameter4fEXT", glNamedProgramLocalParameter4fEXT == NULL);
2327 glewInfoFunc("glNamedProgramLocalParameter4fvEXT", glNamedProgramLocalParameter4fvEXT == NULL);
2328 glewInfoFunc("glNamedProgramLocalParameterI4iEXT", glNamedProgramLocalParameterI4iEXT == NULL);
2329 glewInfoFunc("glNamedProgramLocalParameterI4ivEXT", glNamedProgramLocalParameterI4ivEXT == NULL);
2330 glewInfoFunc("glNamedProgramLocalParameterI4uiEXT", glNamedProgramLocalParameterI4uiEXT == NULL);
2331 glewInfoFunc("glNamedProgramLocalParameterI4uivEXT", glNamedProgramLocalParameterI4uivEXT == NULL);
2332 glewInfoFunc("glNamedProgramLocalParameters4fvEXT", glNamedProgramLocalParameters4fvEXT == NULL);
2333 glewInfoFunc("glNamedProgramLocalParametersI4ivEXT", glNamedProgramLocalParametersI4ivEXT == NULL);
2334 glewInfoFunc("glNamedProgramLocalParametersI4uivEXT", glNamedProgramLocalParametersI4uivEXT == NULL);
2335 glewInfoFunc("glNamedProgramStringEXT", glNamedProgramStringEXT == NULL);
2336 glewInfoFunc("glNamedRenderbufferStorageEXT", glNamedRenderbufferStorageEXT == NULL);
2337 glewInfoFunc("glNamedRenderbufferStorageMultisampleCoverageEXT", glNamedRenderbufferStorageMultisampleCoverageEXT == NULL);
2338 glewInfoFunc("glNamedRenderbufferStorageMultisampleEXT", glNamedRenderbufferStorageMultisampleEXT == NULL);
2339 glewInfoFunc("glProgramUniform1fEXT", glProgramUniform1fEXT == NULL);
2340 glewInfoFunc("glProgramUniform1fvEXT", glProgramUniform1fvEXT == NULL);
2341 glewInfoFunc("glProgramUniform1iEXT", glProgramUniform1iEXT == NULL);
2342 glewInfoFunc("glProgramUniform1ivEXT", glProgramUniform1ivEXT == NULL);
2343 glewInfoFunc("glProgramUniform1uiEXT", glProgramUniform1uiEXT == NULL);
2344 glewInfoFunc("glProgramUniform1uivEXT", glProgramUniform1uivEXT == NULL);
2345 glewInfoFunc("glProgramUniform2fEXT", glProgramUniform2fEXT == NULL);
2346 glewInfoFunc("glProgramUniform2fvEXT", glProgramUniform2fvEXT == NULL);
2347 glewInfoFunc("glProgramUniform2iEXT", glProgramUniform2iEXT == NULL);
2348 glewInfoFunc("glProgramUniform2ivEXT", glProgramUniform2ivEXT == NULL);
2349 glewInfoFunc("glProgramUniform2uiEXT", glProgramUniform2uiEXT == NULL);
2350 glewInfoFunc("glProgramUniform2uivEXT", glProgramUniform2uivEXT == NULL);
2351 glewInfoFunc("glProgramUniform3fEXT", glProgramUniform3fEXT == NULL);
2352 glewInfoFunc("glProgramUniform3fvEXT", glProgramUniform3fvEXT == NULL);
2353 glewInfoFunc("glProgramUniform3iEXT", glProgramUniform3iEXT == NULL);
2354 glewInfoFunc("glProgramUniform3ivEXT", glProgramUniform3ivEXT == NULL);
2355 glewInfoFunc("glProgramUniform3uiEXT", glProgramUniform3uiEXT == NULL);
2356 glewInfoFunc("glProgramUniform3uivEXT", glProgramUniform3uivEXT == NULL);
2357 glewInfoFunc("glProgramUniform4fEXT", glProgramUniform4fEXT == NULL);
2358 glewInfoFunc("glProgramUniform4fvEXT", glProgramUniform4fvEXT == NULL);
2359 glewInfoFunc("glProgramUniform4iEXT", glProgramUniform4iEXT == NULL);
2360 glewInfoFunc("glProgramUniform4ivEXT", glProgramUniform4ivEXT == NULL);
2361 glewInfoFunc("glProgramUniform4uiEXT", glProgramUniform4uiEXT == NULL);
2362 glewInfoFunc("glProgramUniform4uivEXT", glProgramUniform4uivEXT == NULL);
2363 glewInfoFunc("glProgramUniformMatrix2fvEXT", glProgramUniformMatrix2fvEXT == NULL);
2364 glewInfoFunc("glProgramUniformMatrix2x3fvEXT", glProgramUniformMatrix2x3fvEXT == NULL);
2365 glewInfoFunc("glProgramUniformMatrix2x4fvEXT", glProgramUniformMatrix2x4fvEXT == NULL);
2366 glewInfoFunc("glProgramUniformMatrix3fvEXT", glProgramUniformMatrix3fvEXT == NULL);
2367 glewInfoFunc("glProgramUniformMatrix3x2fvEXT", glProgramUniformMatrix3x2fvEXT == NULL);
