Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / glsl / tests / if-04.glsl
1 /* PASS */
2
3 uniform bvec4 a;
4
5 void main()
6 {
7 if (a.x)
8 gl_Position = vec4(1.0, 0.0, 0.0, 1.0);
9 else
10 gl_Position = vec4(0.0, 1.0, 0.0, 1.0);
11 }