Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / glsl / glsl_parser_extras.cpp
1 /*
2 * Copyright © 2008, 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <stdarg.h>
25 #include <string.h>
26 #include <assert.h>
27
28 extern "C" {
29 #include "main/core.h" /* for struct gl_context */
30 }
31
32 #include "ralloc.h"
33 #include "ast.h"
34 #include "glsl_parser_extras.h"
35 #include "glsl_parser.h"
36 #include "ir_optimization.h"
37 #include "loop_analysis.h"
38
39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
40 GLenum target, void *mem_ctx)
41 {
42 switch (target) {
43 case GL_VERTEX_SHADER: this->target = vertex_shader; break;
44 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
45 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
46 }
47
48 this->scanner = NULL;
49 this->translation_unit.make_empty();
50 this->symbols = new(mem_ctx) glsl_symbol_table;
51 this->info_log = ralloc_strdup(mem_ctx, "");
52 this->error = false;
53 this->loop_or_switch_nesting = NULL;
54
55 /* Set default language version and extensions */
56 this->language_version = 110;
57 this->es_shader = false;
58 this->ARB_texture_rectangle_enable = true;
59
60 /* OpenGL ES 2.0 has different defaults from desktop GL. */
61 if (ctx->API == API_OPENGLES2) {
62 this->language_version = 100;
63 this->es_shader = true;
64 this->ARB_texture_rectangle_enable = false;
65 }
66
67 this->extensions = &ctx->Extensions;
68
69 this->Const.MaxLights = ctx->Const.MaxLights;
70 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
71 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
72 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
73 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
74 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
75 this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
76 this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
77 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
78 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
79 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
80
81 this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
82
83 /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
84 * Core context is supported, this logic will need change. Older versions of
85 * GLSL are no longer supported outside the compatibility contexts of 3.x.
86 */
87 this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
88 || ctx->Extensions.ARB_ES2_compatibility;
89 this->Const.GLSL_110 = (ctx->API == API_OPENGL);
90 this->Const.GLSL_120 = (ctx->API == API_OPENGL)
91 && (ctx->Const.GLSLVersion >= 120);
92 this->Const.GLSL_130 = (ctx->API == API_OPENGL)
93 && (ctx->Const.GLSLVersion >= 130);
94
95 const unsigned lowest_version =
96 (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
97 ? 100 : 110;
98 const unsigned highest_version =
99 (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
100 char *supported = ralloc_strdup(this, "");
101
102 for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
103 const char *const prefix = (ver == lowest_version)
104 ? ""
105 : ((ver == highest_version) ? ", and " : ", ");
106
107 ralloc_asprintf_append(& supported, "%s%d.%02d%s",
108 prefix,
109 ver / 100, ver % 100,
110 (ver == 100) ? " ES" : "");
111 }
112
113 this->supported_version_string = supported;
114 }
115
116 const char *
117 _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
118 {
119 switch (target) {
120 case vertex_shader: return "vertex";
121 case fragment_shader: return "fragment";
122 case geometry_shader: return "geometry";
123 }
124
125 assert(!"Should not get here.");
126 return "unknown";
127 }
128
129
130 void
131 _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
132 const char *fmt, ...)
133 {
134 va_list ap;
135
136 state->error = true;
137
138 assert(state->info_log != NULL);
139 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
140 locp->source,
141 locp->first_line,
142 locp->first_column);
143 va_start(ap, fmt);
144 ralloc_vasprintf_append(&state->info_log, fmt, ap);
145 va_end(ap);
146 ralloc_strcat(&state->info_log, "\n");
147 }
148
149
150 void
151 _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
152 const char *fmt, ...)