2368 glewInfoFunc("glProgramUniformMatrix3x4fvEXT", glProgramUniformMatrix3x4fvEXT == NULL);
2369 glewInfoFunc("glProgramUniformMatrix4fvEXT", glProgramUniformMatrix4fvEXT == NULL);
2370 glewInfoFunc("glProgramUniformMatrix4x2fvEXT", glProgramUniformMatrix4x2fvEXT == NULL);
2371 glewInfoFunc("glProgramUniformMatrix4x3fvEXT", glProgramUniformMatrix4x3fvEXT == NULL);
2372 glewInfoFunc("glPushClientAttribDefaultEXT", glPushClientAttribDefaultEXT == NULL);
2373 glewInfoFunc("glTextureBufferEXT", glTextureBufferEXT == NULL);
2374 glewInfoFunc("glTextureImage1DEXT", glTextureImage1DEXT == NULL);
2375 glewInfoFunc("glTextureImage2DEXT", glTextureImage2DEXT == NULL);
2376 glewInfoFunc("glTextureImage3DEXT", glTextureImage3DEXT == NULL);
2377 glewInfoFunc("glTextureParameterIivEXT", glTextureParameterIivEXT == NULL);
2378 glewInfoFunc("glTextureParameterIuivEXT", glTextureParameterIuivEXT == NULL);
2379 glewInfoFunc("glTextureParameterfEXT", glTextureParameterfEXT == NULL);
2380 glewInfoFunc("glTextureParameterfvEXT", glTextureParameterfvEXT == NULL);
2381 glewInfoFunc("glTextureParameteriEXT", glTextureParameteriEXT == NULL);
2382 glewInfoFunc("glTextureParameterivEXT", glTextureParameterivEXT == NULL);
2383 glewInfoFunc("glTextureRenderbufferEXT", glTextureRenderbufferEXT == NULL);
2384 glewInfoFunc("glTextureSubImage1DEXT", glTextureSubImage1DEXT == NULL);
2385 glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL);
2386 glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL);
2387 glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL);
2388 glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL);
2389 glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL);
2390 glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL);
2391 glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL);
2392 glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL);
2393 glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL);
2394 glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL);
2395 glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL);
2396 glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL);
2397 glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL);
2398 glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL);
2399 }
2400
2401 #endif /* GL_EXT_direct_state_access */
2402
2403 #ifdef GL_EXT_draw_buffers2
2404
2405 static void _glewInfo_GL_EXT_draw_buffers2 (void)
2406 {
2407 glewPrintExt("GL_EXT_draw_buffers2", GLEW_EXT_draw_buffers2, glewIsSupported("GL_EXT_draw_buffers2"), glewGetExtension("GL_EXT_draw_buffers2"));
2408
2409 glewInfoFunc("glColorMaskIndexedEXT", glColorMaskIndexedEXT == NULL);
2410 glewInfoFunc("glDisableIndexedEXT", glDisableIndexedEXT == NULL);
2411 glewInfoFunc("glEnableIndexedEXT", glEnableIndexedEXT == NULL);
2412 glewInfoFunc("glGetBooleanIndexedvEXT", glGetBooleanIndexedvEXT == NULL);
2413 glewInfoFunc("glGetIntegerIndexedvEXT", glGetIntegerIndexedvEXT == NULL);
2414 glewInfoFunc("glIsEnabledIndexedEXT", glIsEnabledIndexedEXT == NULL);
2415 }
2416
2417 #endif /* GL_EXT_draw_buffers2 */
2418
2419 #ifdef GL_EXT_draw_instanced
2420
2421 static void _glewInfo_GL_EXT_draw_instanced (void)
2422 {
2423 glewPrintExt("GL_EXT_draw_instanced", GLEW_EXT_draw_instanced, glewIsSupported("GL_EXT_draw_instanced"), glewGetExtension("GL_EXT_draw_instanced"));
2424
2425 glewInfoFunc("glDrawArraysInstancedEXT", glDrawArraysInstancedEXT == NULL);
2426 glewInfoFunc("glDrawElementsInstancedEXT", glDrawElementsInstancedEXT == NULL);
2427 }
2428
2429 #endif /* GL_EXT_draw_instanced */
