dc354775a559097aa4732b79b0d8e6ecf10639db
[mesa.git] / src / glsl / SConscript
1 import common
2
3 Import('*')
4
5 from sys import executable as python_cmd
6
7 env = env.Clone()
8
9 env.Prepend(CPPPATH = [
10 '#include',
11 '#src/mapi',
12 '#src/mesa',
13 '#src/glsl',
14 '#src/glsl/glcpp',
15 ])
16
17 # Make glcpp-parse.h and glsl_parser.h reachable from the include path.
18 env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath])
19
20 env.Append(YACCFLAGS = '-d -p "glcpp_parser_"')
21
22 parser_env = env.Clone()
23 parser_env.Append(YACCFLAGS = [
24 '--defines=%s' % File('glsl_parser.h').abspath,
25 '-p', '_mesa_glsl_',
26 ])
27
28 # without this line scons will expect "glsl_parser.hpp" instead of
29 # "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
30 parser_env['YACCHXXFILESUFFIX'] = '.h'
31
32 glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
33 glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
34 glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
35 glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
36
37 # common generated sources
38 glsl_sources = [
39 glcpp_lexer,
40 glcpp_parser[0],
41 glsl_lexer,
42 glsl_parser[0],
43 ]
44
45 # parse Makefile.sources
46 source_lists = env.ParseSourceList('Makefile.sources')
47
48 # add non-generated sources
49 for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES'):
50 glsl_sources += source_lists[l]
51
52 if env['msvc']:
53 env.Prepend(CPPPATH = ['#/src/getopt'])
54 env.PrependUnique(LIBS = [getopt])
55
56 # Copy these files to avoid generation object files into src/mesa/program
57 env.Prepend(CPPPATH = ['#src/mesa/main'])
58 env.Command('hash_table.c', '#src/mesa/main/hash_table.c', Copy('$TARGET', '$SOURCE'))
59 env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
60 # Copy these files to avoid generation object files into src/mesa/program
61 env.Prepend(CPPPATH = ['#src/mesa/program'])
62 env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
63 env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
64
65 compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
66
67 mesa_objs = env.StaticObject([
68 'hash_table.c',
69 'imports.c',
70 'prog_hash_table.c',
71 'symbol_table.c',
72 ])
73
74 compiler_objs += mesa_objs
75
76 glsl = env.ConvenienceLibrary(
77 target = 'glsl',
78 source = glsl_sources,
79 )
80
81 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
82 # glsl_parser.h
83 env.Depends(glsl, glsl_parser)
84
85 Export('glsl')
86
87 # Skip building these programs as they will cause SCons error "Two environments
88 # with different actions were specified for the same target"
89 if env['crosscompile'] or env['embedded']:
90 Return()
91
92 env = env.Clone()
93
94 if env['platform'] == 'windows':
95 env.PrependUnique(LIBS = [
96 'user32',
97 ])
98
99 env.Prepend(LIBS = [glsl])
100
101 glsl_compiler = env.Program(
102 target = 'glsl_compiler',
103 source = compiler_objs,
104 )
105 env.Alias('glsl_compiler', glsl_compiler)
106
107 glcpp = env.Program(
108 target = 'glcpp/glcpp',
109 source = ['glcpp/glcpp.c', 'tests/common.c'] + mesa_objs,
110 )
111 env.Alias('glcpp', glcpp)