153 {
154 va_list ap;
155
156 assert(state->info_log != NULL);
157 ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
158 locp->source,
159 locp->first_line,
160 locp->first_column);
161 va_start(ap, fmt);
162 ralloc_vasprintf_append(&state->info_log, fmt, ap);
163 va_end(ap);
164 ralloc_strcat(&state->info_log, "\n");
165 }
166
167
168 bool
169 _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
170 const char *behavior, YYLTYPE *behavior_locp,
171 _mesa_glsl_parse_state *state)
172 {
173 enum {
174 extension_disable,
175 extension_enable,
176 extension_require,
177 extension_warn
178 } ext_mode;
179
180 if (strcmp(behavior, "warn") == 0) {
181 ext_mode = extension_warn;
182 } else if (strcmp(behavior, "require") == 0) {
183 ext_mode = extension_require;
184 } else if (strcmp(behavior, "enable") == 0) {
185 ext_mode = extension_enable;
186 } else if (strcmp(behavior, "disable") == 0) {
187 ext_mode = extension_disable;
188 } else {
189 _mesa_glsl_error(behavior_locp, state,
190 "Unknown extension behavior `%s'",
191 behavior);
192 return false;
193 }
194
195 bool unsupported = false;
196
197 if (strcmp(name, "all") == 0) {
198 if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
199 _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
200 (ext_mode == extension_enable)
201 ? "enable" : "require");
202 return false;
203 }
204 } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
205 /* This extension is only supported in fragment shaders.
206 */
207 if (state->target != fragment_shader) {
208 unsupported = true;
209 } else {
210 state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
211 state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
212 }
213 } else if (strcmp(name, "GL_ARB_draw_instanced") == 0) {
214 state->ARB_draw_instanced_enable = (ext_mode != extension_disable);
215 state->ARB_draw_instanced_warn = (ext_mode == extension_warn);
216
217 /* This extension is only supported in vertex shaders.
218 */
219 unsupported = (state->target != vertex_shader)
220 || !state->extensions->ARB_draw_instanced;
221 } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) {
222 state->ARB_explicit_attrib_location_enable =
223 (ext_mode != extension_disable);
224 state->ARB_explicit_attrib_location_warn =
225 (ext_mode == extension_warn);
226
227 unsupported = !state->extensions->ARB_explicit_attrib_location;
228 } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) {
229 state->ARB_fragment_coord_conventions_enable =
230 (ext_mode != extension_disable);
231 state->ARB_fragment_coord_conventions_warn =
232 (ext_mode == extension_warn);
233
234 unsupported = !state->extensions->ARB_fragment_coord_conventions;
235 } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
236 state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
237 state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
238 } else if (strcmp(name, "GL_EXT_texture_array") == 0) {
239 state->EXT_texture_array_enable = (ext_mode != extension_disable);
240 state->EXT_texture_array_warn = (ext_mode == extension_warn);
241
242 unsupported = !state->extensions->EXT_texture_array;
243 } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) {
244 state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable);
245 state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
246
247 /* This extension is only supported in fragment shaders.
248 */
249 unsupported = (state->target != fragment_shader)
250 || !state->extensions->ARB_shader_stencil_export;
251 } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) {
252 /* The AMD_conservative spec does not forbid requiring the extension in
253 * the vertex shader.
254 */
255 state->AMD_conservative_depth_enable = (ext_mode != extension_disable);
256 state->AMD_conservative_depth_warn = (ext_mode == extension_warn);
257 unsupported = !state->extensions->AMD_conservative_depth;
258 } else if (strcmp(name, "GL_AMD_shader_stencil_export") == 0) {
259 state->AMD_shader_stencil_export_enable = (ext_mode != extension_disable);
260 state->AMD_shader_stencil_export_warn = (ext_mode == extension_warn);
261
262 /* This extension is only supported in fragment shaders.
263 * Both the ARB and AMD variants share the same ARB flag
264 * in gl_extensions.