2430
2431 #ifdef GL_EXT_draw_range_elements
2432
2433 static void _glewInfo_GL_EXT_draw_range_elements (void)
2434 {
2435 glewPrintExt("GL_EXT_draw_range_elements", GLEW_EXT_draw_range_elements, glewIsSupported("GL_EXT_draw_range_elements"), glewGetExtension("GL_EXT_draw_range_elements"));
2436
2437 glewInfoFunc("glDrawRangeElementsEXT", glDrawRangeElementsEXT == NULL);
2438 }
2439
2440 #endif /* GL_EXT_draw_range_elements */
2441
2442 #ifdef GL_EXT_fog_coord
2443
2444 static void _glewInfo_GL_EXT_fog_coord (void)
2445 {
2446 glewPrintExt("GL_EXT_fog_coord", GLEW_EXT_fog_coord, glewIsSupported("GL_EXT_fog_coord"), glewGetExtension("GL_EXT_fog_coord"));
2447
2448 glewInfoFunc("glFogCoordPointerEXT", glFogCoordPointerEXT == NULL);
2449 glewInfoFunc("glFogCoorddEXT", glFogCoorddEXT == NULL);
2450 glewInfoFunc("glFogCoorddvEXT", glFogCoorddvEXT == NULL);
2451 glewInfoFunc("glFogCoordfEXT", glFogCoordfEXT == NULL);
2452 glewInfoFunc("glFogCoordfvEXT", glFogCoordfvEXT == NULL);
2453 }
2454
2455 #endif /* GL_EXT_fog_coord */
2456
2457 #ifdef GL_EXT_fragment_lighting
2458
2459 static void _glewInfo_GL_EXT_fragment_lighting (void)
2460 {
2461 glewPrintExt("GL_EXT_fragment_lighting", GLEW_EXT_fragment_lighting, glewIsSupported("GL_EXT_fragment_lighting"), glewGetExtension("GL_EXT_fragment_lighting"));
2462
2463 glewInfoFunc("glFragmentColorMaterialEXT", glFragmentColorMaterialEXT == NULL);
2464 glewInfoFunc("glFragmentLightModelfEXT", glFragmentLightModelfEXT == NULL);
2465 glewInfoFunc("glFragmentLightModelfvEXT", glFragmentLightModelfvEXT == NULL);
2466 glewInfoFunc("glFragmentLightModeliEXT", glFragmentLightModeliEXT == NULL);
2467 glewInfoFunc("glFragmentLightModelivEXT", glFragmentLightModelivEXT == NULL);
2468 glewInfoFunc("glFragmentLightfEXT", glFragmentLightfEXT == NULL);
2469 glewInfoFunc("glFragmentLightfvEXT", glFragmentLightfvEXT == NULL);
2470 glewInfoFunc("glFragmentLightiEXT", glFragmentLightiEXT == NULL);
2471 glewInfoFunc("glFragmentLightivEXT", glFragmentLightivEXT == NULL);
2472 glewInfoFunc("glFragmentMaterialfEXT", glFragmentMaterialfEXT == NULL);
2473 glewInfoFunc("glFragmentMaterialfvEXT", glFragmentMaterialfvEXT == NULL);
2474 glewInfoFunc("glFragmentMaterialiEXT", glFragmentMaterialiEXT == NULL);
2475 glewInfoFunc("glFragmentMaterialivEXT", glFragmentMaterialivEXT == NULL);
2476 glewInfoFunc("glGetFragmentLightfvEXT", glGetFragmentLightfvEXT == NULL);
2477 glewInfoFunc("glGetFragmentLightivEXT", glGetFragmentLightivEXT == NULL);
2478 glewInfoFunc("glGetFragmentMaterialfvEXT", glGetFragmentMaterialfvEXT == NULL);
2479 glewInfoFunc("glGetFragmentMaterialivEXT", glGetFragmentMaterialivEXT == NULL);
2480 glewInfoFunc("glLightEnviEXT", glLightEnviEXT == NULL);
2481 }
2482
2483 #endif /* GL_EXT_fragment_lighting */
2484
2485 #ifdef GL_EXT_framebuffer_blit
2486
2487 static void _glewInfo_GL_EXT_framebuffer_blit (void)
2488 {
2489 glewPrintExt("GL_EXT_framebuffer_blit", GLEW_EXT_framebuffer_blit, glewIsSupported("GL_EXT_framebuffer_blit"), glewGetExtension("GL_EXT_framebuffer_blit"));
2490
2491 glewInfoFunc("glBlitFramebufferEXT", glBlitFramebufferEXT == NULL);
2492 }
2493
2494 #endif /* GL_EXT_framebuffer_blit */
2495
2496 #ifdef GL_EXT_framebuffer_multisample
2497
2498 static void _glewInfo_GL_EXT_framebuffer_multisample (void)
2499 {
2500 glewPrintExt("GL_EXT_framebuffer_multisample", GLEW_EXT_framebuffer_multisample, glewIsSupported("GL_EXT_framebuffer_multisample"), glewGetExtension("GL_EXT_framebuffer_multisample"));
2501
2502 glewInfoFunc("glRenderbufferStorageMultisampleEXT", glRenderbufferStorageMultisampleEXT == NULL);
