2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
10 ** http://oss.sgi.com/projects/FreeB
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
40 #include "glimports.h"
44 #include "gridvertex.h"
45 #include "gridtrimvertex.h"
49 #include "trimregion.h"
57 /*----------------------------------------------------------------------
58 * Hull:init - this routine does the initialization needed before any
59 * calls to nextupper or nextlower can be made.
60 *----------------------------------------------------------------------
65 TrimVertex
*lfirst
= left
.first();
66 TrimVertex
*llast
= left
.last();
67 if( lfirst
->param
[0] <= llast
->param
[0] ) {
68 fakeleft
.init( left
.first() );
69 upper
.left
= &fakeleft
;
72 fakeleft
.init( left
.last() );
73 lower
.left
= &fakeleft
;
79 if( top
.ustart
<= top
.uend
) {
81 upper
.index
= top
.ustart
;
85 if( bot
.ustart
<= bot
.uend
) {
87 lower
.index
= bot
.ustart
;
91 TrimVertex
*rfirst
= right
.first();
92 TrimVertex
*rlast
= right
.last();
93 if( rfirst
->param
[0] <= rlast
->param
[0] ) {
94 fakeright
.init( right
.last() );
95 lower
.right
= &fakeright
;
98 fakeright
.init( right
.first() );
99 upper
.right
= &fakeright
;
100 lower
.right
= &right
;
102 upper
.right
->first();
106 /*----------------------------------------------------------------------
107 * nextupper - find next vertex on upper hull of trim region.
108 * - if vertex is on trim curve, set vtop point to
109 * that vertex. if vertex is on grid, set vtop to
110 * point to temporary area and stuff coordinants into
111 * temporary vertex. Also, place grid coords in temporary
113 *----------------------------------------------------------------------
116 Hull::nextupper( GridTrimVertex
*gv
)
119 gv
->set( upper
.left
->prev() );
120 if( gv
->isTrimVert() ) return gv
;
125 assert( upper
.index
<= upper
.line
->uend
);
126 gv
->set( uarray
.uarray
[upper
.index
], upper
.line
->vval
);
127 gv
->set( upper
.index
, upper
.line
->vindex
);
128 if( upper
.index
++ == upper
.line
->uend
) upper
.line
= 0;
133 gv
->set( upper
.right
->next() );
134 if( gv
->isTrimVert() ) return gv
;
142 Hull::nextlower( register GridTrimVertex
*gv
)
145 gv
->set( lower
.left
->next() );
146 if( gv
->isTrimVert() ) return gv
;
151 gv
->set( uarray
.uarray
[lower
.index
], lower
.line
->vval
);
152 gv
->set( lower
.index
, lower
.line
->vindex
);
153 if( lower
.index
++ == lower
.line
->uend
) lower
.line
= 0;
158 gv
->set( lower
.right
->prev() );
159 if( gv
->isTrimVert() ) return gv
;