265 */
266 unsupported = (state->target != fragment_shader)
267 || !state->extensions->ARB_shader_stencil_export;
268 } else if (strcmp(name, "GL_OES_texture_3D") == 0 && state->es_shader) {
269 state->OES_texture_3D_enable = (ext_mode != extension_disable);
270 state->OES_texture_3D_warn = (ext_mode == extension_warn);
271
272 unsupported = !state->extensions->EXT_texture3D;
273 } else {
274 unsupported = true;
275 }
276
277 if (unsupported) {
278 static const char *const fmt = "extension `%s' unsupported in %s shader";
279
280 if (ext_mode == extension_require) {
281 _mesa_glsl_error(name_locp, state, fmt,
282 name, _mesa_glsl_shader_target_name(state->target));
283 return false;
284 } else {
285 _mesa_glsl_warning(name_locp, state, fmt,
286 name, _mesa_glsl_shader_target_name(state->target));
287 }
288 }
289
290 return true;
291 }
292
293 void
294 _mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
295 {
296 if (q->flags.q.constant)
297 printf("const ");
298
299 if (q->flags.q.invariant)
300 printf("invariant ");
301
302 if (q->flags.q.attribute)
303 printf("attribute ");
304
305 if (q->flags.q.varying)
306 printf("varying ");
307
308 if (q->flags.q.in && q->flags.q.out)
309 printf("inout ");
310 else {
311 if (q->flags.q.in)
312 printf("in ");
313
314 if (q->flags.q.out)
315 printf("out ");
316 }
317
318 if (q->flags.q.centroid)
319 printf("centroid ");
320 if (q->flags.q.uniform)
321 printf("uniform ");
322 if (q->flags.q.smooth)
323 printf("smooth ");
324 if (q->flags.q.flat)
325 printf("flat ");
326 if (q->flags.q.noperspective)
327 printf("noperspective ");
328 }
329
330
331 void
332 ast_node::print(void) const
333 {
334 printf("unhandled node ");
335 }
336
337
338 ast_node::ast_node(void)
339 {
340 this->location.source = 0;
341 this->location.line = 0;
342 this->location.column = 0;
343 }
344
345
346 static void
347 ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
348 {
349 if (is_array) {
350 printf("[ ");
351
352 if (array_size)
353 array_size->print();
354
355 printf("] ");
356 }
357 }
358
359
360 void
361 ast_compound_statement::print(void) const
362 {
363 printf("{\n");
364
365 foreach_list_const(n, &this->statements) {
366 ast_node *ast = exec_node_data(ast_node, n, link);
367 ast->print();
368 }
369
370 printf("}\n");
371 }
372
373
374 ast_compound_statement::ast_compound_statement(int new_scope,
375 ast_node *statements)
376 {
377 this->new_scope = new_scope;
378
379 if (statements != NULL) {
380 this->statements.push_degenerate_list_at_head(&statements->link);
381 }
382 }
383
384
385 void
386 ast_expression::print(void) const
387 {
388 switch (oper) {
389 case ast_assign:
390 case ast_mul_assign:
391 case ast_div_assign:
392 case ast_mod_assign:
393 case ast_add_assign:
394 case ast_sub_assign:
395 case ast_ls_assign:
396 case ast_rs_assign:
397 case ast_and_assign:
398 case ast_xor_assign:
399 case ast_or_assign:
400 subexpressions[0]->print();
401 printf("%s ", operator_string(oper));
402 subexpressions[1]->print();
403 break;
404
405 case ast_field_selection:
406 subexpressions[0]->print();
407 printf(". %s ", primary_expression.identifier);
408 break;
409
410 case ast_plus:
411 case ast_neg:
412 case ast_bit_not:
413 case ast_logic_not:
414 case ast_pre_inc:
415 case ast_pre_dec:
416 printf("%s ", operator_string(oper));
417 subexpressions[0]->print();
418 break;
419
420 case ast_post_inc:
421 case ast_post_dec:
422 subexpressions[0]->print();
423 printf("%s ", operator_string(oper));
424 break;
425
426 case ast_conditional:
427 subexpressions[0]->print();
428 printf("? ");
429 subexpressions[1]->print();
430 printf(": ");
431 subexpressions[1]->print();
432 break;
433
434 case ast_array_index:
435 subexpressions[0]->print();
436 printf("[ ");
437 subexpressions[1]->print();
438 printf("] ");
439 break;
440
441 case ast_function_call: {
442 subexpressions[0]->print();
443 printf("( ");
444
445 foreach_list_const (n, &this->expressions) {
446 if (n != this->expressions.get_head())
447 printf(", ");
448
449 ast_node *ast = exec_node_data(ast_node, n, link);
450 ast->print();
451 }
452
453 printf(") ");
454 break;
455 }
456
457 case ast_identifier:
458 printf("%s ", primary_expression.identifier);
459 break;
460
461 case ast_int_constant:
462 printf("%d ", primary_expression.int_constant);
463 break;
464
465 case ast_uint_constant:
466 printf("%u ", primary_expression.uint_constant);
467 break;
468
469 case ast_float_constant:
470 printf("%f ", primary_expression.float_constant);
471 break;
472
473 case ast_bool_constant:
474 printf("%s ",
475 primary_expression.bool_constant
476 ? "true" : "false");
477 break;
478
479 case ast_sequence: {
480 printf("( ");
481 foreach_list_const(n, & this->expressions) {
482 if (n != this->expressions.get_head())
483 printf(", ");
484
485 ast_node *ast = exec_node_data(ast_node, n, link);
486 ast->print();
487 }
488 printf(") ");
489 break;
490 }
491
492 default:
493 assert(0);
494 break;
495 }
496 }
497
498 ast_expression::ast_expression(int oper,
499 ast_expression *ex0,
500 ast_expression *ex1,
501 ast_expression *ex2)
502 {
503 this->oper = ast_operators(oper);
504 this->subexpressions[0] = ex0;
505 this->subexpressions[1] = ex1;
506 this->subexpressions[2] = ex2;
507 }
508
509
510 void
511 ast_expression_statement::print(void) const
512 {
513 if (expression)
514 expression->print();
515
516 printf("; ");
517 }
518
519
520 ast_expression_statement::ast_expression_statement(ast_expression *ex) :
521 expression(ex)
522 {
523 /* empty */
524 }
525
526
527 void
528 ast_function::print(void) const
529 {
530 return_type->print();
531 printf(" %s (", identifier);
532
533 foreach_list_const(n, & this->parameters) {
534 ast_node *ast = exec_node_data(ast_node, n, link);
535 ast->print();
536 }
537
538 printf(")");
539 }
540
541
542 ast_function::ast_function(void)
543 : is_definition(false), signature(NULL)
544 {
545 /* empty */
546 }
547
548
549 void
550 ast_fully_specified_type::print(void) const
551 {
552 _mesa_ast_type_qualifier_print(& qualifier);
553 specifier->print();
554 }
555
556
557 void
558 ast_parameter_declarator::print(void) const
559 {
560 type->print();
561 if (identifier)
562 printf("%s ", identifier);
563 ast_opt_array_size_print(is_array, array_size);
564 }
565
566
567 void
568 ast_function_definition::print(void) const
569 {
570 prototype->print();
571 body->print();
572 }
573
574
575 void
576 ast_declaration::print(void) const
577 {
578 printf("%s ", identifier);
579 ast_opt_array_size_print(is_array, array_size);
580
581 if (initializer) {
582 printf("= ");
583 initializer->print();
584 }
585 }
586
587
588 ast_declaration::ast_declaration(char *identifier, int is_array,
589 ast_expression *array_size,
590 ast_expression *initializer)
591 {
592 this->identifier = identifier;
593 this->is_array = is_array;
594 this->array_size = array_size;
595 this->initializer = initializer;
596 }
597
598
599 void
600 ast_declarator_list::print(void) const
601 {
602 assert(type || invariant);
603
604 if (type)
605 type->print();
606 else
607 printf("invariant ");
608
609 foreach_list_const (ptr, & this->declarations) {
610 if (ptr != this->declarations.get_head())
611 printf(", ");
612
613 ast_node *ast = exec_node_data(ast_node, ptr, link);
614 ast->print();
615 }
616
617 printf("; ");
618 }
619
620
621 ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
622 {
623 this->type = type;
624 this->invariant = false;
625 }
626
627 void
628 ast_jump_statement::print(void) const
629 {
630 switch (mode) {
631 case ast_continue:
632 printf("continue; ");
633 break;
634 case ast_break:
635 printf("break; ");
636 break;
637 case ast_return:
638 printf("return ");
639 if (opt_return_value)
640 opt_return_value->print();
641
642 printf("; ");
643 break;
644 case ast_discard:
645 printf("discard; ");
646 break;
647 }
648 }
649
650
651 ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
652 {
653 this->mode = ast_jump_modes(mode);
654
655 if (mode == ast_return)
656 opt_return_value = return_value;
657 }
658
659
660 void
661 ast_selection_statement::print(void) const
662 {
663 printf("if ( ");
664 condition->print();
665 printf(") ");
666
667 then_statement->print();
668
669 if (else_statement) {
670 printf("else ");
671 else_statement->print();
672 }
673
674 }
675
676
677 ast_selection_statement::ast_selection_statement(ast_expression *condition,