2503 }
2504
2505 #endif /* GL_EXT_framebuffer_multisample */
2506
2507 #ifdef GL_EXT_framebuffer_object
2508
2509 static void _glewInfo_GL_EXT_framebuffer_object (void)
2510 {
2511 glewPrintExt("GL_EXT_framebuffer_object", GLEW_EXT_framebuffer_object, glewIsSupported("GL_EXT_framebuffer_object"), glewGetExtension("GL_EXT_framebuffer_object"));
2512
2513 glewInfoFunc("glBindFramebufferEXT", glBindFramebufferEXT == NULL);
2514 glewInfoFunc("glBindRenderbufferEXT", glBindRenderbufferEXT == NULL);
2515 glewInfoFunc("glCheckFramebufferStatusEXT", glCheckFramebufferStatusEXT == NULL);
2516 glewInfoFunc("glDeleteFramebuffersEXT", glDeleteFramebuffersEXT == NULL);
2517 glewInfoFunc("glDeleteRenderbuffersEXT", glDeleteRenderbuffersEXT == NULL);
2518 glewInfoFunc("glFramebufferRenderbufferEXT", glFramebufferRenderbufferEXT == NULL);
2519 glewInfoFunc("glFramebufferTexture1DEXT", glFramebufferTexture1DEXT == NULL);
2520 glewInfoFunc("glFramebufferTexture2DEXT", glFramebufferTexture2DEXT == NULL);
2521 glewInfoFunc("glFramebufferTexture3DEXT", glFramebufferTexture3DEXT == NULL);
2522 glewInfoFunc("glGenFramebuffersEXT", glGenFramebuffersEXT == NULL);
2523 glewInfoFunc("glGenRenderbuffersEXT", glGenRenderbuffersEXT == NULL);
2524 glewInfoFunc("glGenerateMipmapEXT", glGenerateMipmapEXT == NULL);
2525 glewInfoFunc("glGetFramebufferAttachmentParameterivEXT", glGetFramebufferAttachmentParameterivEXT == NULL);
2526 glewInfoFunc("glGetRenderbufferParameterivEXT", glGetRenderbufferParameterivEXT == NULL);
2527 glewInfoFunc("glIsFramebufferEXT", glIsFramebufferEXT == NULL);
2528 glewInfoFunc("glIsRenderbufferEXT", glIsRenderbufferEXT == NULL);
2529 glewInfoFunc("glRenderbufferStorageEXT", glRenderbufferStorageEXT == NULL);
2530 }
2531
2532 #endif /* GL_EXT_framebuffer_object */
2533
2534 #ifdef GL_EXT_framebuffer_sRGB
2535
2536 static void _glewInfo_GL_EXT_framebuffer_sRGB (void)
2537 {
2538 glewPrintExt("GL_EXT_framebuffer_sRGB", GLEW_EXT_framebuffer_sRGB, glewIsSupported("GL_EXT_framebuffer_sRGB"), glewGetExtension("GL_EXT_framebuffer_sRGB"));
2539 }
2540
2541 #endif /* GL_EXT_framebuffer_sRGB */
2542
2543 #ifdef GL_EXT_geometry_shader4
2544
2545 static void _glewInfo_GL_EXT_geometry_shader4 (void)
2546 {
2547 glewPrintExt("GL_EXT_geometry_shader4", GLEW_EXT_geometry_shader4, glewIsSupported("GL_EXT_geometry_shader4"), glewGetExtension("GL_EXT_geometry_shader4"));
2548
2549 glewInfoFunc("glFramebufferTextureEXT", glFramebufferTextureEXT == NULL);
2550 glewInfoFunc("glFramebufferTextureFaceEXT", glFramebufferTextureFaceEXT == NULL);
2551 glewInfoFunc("glFramebufferTextureLayerEXT", glFramebufferTextureLayerEXT == NULL);
2552 glewInfoFunc("glProgramParameteriEXT", glProgramParameteriEXT == NULL);
2553 }
2554
2555 #endif /* GL_EXT_geometry_shader4 */
2556
2557 #ifdef GL_EXT_gpu_program_parameters
2558
2559 static void _glewInfo_GL_EXT_gpu_program_parameters (void)
2560 {
2561 glewPrintExt("GL_EXT_gpu_program_parameters", GLEW_EXT_gpu_program_parameters, glewIsSupported("GL_EXT_gpu_program_parameters"), glewGetExtension("GL_EXT_gpu_program_parameters"));
2562
2563 glewInfoFunc("glProgramEnvParameters4fvEXT", glProgramEnvParameters4fvEXT == NULL);
2564 glewInfoFunc("glProgramLocalParameters4fvEXT", glProgramLocalParameters4fvEXT == NULL);
2565 }
2566
2567 #endif /* GL_EXT_gpu_program_parameters */
2568
2569 #ifdef GL_EXT_gpu_shader4
2570
2571 static void _glewInfo_GL_EXT_gpu_shader4 (void)
2572 {
2573 glewPrintExt("GL_EXT_gpu_shader4", GLEW_EXT_gpu_shader4, glewIsSupported("GL_EXT_gpu_shader4"), glewGetExtension("GL_EXT_gpu_shader4"));
