dri3: Return the current swap interval from glXGetSwapIntervalMESA().
[mesa.git] / src / glx / Makefile.am
1 # Copyright © 2012 Intel Corporation
2 #
3 # Permission is hereby granted, free of charge, to any person obtaining a
4 # copy of this software and associated documentation files (the "Software"),
5 # to deal in the Software without restriction, including without limitation
6 # the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 # and/or sell copies of the Software, and to permit persons to whom the
8 # Software is furnished to do so, subject to the following conditions:
9 #
10 # The above copyright notice and this permission notice (including the next
11 # paragraph) shall be included in all copies or substantial portions of the
12 # Software.
13 #
14 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20 # IN THE SOFTWARE.
21
22
23 SUBDIRS =
24
25 EXTRA_DIST = SConscript meson.build
26
27 AM_CFLAGS = \
28 -I$(top_srcdir)/include \
29 -I$(top_srcdir)/include/GL/internal \
30 -I$(top_srcdir)/src \
31 -I$(top_srcdir)/src/loader \
32 -I$(top_builddir)/src/mapi \
33 -I$(top_srcdir)/src/mapi \
34 -I$(top_builddir)/src/mapi/glapi \
35 -I$(top_srcdir)/src/mapi/glapi \
36 $(VISIBILITY_CFLAGS) \
37 -D_REENTRANT \
38 $(DEFINES) \
39 $(LIBDRM_CFLAGS) \
40 $(DRI2PROTO_CFLAGS) \
41 $(GLPROTO_CFLAGS) \
42 $(X11_INCLUDES)
43
44 lib_LTLIBRARIES = lib@GL_LIB@.la
45
46 noinst_LTLIBRARIES = libglx.la
47
48 libglx_la_SOURCES = \
49 clientattrib.c \
50 clientinfo.c \
51 compsize.c \
52 create_context.c \
53 eval.c \
54 glxclient.h \
55 glxcmds.c \
56 glxconfig.c \
57 glxconfig.h \
58 glxcurrent.c \
59 glx_error.c \
60 glx_error.h \
61 glxext.c \
62 glxextensions.c \
63 glxextensions.h \
64 glxhash.c \
65 glxhash.h \
66 glx_pbuffer.c \
67 glx_query.c \
68 indirect.c \
69 indirect_glx.c \
70 indirect_init.c \
71 indirect_init.h \
72 indirect_size.c \
73 indirect_texture_compression.c \
74 indirect_transpose_matrix.c \
75 indirect_vertex_array.c \
76 indirect_vertex_array.h \
77 indirect_vertex_array_priv.h \
78 indirect_vertex_program.c \
79 indirect_window_pos.c \
80 packrender.h \
81 packsingle.h \
82 pixel.c \
83 pixelstore.c \
84 query_renderer.c \
85 render2.c \
86 renderpix.c \
87 single2.c \
88 singlepix.c \
89 vertarr.c
90
91 libglx_la_LIBADD = \
92 $(top_builddir)/src/loader/libloader.la \
93 $(top_builddir)/src/util/libmesautil.la \
94 $(top_builddir)/src/util/libxmlconfig.la
95
96 if HAVE_DRISW
97 libglx_la_SOURCES += \
98 drisw_glx.c \
99 drisw_priv.h
100 endif
101
102 if HAVE_DRICOMMON
103 libglx_la_SOURCES += \
104 dri_common.c \
105 dri_common.h \
106 dri_common_query_renderer.c \
107 dri_common_interop.c \
108 xfont.c
109 endif
110
111 if HAVE_DRI2
112 libglx_la_SOURCES += \
113 dri2.c \
114 dri2_glx.c \
115 dri2.h \
116 dri2_priv.h \
117 dri_glx.c \
118 dri_sarea.h \
119 XF86dri.c \
120 xf86dri.h \
121 xf86dristr.h
122 endif
123
124 if HAVE_DRI3
125 libglx_la_SOURCES += \
126 dri3_glx.c \
127 dri3_priv.h
128
129 libglx_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la
130 endif
131
132 if HAVE_APPLEDRI
133 libglx_la_SOURCES += \
134 applegl_glx.c
135
136 SUBDIRS += apple
137 libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
138 endif
139
140 if HAVE_WINDOWSDRI
141 libglx_la_SOURCES += \
142 driwindows_glx.c
143
144 SUBDIRS += windows
145 libglx_la_LIBADD += \
146 $(builddir)/windows/libwindowsdri.la \
147 $(builddir)/windows/libwindowsglx.la
148 endif
149
150 if USE_LIBGLVND
151 AM_CFLAGS += \
152 -DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
153 $(GLVND_CFLAGS)
154
155 libglx_la_SOURCES += \
156 g_glxglvnddispatchfuncs.c \
157 g_glxglvnddispatchindices.h \
158 glxglvnd.c \
159 glxglvnd.h \
160 glxglvnddispatchfuncs.h
161
162 GL_LIB_VERSION=0
163 else
164 AM_CFLAGS += \
165 -DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
166 GL_LIB_VERSION=1:2
167 endif
168
169 # Push the libdrm furhter up, as due to libtool bug we might end up relinking
170 # against the system one.
171 GL_LIBS = \
172 $(LIBDRM_LIBS) \
173 libglx.la \
174 $(top_builddir)/src/mapi/glapi/libglapi.la \
175 $(top_builddir)/src/mapi/shared-glapi/libglapi.la \
176 $(GL_LIB_DEPS)
177
178 GL_LDFLAGS = \
179 -no-undefined \
180 -version-number $(GL_LIB_VERSION) \
181 $(BSYMBOLIC) \
182 $(GC_SECTIONS) \
183 $(LD_NO_UNDEFINED)
184
185 lib@GL_LIB@_la_SOURCES =
186 lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
187 lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
188
189 if HAVE_WINDOWSDRI
190 lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
191 endif
192
193 SUBDIRS += . tests
194
195 include $(top_srcdir)/install-lib-links.mk