678 ast_node *then_statement,
679 ast_node *else_statement)
680 {
681 this->condition = condition;
682 this->then_statement = then_statement;
683 this->else_statement = else_statement;
684 }
685
686
687 void
688 ast_iteration_statement::print(void) const
689 {
690 switch (mode) {
691 case ast_for:
692 printf("for( ");
693 if (init_statement)
694 init_statement->print();
695 printf("; ");
696
697 if (condition)
698 condition->print();
699 printf("; ");
700
701 if (rest_expression)
702 rest_expression->print();
703 printf(") ");
704
705 body->print();
706 break;
707
708 case ast_while:
709 printf("while ( ");
710 if (condition)
711 condition->print();
712 printf(") ");
713 body->print();
714 break;
715
716 case ast_do_while:
717 printf("do ");
718 body->print();
719 printf("while ( ");
720 if (condition)
721 condition->print();
722 printf("); ");
723 break;
724 }
725 }
726
727
728 ast_iteration_statement::ast_iteration_statement(int mode,
729 ast_node *init,
730 ast_node *condition,
731 ast_expression *rest_expression,
732 ast_node *body)
733 {
734 this->mode = ast_iteration_modes(mode);
735 this->init_statement = init;
736 this->condition = condition;
737 this->rest_expression = rest_expression;
738 this->body = body;
739 }
740
741
742 void
743 ast_struct_specifier::print(void) const
744 {
745 printf("struct %s { ", name);
746 foreach_list_const(n, &this->declarations) {
747 ast_node *ast = exec_node_data(ast_node, n, link);
748 ast->print();
749 }
750 printf("} ");
751 }
752
753
754 ast_struct_specifier::ast_struct_specifier(char *identifier,
755 ast_node *declarator_list)
756 {
757 if (identifier == NULL) {
758 static unsigned anon_count = 1;
759 identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
760 anon_count++;
761 }
762 name = identifier;
763 this->declarations.push_degenerate_list_at_head(&declarator_list->link);
764 }
765
766 bool
767 do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
768 {
769 GLboolean progress = GL_FALSE;
770
771 progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
772
773 if (linked) {
774 progress = do_function_inlining(ir) || progress;
775 progress = do_dead_functions(ir) || progress;
776 }
777 progress = do_structure_splitting(ir) || progress;
778 progress = do_if_simplification(ir) || progress;
779 progress = do_discard_simplification(ir) || progress;
780 progress = do_copy_propagation(ir) || progress;
781 progress = do_copy_propagation_elements(ir) || progress;
782 if (linked)
783 progress = do_dead_code(ir) || progress;
784 else
785 progress = do_dead_code_unlinked(ir) || progress;
786 progress = do_dead_code_local(ir) || progress;
787 progress = do_tree_grafting(ir) || progress;
788 progress = do_constant_propagation(ir) || progress;
789 if (linked)
790 progress = do_constant_variable(ir) || progress;
791 else
792 progress = do_constant_variable_unlinked(ir) || progress;
793 progress = do_constant_folding(ir) || progress;
794 progress = do_algebraic(ir) || progress;
795 progress = do_lower_jumps(ir) || progress;
796 progress = do_vec_index_to_swizzle(ir) || progress;
797 progress = do_swizzle_swizzle(ir) || progress;
798 progress = do_noop_swizzle(ir) || progress;
799
800 progress = optimize_redundant_jumps(ir) || progress;
801
802 loop_state *ls = analyze_loop_variables(ir);
803 if (ls->loop_found) {
804 progress = set_loop_controls(ir, ls) || progress;
805 progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
806 }
807 delete ls;
808
809 return progress;
810 }
811
812 extern "C" {
813
814 /**
815 * To be called at GL teardown time, this frees compiler datastructures.
816 *
817 * After calling this, any previously compiled shaders and shader
818 * programs would be invalid. So this should happen at approximately
819 * program exit.
820 */
821 void
822 _mesa_destroy_shader_compiler(void)
823 {
824 _mesa_destroy_shader_compiler_caches();
825
826 _mesa_glsl_release_types();
827 }
828
829 /**
830 * Releases compiler caches to trade off performance for memory.
831 *
832 * Intended to be used with glReleaseShaderCompiler().
833 */
834 void
835 _mesa_destroy_shader_compiler_caches(void)
836 {
837 _mesa_glsl_release_functions();
838 }
839
840 }