2574
2575 glewInfoFunc("glBindFragDataLocationEXT", glBindFragDataLocationEXT == NULL);
2576 glewInfoFunc("glGetFragDataLocationEXT", glGetFragDataLocationEXT == NULL);
2577 glewInfoFunc("glGetUniformuivEXT", glGetUniformuivEXT == NULL);
2578 glewInfoFunc("glGetVertexAttribIivEXT", glGetVertexAttribIivEXT == NULL);
2579 glewInfoFunc("glGetVertexAttribIuivEXT", glGetVertexAttribIuivEXT == NULL);
2580 glewInfoFunc("glUniform1uiEXT", glUniform1uiEXT == NULL);
2581 glewInfoFunc("glUniform1uivEXT", glUniform1uivEXT == NULL);
2582 glewInfoFunc("glUniform2uiEXT", glUniform2uiEXT == NULL);
2583 glewInfoFunc("glUniform2uivEXT", glUniform2uivEXT == NULL);
2584 glewInfoFunc("glUniform3uiEXT", glUniform3uiEXT == NULL);
2585 glewInfoFunc("glUniform3uivEXT", glUniform3uivEXT == NULL);
2586 glewInfoFunc("glUniform4uiEXT", glUniform4uiEXT == NULL);
2587 glewInfoFunc("glUniform4uivEXT", glUniform4uivEXT == NULL);
2588 glewInfoFunc("glVertexAttribI1iEXT", glVertexAttribI1iEXT == NULL);
2589 glewInfoFunc("glVertexAttribI1ivEXT", glVertexAttribI1ivEXT == NULL);
2590 glewInfoFunc("glVertexAttribI1uiEXT", glVertexAttribI1uiEXT == NULL);
2591 glewInfoFunc("glVertexAttribI1uivEXT", glVertexAttribI1uivEXT == NULL);
2592 glewInfoFunc("glVertexAttribI2iEXT", glVertexAttribI2iEXT == NULL);
2593 glewInfoFunc("glVertexAttribI2ivEXT", glVertexAttribI2ivEXT == NULL);
2594 glewInfoFunc("glVertexAttribI2uiEXT", glVertexAttribI2uiEXT == NULL);
2595 glewInfoFunc("glVertexAttribI2uivEXT", glVertexAttribI2uivEXT == NULL);
2596 glewInfoFunc("glVertexAttribI3iEXT", glVertexAttribI3iEXT == NULL);
2597 glewInfoFunc("glVertexAttribI3ivEXT", glVertexAttribI3ivEXT == NULL);
2598 glewInfoFunc("glVertexAttribI3uiEXT", glVertexAttribI3uiEXT == NULL);
2599 glewInfoFunc("glVertexAttribI3uivEXT", glVertexAttribI3uivEXT == NULL);
2600 glewInfoFunc("glVertexAttribI4bvEXT", glVertexAttribI4bvEXT == NULL);
2601 glewInfoFunc("glVertexAttribI4iEXT", glVertexAttribI4iEXT == NULL);
2602 glewInfoFunc("glVertexAttribI4ivEXT", glVertexAttribI4ivEXT == NULL);
2603 glewInfoFunc("glVertexAttribI4svEXT", glVertexAttribI4svEXT == NULL);
2604 glewInfoFunc("glVertexAttribI4ubvEXT", glVertexAttribI4ubvEXT == NULL);
2605 glewInfoFunc("glVertexAttribI4uiEXT", glVertexAttribI4uiEXT == NULL);
2606 glewInfoFunc("glVertexAttribI4uivEXT", glVertexAttribI4uivEXT == NULL);
2607 glewInfoFunc("glVertexAttribI4usvEXT", glVertexAttribI4usvEXT == NULL);
2608 glewInfoFunc("glVertexAttribIPointerEXT", glVertexAttribIPointerEXT == NULL);
2609 }
2610
2611 #endif /* GL_EXT_gpu_shader4 */
2612
2613 #ifdef GL_EXT_histogram
2614
2615 static void _glewInfo_GL_EXT_histogram (void)
2616 {
2617 glewPrintExt("GL_EXT_histogram", GLEW_EXT_histogram, glewIsSupported("GL_EXT_histogram"), glewGetExtension("GL_EXT_histogram"));
2618
2619 glewInfoFunc("glGetHistogramEXT", glGetHistogramEXT == NULL);
2620 glewInfoFunc("glGetHistogramParameterfvEXT", glGetHistogramParameterfvEXT == NULL);
2621 glewInfoFunc("glGetHistogramParameterivEXT", glGetHistogramParameterivEXT == NULL);
2622 glewInfoFunc("glGetMinmaxEXT", glGetMinmaxEXT == NULL);
2623 glewInfoFunc("glGetMinmaxParameterfvEXT", glGetMinmaxParameterfvEXT == NULL);
2624 glewInfoFunc("glGetMinmaxParameterivEXT", glGetMinmaxParameterivEXT == NULL);
2625 glewInfoFunc("glHistogramEXT", glHistogramEXT == NULL);
2626 glewInfoFunc("glMinmaxEXT", glMinmaxEXT == NULL);
2627 glewInfoFunc("glResetHistogramEXT", glResetHistogramEXT == NULL);
2628 glewInfoFunc("glResetMinmaxEXT", glResetMinmaxEXT == NULL);
2629 }
2630
2631 #endif /* GL_EXT_histogram */
2632
