Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / glsl / builtins / ir / noise3
1 ((function noise3
2 (signature vec3
3 (parameters
4 (declare (in) float x))
5 ((return (constant vec3 (0 0 0)))))
6 (signature vec3
7 (parameters
8 (declare (in) vec2 x))
9 ((return (constant vec3 (0 0 0)))))
10 (signature vec3
11 (parameters
12 (declare (in) vec3 x))
13 ((return (constant vec3 (0 0 0)))))
14 (signature vec3
15 (parameters
16 (declare (in) vec4 x))
17 ((return (constant vec3 (0 0 0)))))
18 ))