Merge branch 'lp-offset-twoside'
[mesa.git] / src / glsl / builtins / ir / asinh
1 ((function asinh
2 (signature float
3 (parameters
4 (declare (in) float x))
5 ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))
6
7 (signature vec2
8 (parameters
9 (declare (in) vec2 x))
10 ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))
11
12 (signature vec3
13 (parameters
14 (declare (in) vec3 x))
15 ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))
16
17 (signature vec4
18 (parameters
19 (declare (in) vec4 x))
20 ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))
21 ))