2633 #ifdef GL_EXT_index_array_formats
2634
2635 static void _glewInfo_GL_EXT_index_array_formats (void)
2636 {
2637 glewPrintExt("GL_EXT_index_array_formats", GLEW_EXT_index_array_formats, glewIsSupported("GL_EXT_index_array_formats"), glewGetExtension("GL_EXT_index_array_formats"));
2638 }
2639
2640 #endif /* GL_EXT_index_array_formats */
2641
2642 #ifdef GL_EXT_index_func
2643
2644 static void _glewInfo_GL_EXT_index_func (void)
2645 {
2646 glewPrintExt("GL_EXT_index_func", GLEW_EXT_index_func, glewIsSupported("GL_EXT_index_func"), glewGetExtension("GL_EXT_index_func"));
2647
2648 glewInfoFunc("glIndexFuncEXT", glIndexFuncEXT == NULL);
2649 }
2650
2651 #endif /* GL_EXT_index_func */
2652
2653 #ifdef GL_EXT_index_material
2654
2655 static void _glewInfo_GL_EXT_index_material (void)
2656 {
2657 glewPrintExt("GL_EXT_index_material", GLEW_EXT_index_material, glewIsSupported("GL_EXT_index_material"), glewGetExtension("GL_EXT_index_material"));
2658
2659 glewInfoFunc("glIndexMaterialEXT", glIndexMaterialEXT == NULL);
2660 }
2661
2662 #endif /* GL_EXT_index_material */
2663
2664 #ifdef GL_EXT_index_texture
2665
2666 static void _glewInfo_GL_EXT_index_texture (void)
2667 {
2668 glewPrintExt("GL_EXT_index_texture", GLEW_EXT_index_texture, glewIsSupported("GL_EXT_index_texture"), glewGetExtension("GL_EXT_index_texture"));
2669 }
2670
2671 #endif /* GL_EXT_index_texture */
2672
2673 #ifdef GL_EXT_light_texture
2674
2675 static void _glewInfo_GL_EXT_light_texture (void)
2676 {
2677 glewPrintExt("GL_EXT_light_texture", GLEW_EXT_light_texture, glewIsSupported("GL_EXT_light_texture"), glewGetExtension("GL_EXT_light_texture"));
2678
2679 glewInfoFunc("glApplyTextureEXT", glApplyTextureEXT == NULL);
2680 glewInfoFunc("glTextureLightEXT", glTextureLightEXT == NULL);
2681 glewInfoFunc("glTextureMaterialEXT", glTextureMaterialEXT == NULL);
2682 }
2683
2684 #endif /* GL_EXT_light_texture */
2685
2686 #ifdef GL_EXT_misc_attribute
2687
2688 static void _glewInfo_GL_EXT_misc_attribute (void)
2689 {
2690 glewPrintExt("GL_EXT_misc_attribute", GLEW_EXT_misc_attribute, glewIsSupported("GL_EXT_misc_attribute"), glewGetExtension("GL_EXT_misc_attribute"));
2691 }
2692
2693 #endif /* GL_EXT_misc_attribute */
2694
2695 #ifdef GL_EXT_multi_draw_arrays
2696
2697 static void _glewInfo_GL_EXT_multi_draw_arrays (void)
2698 {
2699 glewPrintExt("GL_EXT_multi_draw_arrays", GLEW_EXT_multi_draw_arrays, glewIsSupported("GL_EXT_multi_draw_arrays"), glewGetExtension("GL_EXT_multi_draw_arrays"));
2700
2701 glewInfoFunc("glMultiDrawArraysEXT", glMultiDrawArraysEXT == NULL);
2702 glewInfoFunc("glMultiDrawElementsEXT", glMultiDrawElementsEXT == NULL);
2703 }
2704
2705 #endif /* GL_EXT_multi_draw_arrays */
2706
2707 #ifdef GL_EXT_multisample
2708
2709 static void _glewInfo_GL_EXT_multisample (void)
2710 {
2711 glewPrintExt("GL_EXT_multisample", GLEW_EXT_multisample, glewIsSupported("GL_EXT_multisample"), glewGetExtension("GL_EXT_multisample"));
2712
2713 glewInfoFunc("glSampleMaskEXT", glSampleMaskEXT == NULL);
2714 glewInfoFunc("glSamplePatternEXT", glSamplePatternEXT == NULL);
2715 }
2716
2717 #endif /* GL_EXT_multisample */
2718
2719 #ifdef GL_EXT_packed_depth_stencil
2720
2721 static void _glewInfo_GL_EXT_packed_depth_stencil (void)
2722 {
2723 glewPrintExt("GL_EXT_packed_depth_stencil", GLEW_EXT_packed_depth_stencil, glewIsSupported("GL_EXT_packed_depth_stencil"), glewGetExtension("GL_EXT_packed_depth_stencil"));
2724 }
2725
2726 #endif /* GL_EXT_packed_depth_stencil */
2727
2728 #ifdef GL_EXT_packed_float
2729
2730 static void _glewInfo_GL_EXT_packed_float (void)
2731 {
