glx: make xf86vidmode mandatory for direct rendering
[mesa.git] / src / glx / clientattrib.c
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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11 *
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15 * shall be included in all copies or substantial portions of the Software.
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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29 */
30
31 #include <assert.h>
32 #include "glxclient.h"
33 #include "indirect.h"
34 #include "indirect_vertex_array.h"
35
36 /*****************************************************************************/
37
38 #ifndef GLX_USE_APPLEGL
39 static void
40 do_enable_disable(GLenum array, GLboolean val)
41 {
42 struct glx_context *gc = __glXGetCurrentContext();
43 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
44 unsigned index = 0;
45
46 if (array == GL_TEXTURE_COORD_ARRAY) {
47 index = __glXGetActiveTextureUnit(state);
48 }
49
50 if (!__glXSetArrayEnable(state, array, index, val)) {
51 __glXSetError(gc, GL_INVALID_ENUM);
52 }
53 }
54
55 void
56 __indirect_glEnableClientState(GLenum array)
57 {
58 do_enable_disable(array, GL_TRUE);
59 }
60
61 void
62 __indirect_glDisableClientState(GLenum array)
63 {
64 do_enable_disable(array, GL_FALSE);
65 }
66
67 /************************************************************************/
68
69 void
70 __indirect_glPushClientAttrib(GLuint mask)
71 {
72 struct glx_context *gc = __glXGetCurrentContext();
73 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
74 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
75
76 if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
77 if (!(sp = *spp)) {
78 sp = malloc(sizeof(__GLXattribute));
79 if (sp == NULL) {
80 __glXSetError(gc, GL_OUT_OF_MEMORY);
81 return;
82 }
83 *spp = sp;
84 }
85 sp->mask = mask;
86 gc->attributes.stackPointer = spp + 1;
87 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
88 sp->storePack = state->storePack;
89 sp->storeUnpack = state->storeUnpack;
90 }
91 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
92 __glXPushArrayState(state);
93 }
94 }
95 else {
96 __glXSetError(gc, GL_STACK_OVERFLOW);
97 return;
98 }
99 }
100
101 void
102 __indirect_glPopClientAttrib(void)
103 {
104 struct glx_context *gc = __glXGetCurrentContext();
105 __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
106 __GLXattribute **spp = gc->attributes.stackPointer, *sp;
107 GLuint mask;
108
109 if (spp > &gc->attributes.stack[0]) {
110 --spp;
111 sp = *spp;
112 assert(sp != 0);
113 mask = sp->mask;
114 gc->attributes.stackPointer = spp;
115
116 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
117 state->storePack = sp->storePack;
118 state->storeUnpack = sp->storeUnpack;
119 }
120 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
121 __glXPopArrayState(state);
122 }
123
124 sp->mask = 0;
125 }
126 else {
127 __glXSetError(gc, GL_STACK_UNDERFLOW);
128 return;
129 }
130 }
131 #endif
132
133 void
134 __glFreeAttributeState(struct glx_context * gc)
135 {
136 __GLXattribute *sp, **spp;
137
138 for (spp = &gc->attributes.stack[0];
139 spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) {
140 sp = *spp;
141 if (sp) {
142 free((char *) sp);
143 }
144 else {
145 break;
146 }
147 }
148 }