Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / glsl / builtins / ir / reflect
1 ((function reflect
2 (signature float
3 (parameters
4 (declare (in) float i)
5 (declare (in) float n))
6 ((return (expression float -
7 (var_ref i)
8 (expression float *
9 (constant float (2.0))
10 (expression float *
11 (expression float dot
12 (var_ref n)
13 (var_ref i))
14 (var_ref n)))))))
15
16 (signature vec2
17 (parameters
18 (declare (in) vec2 i)
19 (declare (in) vec2 n))
20 ((return (expression vec2 -
21 (var_ref i)
22 (expression vec2 *
23 (constant float (2.0))
24 (expression vec2 *
25 (expression float dot
26 (var_ref n)
27 (var_ref i))
28 (var_ref n)))))))
29
30 (signature vec3
31 (parameters
32 (declare (in) vec3 i)
33 (declare (in) vec3 n))
34 ((return (expression vec3 -
35 (var_ref i)
36 (expression vec3 *
37 (constant float (2.0))
38 (expression vec3 *
39 (expression float dot
40 (var_ref n)
41 (var_ref i))
42 (var_ref n)))))))
43
44 (signature vec4
45 (parameters
46 (declare (in) vec4 i)
47 (declare (in) vec4 n))
48 ((return (expression vec4 -
49 (var_ref i)
50 (expression vec4 *
51 (constant float (2.0))
52 (expression vec4 *
53 (expression float dot
54 (var_ref n)
55 (var_ref i))
56 (var_ref n)))))))
57
58 ))