2732 glewPrintExt("GL_EXT_packed_float", GLEW_EXT_packed_float, glewIsSupported("GL_EXT_packed_float"), glewGetExtension("GL_EXT_packed_float"));
2733 }
2734
2735 #endif /* GL_EXT_packed_float */
2736
2737 #ifdef GL_EXT_packed_pixels
2738
2739 static void _glewInfo_GL_EXT_packed_pixels (void)
2740 {
2741 glewPrintExt("GL_EXT_packed_pixels", GLEW_EXT_packed_pixels, glewIsSupported("GL_EXT_packed_pixels"), glewGetExtension("GL_EXT_packed_pixels"));
2742 }
2743
2744 #endif /* GL_EXT_packed_pixels */
2745
2746 #ifdef GL_EXT_paletted_texture
2747
2748 static void _glewInfo_GL_EXT_paletted_texture (void)
2749 {
2750 glewPrintExt("GL_EXT_paletted_texture", GLEW_EXT_paletted_texture, glewIsSupported("GL_EXT_paletted_texture"), glewGetExtension("GL_EXT_paletted_texture"));
2751
2752 glewInfoFunc("glColorTableEXT", glColorTableEXT == NULL);
2753 glewInfoFunc("glGetColorTableEXT", glGetColorTableEXT == NULL);
2754 glewInfoFunc("glGetColorTableParameterfvEXT", glGetColorTableParameterfvEXT == NULL);
2755 glewInfoFunc("glGetColorTableParameterivEXT", glGetColorTableParameterivEXT == NULL);
2756 }
2757
2758 #endif /* GL_EXT_paletted_texture */
2759
2760 #ifdef GL_EXT_pixel_buffer_object
2761
2762 static void _glewInfo_GL_EXT_pixel_buffer_object (void)
2763 {
2764 glewPrintExt("GL_EXT_pixel_buffer_object", GLEW_EXT_pixel_buffer_object, glewIsSupported("GL_EXT_pixel_buffer_object"), glewGetExtension("GL_EXT_pixel_buffer_object"));
2765 }
2766
2767 #endif /* GL_EXT_pixel_buffer_object */
2768
2769 #ifdef GL_EXT_pixel_transform
2770
2771 static void _glewInfo_GL_EXT_pixel_transform (void)
2772 {
2773 glewPrintExt("GL_EXT_pixel_transform", GLEW_EXT_pixel_transform, glewIsSupported("GL_EXT_pixel_transform"), glewGetExtension("GL_EXT_pixel_transform"));
2774
2775 glewInfoFunc("glGetPixelTransformParameterfvEXT", glGetPixelTransformParameterfvEXT == NULL);
2776 glewInfoFunc("glGetPixelTransformParameterivEXT", glGetPixelTransformParameterivEXT == NULL);
2777 glewInfoFunc("glPixelTransformParameterfEXT", glPixelTransformParameterfEXT == NULL);
2778 glewInfoFunc("glPixelTransformParameterfvEXT", glPixelTransformParameterfvEXT == NULL);
2779 glewInfoFunc("glPixelTransformParameteriEXT", glPixelTransformParameteriEXT == NULL);
2780 glewInfoFunc("glPixelTransformParameterivEXT", glPixelTransformParameterivEXT == NULL);
2781 }
2782
2783 #endif /* GL_EXT_pixel_transform */
2784
2785 #ifdef GL_EXT_pixel_transform_color_table
2786
2787 static void _glewInfo_GL_EXT_pixel_transform_color_table (void)
2788 {
2789 glewPrintExt("GL_EXT_pixel_transform_color_table", GLEW_EXT_pixel_transform_color_table, glewIsSupported("GL_EXT_pixel_transform_color_table"), glewGetExtension("GL_EXT_pixel_transform_color_table"));
2790 }
2791
2792 #endif /* GL_EXT_pixel_transform_color_table */
2793
2794 #ifdef GL_EXT_point_parameters
2795
2796 static void _glewInfo_GL_EXT_point_parameters (void)
2797 {
2798 glewPrintExt("GL_EXT_point_parameters", GLEW_EXT_point_parameters, glewIsSupported("GL_EXT_point_parameters"), glewGetExtension("GL_EXT_point_parameters"));
2799
2800 glewInfoFunc("glPointParameterfEXT", glPointParameterfEXT == NULL);
2801 glewInfoFunc("glPointParameterfvEXT", glPointParameterfvEXT == NULL);
2802 }
2803
2804 #endif /* GL_EXT_point_parameters */
2805
2806 #ifdef GL_EXT_polygon_offset
2807
2808 static void _glewInfo_GL_EXT_polygon_offset (void)
2809 {
2810 glewPrintExt("GL_EXT_polygon_offset", GLEW_EXT_polygon_offset, glewIsSupported("GL_EXT_polygon_offset"), glewGetExtension("GL_EXT_polygon_offset"));
2811
2812 glewInfoFunc("glPolygonOffsetEXT", glPolygonOffsetEXT == NULL);
2813 }
2814
2815 #endif /* GL_EXT_polygon_offset */
2816
2817 #ifdef GL_EXT_provoking_vertex
2818
2819 static void _glewInfo_GL_EXT_provoking_vertex (void)
2820 {
2821 glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex"));
2822
2823 glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL);
2824 }
2825
2826 #endif /* GL_EXT_provoking_vertex */
2827
2828 #ifdef GL_EXT_rescale_normal
2829
2830 static void _glewInfo_GL_EXT_rescale_normal (void)
2831 {
2832 glewPrintExt("GL_EXT_rescale_normal", GLEW_EXT_rescale_normal, glewIsSupported("GL_EXT_rescale_normal"), glewGetExtension("GL_EXT_rescale_normal"));
2833 }
2834
2835 #endif /* GL_EXT_rescale_normal */
2836
2837 #ifdef GL_EXT_scene_marker
2838
2839 static void _glewInfo_GL_EXT_scene_marker (void)
2840 {
2841 glewPrintExt("GL_EXT_scene_marker", GLEW_EXT_scene_marker, glewIsSupported("GL_EXT_scene_marker"), glewGetExtension("GL_EXT_scene_marker"));
2842
2843 glewInfoFunc("glBeginSceneEXT", glBeginSceneEXT == NULL);
2844 glewInfoFunc("glEndSceneEXT", glEndSceneEXT == NULL);
2845 }
2846
2847 #endif /* GL_EXT_scene_marker */
2848
2849 #ifdef GL_EXT_secondary_color
2850
2851 static void _glewInfo_GL_EXT_secondary_color (void)
2852 {
2853 glewPrintExt("GL_EXT_secondary_color", GLEW_EXT_secondary_color, glewIsSupported("GL_EXT_secondary_color"), glewGetExtension("GL_EXT_secondary_color"));
2854
2855 glewInfoFunc("glSecondaryColor3bEXT", glSecondaryColor3bEXT == NULL);
2856 glewInfoFunc("glSecondaryColor3bvEXT", glSecondaryColor3bvEXT == NULL);
2857 glewInfoFunc("glSecondaryColor3dEXT", glSecondaryColor3dEXT == NULL);
2858 glewInfoFunc("glSecondaryColor3dvEXT", glSecondaryColor3dvEXT == NULL);
2859 glewInfoFunc("glSecondaryColor3fEXT", glSecondaryColor3fEXT == NULL);
2860 glewInfoFunc("glSecondaryColor3fvEXT", glSecondaryColor3fvEXT == NULL);
2861 glewInfoFunc("glSecondaryColor3iEXT", glSecondaryColor3iEXT == NULL);
2862 glewInfoFunc("glSecondaryColor3ivEXT", glSecondaryColor3ivEXT == NULL);
2863 glewInfoFunc("glSecondaryColor3sEXT", glSecondaryColor3sEXT == NULL);
2864 glewInfoFunc("glSecondaryColor3svEXT", glSecondaryColor3svEXT == NULL);
2865 glewInfoFunc("glSecondaryColor3ubEXT", glSecondaryColor3ubEXT == NULL);
2866 glewInfoFunc("glSecondaryColor3ubvEXT", glSecondaryColor3ubvEXT == NULL);
2867 glewInfoFunc("glSecondaryColor3uiEXT", glSecondaryColor3uiEXT == NULL);
2868 glewInfoFunc("glSecondaryColor3uivEXT", glSecondaryColor3uivEXT == NULL);
2869 glewInfoFunc("glSecondaryColor3usEXT", glSecondaryColor3usEXT == NULL);
2870 glewInfoFunc("glSecondaryColor3usvEXT", glSecondaryColor3usvEXT == NULL);
2871 glewInfoFunc("glSecondaryColorPointerEXT", glSecondaryColorPointerEXT == NULL);
2872 }
2873
2874 #endif /* GL_EXT_secondary_color */
2875
2876 #ifdef GL_EXT_separate_shader_objects
2877
2878 static void _glewInfo_GL_EXT_separate_shader_objects (void)
2879 {
2880 glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects"));
2881
2882 glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL);
2883 glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL);
2884 glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL);
2885 }
2886
2887 #endif /* GL_EXT_separate_shader_objects */
2888
2889 #ifdef GL_EXT_separate_specular_color
2890
2891 static void _glewInfo_GL_EXT_separate_specular_color (void)
2892 {
2893 glewPrintExt("GL_EXT_separate_specular_color", GLEW_EXT_separate_specular_color, glewIsSupported("GL_EXT_separate_specular_color"), glewGetExtension("GL_EXT_separate_specular_color"));
2894 }
2895
2896 #endif /* GL_EXT_separate_specular_color */